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Digital Chocolate, Inc. was a video game developer and publisher headquartered in San Mateo, California. It was founded in 2003 by Trip Hawkins, the founder of video game companies Electronic Arts and The 3DO Company. The company focused on developing games for Java ME-based mobile phones, iOS, and Microsoft Windows, and made some non-entertainment titles. Its marketing motto was ''Seize the minute''. The developer was officially closed in 2014. It has sold its games to RockYou, and its website was shut down. History Digital Chocolate was founded in 2003 by Hawkins after the failure of The 3DO Company. It had operations in San Mateo, Seattle, St. Petersburg, Bangalore, Helsinki, and Mexicali. In 2004, Digital Chocolate acquired European developer Sumea, which then became its Helsinki studio. On August 15, 2011, Digital Chocolate agreed to acquire Sandlot Games, a leading casual game developer and publisher. In May 2012, Trip Hawkins stepped down as CEO to move to a "consulti ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose Stock, shares and related rights or obligations are not offered for public subscription or publicly negotiated in their respective listed markets. Instead, the Private equity, company's stock is offered, owned, traded or exchanged privately, also known as "over-the-counter (finance), over-the-counter". Related terms are unlisted organisation, unquoted company and private equity. Private companies are often less well-known than their public company, publicly traded counterparts but still have major importance in the world's economy. For example, in 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for $1.8 trillion in revenues and employed 6.2 million people, according to ''Forbes''. In general, all companies that are not owned by the government are classified as private enterprises. This definition encompasses both publ ...
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Sandlot Games
Sandlot Games was a developer and publisher of casual and family-friendly games based in Bothell, Washington, United States. It was founded in 2002 by Daniel Bernstein. The Sandlot Games portfolio consisted of franchises like ''Cake Mania'', '' Westward'', ''Kuros'', ''Super Granny'', ''Slyder'', and ''Tradewinds''. Although most of its products were downloadable PC games, it offered other titles for PlayStation 2, Mac, iPhone, iPod, Wii, Nintendo DS, Palm OS and PSP. In August 2011, Sandlot Games was acquired by Digital Chocolate as a fully owned subsidiary. In September 2013, Ubisoft completed the acquisition of Digital Chocolate's Barcelona studio along with its entire portfolio of intellectual property, as well as the rights to the titles developed by Sandlot Games. Distribution channels On January 7, 2009, Intenium, Germany's leading distributor of casual games, announced that it entered into a distribution partnership with Sandlot Games. A total of 12 titles from S ...
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Mobile Entertainment
Mobile entertainment comprises a range of activities associated with mobile electronics. The definition is both somewhat subjective and in continual development, but can include purely leisure activities (music, playing games), communications (social media, instant messaging, Twitter), and activities which could also be defined as commerce (shopping). Definition According to Moore and Rutter: "A primary difficulty when researching mobile entertainment is that of definition". It is not always clear to consumers precisely what ‘mobile entertainment’ is. The problem of producing common understandings of mobile entertainment has been previously highlighted by the Mobile Entertainment Forum (MEF) when stating that 'two different industries make up the mobile entertainment industry: entertainment and telecommunications. Mobile entertainment is created as the convergence of both industries. Each of these worlds speaks a different language, and holds different assumptions about the na ...
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Zombie Lane
''Zombie Lane'' is a social network game developed by Digital Chocolate's Helsinki-based studio and released on Facebook and Google+ in 2011. In late 2011, it was released on the iOS App Store. Players must rebuild their shattered neighbourhoods after their destruction by a zombie apocalypse. The game was praised by reviewers for its graphics and gameplay. By July 2014, the Facebook version had over 2.2 million likes, and as of April 2014 it has been licensed to RockYou while the developers from Digital Chocolate were hired to continue to work on the game. Gameplay Gameplay centers on farming and rebuilding the destroyed neighborhood, with the game beginning at the end of the world. The player's character has lost their spouse and dog, who need to be located, and the dilapidated shack which used to be their home is the only building left standing. The player is given advice by a character called Rob the Rent-a-Cop, and must deal with the encroaching zombies as well as restore the ...
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Tornado Mania!
''Tornado Mania!'' is a mobile game developed by Digital Chocolate. Players assume the role of a scientist who has decided to create his own Utopia by collecting buildings with the tornadoes he creates. Gameplay Players assume the role of a scientist who has grown weary of the world and therefore decides to create his own isolated Utopia. The game's 'Utopia Mode' combines elements of ''Katamari Damacy'' and ''Sim City''; after buildings have been claimed by the player's tornado they are placed in the target location, optimal placement increases the Utopia's inhabitants' happiness. Players do not have direct control over the tornado's path; it sweeps across the landscape in a clockwise arc, players can alter the direction of movement by reversing to counter-clockwise movement. Reception ''Tornado Mania!'' received a positive response from game critics, including being awarded a perfect 10/10 and IGN ''IGN'' is an American video gaming and entertainment media website oper ...
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Pocket Gamer
''Pocket Gamer'' is a video game website and former print magazine that focuses on mobile, portable and handheld games. It was launched in 2005 by Steel Media Limited. The publication covers portable and mobile gaming formats, including iPhone, iPad, Android, Nintendo Switch and others. Steel Media has created many brand spin-offs, including the industry-facing ''PocketGamer.biz'' site and a series of conferences called Pocket Gamer Connects. History Launched in April 2005 with the subtitle 'play as you go', ''Pocket Gamer'' set out to provide professional editorial coverage of mobile and handheld gaming formats which they saw as the future of gaming. At launch the site focused on mobile phones (java and brew), the Nokia N-Gage, Nintendo's Game Boy series as well as the then newly launched Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introd ...
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YouTube
YouTube is an American social media and online video sharing platform owned by Google. YouTube was founded on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim who were three former employees of PayPal. Headquartered in San Bruno, California, it is the second-most-visited website in the world, after Google Search. In January 2024, YouTube had more than 2.7billion monthly active users, who collectively watched more than one billion hours of videos every day. , videos were being uploaded to the platform at a rate of more than 500 hours of content per minute, and , there were approximately 14.8billion videos in total. On November 13, 2006, YouTube was purchased by Google for $1.65 billion (equivalent to $ billion in ). Google expanded YouTube's business model of generating revenue from advertisements alone, to offering paid content such as movies and exclusive content produced by and for YouTube. It also offers YouTube Premium, a paid subs ...
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Crazy Penguin Catapult
''Crazy Penguin Catapult'' is an action-adventure mobile game developed by Sumea and published by Digital Chocolate for Java ME mobile devices in 2007, and later ported to Microsoft Windows and iOS. The game revolves around courageous penguins fending off their territories from invading polar bears using a catapult. It is reminiscent of '' Yetisports''. A direct sequel titled ''Crazy Penguin Catapult 2'' was released on June 20, 2009, also on J2ME and iOS. Four smaller spin-offs followed, including a Facebook game ''Crazy Penguin Wars''. Gameplay ''Crazy Penguin Catapult'' / ''Crazy Penguin Catapult 2'' Each level has two stages: the first sees the player try to use a catapult to fling penguins through a gap in the wall. Those that make it through are then brought into stage two, which has the player drop the penguins into an area filled with polar bears, the aim being to knock each of them out using the diving penguins. Polar bears are usually found hiding behind ice block st ...
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3D Rollercoaster Rush
''3D Rollercoaster Rush'' is a video game developed by Sumea and published by Digital Chocolate for the iOS and Android. ''3D Rollercoaster Rush'' is the successor to ''Rollercoaster Rush''. Gameplay ''3D Rollercoaster Rush'' is a strategy game A strategy game or strategic game is a game in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style think ... in which players have to navigate a rollercoaster train on various rollercoaster tracks. Players must try to get to the end of the track without crashing the entire train. With each completed track, players earn a certain number of points. The number of points received depends on how well the track was completed, such as how fast the track was completed and how many and how high jumps were. Players can also earn points by getting special rewards that can be earned by doing things such as ...
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3D Brick Breaker Revolution
''3D Brick Breaker Revolution'' is a game for iOS and Windows Phone 7 developed by Digital Chocolate and released on March 27, 2009 for iOS. The game was ported to Windows Phone 7 and released on December 1, 2010. The Windows Phone 7 version offers Leaderboard and Achievement support as a title for Xbox Live-enabled games. Gameplay Brick Breaker Revolution 3D is an Arkanoid style game where players destroy bricks and boss battles using weapons and a ball. There are three game modes: classic mode, revolution mode, and time attack. The game features power-ups that are collected as they drop down the screen during levels. The game features a difficulty level, this level increases after every boss battle depending on the player's skill. References External linksOfficial Website
2009 video games Breakout clones Digital Chocolate games IOS games Single-player video games Video games developed in the United States Windows Phone games {{Videogame-stub ...
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Army Attack
''Army Attack'' is a discontinued social networking strategy video game developed by Digital Chocolate's Helsinki-based studio. In ''Army Attack'', the world has been attacked by the evil Crimson Empire, and the player's mission is to build military alliances for their army with other players to reclaim it. In 2012, for the Academy of Interactive Arts & Science's 15th Annual Interactive Achievement Awards, ''Army Attack'' was nominated for "Social Networking Game of the Year." According to App Data, in 2011, ''Army Attack'' was one of the top 5 Facebook Player vs. Player Games. ''Army Attack'' features two gaming modes: 1) Player vs. Non-Player (PvNP): 'Liberating City & Villages' and 2) Player vs. Player (PvP): 'Versus Mode'. During the 15th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Inn ...
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Intellectual Property
Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, copyrights, trademarks, and trade secrets. The modern concept of intellectual property developed in England in the 17th and 18th centuries. The term "intellectual property" began to be used in the 19th century, though it was not until the late 20th century that intellectual property became commonplace in most of the world's List of national legal systems, legal systems."property as a common descriptor of the field probably traces to the foundation of the World Intellectual Property Organization (WIPO) by the United Nations." in Mark A. Lemley''Property, Intellectual Property, and Free Riding'', Texas Law Review, 2005, Vol. 83:1031, page 1033, footnote 4. Supporters of intellectual property laws often describe their main purpose as encouragin ...
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