Scope Resolution Operator
In computer programming, scope is an enclosing context where values and expressions are associated. The scope resolution operator helps to identify and specify the context to which an identifier refers, particularly by specifying a namespace or class. The specific uses vary across different programming languages with the notions of scoping. In many languages, the scope resolution operator is written ::. In some languages, notably those influenced by Modula-3 (including Python and Go), modules are objects, and scope resolution within modules is a special case of usual object member access, so the usual method operator . is used for scope resolution. Other languages, notably C++ and Ruby, feature both scope resolution and method access, which interact in various ways; see examples below. C++ class A ; namespace B // namespace B int A::i = 4; // scope operator refers to the integer i declared in the class A int x = B::c; // scope operator refers to the integer c declared ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
|
![]() |
Computer Programming
Computer programming or coding is the composition of sequences of instructions, called computer program, programs, that computers can follow to perform tasks. It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing source code, code in one or more programming languages. Programmers typically use high-level programming languages that are more easily intelligible to humans than machine code, which is directly executed by the central processing unit. Proficient programming usually requires expertise in several different subjects, including knowledge of the Domain (software engineering), application domain, details of programming languages and generic code library (computing), libraries, specialized algorithms, and Logic#Formal logic, formal logic. Auxiliary tasks accompanying and related to programming include Requirements analysis, analyzing requirements, Software testing, testing, debugging (investigating and fixing problems), imple ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
Zend Engine
The Zend Engine is a compiler and runtime environment for the PHP scripting language and consists of the Zend Virtual Machine, which is composed of the Zend Compiler and the Zend Executor, that compiles and executes the PHP code. It was originally developed by Andi Gutmans and Zeev Suraski while they were students at the Technion – Israel Institute of Technology. They later founded a company called Zend Technologies in Ramat Gan, Israel. The name Zend is a combination of their forenames, Zeev and Andi. The first version of the Zend Engine appeared in 1999 in PHP version 4. It was written in C as a highly optimized modular back-end, which for the first time could be used in applications outside of PHP. The Zend Engine provides memory and resource management, and other standard services for the PHP language. Its performance, reliability and extensibility played a significant role in PHP's increasing popularity. This was followed by ''Zend Engine 2'' at the heart of PHP 5 ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
|
Articles With Example C++ Code
Article often refers to: * Article (grammar), a grammatical element used to indicate definiteness or indefiniteness * Article (publishing), a piece of nonfictional prose that is an independent part of a publication Article(s) may also refer to: Government and law * Elements of treaties of the European Union * Articles of association, the regulations governing a company, used in India, the UK and other countries; called articles of incorporation in the US * Articles of clerkship, the contract accepted to become an articled clerk * Articles of Confederation, the predecessor to the current United States Constitution * Article of impeachment, a formal document and charge used for impeachment in the United States * Article of manufacture, in the United States patent law, a category of things that may be patented * Articles of organization, for limited liability organizations, a US equivalent of articles of association Other uses * Article element , in HTML * "Articles", a song ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
|
PHP Software
PHP is a general-purpose scripting language geared towards web development. It was originally created by Danish-Canadian programmer Rasmus Lerdorf in 1993 and released in 1995. The PHP reference implementation is now produced by the PHP Group. PHP was originally an abbreviation of ''Personal Home Page'', but it now stands for the recursive backronym ''PHP: Hypertext Preprocessor''. PHP code is usually processed on a web server by a PHP interpreter implemented as a module, a daemon or a Common Gateway Interface (CGI) executable. On a web server, the result of the interpreted and executed PHP codewhich may be any type of data, such as generated HTML or binary image datawould form the whole or part of an HTTP response. Various web template systems, web content management systems, and web frameworks exist that can be employed to orchestrate or facilitate the generation of that response. Additionally, PHP can be used for many programming tasks outside the web context, such as st ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
|
Operators (programming)
Operator may refer to: Mathematics * A symbol indicating a mathematical operation * Logical operator or logical connective in mathematical logic * Operator (mathematics), mapping that acts on elements of a space to produce elements of another space, e.g.: ** Linear operator ** Differential operator ** Integral operator (other) ** Operational calculus Computers * Computer operator, an occupation * Operator (computer programming), a type of computer program function * Operator (extension), an extension for the Firefox web browser, for reading microformats * Operator pattern, a provisioning automation and auto-scaling strategy for Kubernetes * Ableton Operator, a software synthesizer developed by Ableton Science * Operator (biology), a segment of DNA regulating the activity of genes * Operator (linguistics), a special category including wh- interrogatives * Operator (physics), mathematical operators in quantum physics Music * Operator (band), an American hard rock ba ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
|
Constant (computer Programming)
In computer programming, a constant is a Value (computer science), value that is not altered by the Computer program, program during normal Execution (computing), execution. When associated with an Identifier (computer languages), identifier, a constant is said to be "named," although the terms "constant" and "named constant" are often used interchangeably. This is contrasted with a Variable (computer science), variable, which is an identifier with a value that can be changed during normal execution. To simplify, constants' values ''remains,'' while the values of variables ''varies,'' hence both their names. Constants are useful for both programmers and compilers: for programmers, they are a form of self-documenting code and allow reasoning about Correctness (computer science), correctness, while for compilers, they allow compile-time and Run time (program lifecycle phase), run-time checks that verify that constancy assumptions are not violated, and allow or simplify some compiler ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
|
Local Variable
In computer science, a local variable is a variable that is given ''local scope''. A local variable reference in the function or block in which it is declared overrides the same variable name in the larger scope. In programming languages with only two levels of visibility, local variables are contrasted with global variables. On the other hand, many ALGOL-derived languages allow any number of nested levels of visibility, with private variables, functions, constants and types hidden within them, either by nested blocks or nested functions. Local variables are fundamental to procedural programming, and more generally modular programming: variables of local scope are used to avoid issues with side-effects that can occur with global variables. Scope Local variables may have a lexical or dynamic scope, though lexical (static) scoping is far more common. In lexical scoping (or lexical scope; also called static scoping or static scope), if a variable name's scope is a certain blo ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
|
Class Variable
In class-based, object-oriented programming, a class variable is a variable defined in a class of which a single copy exists, regardless of how many instances of the class exist. A class variable is not an instance variable. It is a special type of class attribute (or class property, field, or data member). The same dichotomy between ''instance'' and ''class'' members applies to methods ("member functions") as well; a class may have both instance methods and class methods. Static member variables and static member functions In some languages, class variables and class methods are either statically resolved, not via dynamic dispatch, or their memory statically allocated at compile time (once for the entire class, as static variables), not dynamically allocated at run time (at every instantiation of an object). In other cases, however, either or both of these are dynamic. For example, if classes can be dynamically defined (at run time), class variables of these classes are ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
|
This (computer Programming)
this, self, and Me are keywords used in some computer programming languages to refer to the object, class, or other entity which the currently running code is a part of. The entity referred to thus depends on the execution context (such as which object has its method called). Different programming languages use these keywords in slightly different ways. In languages where a keyword like "this" is mandatory, the keyword is the only way to access data and methods stored in the current object. Where optional, these keywords can disambiguate variables and functions with the same name. Object-oriented programming In many object-oriented programming languages, this (also called self or Me) is a variable that is used in instance methods to refer to the object on which they are working. The first OO language, SIMULA 67, used this to explicitly reference the local object. C++ and languages which derive in style from it (such as Java, C#, D, and PHP) also generally use this. S ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
|
Instance Variable
In class-based, object-oriented programming, an instance variable is a variable defined in a class (i.e., a member variable), for which each instantiated object of the class has a separate copy, or instance. An instance variable has similarities with a class variable, but is non- static. An instance variable is a variable which is declared in a class but outside of constructors, methods, or blocks. Instance variables are created when an object is instantiated, and are accessible to all the constructors, methods, or blocks in the class. Access modifiers can be given to the instance variable. An instance variable is not a class variable, although there are similarities. Both are a type of class attribute (or class property, field, or data member). While an instance variable's value may differ between instances of a class, a class variable can only have one value at any one time, shared between all instances. The same dichotomy between ''instance'' and ''class'' members ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
|
Global Variable
In computer programming, a global variable is a variable with global scope, meaning that it is visible (hence accessible) throughout the program, unless shadowed. The set of all global variables is known as the ''global environment'' or ''global state.'' In compiled languages, global variables are generally static variables, whose extent (lifetime) is the entire runtime of the program, though in interpreted languages (including command-line interpreters), global variables are generally dynamically allocated when declared, since they are not known ahead of time. In some languages, all variables are global, or global by default, while in most modern languages variables have limited scope, generally lexical scope, though global variables are often available by declaring a variable at the top level of the program. In other languages, however, global variables do not exist; these are generally modular programming languages that enforce a module structure, or class-based object-or ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
|
Sigil (computer Programming)
In computer programming, a sigil () is a symbol affixed to a variable name, showing the variable's datatype or scope, usually a prefix, as in $foo, where $ is the sigil. '' Sigil'', from the Latin '' sigillum'', meaning a "little sign", means ''a sign or image supposedly having magical power''. Sigils can be used to separate and demarcate namespaces that possess different properties or behaviors. Historical context The use of sigils was popularized by the BASIC programming language. The best known example of a sigil in BASIC is the dollar sign ("$") appended to the names of all strings. Many BASIC dialects use other sigils (like "%") to denote integers and floating-point numbers and their precision, and sometimes other types as well. Larry Wall adopted shell scripting's use of sigils for his Perl programming language. In Perl, the sigils do not specify fine-grained data types like strings and integers, but the more general categories of scalars (using a prefixed "$"), arra ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |