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Sonic The Hedgehog Pocket Adventure
(also known as ''Sonic Pocket Adventure'') is a platform game developed and published by SNK for the Neo Geo Pocket Color in 1999. The game is based on '' Sonic the Hedgehog 2'' (1992) for the Sega Genesis, borrowing much of the stage themes and gameplay elements, but featuring unique stage layouts, elements from other Genesis ''Sonic the Hedgehog'' games, and extra game modes. Sega's Yuji Naka and the rest of Sonic Team supervised over production. The game was released in December 1999 to positive reviews. Critics felt ''Sonic Pocket Adventure'' was a faithful adaptation of the traditional ''Sonic'' game formula, most importantly not making any sacrifices to the game's speed. Reviewers praised the game as one of the best among the Neo Geo Pocket Color's library and commended the quality of SNK's hardware. Several members of the SNK development team later formed Dimps which went on to develop several more ''Sonic'' games for handheld devices. Gameplay ''Sonic the Hedgehog Po ...
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Sonic The Hedgehog
is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist, and his robot army. The main ''Sonic the Hedgehog'' games are platformers mostly developed by Sonic Team; other games, developed by various studios, include Spin-off (media), spin-offs in the Racing game, racing, fighting game, fighting, party game, party and sports game, sports genres. The franchise also incorporates List of Sonic the Hedgehog printed media, printed media, List of Sonic the Hedgehog features, animations, films, and merchandise. Naka, Ohshima, and Yasuhara developed the Sonic the Hedgehog (1991 video game), first ''Sonic'' game, released in 1991 for the Sega Genesis, to provide Sega with a mascot to compete with Nintendo's Mario. Its success helped Sega become one of the leading v ...
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Tails (character)
Miles "Tails" Prower is a character created by the Japanese game designer Yasushi Yamaguchi. He is a major character in Sega's ''Sonic the Hedgehog'' franchise. Tails is an anthropomorphic fox cub with two tails (hence his nickname) who serves as one of Sonic's main sidekicks. His full name, Miles Prower, is a pun on "miles per hour". Tails first appeared in the 1992 video game '' Sonic the Hedgehog 2''. Yamaguchi designed Tails as part of an internal Sega Technical Institute competition to create a character to serve as a sidekick to Sonic. He wanted to name the character Miles Prower, but Sega of America staff resisted. They suggested the name Tails along with a backstory to explain it, which convinced Yamaguchi to acquiesce. Sega compromised by presenting Miles Prower as the character's name and Tails as his nickname. Tails is characterized as a good-natured mechanical genius and skilled pilot, possessing the ability to fly by spinning his tails similarly to the rotor bl ...
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Raison D'être
is a French expression commonly used in English, meaning "reason for being" or "reason to be." ''Raison d'être'' may refer to: Music * Raison d'être (band), a Swedish dark-ambient-industrial-drone music project * Raison D'être (album), ''Raison D'être'' (album), an album by Australian jazz fusion guitarist Frank Gambale Songs * "Raison d'etre", a song by Asriel (band), Asriel from the album ''Abyss'' * "raison detre", a song by Japanese rock band Dir En Grey on the album ''Gauze (album), Gauze'' * "Raison d'etre", a song by Japanese rock band Nightmare (Japanese band), Nightmare used as opening theme of the anime ''Claymore'' * "Raison d'être", a song used as the ending theme of the Chobits anime by Japanese singer and voice actress Rie Tanaka * "Raison d'etre", a song by British rock band Buzzcocks from the album ''A Different Kind of Tension'' * "Raison d'être~交差する宿命~", a song by Tomosuke Funaki under the alias Zektbach for the arcade game ''beatmania IIDX ...
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Killer Application
A killer application (often shortened to killer app) is any software that is so necessary or desirable that it proves the core value of some larger technology, such as its host computer hardware, video game console, software platform, or operating system. Consumers would buy the host platform just to access that application, possibly substantially increasing sales of its host platform. Usage The earliest recorded use of the term "killer app" in print is in the May 24, 1988 issue of '' PC Week'': "Everybody has only one killer application. The secretary has a word processor. The manager has a spreadsheet." The definition of "killer app" came up during the deposition of Bill Gates in the '' United States v. Microsoft Corp.'' antitrust case. He had written an email in which he described Internet Explorer as a killer app. In the questioning, he said that the term meant "a popular application," and did not connote an application that would fuel sales of a larger product or one that ...
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Motion Blur
Motion blur is the apparent streaking of moving objects in a photograph or a sequence of frames, such as a film or animation. It results when the image being recorded changes during the recording of a single exposure, due to rapid movement or long-exposure photography, long exposure. Usages / Effects of motion blur Photography When a camera creates an image, that image does not represent a single instant of time. Because of technological constraints or artistic requirements, the image may represent the scene over a period of time. Most often this exposure time is brief enough that the image captured by the camera appears to capture an instantaneous moment, but this is not always so, and a fast moving object or a longer exposure time may result in blurring artifacts which make this apparent. As objects in a scene move, an image of that scene must represent an Integral, integration of all positions of those objects, as well as the camera's viewpoint, over the period of exposur ...
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Parallax Scrolling
Parallax scrolling is a technique in computer graphics where background images move past the camera more slowly than foreground images, creating an illusion of depth in a 2D scene of distance. The technique grew out of the multiplane camera technique used in traditional animation since the 1930s. Parallax scrolling was popularized in 2D computer graphics with its introduction to video games in the early 1980s. Some parallax scrolling was used in the arcade video game ''Jump Bug'' (1981). It used a limited form of parallax scrolling with the main scene scrolling while the starry night sky is fixed and clouds move slowly, adding depth to the scenery. The following year, '' Moon Patrol'' (1982) implemented a full form of parallax scrolling, with three separate background layers scrolling at different speeds, simulating the distance between them. ''Moon Patrol'' is often credited with popularizing parallax scrolling. '' Jungle King'' (1982), later called ''Jungle Hunt'', also had p ...
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Game Boy Advance
The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advance''.'' Compared to the Game Boy Color it succeeded, the console offered a significantly more powerful ARM7 processor and improved graphics, while retaining backward compatibility with games initially developed for its predecessor. The GBA is part of the sixth generation of video game consoles, competing against Nokia's N-Gage and Bandai's WonderSwan. The original model was followed in 2003 by the Game Boy Advance SP, a redesigned model with a frontlight, frontlit screen and Clamshell design, clamshell form factor. Game Boy Advance SP#Backlit model (AGS-101), A newer revision of the SP with a backlight, backlit screen was released in 2005. A miniaturized redesign, the Game Boy Micro, was released in September 2005. By June 2010, the Game B ...
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Sonic Advance
is a 2001 platform video game developed by Sonic Team and Dimps and published by Sega for the Game Boy Advance. It was the first ''Sonic the Hedgehog'' game to be released on a Nintendo console with '' Sonic Adventure 2: Battle'' on the GameCube, and was produced in commemoration of the series' tenth anniversary. The story follows Sonic, Tails, Knuckles, and Amy as they journey to stop Doctor Eggman from taking over the world. Controlling a character, players are tasked with completing each level, defeating Eggman and his robot army, and collecting the seven Chaos Emeralds. Development began after Sega shifted its focus to third-party software development, due to the poor performance of the Dreamcast console. Sega recruited Dimps to lead development, making the game the first in the franchise developed by the studio. While ''Sonic Advance'' follows a similar style of gameplay to the Sega Genesis ''Sonic'' games, certain concepts and designs were reused from newer games suc ...
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Bandai
is a Japanese multinational corporation, multinational toy manufacturer and distributor headquartered in Taitō, Taitō, Tokyo. Its international branches, Bandai Namco Toys & Collectables America and Bandai UK, are respectively headquartered in Irvine, California, and Richmond, London. Since 2005, Bandai is the toy production division of Bandai Namco Holdings, currently the world's second largest toy company measured by total revenue. Between 1981 and 2001, Bandai was a manufacturer of :Bandai consoles, video game consoles. Bandai was founded by World War II veteran Naoharu Yamashina as Bandai-Ya on July 5, 1950, as the corporate spin-off of a textile wholesaler. The company began as a distributor of metallic toys and rubber swimming rings, before moving to metal cars and aircraft models. It was renamed Bandai Co., Ltd. in 1961 and achieved considerable success with its action figures based on the anime ''Astro Boy (1963 TV series), Astro Boy''. History Origins and success wi ...
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Sony
is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (imaging and sensing), Sony Entertainment (including Sony Pictures and Sony Music Group), Sony Interactive Entertainment (video games), Sony Financial Group, and others. Sony was founded in 1946 as by Masaru Ibuka and Akio Morita. In 1958, the company adopted the name Initially an electronics firm, it gained early recognition for products such as the TR-55 transistor radio and the CV-2000 home video tape recorder, contributing significantly to Japan's Japanese economic miracle, post-war economic recovery. After Ibuka's retirement in the 1970s, Morita served as chairman until 1994, overseeing Sony's rise as a global brand recognized for innovation in consumer electronics. Landmark products included the Trinitron color television, the Walkma ...
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Sonic & Knuckles
is a 1994 platform game developed by Sega Technical Institute and published by Sega for the Sega Genesis. Players control Sonic the Hedgehog or Knuckles the Echidna in their quests to save Angel Island; Sonic tries to stop Doctor Robotnik from re-launching his orbital weapon, the Death Egg, while Knuckles scuffles with Robotnik's minion, EggRobo. Like previous '' Sonic'' games, players traverse side-scrolling levels at high speeds while collecting rings and defeating enemies. Sega Technical Institute developed ''Sonic & Knuckles'' simultaneously alongside its predecessor, ''Sonic the Hedgehog 3'' (1994); they were planned as a single game until time constraints and cartridge costs forced the developers to split it. The ''Sonic & Knuckles'' Game cartridge, cartridge features an adapter that allows players to connect the ''Sonic the Hedgehog 3'' cartridge, creating a combined game, ''Sonic 3 & Knuckles''. ''Sonic the Hedgehog 2'' (1992) can also be attached, allowing players t ...
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8-bit
In computer architecture, 8-bit integers or other data units are those that are 8 bits wide (1 octet). Also, 8-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers or data buses of that size. Memory addresses (and thus address buses) for 8-bit CPUs are generally larger than 8-bit, usually 16-bit. 8-bit microcomputers are microcomputers that use 8-bit microprocessors. The term '8-bit' is also applied to the character sets that could be used on computers with 8-bit bytes, the best known being various forms of extended ASCII, including the ISO/IEC 8859 series of national character sets especially Latin 1 for English and Western European languages. The IBM System/360 introduced byte-addressable memory with 8-bit bytes, as opposed to bit-addressable or decimal digit-addressable or word-addressable memory, although its general-purpose registers were 32 bits wide, and addresses were contained in the lower 24 bits ...
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