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Tales Of The Reaching Moon
''Tales of the Reaching Moon'' (also known as ToTRM) was a British fanzine dedicated to the fantasy world of Glorantha and producing material for fantasy role-playing games. Publication history When UK fanzine ''Pavic Tales'', the first notable Glorantha fanzine, ended after issue #9 (Spring 1989), ''Tales of the Reaching Moon'' (20 issues, 1989-2002) from British fan organization Reaching Moon Megacorp was the next major fanzine for Glorantha. Reaching Moon Megacorp closed with the publication of ''Tales of the Reaching Moon'' #20 (2002). The editor, David Hall, published 20 issues from 1989 to 2002 (2/yr until 1994, then annually). The magazine was originally published with a monochrome cover but had a full colour cover from issue 12 onwards. Most of the later issues had a central theme fleshed out through a variety of related articles by different authors. A list of issues with themes is given below: * Tales of the Reaching Moon #1 (1989) * Tales of the Reaching Moon #2 ( ...
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Reaching Moon Megacorp
Reaching may refer to: * Reaching (sailing), when a boat is traveling approximately perpendicular to the wind * ''Reaching'' (album), a 2002 album by LaRue * ''Reaching'' (sculpture), a 1987 public artwork by Zenos Frudakis See also * Reach (other) Reach or REACH may refer to: Companies and organizations * Reach plc, formerly Trinity Mirror, large British newspaper, magazine, and digital publisher * Reach Canada, an NGO in Canada * Reach Limited, an Asia Pacific cable network company * ...
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Fanzine
A fanzine (blend of '' fan'' and ''magazine'' or ''-zine'') is a non-professional and non-official publication produced by enthusiasts of a particular cultural phenomenon (such as a literary or musical genre) for the pleasure of others who share their interest. The term was coined in an October 1940 science fiction fanzine by Russ Chauvenet and first popularized within science fiction fandom, and from there the term was adopted by other communities. Typically, publishers, editors, writers and other contributors of articles or illustrations to fanzines are not paid. Fanzines are traditionally circulated free of charge, or for a nominal cost to defray postage or production expenses. Copies are often offered in exchange for similar publications, or for contributions of art, articles, or letters of comment (LoCs), which are then published. Some fanzines are typed and photocopied by amateurs using standard home office equipment. A few fanzines have developed into professional publicati ...
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Glorantha
Glorantha is a fantasy world created by Greg Stafford. It was first introduced in the board game '' White Bear and Red Moon'' (1975) by Chaosium and then in a number of other board, roleplaying and computer games, including '' RuneQuest'' and '' HeroQuest'', as well as several works of fiction and the computer strategy game ''King of Dragon Pass''. The Gloranthan world is characterised by its complex use of mythology, heavily influenced by the universalist approaches of Joseph Campbell and Mircea Eliade, its sword and sorcery ethos, its long and distinctive history as a setting for role-playing games, its community development and expansion, and its relative lack of Tolkienesque influence, which is uncommon among early American fantasy role-playing games. Stafford first wrote about in Glorantha in 1966 as a way to deepen his own understanding of mythology. He founded the company Chaosium to publish the board wargame '' White Bear and Red Moon'' in 1975, which was set in Glo ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Evil Hat Productions
Evil Hat Productions is a company that produces role-playing games and other tabletop games. Chief among them is the free indie RPG, '' Fate'', which has won numerous awards. History Fred Hicks had been working with Lydia Leong, Rob Donoghue, and others to run LARPs at AmberCon NorthWest starting in 1999, and came up with the name Evil Hat for themselves. While on a trip to Lake Tahoe, friends Hicks and Donoghue developed a new game based on a conversation about running another ''Amber'' game and fixing some problems with '' FUDGE''; the result was '' Fate'' which Hicks and Donoghue would publish under the name Evil Hat. Donoghue and Hicks released a complete first-edition of ''Fate'' through Yahoo! Groups (January 2003) then cleaned up the technical writing and slightly polished the system for a second edition (August 2003). Hicks and Donoghue began work on the licensed '' Dresden Files Roleplaying Game'' in 2004, but publication was held up because they decided to use '' ...
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RuneQuest
''RuneQuest'' (commonly abbreviated as RQ) is a fantasy tabletop role-playing game originally designed by Steve Perrin, Ray Turney, Steve Henderson, and Warren James, and set in Greg Stafford's mythical world of Glorantha. It was first published in 1978 by The Chaosium. Beginning in 1984, publication passed between a number of companies, including Avalon Hill, Mongoose Publishing, and The Design Mechanism, before finally returning to Chaosium in 2016. ''RuneQuest'' is notable for its system, designed around percentile dice and an early implementation of skill rules, which became the basis for numerous other games. There have been several editions of the game. History In 1975, game designer Greg Stafford released the fantasy board game '' White Bear and Red Moon'' (later renamed ''Dragon Pass''), produced and marketed by The Chaosium, a publishing company set up by Stafford specifically for the release of the game. In 1978, The Chaosium published the first edition of ''Rune ...
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King Arthur Pendragon
''Pendragon'', or ''King Arthur Pendragon'', is a Tabletop role-playing game (RPG) in which players take the role of knights performing chivalric deeds in the tradition of Arthurian legend. It was originally written by Greg Stafford and published by Chaosium, then was acquired by Green Knight Publishing, who in turn passed on the rights to White Wolf Publishing in 2004. White Wolf sold the game to Stewart Wieck in 2009. Wieck formed Nocturnal Media, who updated and reissued the 5th edition originally published by White Wolf. In 2018, it returned to Chaosium. After it was published in 1985, ''Pendragon'' won several industry awards, and reviewers highly recommended it; in following years, it was included in several "Best of" industry lists. Setting Like several other RPGs from Chaosium (most notably '' Call of Cthulhu''), ''Pendragon'' has a literary basis, in this case the fifteenth-century Arthurian romance, '' Le Morte d'Arthur''. It studiously avoids fantasy RPG cliches in ...
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Allen Varney
Allen Varney (born 1958) is an American writer and game designer. Varney has produced numerous books, role-playing game supplements, technical manuals, articles, reviews, columns, and stories, as well as the fantasy novel ''Cast of Fate'' ( TSR, 1996). Since the 1990s, he has worked primarily in computer games. Early life Varney was born in St. Louis, Missouri and was raised by his mother, Marcelene Varney. He graduated from Reno High School in 1976 and has a dual B.A. in English and history from the University of Nevada, Reno. Gaming career Roleplaying games Varney designed the game '' Necromancer'' (1983), which was published by Steve Jackson Games. Varney wrote ''Son of Toon'' (1986), the third supplement to the ''Toon'' RPG. From 1984 to 1986 he worked as Assistant Editor at Steve Jackson Games (with Warren Spector, then Editor-in-Chief) editing ''Space Gamer'' magazine. Warren Spector and Varney wrote the supplement '' Send in the Clones'' (1985) for the ''Paranoia'' r ...
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Annual Magazines Published In The United Kingdom
Annual may refer to: * Annual publication, periodical publications appearing regularly once per year **Yearbook **Literary annual * Annual plant *Annual report *Annual giving *Annual, Morocco, a settlement in northeastern Morocco *Annuals (band), a musical group See also * Annual Review (other) Annual Review or Annual Reviews may refer to: * An annual performance appraisal or performance review of an employee * Annual Reviews (publisher), a publisher of academic journals * The ''Annual Reviews'' series of journals is published by Annual ... * Circannual cycle, in biology {{disambiguation ...
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Game Magazines Published In The United Kingdom
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games come with present rules. ...
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Defunct Magazines Published In The United Kingdom
Defunct (no longer in use or active) may refer to: * Defunct (video game), ''Defunct'' (video game), 2014 * Zombie process or defunct process, in Unix-like operating systems See also

* * :Former entities * End-of-life product * Obsolescence {{Disambiguation ...
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Fanzines
A fanzine (blend word, blend of ''fan (person), fan'' and ''magazine'' or ''-zine'') is a non-professional and non-official publication produced by fan (person), enthusiasts of a particular cultural phenomenon (such as a literary or musical genre) for the pleasure of others who share their interest. The term was coined in an October 1940 science fiction fanzine by Russ Chauvenet and first popularized within science fiction fandom, and from there the term was adopted by other communities. Typically, publishers, editors, writers and other contributors of Article (publishing), articles or illustrations to fanzines are not paid. Fanzines are traditionally circulated free of charge, or for a nominal cost to defray postage or production expenses. Copies are often offered in exchange for similar publications, or for contributions of art, articles, or letters of comment (LoCs), which are then published. Some fanzines are typed and photocopied by amateurs using standard home office equipme ...
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