Stinger (video Game)
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Stinger (video Game)
''Stinger'' is a side-scrolling shooter Shoot 'em ups (also known as shmups or STGs) are a subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character m ... game released by Seibu Denshi for arcades in 1983. It was the first game released by this company. Despite the horizontal scrolling, the game has a vertically oriented screen. Gameplay Gameplay screenshot The game consists of traveling around a space fortress meanwhile shooting aliens and spaceships. An object called "Bongo" could be used as a defense method. This object will shoot itself to the enemies for a few seconds. Reception In Japan, ''Game Machine'' listed ''Stinger'' on their November 1, 1983 issue as being the sixth most-successful new table arcade unit of the month. References External links * Stinger at coinop.orgWalkthrough and strategy guideat GameFAQs 1983 vide ...
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Seibu Denshi
was a Japanese manufacturer of arcade games. The company was founded in 1982 at Chiyoda-ku, Tokyo, Japan as , but changed to its current name sometime in 1984. It is currently owned by Hitoshi Hamada. One of their earliest arcade hits was the 1989 rail shooter ''Dynamite Duke'', one of the first to combine close combat with long-range shooting. A year later, Seibu Kaihatsu became best known for their 1990 vertical-scrolling shoot 'em up arcade game '' Raiden'', which was successful enough to earn several sequels and spin-offs in its series of titles. In 1991, a development department known as was spun off from Seibu Kaihatsu. During the late '80s, Fabtek bought the rights to internationally distribute Seibu Kaihatsu's arcade titles outside Japan. This partnership started with Dead Angle, which was Fabtek's first game to be released, and ended with Raiden Fighters Jet, which was both Fabtek's and Seibu Kaihatsu's last game to be released. In 1999, its arcade division vanished ...
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1983 Video Games
1983 saw both the official beginning of the Internet and the first mobile cellular telephone call. Events January * January 1 – The migration of the ARPANET to Internet protocol suite, TCP/IP is officially completed (this is considered to be the beginning of the true Internet). * January 6 – Pope John Paul II appoints a bishop over the Czechoslovak exile community, which the ''Rudé právo'' newspaper calls a "provocation." This begins a year-long disagreement between the Czechoslovak Socialist Republic and the Vatican City, Vatican, leading to the eventual restoration of diplomatic relations between the two states. * January 14 – The head of Bangladesh's military dictatorship, Hussain Muhammad Ershad, announces his intentions to "turn Bangladesh into an Islamic state." * January 18 – United States Secretary of the Interior, U.S. Secretary of the Interior James G. Watt makes controversial remarks blaming poor living conditions on Indian reservation, Native American re ...
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Sigma Enterprises Games
Sigma ( ; uppercase Σ, lowercase σ, lowercase in word-final position ς; ) is the eighteenth letter of the Greek alphabet. In the system of Greek numerals, it has a value of 200. In general mathematics, uppercase Σ is used as an operator for summation. When used at the end of a letter-case word (one that does not use all caps), the final form (ς) is used. In ' (Odysseus), for example, the two lowercase sigmas (σ) in the center of the name are distinct from the word-final sigma (ς) at the end. The Latin letter S derives from sigma while the Cyrillic letter Es derives from a lunate form of this letter. History The shape (Σς) and alphabetic position of sigma is derived from the Phoenician letter ( ''shin''). Sigma's original name may have been ''san'', but due to the complicated early history of the Greek epichoric alphabets, ''san'' came to be identified as a separate letter in the Greek alphabet, represented as Ϻ. Herodotus reports that "san" was the name giv ...
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Seibu Kaihatsu Games
Seibu may refer to: *Seibu Holdings or a subsidiary thereof **Saitama Seibu Lions **Seibu Railway *Sogo & Seibu **Seibu Department Stores, owned by Sogo & Seibu *Seibu Kaihatsu was a Japanese manufacturer of arcade games. The company was founded in 1982 in video gaming, 1982 at Chiyoda, Tokyo, Chiyoda-ku, Tokyo, Japan as , but changed to its current name sometime in 1984. It is currently owned by Hitoshi Hamada. One ...
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Multiplayer Hotseat Games
Hotseat or hot seat, also known as pass-and-play, is a multiplayer mode provided by some turn-based video games, which allows two or more players to play on the same device by taking turns playing the game. The term was first used as a reference to playing a PC game and trading seats with the other player, but the mode dates back to early 1980s arcade games. A notable example of games that use this mode is the '' Heroes of Might and Magic'' series, which allows up to 8 players to play locally on the same computer. Hotseat multiplayer has also seen prominence on some console video games, especially certain multiplayer games that are intended to be family-friendly, within the party A party is a gathering of people who have been invited by a Hospitality, host for the purposes of socializing, conversation, recreation, or as part of a festival or other commemoration or celebration of a special occasion. A party will oft ... genre, or both. For example, the Wii games '' Wi ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. The history of multiplayer video games extends over several decades, tracing back to the emergence of electronic gaming in the mid-20th century. One of the earliest inst ...
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Horizontally Scrolling Shooters
Horizontal may refer to: *Horizontal plane, in astronomy, geography, geometry and other sciences and contexts *Horizontal coordinate system, in astronomy *Horizontalism, in monetary circuit theory *Horizontalidad, Horizontalism, in sociology *Horizontal market, in microeconomics *Horizontal (album), ''Horizontal'' (album), a 1968 album by the Bee Gees **Horizontal (song), "Horizontal" (song)" is a 1968 song by the Bee Gees See also

*Horizontal and vertical *Horizontal and vertical (other) *Horizontal fissure (other), anatomical features *Horizontal bar, an apparatus used by male gymnasts in artistic gymnastics *Vertical (other) * {{disambiguation ...
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Arcade Video Games
An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-operated or accept other means of payment, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the early 2000s, arcade video games were the largest and most technologically advanced segment of the video game industry. Early prototypical entries '' Galaxy Game'' and '' Computer Space'' in 1971 established the principle operations for arcade games, and Atari's ''Pong'' in 1972 is recognized as the first successful commercial arcade video game. Improvements in computer technology and gameplay design led to a golden age of arcade video games, the exact dates of which are debated but range from the late 1970s to the early 1980s. This golden age includes ''Space Invaders'', '' Pac-Man'', and '' ...
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Stinger (arcade Game)
''Stinger'' is a side-scrolling shooter Shoot 'em ups (also known as shmups or STGs) are a subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character m ... game released by Seibu Denshi for arcades in 1983. It was the first game released by this company. Despite the horizontal scrolling, the game has a vertically oriented screen. Gameplay Gameplay screenshot The game consists of traveling around a space fortress meanwhile shooting aliens and spaceships. An object called "Bongo" could be used as a defense method. This object will shoot itself to the enemies for a few seconds. Reception In Japan, ''Game Machine'' listed ''Stinger'' on their November 1, 1983 issue as being the sixth most-successful new table arcade unit of the month. References External links * Stinger at coinop.orgWalkthrough and strategy guideat GameFAQs 1983 vide ...
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Play Meter
''Play Meter'' (initially ''Coin Industry Play Meter'') was an American trade magazine focusing on the coin-op amusement arcade industry, including jukebox and arcade game machines. It was founded in December 1974 by publisher and editor Ralph C. Lally II and it is published in physical form by Skybird Publishing on a monthly basis. Together with rival publication ''RePlay'' (founded 1975) it chronicled the arcade industry from its nascency, through market fluctuations like the video game crashes of 1977 and 1983, and the rebirth and maturation of the medium through the 1980s. It is the earliest example of video game journalism, establishing such practices as individual video game reviews and the ten-point assessment scale for video game reviews. ''Play Meter'' served as the parent organization of the first coin-op-oriented spring trade show (forerunner to North America's annual Amusement Expo). It published several bi-monthly and annual special issues throughout its history and ...
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