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Standard 52-card Deck
The standard 52-card deck of French-suited playing cards is the most common pack of playing cards used today. The main feature of most playing card decks that empower their use in diverse games and other activities is their double-sided design, where one side, usually bearing a colourful or complex pattern, is exactly identical on all playing cards, thus ensuring the anonymity and fungibility of the cards when their value is to be kept secret, and a second side, that, when apparent, is unique to every individual card in a deck, usually bearing a suit as well as an alphanumerical value, which may be used to distinguish the card in game mechanics. In English-speaking countries it is the only traditional pack used for playing cards; in many countries, however, it is used alongside other traditional, often older, standard packs with different suit systems such as those with German-, Italian-, Spanish- or Swiss suits. The most common pattern of French-suited cards worldwide and the ...
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Playing Cards Collage
Play is a range of intrinsically motivated activities done for recreation. Play is commonly associated with children and juvenile-level activities, but may be engaged in at any life stage, and among other higher-functioning animals as well, most notably mammals and birds. Play is often interpreted as frivolous; yet the player can be intently focused on their objective, particularly when play is structured and goal-oriented, as in a game. Accordingly, play can range from relaxed, free-spirited, spontaneous, and frivolous to planned or even compulsive. Play is not just a pastime activity; it has the potential to serve as an important tool in numerous aspects of daily life for adolescents, adults, and cognitively advanced non-human species (such as primates). Not only does play promote and aid in physical development (such as hand-eye coordination), but it also aids in cognitive development and social skills, and can even act as a stepping stone into the world of integration, whic ...
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Suit (cards)
In playing cards, a suit is one of the categories into which the cards of a deck are divided. Most often, each card bears one of several pips (symbols) showing to which suit it belongs; the suit may alternatively or additionally be indicated by the color printed on the card. The rank for each card is determined by the number of pips on it, except on face cards. Ranking indicates which cards within a suit are better, higher or more valuable than others, whereas there is no order between the suits unless defined in the rules of a specific card game. In most decks, there is exactly one card of any given rank in any given suit. A deck may include special cards that belong to no suit, often called jokers. While English-speaking countries traditionally use cards with the French suits of Clubs, Spades, Hearts and Diamonds, many other countries have their own traditional suits. Much of central Europe uses German suited cards with suits of Acorns (Clubs), Leaves (Spades), Hear ...
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Permutation
In mathematics, a permutation of a set can mean one of two different things: * an arrangement of its members in a sequence or linear order, or * the act or process of changing the linear order of an ordered set. An example of the first meaning is the six permutations (orderings) of the set : written as tuples, they are (1, 2, 3), (1, 3, 2), (2, 1, 3), (2, 3, 1), (3, 1, 2), and (3, 2, 1). Anagrams of a word whose letters are all different are also permutations: the letters are already ordered in the original word, and the anagram reorders them. The study of permutations of finite sets is an important topic in combinatorics and group theory. Permutations are used in almost every branch of mathematics and in many other fields of science. In computer science, they are used for analyzing sorting algorithms; in quantum physics, for describing states of particles; and in biology, for describing RNA sequences. The number of permutations of distinct objects is  factorial, us ...
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Factorial
In mathematics, the factorial of a non-negative denoted is the Product (mathematics), product of all positive integers less than or equal The factorial also equals the product of n with the next smaller factorial: \begin n! &= n \times (n-1) \times (n-2) \times (n-3) \times \cdots \times 3 \times 2 \times 1 \\ &= n\times(n-1)!\\ \end For example, 5! = 5\times 4! = 5 \times 4 \times 3 \times 2 \times 1 = 120. The value of 0! is 1, according to the convention for an empty product. Factorials have been discovered in several ancient cultures, notably in Indian mathematics in the canonical works of Jain literature, and by Jewish mystics in the Talmudic book ''Sefer Yetzirah''. The factorial operation is encountered in many areas of mathematics, notably in combinatorics, where its most basic use counts the possible distinct sequences – the permutations – of n distinct objects: there In mathematical analysis, factorials are used in power series for the ex ...
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Pagat
The trull is a trio of three special trump (cards), trump cards used in Tarock (card games), tarock games in Austria and other countries that have a much higher card value than the other trumps. The individual cards are known as trull cards (''Trullstücke''). The word ''trull'' is derived from the French ''tous les trois'' which means "all three". In spite of its French roots the term is not common in the game of French tarot, where the trull cards are called ''les bouts'' ("butts", "ends") or, in earlier times, ''les oudlers'', which has no other meaning. In German, they were initially called ''matadors'', a word borrowed from the game (with ordinary cards) of Ombre. Introduction The games of the tarot card games, tarot (French) or Tarock (card games), tarock (German) family are distinguished mainly in that, in addition to the suit cards, their decks have a series of 21 classical, permanent trump (cards), trumps, most of which are numbered with Roman numerals, Roman or Arabi ...
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John McLeod (card Game Researcher)
John McLeod (born 1949) is a British mathematician, author, historian and card game researcher who is particularly well known for his work on tarot games as well as his reference website pagat.com which contains the rules for over 500 card games worldwide. He is described as a "prominent member" of the International Playing Card Society and is Secretary of the British Skat Association. Life John McLeod was born in 1949. He studied mathematics at Cambridge University before entering industry. During his time at Cambridge, he came across a pack of tarot cards and "as I opened the box, I was immediately fascinated by the cards. They looked totally different from anything I had seen before". He was then a research student in the mathematics department of the university and spent many evenings playing the Austrian tarock game of Königrufen with his students. Later McLeod toured Europe to study the individual variants of tarock games and captured his findings in the monumental ...
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Card Game
A card game is any game that uses playing cards as the primary device with which the game is played, whether the cards are of a traditional design or specifically created for the game (proprietary). Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules may vary by region, culture, location or from circle (cards), circle to circle. Traditional card games are played with a ''deck'' or ''pack'' of playing cards which are identical in size and shape. Each card has two sides, the ''face'' and the ''back''. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player. In some cases several decks are Shuffling, shuffled together to form a single ''pack'' or ''shoe''. Modern car ...
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Joker (playing Card)
The Joker is a playing card found in most modern French-suited playing cards, French-suited card decks, as an addition to the standard four Playing card suit, suits (Clubs, Diamonds, Hearts, and Spades). Since the second half of the 20th century, they have also been found in Spanish-suited playing cards, Spanish- and Italian playing cards, Italian-suited decks, excluding stripped decks. The Joker originated in the United States during the American Civil War, Civil War, and was created as a Trump (card games), trump card for the game of Euchre. It has since been adopted into many other card games, where it often acts as a Wild card (cards), wild card, but may have other functions such as the top trump, a skip card (forcing another player to miss a turn), the lowest-ranking card, the highest-value card, or a card of a different value from the rest of the pack (see e.g. Zwicker (card game), Zwicker which has six Jokers with this function). By contrast, a wild card is any card that m ...
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Pip (counting)
Pips are small but easily countable items, such as the dots on dominoes and dice, or the symbols on a playing card that denote its suit and value. Playing cards In playing cards, pips are small symbols on the front side of the cards that determine the suit of the card and its rank. For example, a standard 52-card deck consists of four suits of thirteen cards each: spades, hearts, clubs, and diamonds. Each suit contains three face cards – the jack, queen, and king. The remaining ten cards are called pip cards and are numbered from one to ten. (The "one" is almost always changed to " ace" and often is the highest card in many games, followed by the face cards.) Each pip card consists of an encoding in the top left-hand corner (and, because the card is also inverted upon itself, the lower right-hand corner) which tells the card-holder the value of the card. In Europe, it is more common to have corner indices on all four corners which lets left-handed players fan their cards ...
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Double-headed Cards
The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to Bridge (card game), bridge, Hearts (card game), hearts, Poker (card game), poker or rummy), but apply to a wide range of card games played with non-proprietary packs. It should not include terms solely related to casino or banking games. For glossaries that relate primarily to one game or family of similar games, see #Game-specific glossaries, Game-specific glossaries. A ; ace # The card with one pip in a pack of cards. Usually the highest card of a #suit, suit, #rank, ranking immediately above the #King, king. May also occupy the lowest rank. # Commonly refers to the #deuce, Deuce or Two in #German-suited pack, German-suited packs which don't have real Aces. Often the highest card of a suit. ; Acorns (card suit), acorns : One of the four #suit, suits in a #German ...
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Jack (playing Card)
A Jack or Knave, in some games referred to as a Bower, in Tarot card games as a Valet, is a playing card which, in traditional French and English decks, pictures a man in the traditional or historic aristocratic or courtier dress generally associated with Europe of the 16th or 17th century. The usual rank of a jack is between the ten and the queen. The Jack corresponds to the Unter in German and Swiss-suited playing cards. History The earliest predecessor of the knave was the (second or under-deputy) in the Mamluk card deck. This was the lowest of the three court cards, and, like all court cards, was depicted via abstract art or calligraphy. When brought over to Italy and Spain, the was made into the fante (an infantry soldier) and the sota (a page, which ranks below the knight card) respectively. In France, where the card was called the valet, the queen was inserted between the king and the knight. The knight was subsequently dropped out of non-Tarot decks, leaving the ...
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