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Stardust (1993 Video Game)
''Stardust'' is a 1993 multidirectional shooter video game developed and published by Bloodhouse for the Amiga. The game is an ''Asteroids'' clone with enhancements, such as power-ups, shields, a high-energy techno module soundtrack, vivid use of colors and the occasional tunnel section that revolves around a sphere. The game's graphics drew critical acclaim for the aforementioned tunnels and the liberal use of ray-tracing. The company has since merged with Terramarque to form Housemarque. The Finnish developers gave several things ludicrous names in their own language, which were (and still are) highly obscure in the international market. The damsel in distress is named after a brand of margarine, and the final confrontation takes place over the planet Imatra. Ports The game was ported to MS-DOS, but not by the original programmers. This version was buggy, scant on details found in the Amiga version and severely lacking in both control and gameplay polish. A conversion wa ...
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Bloodhouse
Housemarque Oy (or Housemarque Inc.) is a Finnish video game developer based in Helsinki. The company was founded by Ilari Kuittinen and Harri Tikkanen in July 1995, through the merger of their previous video game companies, Bloodhouse and Terramarque, both of which were founded in 1993 as Finland's first commercial developers. Housemarque is the oldest active developer in Finland and has about 110 employees as of 2023. It was acquired by Sony Interactive Entertainment in June 2021, becoming a part of PlayStation Studios. History Bloodhouse and Terramarque (1993–1994) Bloodhouse and Terramarque were founded in 1993, becoming Finland's first commercial video game developers. Bloodhouse was led by Harri Tikkanen, and released their first game, '' Stardust'' in 1993, with a version updated for the Amiga 1200, titled ''Super Stardust'', released the following year. Terramarque was founded by Ilari Kuittinen and Stavros Fasoulas, and hired Miha Rinne in 1994. Fasoulas, at the ...
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Imatra
Imatra is a city in Finland, located in the southeastern interior of the country. Imatra is located in the region of South Karelia, on Saima, Lake Saimaa and the River Vuoksi. The population of Imatra is approximately , while the Imatra sub-region, sub-region has a population of approximately . It is the most populous Municipalities of Finland, municipality in Finland. Imatra lies on the Finland–Russia border, border with Russia. On the other side of the border, away from the centre of Imatra, lies the Russian town of Svetogorsk. The city of Saint Petersburg, St. Petersburg is situated to the southeast, the Finnish capital Helsinki is away and Lappeenranta, the nearest Finnish city, is away. The main employers are the pulp and paper manufacturer Stora Enso, Stora Enso Oyj, the City of Imatra, the engineering steel manufacturer Ovako Bar Oy Ab and the Finnish Border Guard. , the total number of employees was 12,423. , 1,868 people were employed by the City of Imatra. ...
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Super Stardust Delta
''Super Stardust Delta'' is a 2012 multidirectional shooter video game developed by Housemarque and published by Sony Computer Entertainment for the PlayStation Vita. It is part of Housemarque's '' Stardust'' series and a sequel to ''Super Stardust HD''. Gameplay Using the PlayStation Vita's dual analog sticks, players control a starship orbiting a generic planet. The planet's orbit acts as the playfield, filled with asteroids, lasers, and enemies for the player to destroy or avoid. In the main arcade mode, there are 5 planets, consisting of 5 phases each. At the end of each planet, the player encounters a boss, as in a traditional platform or adventure game. The ship is equipped with a wide variety of weapons, smart bombs, a temporary shield, and a speed booster system to defend or attack. The ship has two projectile weapons of opposite polarities (Ice and Fire) that can be switched between on-the-fly. While one is effective against a certain type of enemy, it can be almost use ...
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PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on November 11, 2006, in Japan, followed by November 17 in North America and March 23, 2007, in Europe and Australasia. It competed primarily with Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles. The PlayStation 3 was built around the custom-designed Cell Broadband Engine processor, co-developed with IBM and Toshiba. SCE president Ken Kutaragi envisioned the console as a supercomputer for the living room, capable of handling complex multimedia tasks. It was the first console to use the Blu-ray disc as its primary storage medium, the first to be equipped with an HDMI port, and the first capable of outputting games in 1080p (Full HD) resolution. It also launched alongside the PlayStation Network ...
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PlayStation Network
PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartphones, tablets, Blu-ray players and high-definition televisions. It succeeded Sony Entertainment Network in 2015 and this service is the account for PlayStation consoles, accounts can store games and other content. PlayStation Network's services are dedicated to an online marketplace (PlayStation Store), a premium subscription service for enhanced gaming and social features (PlayStation Plus), music streaming (PlayStation Music, based on Spotify), and formerly a cloud gaming service ( PlayStation Now; folded into PlayStation Plus Premium in June 2022). The service is available in 73 territories. History Launched in the year 2000, Sony's second home console, the PlayStation 2, had rudimentary online features in select games via its onlin ...
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Sony Computer Entertainment
Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Japanese conglomerate Sony, Sony Group Corporation. It primarily operates the PlayStation brand of video game consoles and products. It is also the world's largest company in the video game industry based on its equity investments. In 1993, Sony and Sony Music Entertainment Japan jointly established Sony Computer Entertainment Inc. (SCE) in Tokyo, which released the video game console PlayStation (console), PlayStation in Japan the following year and subsequently in the United States and Europe the year after. In 2010, Sony underwent a corporate split and established Sony Network Entertainment International (SNEI) in California, which provided gaming-related services through the PlayStation Network as well as other media through Sony Entertainment Network, including the sale of game titles and content on the PlayStation Store, as well as offering Pl ...
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Super Stardust HD
''Super Stardust HD'' is a 2007 multidirectional shooter video game developed by Housemarque and published by Sony Computer Entertainment for the PlayStation 3. It was released on the PlayStation Network, with a PlayStation Portable version titled ''Super Stardust Portable'' releasing the following year. An HD remake for the PlayStation 4 developed by D3T was released as ''Super Stardust Ultra'' in 2015. In 2016, ''Super Stardust Ultra VR'', a PlayStation VR-compatible version that contains ''Super Stardust Ultra'', was released as paid downloadable content and a separate product in itself. The game combines the mechanics of ''Asteroids'' and '' Robotron: 2084'' with a level of action found typically in modern games such as '' Geometry Wars''. The game is an enhanced version of ''Super Stardust'', developed by Bloodhouse, a predecessor of Housemarque, for the Amiga; Sony acquired the rights to the game before remaking it. ''Super Stardust HD'' was the first title with trophy s ...
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Cut-scene
A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the player, introduce newer models and gameplay elements, show the effects of a player's actions, create emotional connections, improve pacing or foreshadow future events. Cutscenes often feature "on the fly" rendering, using the gameplay graphics to create scripted events. Cutscenes can also be pre-rendered computer graphics streamed from a video file. Pre-made videos used in video games (either during cutscenes or during the gameplay itself) are referred to as "full-motion videos" or "FMVs". Cutscenes can also appear in other forms, such as a series of images or as plain text and audio. History ''The Sumerian Game'' (1966), an early mainframe game designed by Mabel Addis, introduced its Sumerian setting with a slideshow synchronized to ...
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Full Motion Video
Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than Sprite (computer graphics), sprites, vector graphics, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information during cutscenes, games that are primarily presented through FMVs are referred to as full-motion video games or interactive movies. Recent full motion video games often combine the use of CGI/green screens and in-game graphics for immersion. The early 1980s saw almost exclusive use of the LaserDisc for FMV games. Many arcade games used the technology but it was ultimately considered to be a fad and fell out of use. In the early 1990s FMV games had a resurgence of interest, the proliferation of optical discs gave rise to a slew of original FMV-based computer games such as ''Night Trap'' (1992), ''The 7th Guest'' (1993), ''Voyeur (video game), Voyeur'' (1993), ''Phantasmagoria (video game), Phan ...
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Slusnik Luna
Slusnik Luna are a Finnish electronic music duo formed in Helsinki in 1994, composed of Niko Nyman and Nicklas Renqvist. The pair play and produce trance and house tracks. They also produced soundtracks for the Amiga CD32 version of the video game, ''Super Stardust'', (1995) published by Team17 and developed by Bloodhouse. Their debut single, "Sun", was initially released in October 2000 on Unity Records, a record label newly founded by the people behind the Helsinki club night Club Unity (headlined by DJ Orkidea). "Sun" was originally made as a theme for a yearly Sunday club night of the same name, also run by the Club Unity crew. Soon after the original Unity Records release ended in the hands of Pete Tong, in 2001 "Sun" was released throughout Europe on the UK independent record label, Incentive Music, in the US on Ultra Records, and on various other labels around the world. The single was a success in the clubs, and reached #40 in the UK Singles Chart in September 2001. ...
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IBM PC Compatible
An IBM PC compatible is any personal computer that is hardware- and software-compatible with the IBM Personal Computer (IBM PC) and its subsequent models. Like the original IBM PC, an IBM PC–compatible computer uses an x86-based central processing unit, sourced either from Intel or a second source like AMD, Cyrix or other vendors such as Texas Instruments, Fujitsu, OKI, Mitsubishi or NEC and is capable of using interchangeable commodity hardware such as expansion cards. Initially such computers were referred to as PC clones, IBM clones or IBM PC clones, but the term "IBM PC compatible" is now a historical description only, as the vast majority of microcomputers produced since the 1990s are IBM compatible. IBM itself no longer sells personal computers, having sold its division to Lenovo in 2005. " Wintel" is a similar description that is more commonly used for modern computers. The designation "PC", as used in much of personal computer history, has not meant "pe ...
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Amiga CD32
The Amiga CD32 (stylized as Amiga CD32) is a home video game console developed by Commodore as part of the Amiga line, as well as the final hardware to be developed by the company. Released in September 1993 in Europe, Australia, Canada, and Brazil, it was marketed as the "first" 32-bit games console and is essentially a keyboard-less Amiga 1200 personal computer without the I/O ports, but with the addition of a CD-ROM drive in place of floppy and a modified Advanced Graphics Architecture chipset for improved graphical performance. Unlike Commodore's CDTV released two years prior, the CD32 was designed specifically as a games machine. The majority of CD32 game software were ports of existing Amiga 1200 or Amiga 500 titles, and many did not take advantage of CD capabilities like CD music or full-motion video. While it had sold middingly in European markets, the console was withdrawn from sale after only a short time as Commodore filed for bankruptcy in April 1994. Histo ...
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