The Pagemaster (video Game)
''The Pagemaster'' is a platform game released in conjunction with the 1994 film ''The Pagemaster'' for the Super Nintendo Entertainment System, Game Boy, and Sega Genesis. It was developed by Probe Software and published by Fox Interactive. Gameplay Richard Tyler can be guided through a selection of literature genre-themed levels, ranging from horror to adventure and fantasy worlds. Magic can be used, and stomping enemies to death by jumping on their heads is permitted. Enemies include bats, flying books, giant hands, ghosts, pirates, and more. Reception ''GamePro'' gave the SNES version a mixed review. They criticized the poor controls and repetitiveness, but they praised the graphics for their colorful and effective recreations of the settings for famous novels. The four reviewers of ''Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Probe Software
Acclaim Entertainment was an American video game publisher from Long Island, active from 1987 until filing for Chapter 7 bankruptcy on September 1, 2004. Through a series of acquisitions between 1990 and 2002, Acclaim built itself a large portfolio of subsidiaries acting in the fields of development and publishing. Development Acclaim Studios Acclaim Studios was established in July 1998 to organize all Acclaim-owned development studios under one management. In May 1999, all underlying studios were uniformly rebranded to bear the "Acclaim Studios" prefix. Acclaim Studios and all of its development facilities were closed on August 27, 2004. Acclaim Studios Austin Acclaim Studios Austin (formerly Iguana Entertainment) was based in Austin, Texas. The company was founded in 1991 by Jeff Spangenberg, previously lead designer for Punk Development, and originally located in Santa Clara, California. Iguana found first success with ''Aero the Acro-Bat'', moved to Austin and acqui ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nintendo Power
''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Nintendo of America, then independently, and in December 2007 contracted to Future US, the American subsidiary of British publisher Future plc. Its 24-year production run is one of the longest of all video game magazines in the United States and Canada. On August 21, 2012, Nintendo announced that it would not be renewing its licensing agreement with Future Publishing, and that ''Nintendo Power'' would cease publication in December. The final issue, volume 285, was released on December 11, 2012. On December 20, 2017, a podcast version of ''Nintendo Power'' was launched, which ran until 2023. It was hosted by Chris Slate, the former Editor-in-Chief of the magazine. The podcast is on hiatus as of 2025. History ''Nintendo Fun Club News'' prece ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became '' Expert Gamer'' and finally the defunct '' GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not published. In ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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GamePro
''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video game consoles, personal computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its headquarters in Oakland, California) with October 2011 being its last issue, after over 22 years of publication. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Paragon Publishing
Paragon Publishing Ltd (or Paragon for short) was a magazine publisher in the UK, which published computer games and other entertainment titles from 1991 to 2003. Brief history Paragon Publishing Ltd was formed in a small office in Trowbridge, Wiltshire by ex-Future Publishing staff Richard Monteiro and Diane Tavener. With a small team of staff they began work on their first publication ''Sega Pro''. With the success of ''Sega Pro'' the company began expanding and launched several other titles, hiring more staff to produce these new titles. It was not long before the company moved into new premises in Bournemouth. The company continued to publish magazines for the video games market as well as other areas for the next decade. In July 2003 Paragon Publishing and its 30-odd magazine titles were sold to Highbury House Communications for £32m. Imagine Publishing, which was formed by ex-Paragon staff Damian Butt, Steve Boyd and Mark Kendrick, would buy back most of these titles ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Revista Oficial Nintendo
''Revista Oficial Nintendo'' (formerly ''Nintendo Acción'') was a Spanish magazine about Nintendo. It was released in December 1992 by HobbyPress. In 2016 it voiced 8.100.000 euros and lost 200.000 euros. It was discontinued on 14 December 2018 due to low sales, after 26 years and 316 issues published. References External links * on Hobby Consolas ''HobbyConsolas'' is a Spanish video game magazine founded in 1991 by Hobby Press and published by Axel Springer SE Axel Springer SE () is a European multinational corporation, multinational mass media, mass and online media company, based in ... Issues from 1992 to 2011on Devuego issues in 2005on Devuego Magazines established in 1992 Magazines disestablished in 2018 Defunct magazines published in Spain Monthly magazines published in Spain Video game magazines published in Spain Magazines about Nintendo Nintendo publications 1992 establishments in Spain 2018 disestablishments in Spain {{Nintendo-stub ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mega Zone
''MegaZone'' was an Australian video game magazine which ran from July 1988 to October 1995, ultimately publishing 56 issues. ''MegaZone'' started out as a bi-monthly, multi-platform magazine named ''MegaComp'' which was originally published by Elwood, Victoria–based MegaComp Publications. It later switched to a monthly format under the ownership of local software distributor Ozisoft (later Sega Ozisoft) and changed its name to ''MegaZone''. In June 1993 the magazine switched its focus exclusively to Sega console software after being taken over by Mason Stewart Publishing. Later issues would be published under the name ''Sega MegaZone'' to denote its new focus. Although ostensibly multi-platform in coverage prior to its acquisition by Mason Stewart, Sega Ozisoft used the magazine to promote titles they distributed in Australia, which included Commodore 64, Amiga and PC titles alongside games on Sega platforms, but none on Nintendo platforms as they were distributed by riva ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mega (magazine)
''Mega'' was a British monthly magazine that covered the Mega Drive video game console. During its time as one of the main Mega Drive publications, ''Mega'' covered the "golden age" of the Sega Mega Drive from 1992 to 1995. The magazine went through many changes including a re-design in content and layout before being sold to a rival publisher. History During the summer of 1992, the then Deputy Editor of '' Sega Power'' Neil West was given the position of launch Editor of the new Mega Drive magazine. Amanda Cook was drafted in from ''Amiga Power'' to serve as Art Editor. Andy Dyer, who had worked on Nintendo magazine ''Total!'', was appointed as Deputy Editor. Paul Mellerick, ex-'' Sega Force'' writer, completed the four person editorial team as Staff Writer. On 17 September the first issue was released ''Mega'', cover dated October 1992, appeared on newsagent stands priced £1.95. Printed on glossy super A4 and put together with a quality front cover and spine, ''Mega'' adopted ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Europress
Europress was a British magazine and software publisher based in Adlington, near Macclesfield, Cheshire. Their magazine publishing business was previously known as Database Publications. The software division was renamed in 1999 to Actualize. History Europress was formed by Derek Meakin in 1965. It began by publishing magazines and newspapers, then during the 1980s as an expansion of its magazine publishing business, it became involved in the rapidly growing software industry. Under the name Database Software, they released software including the Red Arrows game for the ZX Spectrum and the office suite Mini Office II, as well as games and educational software for children. During the late 1980s Europress decided to spin off its software publishing division as a separate company: Europress Software, with Christopher Payne as managing director and Diane O'Brien as Sales Director. Chris Payne came up with the name Mandarin Software as the brand for all the planned games, graphic ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Games World
''Games World'' is a British entertainment programme that aired on Sky One originally from 1 March 1993 to 10 March 1995 with Bob Mills as host, and then revived from 9 March to 2 October 1998 with Andy Collins as host. Format The main body of the show took place on Mondays and Wednesdays, and was an elimination contest between several youngsters over several different video games, where winners would go on to Friday's edition. Every Friday, a single winner from the previous day staked points on various matches at differing games, and would go up against various cartoonish characters known as "Videators". Winners received a ''Games World'' bomber jacket, whilst the overall series winner would receive an arcade machine. Bob Mills was the presenter for the show's original run, along with "GamesAnimal" Dave Perry, Jeremy Daldry and Tim Boone. The original show also had different formats during the week, called ''The Peep Parlour'', which was a computer-designed peep-parlour whe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |