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Trails In The Sky
''The Legend of Heroes: Trails in the Sky'' is a 2004 role-playing video game developed by Nihon Falcom. The game is the first in the ''Trails'' series, itself a part of the larger '' The Legend of Heroes'' series. ''Trails in the Sky'' was first released in Japan for Windows and was later ported to the PlayStation Portable in 2006. North American video game publisher Xseed Games acquired the rights from Falcom, but did not release it until 2011 due to the game's large amount of text necessary to translate and localize. A PlayStation 3 port was released in Japan in 2012, followed by a worldwide Windows release in 2014. A PlayStation Vita version was released in 2015 in Japan. A sequel, '' Trails in the Sky SC'', was released in 2006. A remake, ''Trails in the Sky 1st Chapter'', is scheduled for release on the Nintendo Switch, PlayStation 5, and Windows in September 2025. Gameplay In ''Trails in the Sky'', the player controls a cast of characters, embarking on quests to progre ...
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Trails In The Sky SC
''The Legend of Heroes: Trails in the Sky SC'' is a 2006 role-playing video game developed by Nihon Falcom. The game is a part of the ''Trails'' series, itself a part of the larger '' The Legend of Heroes'' series, and follows ''Trails in the Sky'' (2004). It was first released in Japan for Windows in 2006 before releasing for the PlayStation Portable the following year. ''Trails in the Sky SC'' did not see an English release until 2015 due to the large amount of text necessary to translate and localize. A high-definition port to the PlayStation 3 was released in 2013, while a remaster for the PlayStation Vita was released in 2015; both were only released in Japan. An English Windows version was released in 2015. A sequel, '' Trails in the Sky the 3rd'', was released in 2007. Gameplay The game plays similarly to its predecessor, being a role-playing video game with turn-based battles. Several new features were added, most notably being the addition of chain crafts, attacks in w ...
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Nihon Falcom
is a Japanese video game developer, best known for their '' Ys'', '' The Legend of Heroes'', and '' Trails'' series. They are credited with pioneering the action role-playing and Japanese role-playing game genres, as well as popularizing the use of personal computers in Japan. History Nihon Falcom was founded by Masayuki Kato in 1981. They are credited with laying the foundations for the action role-playing and Japanese role-playing game genres. (cf. ) The name Falcom came from the '' Millennium Falcon'' and the final "n" was changed to an "m" to fit naming trends of that time. The word Nihon, taken after one of the native names of Japan, was added to make it sound more complete. Falcom's first role-playing game (RPG) was ''Panorama Toh'', released for the PC-8801 in 1983 and created by Yoshio Kiya, who would go on to create the ''Dragon Slayer'' and ''Brandish'' franchises. While its RPG elements were limited, lacking traditional statistical or leveling systems, the game ...
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Turn-based
Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is done using real-time and/or turn-based timekeeping. In real-time games, time within the game passes continuously. However, in turn-based games, player turns represent a fixed duration within the game, regardless of how much time passes in the real world. Some games use combinations of real-time and turn-based timekeeping systems. Players debate the merits and flaws of these systems. There are also additional timekeeping methods, such as timelines and progress clocks. Real-time In real-time games, time progresses continuously. This may occur at the same or different rates from the passage of time in the real world. For example, in '' Terraria'', one day-night cycle of 24 hours in the game is equal to 24 minutes in the real world. In a multi ...
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Castle In The Sky
also known as ''Laputa: Castle in the Sky'', is a 1986 Japanese animated fantasy adventure film written and directed by Hayao Miyazaki. It was produced by Isao Takahata, animated by Studio Ghibli, and distributed by Toei. The film stars the voices of Mayumi Tanaka, Keiko Yokozawa, Kotoe Hatsui, and Minori Terada. In the film, orphans Sheeta and Pazu are pursued by government agent Muska, the army, and a group of pirates. They seek Sheeta's crystal necklace, the key to accessing Laputa, a legendary flying castle hosting advanced technology. ''Castle in the Sky'' was the first film to be animated by Studio Ghibli. Its production team included many of Miyazaki's longtime collaborators, who would continue to work with the studio for the following three decades. The film was partly inspired by Miyazaki's trips to Wales, where he witnessed the aftermath of the 1984–1985 coal miners' strike. The island of Laputa is used to highlight the theme of environmentalism, exploring ...
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Anime
is a Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, , in Japan and in Japanese, describes all animated works, regardless of style or origin. Many works of animation with a Anime-influenced animation, similar style to Japanese animation are also produced outside Japan. Video games sometimes also feature themes and art styles that are sometimes labelled as anime. The earliest commercial Japanese animation dates to 1917. A characteristic art style emerged in the 1960s with the works of cartoonist Osamu Tezuka and spread in the following decades, developing a large domestic audience. Anime is distributed theatrically, through television broadcasts, Original video animation, directly to home media, and Original net animation, over the Internet. In addition to original works, anime are often adaptations of Japanese ...
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Hayao Miyazaki
is a Japanese animator, filmmaker, and manga artist. He co-founded Studio Ghibli and serves as honorary chairman. Throughout his career, Miyazaki has attained international acclaim as a masterful storyteller and creator of Anime, Japanese animated feature films, and is widely regarded as one of the most accomplished filmmakers in the history of animation. Born in Tokyo City, Miyazaki expressed interest in manga and animation from an early age. He joined Toei Animation in 1963, working as an inbetween artist and key animator on films like ''Gulliver's Travels Beyond the Moon'' (1965), ''Puss in Boots (1969 film), Puss in Boots'' (1969), and ''Animal Treasure Island'' (1971), before moving to Shin-Ei Animation, A-Pro in 1971, where he co-directed ''Lupin the Third Part I'' (1971–1972) alongside Isao Takahata. After moving to Zuiyo, Zuiyō Eizō (later Nippon Animation) in 1973, Miyazaki worked as an animator on ''World Masterpiece Theater'' and directed the television series ' ...
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Non-player Character
A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by another player. In video games, this usually means a character controlled by the computer (instead of a player) that has a predetermined set of behaviors that potentially will impact gameplay, but will not necessarily be the product of true artificial intelligence. Role-playing games In traditional tabletop role-playing games such as ''Dungeons & Dragons'', an NPC is a character portrayed by the gamemaster (GM). While the player characters (PCs) form the narrative's protagonists, non-player characters can be thought of as the "supporting cast" or "extras" of a roleplaying narrative. Non-player characters populate the fictional world of the game, and can fill any role not occupied by a player character. Non-player characters might be alli ...
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JRPG
While the early history and distinctive traits of role-playing video games (RPGs) in East Asia have come from Japan, many video games have also arisen in China, developed in South Korea, and Taiwan. Japanese role-playing games Japanese computer role-playing games Origins (early 1980s) While the Japanese video game industry has long been viewed as console-centric, due to the worldwide success of Japanese consoles beginning with the NES, the country had in fact produced thousands of commercial PC games from the late 1970s up until the mid-1990s. The country's computer market was very fragmented at first; '' Lode Runner'', for example, reportedly required 34 conversions to different hardware platforms. The market eventually became dominated by the NEC PC-8801 and PC-9801, though with some competition from the Sharp X1 and X68000; FM-7 and FM Towns; and MSX and MSX2. A key difference between Western and Japanese systems at the time was the latter's higher display resolu ...
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Review Aggregator
A review aggregator is a system that collects reviews and ratings of products and services, such as films, books, video games, music, software, hardware, or cars. This system then stores the reviews to be used for supporting a website where users can view the reviews, sells information to third parties about consumer tendencies, and creates databases for companies to learn about their actual and potential customers. The system enables users to easily compare many different reviews of the same work. Many of these systems calculate an approximate average assessment, usually based on assigning a numeric value to each review related to its degree of positive rating of the work. Review aggregation sites have begun to have economic effects on the companies that create or manufacture items under review, especially in certain categories such as electronic games, which are expensive to purchase. Some companies have tied royalty payment rates and employee bonuses to aggregate scores, and s ...
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Ziff Davis
Ziff Davis, Inc. is an American digital media and internet company. Founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology- and health-oriented media websites, online shopping-related services, internet connectivity services, gaming and entertainment brands, and cybersecurity and martech (marketing technology) tools. Previously, the company was predominantly a publisher of hobbyist magazines. History The company was founded by William B. Ziff Company publisher Bill Ziff Sr. with Bernard Davis. Upon Bill Ziff's death in 1953, William B. Ziff Jr., his son, returned from Germany to lead the company. In 1958, Bernard Davis sold Ziff Jr. his share of Ziff Davis to found Davis Publications, Inc.; Ziff Davis continued to use the Davis surname as Ziff-Davis. Throughout most of Ziff Davis' history, it was a publisher of hobbyist magazines, often ones devoted to expensive, advertiser-rich technical hobbies such as cars, photograp ...
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GamesMaster (magazine)
''GamesMaster'' was a monthly multi-format computer and video game magazine published by Future plc in the United Kingdom. it was the biggest selling multi-format video games magazine in the United Kingdom, outselling its partner publication '' Edge''. Along with partner magazine ''GamesTM'', it ceased print in November 2018. It was originally launched to complement the television show '' GamesMaster''. History The magazine was launched in January 1993, to complement the television show of the same name. While the show later ceased broadcasting, the magazine continued, outlasting the show by 20 years. GamesMaster was edited for Future by Jim Douglas, who was poached from Emap, where he had been due to edit the official Nintendo magazine. The first issue of the magazine sold 219,492 copies according to Future Publishing. References External linksGolden Joystick Awards
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GamePro
''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video game consoles, personal computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its headquarters in Oakland, California) with October 2011 being its last issue, after over 22 years of publication. ...
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