HOME



picture info

Search Algorithms
In computer science, a search algorithm is an algorithm designed to solve a search problem. Search algorithms work to retrieve information stored within particular data structure, or calculated in the search space of a problem domain, with either discrete or continuous values. Although search engines use search algorithms, they belong to the study of information retrieval, not algorithmics. The appropriate search algorithm to use often depends on the data structure being searched, and may also include prior knowledge about the data. Search algorithms can be made faster or more efficient by specially constructed database structures, such as search trees, hash maps, and database indexes. Search algorithms can be classified based on their mechanism of searching into three types of algorithms: linear, binary, and hashing. Linear search algorithms check every record for the one associated with a target key in a linear fashion. Binary, or half-interval, searches repeatedly target ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Hash Table 3 1 1 0 1 0 0 SP
Hash, hashes, hash mark, or hashing may refer to: Substances * Hash (food), a coarse mixture of ingredients, often based on minced meat * Hash (stew), a pork and onion-based gravy found in South Carolina * Hash, a nickname for hashish, a cannabis product Hash mark * Hash mark (sports), a marking on hockey rinks and gridiron football fields * Hatch marks, hash marks or tick marks, a form of mathematical notation * Number sign (#), also known as the hash, hash mark, or (in American English) pound sign * Service stripe, a military and paramilitary decoration * Tally mark, a counting notation * Checkmate symbol in chess Computing * Hash function, an encoding of data into a small, fixed size; used in hash tables and cryptography ** Hash table, a data structure using hash functions ** Cryptographic hash function, a hash function used to authenticate message integrity * URI fragment, in computer hypertext, a string of characters that refers to a subordinate resource * Geohash, a ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Combinatorial Optimization
Combinatorial optimization is a subfield of mathematical optimization that consists of finding an optimal object from a finite set of objects, where the set of feasible solutions is discrete or can be reduced to a discrete set. Typical combinatorial optimization problems are the travelling salesman problem ("TSP"), the minimum spanning tree problem ("MST"), and the knapsack problem. In many such problems, such as the ones previously mentioned, exhaustive search is not tractable, and so specialized algorithms that quickly rule out large parts of the search space or approximation algorithms must be resorted to instead. Combinatorial optimization is related to operations research, algorithm theory, and computational complexity theory. It has important applications in several fields, including artificial intelligence, machine learning, auction theory, software engineering, VLSI, applied mathematics and theoretical computer science. Applications Basic applications of combina ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Cryptography
Cryptography, or cryptology (from "hidden, secret"; and ''graphein'', "to write", or ''-logy, -logia'', "study", respectively), is the practice and study of techniques for secure communication in the presence of Adversary (cryptography), adversarial behavior. More generally, cryptography is about constructing and analyzing Communication protocol, protocols that prevent third parties or the public from reading private messages. Modern cryptography exists at the intersection of the disciplines of mathematics, computer science, information security, electrical engineering, digital signal processing, physics, and others. Core concepts related to information security (confidentiality, data confidentiality, data integrity, authentication, and non-repudiation) are also central to cryptography. Practical applications of cryptography include electronic commerce, Smart card#EMV, chip-based payment cards, digital currencies, password, computer passwords, and military communications. ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Factorization
In mathematics, factorization (or factorisation, see American and British English spelling differences#-ise, -ize (-isation, -ization), English spelling differences) or factoring consists of writing a number or another mathematical object as a product of several ''Factor (arithmetic), factors'', usually smaller or simpler objects of the same kind. For example, is an ''integer factorization'' of , and is a ''polynomial factorization'' of . Factorization is not usually considered meaningful within number systems possessing division ring, division, such as the real number, real or complex numbers, since any x can be trivially written as (xy)\times(1/y) whenever y is not zero. However, a meaningful factorization for a rational number or a rational function can be obtained by writing it in lowest terms and separately factoring its numerator and denominator. Factorization was first considered by Greek mathematics, ancient Greek mathematicians in the case of integers. They proved the ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Combinatorial Game Theory
Combinatorial game theory is a branch of mathematics and theoretical computer science that typically studies sequential games with perfect information. Research in this field has primarily focused on two-player games in which a ''position'' evolves through alternating ''moves'', each governed by well-defined rules, with the aim of achieving a specific winning condition. Unlike game theory, economic game theory, combinatorial game theory generally avoids the study of games of chance or games involving imperfect information, preferring instead games in which the current state and the full set of available moves are always known to both players. However, as mathematical techniques develop, the scope of analyzable games expands, and the boundaries of the field continue to evolve. Authors typically define the term "game" at the outset of academic papers, with definitions tailored to the specific game under analysis rather than reflecting the field’s full scope. Combinatorics, Comb ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Game Theory
Game theory is the study of mathematical models of strategic interactions. It has applications in many fields of social science, and is used extensively in economics, logic, systems science and computer science. Initially, game theory addressed two-person zero-sum games, in which a participant's gains or losses are exactly balanced by the losses and gains of the other participant. In the 1950s, it was extended to the study of non zero-sum games, and was eventually applied to a wide range of Human behavior, behavioral relations. It is now an umbrella term for the science of rational Decision-making, decision making in humans, animals, and computers. Modern game theory began with the idea of mixed-strategy equilibria in two-person zero-sum games and its proof by John von Neumann. Von Neumann's original proof used the Brouwer fixed-point theorem on continuous mappings into compact convex sets, which became a standard method in game theory and mathematical economics. His paper was f ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Crossword Puzzle
A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues. Each white square is typically filled with one letter, while the black squares are used to separate entries. The first white square in each entry is typically numbered to correspond to its clue. Crosswords commonly appear in newspapers and magazines. The earliest crosswords that resemble their modern form were popularized by the '' New York World'' in the 1910s. Many variants of crosswords are popular around the world, including cryptic crosswords and many language-specific variants. Crossword construction in modern times usually involves the use of software. Constructors choose a theme (except for themeless puzzles), place the theme answers in a grid which is usually symmetric, fill in the rest of the grid, and then write clues. ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Sudoku
Sudoku (; ; originally called Number Place) is a logic puzzle, logic-based, combinatorics, combinatorial number-placement puzzle. In classic Sudoku, the objective is to fill a 9 × 9 grid with digits so that each column, each row, and each of the nine 3 × 3 subgrids that compose the grid (also called "boxes", "blocks", or "regions") contains all of the digits from 1 to 9. The puzzle setter provides a partially completed grid, which for a well-posed problem, well-posed puzzle has a single solution. French newspapers featured similar puzzles in the 19th century, and the modern form of the puzzle first appeared in 1979 puzzle books by Dell Magazines under the name Number Place. However, the puzzle type only began to gain widespread popularity in 1986 when it was published by the Japanese puzzle company Nikoli (publisher), Nikoli under the name Sudoku, meaning "single number". In newspapers outside of Japan, it first appeared in ''The Conway Daily Sun'' (New Hamp ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Map Coloring Problem
In mathematics, the four color theorem, or the four color map theorem, states that no more than four colors are required to color the regions of any map so that no two adjacent regions have the same color. ''Adjacent'' means that two regions share a common boundary of non-zero length (i.e., not merely a corner where three or more regions meet). It was the first major theorem to be proved using a computer. Initially, this proof was not accepted by all mathematicians because the computer-assisted proof was infeasible for a human to check by hand. The proof has gained wide acceptance since then, although some doubts remain. The theorem is a stronger version of the five color theorem, which can be shown using a significantly simpler argument. Although the weaker five color theorem was proven already in the 1800s, the four color theorem resisted until 1976 when it was proven by Kenneth Appel and Wolfgang Haken in a computer-aided proof. This came after many false proofs and mista ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Constraint Satisfaction
In artificial intelligence and operations research, constraint satisfaction is the process of finding a solution through a set of constraints that impose conditions that the variables must satisfy. A solution is therefore an assignment of values to the variables that satisfies all constraints—that is, a point in the feasible region. The techniques used in constraint satisfaction depend on the kind of constraints being considered. Often used are constraints on a finite domain, to the point that constraint satisfaction problems are typically identified with problems based on constraints on a finite domain. Such problems are usually solved via search, in particular a form of backtracking or local search. Constraint propagation is another family of methods used on such problems; most of them are incomplete in general, that is, they may solve the problem or prove it unsatisfiable, but not always. Constraint propagation methods are also used in conjunction with search to make ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Nurse Scheduling Problem
The nurse scheduling problem (NSP), also called the nurse rostering problem (NRP), is the operations research problem of finding an optimal way to assign nurses to shifts, typically with a set of hard constraints which all valid solutions must follow, and a set of soft constraints which define the relative quality of valid solutions. Solutions to the nurse scheduling problem can be applied to constrained scheduling problems in other fields. While research on computer-assisted employee scheduling goes back to the 1950s, the nurse scheduling problem in its current form was introduced in two parallel publications in 1976. It is known to have NP-hard complexity. General description The nurse scheduling problem involves the assignment of shifts and holidays to nurses. Each nurse has their own wishes and restrictions, as does the hospital. The problem is described as finding a schedule that both respects the constraints of the nurses and fulfills the objectives of the hospital. Conven ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]