Sudden Strike (video Game Series)
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Sudden Strike (video Game Series)
''Sudden Strike'' is a series of real-time tactics video games set during World War II. The series is developed by Fireglow based in Russia and published by Cdv Software Entertainment, CDV software of Germany and has been re-published by ZOOM-Platform.com. The player selects a faction (e.g. Soviets, Germans, or Allied forces) and gains control of many varied units such as infantry, tanks and artillery. The games focus primarily on tactics, eschewing traditional real-time strategy resource gathering and base development. Games ''Sudden Strike'' The original ''Sudden Strike'', released in 2000, included three campaigns (Soviets, Germans, and Allied forces). The battles are presented in an Isometric projection, isometric perspective with line-of-sight occlusions and practical cover. ''Sudden Strike'' helped pioneer the real-time tactics genre, building upon concepts established by ''Counter Action'' for DOS, which was published by Mindscape (company), Mindscape in 1996. ''Sudden St ...
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Cdv Software Entertainment
CDV Software Entertainment AG (formerly CDV Software GmbH, stylized as cdv) was a German publisher of video games founded 1989 in Karlsruhe. In April 2000 CDV became a Frankfurt stock market traded company. In the beginning of the 2000s, CDV was the biggest German publisher in the German video game market. As of the 2006 annual financial statements, the company also reported balance sheet over-indebtedness of EUR 1.9 million, which is, however, covered by a subordinated loan taken out in 2005 in the amount of EUR 3.8 million. The company's financial position is based on a balance sheet of EUR 1.9 million. They opened a UK office in 2008. In 2010, VG247 reported that they filed for preliminary insolvency when SouthPeak Games failed to pay a settlement. After only a few employees were still working in the company and the share price had been tumbling for some time, CDV filed for bankruptcy on 12 April 2010. Published titles * '' American Conquest'' ** '' Fight Back'' (add-on) * ...
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3D Computer Graphics
3D computer graphics, sometimes called Computer-generated imagery, CGI, 3D-CGI or three-dimensional Computer-generated imagery, computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian coordinate system#Cartesian coordinates in three dimensions, Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later (possibly as an Computer animation, animation) or displayed in Real-time computer graphics, real time. 3D computer graphics, contrary to what the name suggests, are most often displayed on two-dimensional displays. Unlike 3D film and similar techniques, the result is two-dimensional, without visual depth perception, depth. More often, 3D graphics are being displayed on 3D displays, like in virtual reality systems. 3D graphics stand in contrast to 2D computer graphics which t ...
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Video Game Franchises Introduced In 2000
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades b ...
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Video Game Franchises
This is a list of video game franchises, organized alphabetically. All entries include multiple video games, not counting ports or altered re-releases. 0–9 *''1080° Snowboarding'' *''1942 (video game), 1942'' *''3D Ultra Minigolf'' *''3-D Ultra Pinball'' *''7th Dragon'' *''The 7th Guest'' A *''A Boy and His Blob'' *''Ace Attorney'' *''Ace Combat'' *''ActRaiser'' *''Adventure Island (video game), Adventure Island'' *''Adventures of Lolo'' *''Aero Fighters'' *''Aero the Acro-Bat'' *''After Burner'' *''Age of Empires'' *''Age of Wonders'' *''Airforce Delta'' *''Alan Wake'' *''Aleste'' *''Alex Kidd'' *''Alien Breed (series), Alien Breed'' *''Alien Syndrome'' *''Alone in the Dark'' *''Alpine Racer'' *''Altered Beast'' *''Alundra'' *''American McGee's Alice'' *''America's Army'' *''Amnesia: The Dark Descent, Amnesia'' *''Amped: Freestyle Snowboarding, Amped'' *''Angry Birds'' *''Animal Crossing'' *''Anno (series), Anno'' *''Anomaly: Warzone Earth, Anomaly'' *''Another Century's E ...
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Real-time Tactics Video Games
Real-time, realtime, or real time may refer to: Computing * Real-time computing, hardware and software systems subject to a specified time constraint * Real-time clock, a computer clock that keeps track of the current time * Real-time Control System, a reference model architecture suitable for software-intensive, real-time computing * Real-time Programming Language, a compiled database programming language which expresses work to be done by a particular time Applications * Real-time computer graphics, sub-field of computer graphics focused on producing and analyzing images in real time * Real-time camera, for controlling views in a 3D virtual environment * Real-time communication, for interactive communication * Real-time operating system, for running real-time software * Real-time protection, protection enabled constantly, rather than by, for example, an antivirus scan * Real-time text, transmitted as it is being typed or produced * Real-time Java, for real-time programs in Java ...
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Cold War Conflicts
Cold is the presence of low temperature, especially in the atmosphere. In common usage, cold is often a subjective perception. A lower bound to temperature is absolute zero, defined as 0.00K on the Kelvin scale, an absolute thermodynamic temperature scale. This corresponds to on the Celsius scale, on the Fahrenheit scale, and on the Rankine scale. Since temperature relates to the thermal energy held by an object or a sample of matter, which is the kinetic energy of the random motion of the particle constituents of matter, an object will have less thermal energy when it is colder and more when it is hotter. If it were possible to cool a system to absolute zero, all motion of the particles in a sample of matter would cease and they would be at complete rest in the classical sense. The object could be described as having zero thermal energy. Microscopically in the description of quantum mechanics, however, matter still has zero-point energy even at absolute zero, becau ...
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Stranger (video Game)
''Stranger'' is a real-time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that does not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time." By contrast, in Turn-based strategy, tur ... game by Russian studio Fireglow Games. Reception ''Stranger'' received its first review from Ace Gamez and achieved a score of 6 out of 10. References 2007 video games Empire Interactive games Fireglow Games games Multiplayer and single-player video games Real-time strategy video games Video games developed in Russia Windows games Windows-only games {{Strategy-videogame-stub ...
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PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. ''PC Gamer'' and parent Future began digital ''PC Gaming Show'' at E3 2015. Review system ''PC Gamer'' reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In August 2023, '' Baldur's Gate 3'' became the first game to receive a rating of 97% in the UK edition. Prior to this, no game was awarded more than 96% by the UK edition (''Kerbal Space Program'', '' Civilization II'', ''Half-Life'', '' Half-Life 2'', ''Minecraf ...
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PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in Europe, South America, and Australia, and on February 22, 2014, in Japan. A Eighth generation of video game consoles, console of the eighth generation, it competes with Microsoft Gaming, Microsoft's Xbox One and Nintendo's Wii U and Nintendo Switch, Switch. Moving away from the more complex Cell (microprocessor), Cell microarchitecture of its predecessor, the console features an AMD APU, APU from AMD built upon the x86-64 architecture, which can theoretically peak at 1.84 teraflops; AMD stated that it was the "most powerful" APU it had developed to date. The PlayStation 4 places an increased emphasis on social interaction and integration with other devices and services, including the ability to play games off-console on PlayStation Vita an ...
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Kalypso Media
Kalypso Media Group is a German video game developer and publisher. Founded in 2006 in Worms, the group comprises four companies in Germany, the United Kingdom and the United States and has studios, including Realmforge Studios, Gaming Minds Studios, Claymore Game Studios, and Nine Worlds Studios. Kalypso is best known for publishing '' Tropico'', '' Sudden Strike'', ''Dungeons'' and '' Railway Empire'' series. History Kalypso Media was founded on 16 August 2006 by Simon Hellwig and Stefan Marcinek. One year later, a branch was opened in Bracknell, UK, and in June 2009, another in Ridgewood, USA. In 2009, the group opened its second UK outlet in the form of Kalypso Media Digital Ltd. in Leicester. Kalypso Media Digital Ltd. is responsible for the online marketing of its own games and the products of other providers. In November 2008, it founded the subsidiary Realmforge Studios GmbH, based in Munich, and integrated Boxed Dreams, developer of '' Ceville''. At the same time, ...
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Mindscape (company)
Mindscape is a Dutch video game publisher headquartered in Amstelveen, Netherlands. Operating globally, Mindscape develops and publishes its own games, including ''Dog Man: Mission Impawsible, Life in Willowdale: Farm Adventures,'' and ''Windstorm'' and distributes them worldwide through digital platforms (such as Steam, the Nintendo eShop, PlayStation Store, and Xbox Store) as well as physical retail channels (e.g. Amazon and Walmart). The company was originally founded in 1983 in Northbrook, Illinois, by Roger Buoy, and was a major developer and publisher through the 1980s and 1990s. Mindscape released numerous titles over nearly three decades (notably the MacVenture series, ''Balance of Power'', ''Moonstone: A Hard Days Knight'', ''Legend'', ''Warhammer: Shadow of the Horned Rat'', ''Warhammer: Dark Omen'', and ''Lego Island''). Although the original US and French entities were liquidated in 2011, the Dutch subsidiary Mindscape B.V. continued and re-established the brand. Toda ...
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Real-time Tactics
Real-time tactics (RTT)(Article at IGN discussing their perception of RTS and related genres as of 2006. RTT is discussed as a new and not yet established genre from the publisher's perspective, so currently all RTT possible titles are still considered RTS.) is a video game genre, subgenre of tactical wargames played in Real-time game, real-time, simulating the considerations and circumstances of operational warfare and military tactics. It is differentiated from real-time strategy gameplay by the absence of classic resource Micromanagement (gameplay), micromanagement and base or unit building, and by the greater importance of individual units and a focus on complex battlefield tactics. Characteristics Typical real-time strategy titles encourage the player to focus on logistics and production as much as or more than combat, whereas real-time tactics games commonly do not feature resource-gathering, production, base-building or economic management, instead focusing on tactical an ...
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