The Apocalypse Stone (D
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The Apocalypse Stone (D
''The Apocalypse Stone'' is an adventure module for the 2nd edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game. It was published in 2000. Plot summary ''The Apocalypse Stone'' is an adventure designed for 4-6 player characters that have reached level 15 or higher. It is intended to be the final adventure of a long-running role-playing campaign, which is expected to bring about the end of a campaign world. Publication history ''The Apocalypse Stone'' was published by Wizards of the Coast, and was written by Jason Carl and Chris Pramas. Reception ''The Apocalypse Stone'' was reviewed in Volume 2 of ''Pyramid A pyramid () is a structure whose visible surfaces are triangular in broad outline and converge toward the top, making the appearance roughly a pyramid in the geometric sense. The base of a pyramid can be of any polygon shape, such as trian ...'' on January 21, 2000. The reviewer noted that the adventure is designed for powerful characters and ...
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Jason Carl
Jason Carl is a game designer who has worked on a number of roleplaying games for companies such as White Wolf, TSR and Wizards of the Coast, Kenzer & Company, and Exile Game Studio. He is currently the Brand Marketing Manager of Paradox Interactive's ''World of Darkness'' property. Career Carl recalls his introduction to role-playing games: "Some junior high buddies back in my home state of Maine first introduced me to roleplaying in 1980... we played '' Keep on the Borderlands''. From that moment on, I was totally and irreversibly hooked." Years later, he began doing freelance design for White Wolf Publishing and ''Dungeon'' magazine. Wizards of the Coast After working as the Policy Director for Organized Play for the '' Magic: The Gathering'' game, Carl became a member of the Wizards of the Coast R&D team, designing adventures and modules for the ''Dungeons & Dragons'' game: "Both careers have their rewards... but I've wanted to be involved in RPG design since I was four ...
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Chris Pramas
Chris Pramas is an American game designer and writer, as well as a founder of Green Ronin Publishing. He is best known as the designer of the ''Dragon Age'' RPG, ''Warhammer Fantasy Roleplay'' (second edition), and ''Freeport: The City of Adventure''. Career Early career Pramas began his career in the game industry as a freelancer in 1993, contributing to games such as '' Underground'' from Mayfair Games, the supplement '' Dangerous Prey'' (1995) from Pariah Press for '' The Whispering Vault'', and '' The Dying of the Light'' (1995) ''Warhammer Fantasy Roleplay'' campaign from Hogshead Publishing. He also contributed to the game '' Over the Edge''. Pramas acquired the rights to ''The Whispering Vault'' from Mike Nystul in early 1996 and with his brother Jason Pramas and their friend Neal Darcy, they founded the company Ronin Publishing; Jason Pramas left before long, and Ronin Publishing only successfully published ''The Book of Hunts'' (1997) before the rights to ''The Whisper ...
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Adventure (Dungeons & Dragons)
In the ''Dungeons & Dragons'' role-playing game, an adventure or module is a guide for managing player knowledge and activities within a specific scenario. Commercially, a published adventure comes as a pre-packaged book or box set that is used exclusively by the Dungeon Master. It typically contains background information for the plot or story, maps, vignettes of interesting locations, site inventories, creature descriptions and statistics, player visual aids, and suggested rules for evaluating events and likely player actions. The term ''adventure'' is currently used by the game's publisher Wizards of the Coast. In early editions of the game these publications were commonly referred to as ''modules'', which stems from the term ''dungeon module'', used to refer to the earliest adventures published by TSR, with other variations on the module name appearing on latter adventures. The term ''module'' continued to be popular among players of the original ''Dungeons & Dragons'' an ...
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Editions Of Dungeons & Dragons
Several different editions of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game have been produced since 1974. The current publisher of ''D&D'', Wizards of the Coast, produces new materials only for the most current edition of the game. However, many ''D&D'' fans continue to play older versions of the game and some third-party companies continue to publish materials compatible with these older editions. After the original edition of ''D&D'' was introduced in 1974, the game was split into two branches in 1977: the rules-light system of ''Dungeons & Dragons'' and the more complex, rules-heavy system of ''Advanced Dungeons & Dragons'' (''AD&D''). The standard game was eventually expanded into a series of five box sets by the mid-1980s before being compiled and slightly revised in 1991 as the '' Dungeons & Dragons Rules Cyclopedia''. Meanwhile, the 2nd edition of ''AD&D'' was published in 1989. In 2000 the two-branch split was ended when a new version was designated the 3 ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules (TSR). It has been published by Wizards of the Coast, later a subsidiary of Hasbro, since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game ''Chainmail (game), Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, which also deeply influenced video games, especially the Role-playing video game, role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures wi ...
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