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Stock Car (video Game)
''Stock Car'' is an overhead-view racing video game written by A. W. Halse and published in the UK by Micro Power. It was released in 1984 for the BBC Micro, Acorn Electron, and Commodore 64 computers. Although the cassette inlay gives the release date as 1984, some sources state the release date as 1983, and the game is also known as ''Stock Car Racer''. ''Stock Car'' is similar to Atari, Inc.'s ''Sprint 2'' arcade game (1976) and ''Indy 500 (1977 video game), Indy 500'' for the Atari VCS (1977). Gameplay The game provides a top-down view of one of six user-selectable racing tracks. One or two human players in red cars compete against yellow computer-controlled cars. Oil slicks can be added which cause the cars to veer off-course, making the game more challenging. The amount of skidding can also be selected by the player. A race consists of anything between 1 and 40 laps. Players can steer their car left and right, but unlike most racing games, there are no keys for directly ...
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Micro Power
Micro Power was a British company established in the early 1980s by former accountant Bob Simpson. The company was best known as a video game publisher, originally under the name Program Power. It also sold many types of computer hardware and software (both its own and third-party) through its Leeds 'showroom' or via mail order. Games From 1980 to 1987 the company published a number of video games and other software for various home computers. The earliest programs were released for the Acorn Atom but Micro Power is best remembered for its games for that machine's successor, Acorn's BBC Micro (with all but two of its post-Atom games running on that machine). A large selection of games that could be (and weren't considered 'too old') were ported to the Acorn Electron after its release in 1983 and most new games were now released for these 2 machines in 1984. A few were also ported to other 8-bit platforms including Commodore 64, Amstrad CPC and ZX Spectrum but these never achie ...
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Stock Car In-game Screenshot (Acorn Electron)
Stocks (also capital stock, or sometimes interchangeably, shares) consist of all the shares by which ownership of a corporation or company is divided. A single share of the stock means fractional ownership of the corporation in proportion to the total number of shares. This typically entitles the shareholder (stockholder) to that fraction of the company's earnings, proceeds from liquidation of assets (after discharge of all senior claims such as secured and unsecured debt), or voting power, often dividing these up in proportion to the number of like shares each stockholder owns. Not all stock is necessarily equal, as certain classes of stock may be issued, for example, without voting rights, with enhanced voting rights, or with a certain priority to receive profits or liquidation proceeds before or after other classes of shareholders. Stock can be bought and sold privately or on stock exchanges. Transactions of the former are closely overseen by governments and regulatory ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. The history of multiplayer video games extends over several decades, tracing back to the emergence of electronic gaming in the mid-20th century. One of the earliest inst ...
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Micro Power Games
Micro may refer to: Measurement * micro- (μ), a metric prefix denoting a factor of 10−6 Places * Micro, North Carolina, town in U.S. People * DJ Micro, (born Michael Marsicano) an American trance DJ and producer * Chii Tomiya (都宮 ちい, born 1991), Japanese female professional wrestler, ring name Micro * Micro, Nishimiya Yūki (born 1980), Japanese musician, member of the pop band Def Tech Arts, entertainment, and media * Micro (comics), often known as Micro, a character in Marvel Comics * Micro (novel), ''Micro'' (novel), techno-thriller by Michael Crichton, published posthumously in 2011 * Micro (Thai band), a Thai rock band formed in 1983 * ''IEEE Micro'', a peer-reviewed scientific journal * International Symposium on Microarchitecture, an academic conference focus on microarchitecture * Micromanagement (gameplay), the handling of detailed gameplay elements, such as individual units in realtime strategy games Brands and enterprises * Micro Cars, Sri Lankan automo ...
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Commodore 64 Games
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: * List of Commodore 64 games (A–M) * List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
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BBC Micro And Acorn Electron Games
The British Broadcasting Corporation (BBC) is a British public service broadcaster headquartered at Broadcasting House in London, England. Originally established in 1922 as the British Broadcasting Company, it evolved into its current state with its current name on New Year's Day 1927. The oldest and largest local and global broadcaster by stature and by number of employees, the BBC employs over 21,000 staff in total, of whom approximately 17,200 are in public-sector broadcasting. The BBC was established under a royal charter, and operates under an agreement with the Secretary of State for Culture, Media and Sport. Its work is funded principally by an annual television licence fee which is charged to all British households, companies, and organisations using any type of equipment to receive or record live television broadcasts or to use the BBC's streaming service, iPlayer. The fee is set by the British government, agreed by Parliament, and is used to fund the BBC's r ...
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1984 Video Games
Events January * January 1 – The Bornean Sultanate of Brunei gains full independence from the United Kingdom, having become a British protectorate in 1888. * January 7 – Brunei becomes the sixth member of the Association of Southeast Asian Nations (ASEAN). * January 9 – Van Halen releases their sixth studio album ''1984'' (''MCMLXXXIV''), which debuts at number 2 on the Billboard 200 albums chart, and will go to sell over 10 million copies in the United States. * January 10 ** The United States and the Vatican (Holy See) restore full diplomatic relations. ** The Victoria Agreement is signed, institutionalising the Indian Ocean Commission. *January 24 – Steve Jobs launches the Macintosh personal computer in the United States. *January 27 – American singer Michael Jackson's hair caught on fire during the making of the Pepsi commercial. February * February 3 ** John Buster and the research team at Harbor–UCLA Medical Center announce history's first embryo trans ...
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Electron User
''Electron User'' was a magazine targeted at owners of the Acorn Electron microcomputer. It was published by Database Publications of Stockport, starting in October 1983 and ending after 82 issues in July 1990. Initially it was included as a 16-page pullout supplement to '' The Micro User'' but after four such editions it became a standalone title and within a year had grown to an average length of around 64 pages. The focus was news stories, type-in programs and software reviews. It also contained cheat codes and a long-running column on adventure games initially by "Merlin" in a column entitled "Merlin's Cave" and subsequently by "Pendragon". Its advertisers included the top BBC/Electron games distributors of the day, such as Acornsoft and Superior Software. Often the April-dated edition of the magazine included an April Fools' Day joke, generally consisting of a short machine code type-in listing which claimed to do something extremely useful and of wide interest but which ...
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The Centre For Computing History
The Centre for Computing History is a computer museum in Cambridge, England, established to create a permanent public exhibition telling the story of the Information Age. Overview The museum acts as a repository for vintage computers and related artefacts. The museum is open Wednesdays through to Sundays from 10am to 5pm in term time and 7 days a week during school holidays. On display are key items from the early era of computers (and even before) from ageing comptometers through the Altair 8800 to the ZX Spectrum and Apple II. The museum also holds vintage games consoles, peripherals, vintage software, software and an extensive collection of computer manuals, magazines and other literature. It is home to the Megaprocessor, an enormous version of a computer chip designed by James Newman. History and status The centre is a Charitable organization, registered educational charity. It is funded by a combination of sponsors from local businesses and private individuals. Venture ca ...
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Acorn User
''Acorn User'' magazine was founded by Acorn Computers in 1982, contract-published by Addison-Wesley, to coincide with the launch of the BBC Micro. It covered the range of Acorn home computers, the BBC Micro and Atom at first and later the Electron, Archimedes and Risc PC. History The first issue was dated July/August 1982. From the April 1984 issue, the magazine came under the control of Redwood Publishing, a company recently founded by Michael Potter (a former publisher at Haymarket Publishing), Christopher Ward (a former editor of the ''Daily Express'' and a non-executive director of Acorn) and Chris Curry (one of the founders of Acorn). In 1989, the name changed to ''BBC Acorn User'', reflecting the fact that the commercial arm of the BBC, BBC Enterprises, took control of Redwood to expand its publishing activities. The magazine lost the BBC branding when it was sold to Europress, publisher of rival title '' Acorn Computing'', coinciding with its January 1994 issue. The ma ...
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Indy 500 (1977 Video Game)
''Indy 500'' is a 1977 racing video game developed by Atari, Inc. for its Video Computer System (later known as the Atari 2600). It is themed around the Indianapolis 500, and is based on Atari's earlier 8-player arcade game, '' Indy 800''. ''Indy 500'' was one of the nine launch titles offered when the Atari 2600 went on sale in September 1977. Sears Tele-Games later re-released it as ''Race''. Included with each game was a set of two driving controllers, which were identical in appearance to the 2600 paddle controller but could rotate indefinitely in either direction, among other differences. The game was once again renamed to ''Race 500'' in the 2022 compilation, ''Atari 50''. Gameplay Though the packaging material claims it to have fourteen games, this number treats each of the various tracks as a "game". There are actually only three unique game modes, which are as follows. Each can be played with one or two players, and with either a time limit or a score limit. * Sta ...
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Racing Video Game
Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic racing simulations and more fantastical arcade-style racing games. Kart racing games emerged in the 1990s as a popular sub-genre of the latter. Racing games may also fall under the category of sports video games. Sub-genres Arcade-style racing Usually, arcade-style racing games put fun and a fast-paced experience above all else, as cars usually compete in unique ways. A key feature of arcade-style racers that specifically distinguishes them from simulation racers is their far more liberal physics. Whereas in real racing (and subsequently, the simulation equivalents) the driver must reduce their speed significantly to take most turns, arcade-style racing games generally encourage the player to "powerslide" the car to allow the player to ke ...
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