Song Of Nunu
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Song Of Nunu
''Song of Nunu: A League of Legends Story'' is a 2023 platform video game developed by Tequila Works and published by Riot Forge. Gameplay Players control Nunu, a character from ''League of Legends'', as he searches for a magical item called the Heart of the Blue. ''Song of Nunu'' is a platformer in which players must jump over hazards, solve puzzles, and engage in snowball fights. There are some areas where stealth or combat is necessary. Nunu is accompanied by Willump, a yeti, who assists him. Development Riot Forge released ''Song of Nunu'' for Windows and Switch on November 1, 2023. Ports are planned for Xbox One, Xbox Series X/S, and PlayStation 4 and 5. Reception ''Song of Nunu'' received positive reviews on Metacritic. ''Rock Paper Shotgun'' said that knowledge of ''League of Legends'' is unnecessary to enjoy the game, which they thought was a "heartfelt, winsome platformer". ''Polygon'' felt that giving Nunu and Willump their own adventure made them more appe ...
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Tequila Works
Tequila Works S.L. was a Spanish video game developer based in Madrid. Founded in 2009 by Raúl Rubio and Lauren Manuel Garcia Carro and German Martinez the company is best known for developing ''Deadlight (video game), Deadlight'' and ''Rime (video game), Rime''. History Tequila Works was founded in Madrid in 2009 by Raúl Rubio Munárriz, Lauren Manuel Garcia Carro and German Martinez. On 18 January 2012, Tequila Works announced their first project, ''Deadlight (video game), Deadlight''. Tequila Works' next project was ''Rime (video game), Rime'', a puzzle video game originally intended to be a PlayStation 4-exclusive game. However, the team decided to acquire the intellectual property from Sony in the middle of the game's development and bring the game to other platforms. ''Rime'' was released in May 2017. The company also collaborated with GameTrust Games on a virtual reality project named ''The Invisible Hours'', in which players will solve a murder mystery. In 2017, the ...
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Shacknews
''Shacknews'' is an American video game journalism website founded in 1996. It that publishes news articles, reviews, and cheat codes. History ''Shacknews'' was founded in 1996 by Steve Gibson. The website, originally named 'Quakeholio', was dedicated to the then-upcoming ID Software game '' Quake''. ''FileShack'', a spinoff-site for game demos, patches, videos, and miscellaneous game-related assets for ''Shacknews'' users and others, was launched in August 2002. On February 3, 2009, ''Shacknews'' and all related ''Shacknews'' destinations were purchased by GameFly. Asif Khan, a financial analyst, contributed to purchasing the site from Gamefly near the end of 2013 and became the site's CEO. The sister site ''FileShack'' was shut down in 2014. Reception In August 2004, '' Maximum PC'' magazine featured ''Shacknews'' in its list of "11 Websites That Every Geek Should Bookmark". Then, in November 2007, ''PC Magazine ''PC Magazine'' (shortened as ''PCMag'') is an Americ ...
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Video Games Developed In Spain
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades b ...
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Tequila Works Games
Tequila (; ) is a distilled beverage made from the blue agave plant, primarily in the area surrounding the city of Tequila northwest of Guadalajara, and in the Jaliscan Highlands ('' Los Altos de Jalisco'') of the central western Mexican state of Jalisco. The red volcanic soils in the region of Tequila are well suited for growing the blue agave, and more than 300 million plants are harvested there each year. Agave grows differently depending on the region. Blue agaves grown in the highlands Los Altos region are larger and sweeter in aroma and taste. Agaves harvested in the valley region have a more herbaceous fragrance and flavor. Due to its historical and cultural importance, the region near Tequila was declared a UNESCO World Heritage Site in 2006, the ''Agave Landscape and Ancient Industrial Facilities of Tequila''. Tequila differs from other mezcals—distilled spirits from the agave plant—because it is made only from blue agave. By Mexican law, no beverage may be sold as ...
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Platformers
A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, gliding through the air, or bouncing from springboards or trampolines. The genre started with the 1980 arcade video game ''Space Panic'', which has ladders but not jumping. ''Donkey Kong (arcade game), Donkey Kong'', released in 1981, established a template for what were initially called "climbing games". ''Donkey Kong'' inspired many clones and games with similar elements, such as ''Miner 2049er'' (1982) and ''Kangaroo (video game), Kangaroo'' (1982), while the Sega arcade game ''Congo Bongo'' (1983) adds a third dimension via I ...
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Indie Games
An indie video game or indie game (short for independent video game) is a video game created by individuals or smaller development teams without the financial and technical support of a large Video game publisher, game publisher, in contrast to most AAA (video game industry), "AAA" (triple-A) games. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games. Indie games tend to be sold through digital distribution channels rather than at retail due to a lack of publisher support. The term is analogous to independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amateur and hobbyist programming that grew with the introduction of the personal computer and the simple BASIC computer language in the 1970s and 1980s. So-called bedroom coders, particularly in the United Kingdom and other parts of Europe, made their ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in addition to multi-player modes. Most modern console games, PC games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The '' Unreal Tournament'' series is one example of such. History The earliest video games, such as '' Tennis for Two'' (1958), '' Spacewar!'' (1962), and '' Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as '' Speed Race'' (1974) and '' Space Invaders'' (1978). The reason for this, according to Raph Ko ...
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Nintendo Switch Games
The Nintendo Switch is a video game console developed by Nintendo, for which games are released both in physical and digital formats. Physical games are sold on Nintendo game card, cartridges that slot into the Switch console unit. Digital games are purchased through the Nintendo eShop and stored either in the Switch's internal 32 GB of storage (64 GB in the OLED version) or on a microSDXC card. The Switch has no regional lockout features, freely allowing games from any region to be played on any system, with the exception of Nintendo game card, Chinese game cards released by Tencent that play only on consoles distributed by Tencent. Switch games are listed across six pages due to technical limitations. There are currently games across these six lists: * List of Nintendo Switch games (0–9) * List of Nintendo Switch games (A) * List of Nintendo Switch games (B) * List of Nintendo Switch games (C–G) * List of Nintendo Switch games (H–P) * List of Nintendo Switch games (Q� ...
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Windows Games
This is an index of Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ... games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games * List of cancelled Windows games {{Index footer Windows Windows ...
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2023 Video Games
3 (three) is a number, numeral and digit. It is the natural number following 2 and preceding 4, and is the smallest odd prime number and the only prime preceding a square number. It has religious and cultural significance in many societies. Evolution of the Arabic digit The use of three lines to denote the number 3 occurred in many writing systems, including some (like Roman and Chinese numerals) that are still in use. That was also the original representation of 3 in the Brahmic (Indian) numerical notation, its earliest forms aligned vertically. However, during the Gupta Empire the sign was modified by the addition of a curve on each line. The Nāgarī script rotated the lines clockwise, so they appeared horizontally, and ended each line with a short downward stroke on the right. In cursive script, the three strokes were eventually connected to form a glyph resembling a with an additional stroke at the bottom: ३. The Indian digits spread to the Caliphate in the 9th ...
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The Legend Of Zelda
is a media franchise, video game series created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flagship (company), Flagship, Vanpool (company), Vanpool, Grezzo, and Tantalus Media. The series centers on the various incarnations of Link (The Legend of Zelda), Link, a courageous young man of the elf-like Hylian race, and Princess Zelda, a princess within the bloodline of the Hylia (The Legend of Zelda), goddess Hylia, as they fight to save the land of Universe of The Legend of Zelda#Hyrule, Hyrule from Ganon, an evil warlord turned demon king, who is the principal antagonist of the series. Ganon wishes to use the Triforce, a sacred relic left behind by the three goddesses that created Hyrule, to remake the world in his own dark image. When gathered together, the power of the Triforce can grant any wish its user desires, but if someone with ...
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Nintendo Life
Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. It began hosting the video game trade show EGX in 2008. ReedPop acquired Gamer Network in 2018 and sold it to IGN Entertainment in 2024. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the internation ...
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