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Stifflip
''Stifflip & Co.'' is a graphic adventure game published by Palace Software in 1987 for the ZX Spectrum, Commodore 64 and Amstrad CPC computers. The game is set in the early 20th century, between the two World Wars, and affectionately parodies the character and attitudes of the later British Empire. Plot From the blurb on the game box: Gameplay Gameplay is in the form of a graphic adventure with the player controlling four different characters: Viscount Sebastian Stifflip, Miss Palmyra Primbottom, Professor Braindeath and Colonel R. G. Bargie. The characters and their environment are presented in a comic a medium used to express ideas with images, often combined with text or other visual information. It typically the form of a sequence of panels of images. Textual devices such as speech balloons, captions, and onomatopoeia can indicate ... strip format on-screen with the player controlling them via a mixture of icons and point-and-click options (albeit controll ...
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Palace Software
Palace Software was a British video game publisher and developer during the 1980s based in London, England. It was notable for the ''Barbarian'' and ''Cauldron'' series of games for 8-bit home computer platforms, in particular the ZX Spectrum, Amstrad CPC and Commodore 64. It caused some controversy with its advertisements in computer magazines, particularly for ''Barbarian II: The Dungeon of Drax'' which featured Page Three girl Maria Whittaker as a scantily-clad female warrior. Palace's developers included artist Steve Brown and musician Richard Joseph. In 1991, Palace Software's parent company, Palace Group, sold it to Titus France. Notable releases *'' The Evil Dead'' (1984) *''Cauldron (video game)'' (1985) *'' Cauldron II: The Pumpkin Strikes Back'' (1986) *'' The Sacred Armour of Antiriad'' (1986) *'' Barbarian: The Ultimate Warrior'' (1987) *'' Stifflip & Co.'' (1987) *'' Barbarian II: The Dungeon of Drax'' ( 1988) *'' Dragon's Breath'' ( 1990) References Ext ...
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1987 Video Games
File:1987 Events Collage.png, From top left, clockwise: The MS Herald of Free Enterprise capsizes after leaving the Port of Zeebrugge in Belgium, killing 193; Northwest Airlines Flight 255 crashes after takeoff from Detroit Metropolitan Airport, killing everyone except a little girl; The King's Cross fire kills 31 people after a fire under an escalator Flashover, flashes-over; The MV Doña Paz sinks after colliding with an oil tanker, drowning almost 4,400 passengers and crew; Typhoon Nina (1987), Typhoon Nina strikes the Philippines; LOT Polish Airlines Flight 5055 crashes outside of Warsaw, taking the lives of all aboard; The USS Stark is USS Stark incident, struck by Iraq, Iraqi Exocet missiles in the Persian Gulf; President of the United States, U.S. President Ronald Reagan gives a famous Tear down this wall!, speech, demanding that Soviet Union, Soviet leader Mikhail Gorbachev tears down the Berlin Wall., 300x300px, thumb rect 0 0 200 200 Zeebrugge disaster rect 200 0 400 200 ...
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Video Games Set In The 20th Century
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The '' Unreal Tournament'' series is one example of such. History The earliest video games, such as '' Tennis for Two'' (1958), '' Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as '' Speed Race'' (1974) and '' Spac ...
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Video Games Developed In The United Kingdom
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first pract ...
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Video Games Scored By Richard Joseph
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical ...
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ZX Spectrum Games
This is a sortable list of games for the ZX Spectrum home computer. There are currently games in this incomplete list. __NOTOC__ Original run (1982–1994) Homebrew References External linksSpectrum Computing an up-to-date database of ZX Spectrum software {{Video game lists by platform ZX Spectrum games, List of ZX Spectrum ...
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Commodore 64 Games
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: * List of Commodore 64 games (A–M) * List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 ...
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Adventure Games
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games ( text and graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. '' Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include '' Zork'', '' King's Quest'', '' Monkey Island'', and '' Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better graphics, the graphic adventure-game format became popular, initially by augmenting player's text comm ...
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Amstrad CPC Games
Amstrad was a British electronics company, founded in 1968 by Alan Sugar at the age of 21. The name is a contraction of Alan Michael Sugar Trading. It was first listed on the London Stock Exchange in April 1980. During the late 1980s, Amstrad had a substantial share of the PC market in the UK. Amstrad was once a FTSE 100 Index constituent, but since 2007 has been wholly owned by Sky UK. , Amstrad's main business was manufacturing Sky UK interactive boxes. In 2010, Sky integrated Amstrad's satellite division as part of Sky so they could make their own set-top boxes in-house. The company had offices in Kings Road, Brentwood, Essex. History 1960s and 1970s Amstrad (also known as AMSTrad) was founded in 1968 by Alan Sugar at the age of 21, the name of the original company being AMS Trading (Amstrad) Limited, derived from its founder's initials (Alan Michael Sugar). Amstrad entered the market in the field of consumer electronics. During the 1970s they were at the forefro ...
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Your Sinclair
''Your Sinclair'', or ''YS'' as it was commonly abbreviated, was a commercially published and printed British computer magazine for the Sinclair range of computers, mainly the ZX Spectrum. It was in circulation between 1984 and 1993. History The magazine was launched in January 1984 as ''Your Spectrum'' by Sportscene Specialist Press. (Sportscene would later be renamed to Dennis Publishing in April 1987.) Initially, it was published bimonthly, changing to monthly in June 1984. With the January 1986 issue, the title was relaunched as ''Your Sinclair'', with the intention of expanding coverage of the QL into the main magazine (previously, ''QL User'' had been a pull-out section within the magazine), and any future computers produced by Sinclair. However, the magazine remained focused almost entirely on the ZX Spectrum games scene. In 1990, the magazine was sold to Bath-based Future plc, and the April 1990 issue was the first to be published by the new company. That issue's news ...
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