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REX2
REX2 is a proprietary type of audio sample loop file format developed by Reason Studios, a Swedish music software company. It is one of the most popular and widely supported loop file formats for sequencer and digital audio workstation software. It is supported by PreSonus Studio One, Reason Studios Reason, Steinberg Cubase, Steinberg Nuendo, Cockos REAPER, Apple Logic Logic is the study of correct reasoning. It includes both formal and informal logic. Formal logic is the study of deductively valid inferences or logical truths. It examines how conclusions follow from premises based on the structure o ..., Avid Pro Tools, Ableton Live, Cakewalk Project5, Cakewalk Cakewalk_Sonar, Sonar, Image-Line FL Studio, MOTU Digital Performer, MOTU Mach 5 (software sampler), and Synapse Audio Orion Platinum, among others. REX files are named after the three-letter File_suffix, filename suffix for "ReCycle EXport", as these are files generated by Reason Studios's ReCycl ...
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Rex Big
Rex or REX may refer to: * Rex (title) (Latin: king, ruler, monarch), a royal title ** King of Rome (Latin: Rex Romae), chief magistrate of the Roman Kingdom Animals Dogs * Rex (Ronald Reagan's dog) * Rex (search and rescue dog), a dog that received a 1945 Dickin Medal for bravery Other animals * ''-rex'', a taxonomic suffix used to describe certain large animals * Tyrannosaurus rex, a large predatory cretaceous dinosaur * Rex (horse) or Rex the Wonder Horse, star of 15 Hollywood motion pictures * Rex rabbit, a breed of rabbit ** Rex mutation, a type of mutation affecting the fur of the rex rabbit ** One of at least three types of rabbit fur collectively known as "rex fur" * A category of domestic cat breeds, such as the Devon Rex Computing and technology * REX prefix, used by the x86-64 instruction encoding * Rexx (originally named Rex), a computer programming language * REX, an audio file format; see REX2 * .rex (other), file extension used by Rexx scripts and ...
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Propellerhead Software
Reason Studios (formerly known as Propellerhead Software) is a music software company, based in Stockholm, Sweden. Founded in 1994, it develops the studio emulation digital audio workstation and audio plug-in Reason (software), Reason. History Propellerhead Software was founded in 1994 by Ernst Nathorst-Böös, Marcus Zetterquist and Peter Jubel. Their first release was ReCycle (program), ReCycle, a sample loop editor that could change the tempo of a loop without affecting the pitch. The export medium was Propellerhead's own REX format. ReCycle was launched in conjunction with Steinberg, who marketed it as a companion to Cubase, as it brought a simple way of gaining control over tempo and timing of audio loops. In 1997, Propellerhead released ReBirth RB-338, a step based, programmable sequencer which emulated classic Roland Corporation, Roland instruments commonly associated with techno: two TB-303 Bass Line synthesizers and a TR-808. A TR-909 drum machine was added in versio ...
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ReCycle
ReCycle is a music loop editor designed and developed by Sweden, Swedish software developers Propellerhead Software. It runs on Microsoft Windows and Apple Macintosh based Personal Computer, PCs. The software debuted in 1994. The principal idea of ReCycle is to alter the tempo of a music loop without changing its Pitch (music), pitch or otherwise altering its sound. ReCycle does this by "slicing" loops into a series of separate "beats" or "hits" and altering their timing (or even quantizing them) without altering the length of the individual slices, thus allowing the loop to play at a different speed whilst using the unmodified sounds for each individual slice/drum hit, a process which fully preserves the original pitch of the loop while allowing a great variety of speed/timing tweaks. ReCycle can also assign each successive slice to a respective MIDI note on a scale. ReCycle was the first program to popularize the idea of loop slicing. Propellerhead developed their own file for ...
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Loop (music)
In music, a loop is a repeating section of sound material. Short sections can be repeated to create ostinato patterns. Longer sections can also be repeated: for example, a player might loop what they play on an entire verse of a song in order to then play along with it, accompanying themselves. Loops can be created using a wide range of music technologies including turntables, digital samplers, looper pedals, synthesizers, sequencers, drum machines, tape machines, and delay units, and they can be programmed using computer music software. The feature to loop a section of an audio track or video footage is also referred to by electronics vendors as ''A–B repeat''. Royalty-free loops can be purchased and downloaded for music creation from companies like The Loop Loft, Native Instruments, Splice and Output. Loops are supplied in either MIDI or Audio file formats such as WAV, REX2, AIFF and MP3. Musicians ''play'' loops by triggering the start of the musical sequence by ...
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Studio One (software)
Studio One (formally known as Studio One Pro) is a digital audio workstation (DAW) application, used to create, Digital recording, record, Audio mixing (recorded music), mix and Audio mastering, master music and other audio, with functionality also available for video. Initially developed as a successor to the KRISTAL Audio Engine, it was acquired by PreSonus and first released in 2009 for macOS and Microsoft Windows. PreSonus and Studio One were then acquired by Fender (company), Fender in 2021. Since September 2024, users who purchase and register a copy of Studio One receive a permanent license for the software, alongside one year of subsequent feature updates. Studio One is also available as part of the ''Studio One Pro+'' monthly subscription program. History Early development and release (2004–2011) Studio One originally began development under the name ''K2'', as a follow-up to the KRISTAL Audio Engine. Although development for this follow-up began in 2004, it tr ...
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Metadata
Metadata (or metainformation) is "data that provides information about other data", but not the content of the data itself, such as the text of a message or the image itself. There are many distinct types of metadata, including: * Descriptive metadata – the descriptive information about a resource. It is used for discovery and identification. It includes elements such as title, abstract, author, and keywords. * Structural metadata – metadata about containers of data and indicates how compound objects are put together, for example, how pages are ordered to form chapters. It describes the types, versions, relationships, and other characteristics of digital materials. * Administrative metadata – the information to help manage a resource, like resource type, and permissions, and when and how it was created. * Reference metadata – the information about the contents and quality of Statistical data type, statistical data. * Statistical metadata – also called process data, may ...
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Filename Extension
A filename extension, file name extension or file extension is a suffix to the name of a computer file (for example, .txt, .mp3, .exe) that indicates a characteristic of the file contents or its intended use. A filename extension is typically delimited from the rest of the filename with a full stop (period), but in some systems it is separated with spaces. Some file systems, such as the FAT file system used in DOS, implement filename extensions as a feature of the file system itself and may limit the length and format of the extension, while others, such as Unix file systems, the VFAT file system, and NTFS, treat filename extensions as part of the filename without special distinction. Operating system and file system support The Multics file system stores the file name as a single string, not split into base name and extension components, allowing the "." to be just another character allowed in file names. It allows for variable-length filenames, permitting more than o ...
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Zero Crossing
A zero-crossing is a point where the sign of a mathematical function changes (e.g. from positive to negative), represented by an intercept of the axis (zero value) in the graph of the function. It is a commonly used term in electronics, mathematics, acoustics, and image processing. In electronics In alternating current, the zero-crossing is the instantaneous point at which there is no voltage present. In a sine wave or other simple waveform, this normally occurs twice during each cycle. It is a device for detecting the point where the voltage crosses zero in either direction. The zero-crossing is important for systems that send digital data over AC circuits, such as modems, X10 home automation control systems, and Digital Command Control type systems for Lionel and other AC model trains. Counting zero-crossings is also a method used in speech processing to estimate the fundamental frequency of speech. In a system where an amplifier with digitally controlled gain is ...
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Beat (music)
In music and music theory, the beat is the basic unit of time, the pulse (regularly repeating event), of the ''mensural level'' (or ''beat level''). The beat is often defined as the rhythm listeners would tap their toes to when listening to a piece of music, or the numbers a musician counts while performing, though in practice this may be technically incorrect (often the first multiple level). In popular use, ''beat'' can refer to a variety of related concepts, including pulse, tempo, meter, specific rhythms, and groove. Rhythm in music is characterized by a repeating sequence of stressed and unstressed beats (often called "strong" and "weak") and divided into bars organized by time signature and tempo indications. Beats are related to and distinguished from pulse, rhythm (grouping), and meter: Metric levels faster than the beat level are division levels, and slower levels are multiple levels. Beat has always been an important part of music. Some music genres such as ...
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Pitch (music)
Pitch is a perception, perceptual property that allows sounds to be ordered on a frequency-related scale (music), scale, or more commonly, pitch is the quality that makes it possible to judge sounds as "higher" and "lower" in the sense associated with musical melody, melodies. Pitch is a major auditory system, auditory attribute of musical tones, along with duration (music), duration, loudness, and timbre. Pitch may be quantified as a frequency, but pitch is not a purely objective physical property; it is a subjective Psychoacoustics, psychoacoustical attribute of sound. Historically, the study of pitch and pitch perception has been a central problem in psychoacoustics, and has been instrumental in forming and testing theories of sound representation, processing, and perception in the auditory system. Perception Pitch and frequency Pitch is an auditory sensation in which a listener assigns musical tones to relative positions on a musical scale based primarily on their percep ...
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Digital Audio Workstation
A digital audio workstation (DAW ) is an electronic device or application software used for Sound recording and reproduction, recording, editing and producing audio files. DAWs come in a wide variety of configurations from a single software program on a laptop, to an integrated stand-alone unit, all the way to a highly complex configuration of numerous components controlled by a central computer. Regardless of configuration, modern DAWs have a central interface that allows the user to alter and mix multiple recordings and tracks into a final produced piece. DAWs are used for producing and recording music, songs, speech, Radio broadcasting, radio, television, soundtracks, podcasts, sound effects and nearly every other kind of complex recorded audio. History Early attempts at digital audio workstations in the 1970s and 1980s faced limitations such as the high price of storage, and the vastly slower processing and disk speeds of the time. In 1978, Soundstream, who had made one ...
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Tempo
In musical terminology, tempo (Italian for 'time'; plural 'tempos', or from the Italian plural), measured in beats per minute, is the speed or pace of a given musical composition, composition, and is often also an indication of the composition's character or atmosphere. In classical music, tempo is typically indicated with an instruction at the start of a piece (often using conventional Italian terms) and, if a specific metrical pace is desired, is usually measured in beat (music), beats per minute (bpm or BPM). In modern classical compositions, a "metronome mark" in beats per minute, indicating only measured speed and not any form of expression, may supplement or replace the normal tempo marking, while in modern genres like electronic dance music, tempo will typically simply be stated in bpm. Tempo (the underlying pulse of the music) is one of the three factors that give a piece of music its texture (music), texture. The others are meter (music), meter, which is indicated by a ...
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