Roshia's Gauntlet (Code Of The Rats)
''Roshia's Gauntlet (Code of the Rats)'' is a 1991 role-playing adventure published by Far Reaches. Plot summary ''Roshia's Gauntlet (Code of the Rats)'' is an adventure in which the player characters must deal with tricks and traps in a dungeon as a test against a sorceress. Publication history ''Roshia's Gauntlet (Code of the Rats)'' was the first game supplement published by small publisher Far Reaches. Reception Stewart Wieck reviewed ''Roshia's Gauntlet (Code of the Rats)'' in ''White Wolf'' #28 (Aug./Sept., 1991), rating it a 2 out of 5 and stated that "Though a dungeon-crawl A dungeon crawl is a type of scenario in fantasy role-playing games (RPGs) in which heroes navigate a labyrinth environment (a "dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. Video g ... of the worst kind, this product will appeal to gamers who still enjoy the old style ''D&D'' modules that require players to reason out the means to ci ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Far Reaches
Far or FAR may refer to: Government * Federal Acquisition Regulation, US * Federal Aviation Regulations, US * Florida Administrative Register, US Military and paramilitary * Rebel Armed Forces (Spanish: '), a defunct guerilla organization in Guatemala * Cuban Revolutionary Armed Forces (Spanish: ') * Royal Moroccan Armed Forces (French: ') * Rwandan Armed Forces (French: ') * Revolutionary Anarchist Front (Spanish: ') Music * Far (band), California, US * ''Far'' (album), by Regina Spektor * ''Far'', an EP by Tina Dico * "Far", a song by George Hrab * "Far", a song by Longpigs * "Far", a song by Gunna from the album '' Wunna'' * ''F.A.R.'' (album), by Japanese singer-songwriter Marie Ueda * "Far", by C418 from ''Minecraft - Volume Beta'', 2013 *"Far", a song by SZA from ''SOS'' (2022) Places * Far`, a village in Saudi Arabia * Far, Iran, a village in Markazi Province * Far, West Virginia, US * Far Mountain, a mountain in British Columbia, Canada * Fargo (Amtrak station), ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Player Character
A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive Attribute (rol ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Stewart Wieck
Stewart Douglas Wieck (May 10, 1968 – June 22, 2017) was one of the founders of the publishing company, White Wolf, Inc. He was also one of the original writers of Mage: The Ascension. Career Stewart Wieck was born in Freeport, Illinois, in 1968. He and his brother Steve Wieck had their first published work in 1986 with the adventure ''The Secret in the Swamp'' for ''Villains & Vigilantes'' from Fantasy Games Unlimited. Later that same year, while they were still in high school in Georgia, the brothers began self-publishing their own magazine, ''Arcanum''; Stewart soon retitled the magazine as '' White Wolf'', publishing the first issue in August 1986. The Wiecks were fans of Elric, and named their magazine after him. The Wiecks had befriended the company Lion Rampant, and when that company encountered financial trouble, White Wolf and Lion Rampant made the decision to merge into the new White Wolf Game Studio, with Stewart Wieck and Mark Rein-Hagen as its co-owners. While S ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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White Wolf (magazine)
''White Wolf'' was a game magazine, published by White Wolf Publishing from 1986 to 1995. History While still in high school, Stewart Wieck and Steve Wieck decided to self-publish their own magazine, and Steve chose the name "White Wolf" after Elric of Melniboné; ''White Wolf'' #1 was published by their White Wolf Publishing in August 1986 and distributors began to order the magazine a few issues later as its print runs continued to increase. In 1990, Lion Rampant (game publisher), Lion Rampant and White Wolf Publishing decided to merge into a new company that was simply called "White Wolf", and in an editorial in the magazine Stewart Weick explained that the magazine would still be independent even though the company was now involved in role-playing game publication. The name of the magazine was changed to ''White Wolf: Inphobia'' as of issue #50 (1995), but the magazine was ultimately cancelled with issue #57. Reception ''White Wolf'' won the Origins Award for "Best Professio ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dungeon Crawl
A dungeon crawl is a type of scenario in fantasy role-playing games (RPGs) in which heroes navigate a labyrinth environment (a "dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. Video games and board games which predominantly feature dungeon crawl elements are considered to be a genre. Board games Dungeon crawling in board games dates to the 1975 release of '' Dungeon!''. Over the years, many games built on that concept. One of the most acclaimed board games of the late 2010s, '' Gloomhaven'', is a dungeon crawler. Video games The first computer-based dungeon crawl was '' pedit5'', developed in 1975 by Rusty Rutherford on the PLATO interactive education system based in Urbana, Illinois. Although this game was quickly deleted from the system, several more like it appeared, including '' dnd'' and '' Moria''. Computer games and series from the 1980s, such as '' Rogue'', '' The Bard's Tale'', '' Cosmic Soldier'', '' D ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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White Wolf Magazine
''White Wolf'' was a game magazine, published by White Wolf Publishing from 1986 to 1995. History While still in high school, Stewart Wieck and Steve Wieck decided to self-publish their own magazine, and Steve chose the name "White Wolf" after Elric of Melniboné; ''White Wolf'' #1 was published by their White Wolf Publishing in August 1986 and distributors began to order the magazine a few issues later as its print runs continued to increase. In 1990, Lion Rampant and White Wolf Publishing decided to merge into a new company that was simply called "White Wolf", and in an editorial in the magazine Stewart Weick explained that the magazine would still be independent even though the company was now involved in role-playing game publication. The name of the magazine was changed to ''White Wolf: Inphobia'' as of issue #50 (1995), but the magazine was ultimately cancelled with issue #57. Reception ''White Wolf'' won the Origins Award for "Best Professional Adventure Gaming Magazin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fantasy Role-playing Game Adventures
Fantasy is a genre of speculative fiction that involves supernatural or magical elements, often including imaginary places and creatures. The genre's roots lie in oral traditions, which later became fantasy literature and drama. From the twentieth century onward, it has expanded into various media, including film, television, graphic novels, manga, animation, and video games. The expression ''fantastic literature'' is often used for this genre by Anglophone literary critics. An archaic spelling for the term is ''phantasy''. Fantasy is generally distinguished from the genres of science fiction and horror by an absence of scientific or macabre themes, although these can occur in fantasy. In popular culture, the fantasy genre predominantly features settings that reflect the actual Earth, but with some sense of otherness. Characteristics Many works of fantasy use magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners (sor ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |