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Stunt Cycle
''Stunt Cycle'' is an arcade video game by Atari, Inc., originally released in 1976. In the style of the Evel Knievel craze of the mid-1970s, the game allows the player to perform simulated motorcycle jumping stunts. The arcade cabinet is modeled like a real motorcycle handlebar, and the player twists the right side for acceleration. The monitor is a 19-inch black and white cathode-ray tube with a black and white overlay. It accommodates 1 player or 2 players alternating. Gameplay The screen is divided into three horizontal platforms connected by tubes on the monitor overlay. The player can only accelerate and brake, with no steering. The motorcycle automatically drives across each platform in sequence: left to right, right to left, then left to right again. The bottom platform has a line of parked buses between two ramps, and the goal is to repeatedly jump the buses and land safely. Upon starting, the player must jump over 8 buses. If successful, another bus is added and at 23 ...
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Atari, Inc
Atari, Inc. was an American video game developer and home computer company founded in 1972 by Nolan Bushnell and Ted Dabney. Atari was a key player in the formation of the video arcade and video game industry. The company was founded in Sunnyvale, California, in the center of Silicon Valley, to develop arcade games, starting with ''Pong'' in 1972. As computer technology matured with low-cost integrated circuits, Atari ventured into the consumer market, first with dedicated home video game console, home versions of ''Pong'' and other arcade successes around 1975, and into programmable consoles using game cartridges with the Atari Video Computer System (Atari VCS or later branded as the Atari 2600) in 1977. To bring the Atari VCS to market, Bushnell sold Atari to Warner Communications in 1976. In 1978, Warner brought in Ray Kassar to help run the company, but over the next few years, gave Kassar more of a leadership role in the company. Bushnell was fired in 1978, with Kassar name ...
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The Dukes Of Hazzard (video Game)
''The Dukes of Hazzard'' is a 1984 racing video game developed and published by Coleco for the ColecoVision game console and Coleco Adam computer. Elite Systems released a different game with the same title for the ZX Spectrum computer on February 23, 1985. Both versions are based on ''The Dukes of Hazzard'' television series Atari, Inc. previously made two separate attempts to release an Atari 2600 video game based on the series, but both versions failed to materialize. Gameplay In the Coleco version, the player controls the General Lee and must drive through Hazzard County. The game's premise concerns Daisy Duke, who has been abducted by Jeremiah Stinge. The player's goal is to catch Stinge, by passing his blue car, while avoiding Boss Hogg. The game ends if the player is stopped by Boss Hogg or if the player wrecks the General Lee. The game requires that the player drive at a perfect speed; driving too slow results in the player being caught by Hogg, while driving too fas ...
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Discrete Video Arcade Games
Discrete may refer to: *Discrete particle or quantum in physics, for example in quantum theory *Discrete device, an electronic component with just one circuit element, either passive or active, other than an integrated circuit *Discrete group, a group with the discrete topology *Discrete category, category whose only arrows are identity arrows *Discrete mathematics, the study of structures without continuity *Discrete optimization, a branch of optimization in applied mathematics and computer science *Discrete probability distribution, a random variable that can be counted *Discrete space, a simple example of a topological space *Discrete spline interpolation, the discrete analog of ordinary spline interpolation *Discrete time, non-continuous time, which results in discrete-time samples *Discrete variable In mathematics and statistics, a quantitative variable may be continuous or discrete. If it can take on two real values and all the values between them, the variable is con ...
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Cancelled Atari 2600 Games
Cancel, cancellation, or cancelled may refer to: Business *Project cancellation, in government and industry *Cancellation (mail), a postal marking applied to a stamp or stationery indicating the item has been used *Cancellation (insurance), the termination of an insurance policy *Flight cancellation and delay, not operating a scheduled flight Sociology *Cancel culture, boycotting and ostracism calling out offensive behavior on social media or in real life Technology and science *Cancel leaf, a bibliographic term for replaced leaves in printed books *Cancellation property, the mathematical property if ''a''×''b'' = ''a''×''c'' then ''b'' = ''c'' **Cancelling out, a technique for simplifying mathematical expressions *Catastrophic cancellation, numerical error arising from subtracting approximations to nearby numbers *Noise cancellation, a method for reducing unwanted sound *Phase cancellation, the effect of two waves that are out of phase with each other being summed *Canc ...
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Atari Arcade Games
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames) and its focus is on "video games, consumer hardware, licensing and blockchain". The original Atari, Inc., founded in Sunnyvale, California, United States in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles, and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the assets of the home console and computer divisions of the original Atari Inc. were sold off to Jack Tramiel's Tramel Technology Ltd., which then renamed itself to Atari Corporation, while the remaining part of Atari, Inc. was renamed Atari Games Inc. In early 1985, Warner established a new corporation jointly with Namco subsequently named At ...
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1976 Video Games
Events January * January 2 – The International Covenant on Economic, Social and Cultural Rights enters into force. * January 5 – The Pol Pot regime proclaims a new constitution for Democratic Kampuchea. * January 18 – Full diplomatic relations are established between Bangladesh and Pakistan 5 years after the Bangladesh Liberation War. * January 27 ** The United States vetoes a United Nations resolution that calls for an independent Palestinian state. ** The First Battle of Amgala (1976), First Battle of Amgala breaks out between Morocco and Algeria in the Spanish Sahara. February * February 4 ** The 1976 Winter Olympics begin in Innsbruck, Austria. ** The 7.5 1976 Guatemala earthquake, Guatemala earthquake affects Guatemala and Honduras with a maximum Mercalli intensity of IX (''Violent''), leaving 23,000 dead and 76,000 injured. * February 9 – The Australian Defence Force is formed by unification of the Australian Army, the Royal Australian Navy and the Royal Au ...
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Arcade Video Games
An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-operated or accept other means of payment, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the early 2000s, arcade video games were the largest and most technologically advanced segment of the video game industry. Early prototypical entries '' Galaxy Game'' and '' Computer Space'' in 1971 established the principle operations for arcade games, and Atari's ''Pong'' in 1972 is recognized as the first successful commercial arcade video game. Improvements in computer technology and gameplay design led to a golden age of arcade video games, the exact dates of which are debated but range from the late 1970s to the early 1980s. This golden age includes ''Space Invaders'', '' Pac-Man'', and '' ...
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Software Prototyping
Software prototyping is the activity of creating prototypes of software applications, i.e., incomplete versions of the software program being developed. It is an activity that can occur in software development and is comparable to prototyping as known from other fields, such as mechanical engineering or manufacturing. A prototype typically simulates only a few aspects of, and may be completely different from, the final product. Prototyping has several benefits: the software designer and implementer can get valuable feedback from the users early in the project. The client and the contractor can compare if the software made matches the software specification, according to which the software program is built. It also allows the software engineer some insight into the accuracy of initial project estimates and whether the deadlines and milestones proposed can be successfully met. The degree of completeness and the techniques used in prototyping have been in development and debate ...
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Dukes Of Hazzard
''The Dukes of Hazzard'' is an American action comedy television series created by Gy Waldron that aired on CBS from January 26, 1979, to February 8, 1985, with a total of seven seasons consisting of 147 episodes. It was consistently among the top-rated television series in the late 1970s and early 1980s (at one point, ranking second only to ''Dallas'', which immediately followed the show on CBS's Friday night schedule). The show is about two young male cousins, Bo and Luke Duke, who live in rural Georgia and are on probation for moonshine-running. Probation prevents the "Duke Boys" from owning guns, and they are armed with bows and arrows and clever plans to outwit a corrupt sheriff and greedy rich "city slickers." They and their family (cousin Daisy Duke and patriarch Uncle Jesse Duke) live on a small farm on the outskirts of town, where they plan various escapades to expose and evade county commissioner Boss Hogg and law officer Sheriff Rosco P. Coltrane. The "Duke ...
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Port (video Gaming)
In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally designed for (e.g., different CPU, operating system, or third party library). The term is also used when software/hardware is changed to make them usable in different environments. Software is ''portable'' when the cost of porting it to a new platform is significantly less than the cost of writing it from scratch. The lower the cost of porting software relative to its implementation cost, the more portable it is said to be. This is distinct from cross-platform software, which is designed from the ground up without any single " native" platform. Etymology The term "port" is derived from the Latin '' portāre'', meaning "to carry". When code is not compatible with a particular operating system or architecture, the code must be "carried" ...
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Simulation Video Game
Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, prediction, or entertainment. Usually there are no strictly defined goals in the game, and the player is allowed to control a character or environment freely. Well-known examples are military exercise, war games, business games, and role play simulation. From three basic types of strategic, planning, and learning exercises: games, simulations, and case studies, a number of hybrids may be considered, including simulation games that are used as case studies. Comparisons of the merits of simulation games versus other teaching techniques have been carried out by many researchers and a number of comprehensive reviews have been published. Subgenres Construction and management simulation Construction and management simu ...
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General Instrument
General Instrument (GI) was an American electronics manufacturer based in Horsham, Pennsylvania, specializing in semiconductors and cable television equipment. They formed in New York City in 1923 as an electronics manufacturer. During the 1950s, the company began a series of acquisitions under the direction of Moses Shapiro. Among the more notable purchases was General Transistor in 1960, which led to GI becoming a major producer of transistors, and later, integrated circuits (ICs). By the late 1960s, the company was mostly depending on sales into the television industry, which was further bolstered by the 1967 purchase of Jerrold Electronics. The company changed markets continually. Through the 1970s they focused mostly on the off-track betting market through their purchase of American Totalisator, but this market faced significant competition in the late 1970s. At this time, GI became well known for their ICs including the CP1600 used in the Mattel Intellivision game con ...
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