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Synth Video Game
''Synth'' is an action real-time strategy video game by Canadian developer Rhys Paul Hovey for Microsoft Windows. ''Synth'' is an abstract and procedurally generated 3D game, in which the graphics have an algorithmic C++ representation. Gameplay ''Synth'' is a strategic action game, in which the player must find an exit in a procedurally generated landscape. The player is equipped with a laser, bombs, and a device that acts as a vacuum or blower. The overall goal is to reach the highest level possible. ''Synth'' uses C++ algorithms to generate the level's structure and graphics. Levels are seeded from four-letter words: for example, "BGNI" is the first level. As the game does not need to store pre-rendered textures and model data, only small filesizes are required. ''Synth''s drum and bass synthesizer soundtrack dynamically changes during the game. The sounds were pre-composed by Hovey, but the player's controls are mapped to a loop-sequence remixer. Development Hovey cit ...
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Rhys Paul Hovey
Rhys or Rhŷs is a popular Welsh given name (usually male) that is famous in Welsh history and is also used as a surname. It originates from Deheubarth, an old region of South West Wales, with famous kings such as Rhys ap Tewdwr. It is pronounced in North Wales, in South Wales, and in English. Anglicised forms of the name include Reece, Rees, Reese and Rice. People with the given name History * Rhys ap Gruffydd (1132–1197), 12th-century ruler of southern Wales * Sir Rhys ap Gruffydd (died 1356), 14th-century Welsh nobleman * Rhys ap Gruffydd (rebel) (1508–1531), executed 16th-century Welsh landowner * Rhys ap Tewdwr (died 1093), 11th-century prince of southern Wales * Rhys ap Thomas (1449–1525), a Welsh soldier and landholder who was instrumental in the victory of Henry Tudor at the Battle of Bosworth Field * Rhys Lewis (born 1532), MP for New Radnor Boroughs October 1553 and 1558 * Rhys Hooe (c. 1599 – after 1655), Virginia colonist from Wales Modern time ...
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Psygnosis
Psygnosis Limited (known as SCE Studio Liverpool or simply Studio Liverpool from 1999) was a British video game developer and publisher headquartered at Wavertree Technology Park in Liverpool. Founded in 1984 by Ian Hetherington, Jonathan Ellis, and David Lawson, the company initially became known for well-received games on the Atari ST and Commodore Amiga. In 1993, it became a wholly owned subsidiary of Sony Computer Entertainment (SCE) and began developing games for the original PlayStation. It later became a part of SCE Worldwide Studios. The company was the oldest and second largest development house within SCE's European stable of developers, and became best known for franchises such as ''Lemmings'', '' Wipeout'', ''Formula One'', and ''Colony Wars''. Reports of Studio Liverpool's closure surfaced on 22 August 2012, with ''Edge'' quoting staff tweets. Staff members were told the news by Michael Denny, vice president of Sony Worldwide Studios Europe. Sony said that the Liv ...
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Psychedelic Art
Psychedelic art (also known as psychedelia) is art, graphics or visual displays related to or inspired by psychedelic experiences and hallucinations known to follow the ingestion of psychedelic drugs such as LSD, psilocybin, and DMT. The word "psychedelic" (coined by British psychologist Humphry Osmond) means "mind manifesting". By that definition, all artistic efforts to depict the inner world of the psyche may be considered "psychedelic". In common parlance "psychedelic art" refers above all to the art movement of the late 1960s counterculture, featuring highly distorted or surreal visuals, bright colors and full spectrums and animation (including cartoons) to evoke, convey, or enhance psychedelic experiences. Psychedelic visual arts were a counterpart to psychedelic rock music. Concert posters, album covers, liquid light shows, liquid light art, murals, comic books, underground newspapers and more reflected not only the kaleidoscopically swirling colour patterns of L ...
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Procedural Generation
In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated assets and algorithms coupled with computer-generated randomness and processing power. In computer graphics, it is commonly used to create textures and 3D models. In video games, it is used to automatically create large amounts of content in a game. Depending on the implementation, advantages of procedural generation can include smaller file sizes, larger amounts of content, and randomness for less predictable gameplay. Procedural generation is a branch of media synthesis. Overview The term ''procedural'' refers to the process that computes a particular function. Fractals are geometric patterns which can often be generated procedurally. Commonplace procedural content includes textures and meshes. Sound is often also procedurally generated, and has applications in both speech synthesis as well as music. It has been used to ...
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Windows Vista Editions
Windows Vista—a major release of the Microsoft Windows operating system—was available in six different product editions: Starter, Home Basic, Home Premium, Business, Enterprise, and Ultimate. On September 5, 2006, Microsoft announced the USD pricing for editions available through retail channels; the operating system was later made available to retail on January 30, 2007. Microsoft also made Windows Vista available for purchase and download from Windows Marketplace; it is the first version of Windows to be distributed through a digital distribution platform. Editions sold at retail were available in both Full and Upgrade versions and later included Service Pack 1 (SP1). Microsoft characterized the retail packaging for Windows Vista as "designed to be user-friendly, a small, hard, plastic container designed to protect the software inside for life-long use"; it opens sideways to reveal the Windows Vista DVD suspended in a clear plastic case. Windows Vista optical media use a ho ...
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Frame Rate
Frame rate (expressed in or FPS) is the frequency (rate) at which consecutive images ( frames) are captured or displayed. The term applies equally to film and video cameras, computer graphics, and motion capture systems. Frame rate may also be called the , and be expressed in hertz. Frame rate in electronic camera specifications may refer to the maximal possible rate, where, in practice, other settings (such as exposure time) may reduce the frequency to a lower number. Human vision The temporal sensitivity and resolution of human vision varies depending on the type and characteristics of visual stimulus, and it differs between individuals. The human visual system can process 10 to 12 images per second and perceive them individually, while higher rates are perceived as motion. Modulated light (such as a computer display) is perceived as stable by the majority of participants in studies when the rate is higher than 50 Hz. This perception of modulated light as steady ...
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Geometry Wars
''Geometry Wars'' is a series of top-down multi-directional shooter video games developed by Bizarre Creations, and, later, Lucid Games. Originally published by Microsoft Games Studios, the first title was included as a minigame in ''Project Gotham Racing 2'' for Xbox. An updated version was released in 2005 as a launch title for Xbox 360 and later ported to Microsoft Windows. Other titles in the series was launched in follow years to other platforms by Bizarre Creations and publishers Vivendi Games and Activision. The latest entry in the series, '' Geometry Wars 3: Dimensions'', was developed by Lucid Games and launched in 2014. Games ''Geometry Wars'' ''Geometry Wars'' was released in the form of an easter egg minigame in the 2003 racing game ''Project Gotham Racing 2'' on the original Xbox. The game was accessed from within Project Gotham Racing 2 by interacting with an arcade cabinet present in the player's virtual garage. ''Geometry Wars: Retro Evolved'' ''Geo ...
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ModDB
Mod DB is a website that focuses on general video game modding. It was founded in 2002 by Scott "INtense!" Reismanis. As of September 2015, the Mod DB site has received over 604 million views, has more than 12,500 modifications registered, and has hosted more than 108 million downloads. A spin-off website, Indie DB, was launched in 2010 and focuses on indie games and news. History Scott Reismanis, a website developer from Melbourne, Australia, first pursued web development as a hobby, creating two websites dedicated to video games. Afterwards, he purchased the ChaosRealm.com domain and formed the Realm Network. The network comprised over twenty websites, one of which was Mod DB's predecessor, ModRealm. Launched in 1998, ModRealm was initially dedicated to ''Counter-Strike'' cheat codes before becoming a modding website. The website became defunct on 17 December 2001, when its network was shut down after its hosting service, Playnet, filed for bankruptcy. Reismanis was motivated ...
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Kkrieger
''.kkrieger'' (from ''Krieger'', German for warrior) is a German first-person shooter video game created by German demogroup .theprodukkt (a former subdivision of Farbrausch), which won first place in the 96k game competition at Breakpoint in April 2004. The game remains a beta version , rendering it a perpetual beta. Development history .theprodukkt have developed ''.kkrieger'' since mid-2002, using their tool .werkkzeug (from ''Werkzeug'', German for tool). They used an unreleased version of .werkkzeug called .werkkzeug3. The source code of ''.werkkzeug3'' engine was made available by the group in 2014, either under the BSD license or as public domain. Procedural content ''.kkrieger'' makes extensive use of procedural generation methods. Textures are stored via their creation history instead of a per-pixel basis, thus only requiring the history data and the generator code to be compiled into the executable, producing a relatively small file size. Meshes are creat ...
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Darwinia (video Game)
''Darwinia'' is a 2005 real-time tactics and real-time strategy video game for Microsoft Windows, Mac OS X and Linux. It is the second game developed by Introversion Software, and is set within a computer environment that simulates artificial intelligence. It received favourable reviews and won three awards at the 2006 Independent Games Festival. A multiplayer sequel, '' Multiwinia'', was released for Windows in 2008. ''Darwinia'' and ''Multiwinia'' were released together as ''Darwinia+'' for the Xbox 360 in 2010. Plot ''Darwinia'' was created as a digital theme world for artificially intelligent polygons by Dr. Sepulveda. Housed in a massive network of surplus Protologic 68000 machines from the 1980s, Darwinia is a world where the single-poly Darwinians, with their simple, but growing AI, can grow and evolve. Darwinia is also where the world can visit to see them frolicking in their natural, fractal habitat. A Darwinian lives a life working and growing, until the eventual death ...
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Rock, Paper, Shotgun
''Rock Paper Shotgun'' (also rendered ''Rock, Paper, Shotgun''; short ''RPS'') is a UK-based website for reporting on video games, primarily for PC. Originally launched on 13 July 2007 as an independent site, ''Rock Paper Shotgun'' was acquired and brought into the Gamer Network, a network of sites led by ''Eurogamer'' in May 2017. Its editor-in-chief is Katharine Castle and its deputy editor is Alice Bell. Contributors ''Rock Paper Shotgun'' was founded by Kieron Gillen, Jim Rossignol, Alec Meer and John Walker in 2007. All four were freelancing for Future Publishing, and decided they wanted to create a website focused entirely on games for PC. Gillen announced that he would no longer be involved in posting the day-to-day content of ''Rock Paper Shotgun'' in 2010, focusing more on his work with Marvel Comics, but would continue to act as a director and occasionally write essay pieces for the site. Rossignol founded his own game studio Big Robot in 2010, but also conti ...
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Gamasutra
''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Game Developer''. Sections ''Game Developer'' has five main sections: #News: where daily news is posted #Features: where developers post-game postmortems and critical essays #Blogs: where users can post their thoughts and views on various topics #Jobs/Resume: where users can apply for open positions at various development studios #Contractors: where users can apply for contracted work. The articles can be filtered by either topic (All, Console/ PC, Social/ Online, Smartphone/Tablet, Independent, Serious) or category (Programming, Art, Audio, Design, Production, Biz(Business)/Marketing). There are three additional sections: a store where books on game design may be purchased, an RSS section where users may subscribe to RSS feeds of e ...
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