Remaster
A remaster is a change in the sound or image quality of previously created forms of media, whether Mastering (audio), audiophonic, Cinematography, cinematic, or Videography, videographic. The resulting product is said to be remastered. The terms digital remastering and digitally remastered are also used. In a wider sense, remastering a product may involve other, typically smaller inclusions or changes to the content itself. They tend to be distinguished from remakes, based on the original. Mastering A master recording is the definitive recording version that will be replicated for the end user, commonly into other formats (e.g. LP records, Magnetic tape, tapes, Compact disc, CDs, DVDs, Blu-rays, etc.). A batch of copies is often made from a single original master recording, which might itself be based on previous recordings. For example, sound effects (e.g. a door opening, punching sounds, falling down the stairs, a bell ringing) might have been added from copies of sound e ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mastering (audio)
Mastering is a form of audio post production which is the process of preparing and transferring recorded audio from a source containing the Audio mixing (recorded music), final mix to a data storage device called a master recording, the source from which all copies will be produced (via methods such as pressing, duplication or Replication (optical media), replication). In recent years, digital masters have become usual, although analog masters—such as audio tapes—are still being used by the manufacturing industry, particularly by a few engineers who specialize in analog mastering. Mastering requires critical listening; however, software tools exist to facilitate the process. Results depend upon the intent of the engineer, their skills, the accuracy of the speaker monitors, and the listening environment. Mastering engineers often apply Equalization (audio), equalization and dynamic range compression in order to optimize sound translation on all playback systems. It is standar ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Stereo
Stereophonic sound, commonly shortened to stereo, is a method of sound reproduction that recreates a multi-directional, 3-dimensional audible perspective. This is usually achieved by using two independent audio channels through a configuration of two loudspeakers (or stereo headphones) in such a way as to create the impression of sound heard from various directions, as in natural hearing. Because the multi-dimensional perspective is the crucial aspect, the term ''stereophonic'' also applies to systems with more than two channels or speakers such as quadraphonic and surround sound. Binaural sound systems are also ''stereophonic''. Stereo sound has been in common use since the 1970s in entertainment media such as broadcast radio, recorded music, television, video cameras, cinema, computer audio, and the Internet. Etymology The word ''stereophonic'' derives from the Greek (''stereós'', "firm, solid") + (''phōnḗ'', "sound, tone, voice") and it was coined in 1927 by ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mastering Engineer
Mastering is a form of audio post production which is the process of preparing and transferring recorded audio from a source containing the Audio mixing (recorded music), final mix to a data storage device called a master recording, the source from which all copies will be produced (via methods such as pressing, duplication or Replication (optical media), replication). In recent years, digital masters have become usual, although analog masters—such as audio tapes—are still being used by the manufacturing industry, particularly by a few engineers who specialize in analog mastering. Mastering requires critical listening; however, software tools exist to facilitate the process. Results depend upon the intent of the engineer, their skills, the accuracy of the speaker monitors, and the listening environment. Mastering engineers often apply Equalization (audio), equalization and dynamic range compression in order to optimize sound translation on all playback systems. It is standar ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Signal-to-noise Ratio
Signal-to-noise ratio (SNR or S/N) is a measure used in science and engineering that compares the level of a desired signal to the level of background noise. SNR is defined as the ratio of signal power to noise power, often expressed in decibels. A ratio higher than 1:1 (greater than 0 dB) indicates more signal than noise. SNR is an important parameter that affects the performance and quality of systems that process or transmit signals, such as communication systems, audio systems, radar systems, imaging systems, and data acquisition systems. A high SNR means that the signal is clear and easy to detect or interpret, while a low SNR means that the signal is corrupted or obscured by noise and may be difficult to distinguish or recover. SNR can be improved by various methods, such as increasing the signal strength, reducing the noise level, filtering out unwanted noise, or using error correction techniques. SNR also determines the maximum possible amount of data that ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Film
A film, also known as a movie or motion picture, is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, emotions, or atmosphere through the use of moving images that are generally, since the 1930s, synchronized with sound and (less commonly) other sensory stimulations. Etymology and alternative terms The name "film" originally referred to the thin layer of photochemical emulsion on the celluloid strip that used to be the actual medium for recording and displaying motion pictures. Many other terms exist for an individual motion-picture, including "picture", "picture show", "moving picture", "photoplay", and "flick". The most common term in the United States is "movie", while in Europe, "film" is preferred. Archaic terms include "animated pictures" and "animated photography". "Flick" is, in general a slang term, first recorded in 1926. It originates in the verb flicker, owing to the flickering appearance of early films ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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High-definition Television
High-definition television (HDTV) describes a television or video system which provides a substantially higher image resolution than the previous generation of technologies. The term has been used since at least 1933; in more recent times, it refers to the generation following standard-definition television (SDTV). It is the standard video format used in most broadcasts: Terrestrial television, terrestrial broadcast television, cable television, satellite television. Formats HDTV may be transmitted in various formats: * 720p (): 921,600 pixels * 1080i () interlaced scan: 1,036,800 pixels (≈1.04Mpx). * 1080p () progressive scan: 2,073,600 pixels (≈2.07Mpx). ** Some countries also use a non-standard CTA resolution, such as : 777,600 pixels (≈0.78Mpx) per field or 1,555,200 pixels (≈1.56Mpx) per frame When transmitted at two megapixels per frame, HDTV provides about five times as many pixels as SD (standard-definition television). The increased resolution provides for a cl ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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High-resolution Audio
High-resolution audio is a term for music files with bit depth greater than 16-bit and sampling frequency higher than 44.1 kHz or 48 kHz used in CD and DVD formats. The Audio Engineering Society (AES), Consumer Technology Association (CTA) and Japan Audio Society (JAS) set 24-bit/96 kHz as the minimum requirement to fulfill the standard. The Recording Academy Producers & Engineers Wing also cites 24-bit/96 kHz as the preferred resolution for tracking, mixing and mastering audio. It is supported by media formats such as DVD-Audio, DualDisc and High Fidelity Pure Audio, download stores like Bandcamp, HDtracks and Qobuz, and streaming platforms including Apple Music, Amazon Music and Tidal. Research into high-resolution audio began in the late 1980s and recordings were made available on the consumer market in 1996. Other bit depth/sample rate combinations that are often marketed as "high-resolution" include 1-bit/2.8224 MHz ( DSD), 20-bit/44.1 kHz ( HDCD), 24-bit/44 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Audio Level Compression
Dynamic range compression (DRC) or simply compression is an audio signal processing operation that reduces the volume of loud sounds or amplifies quiet sounds, thus reducing or ''compressing'' an audio signal's dynamic range. Compression is commonly used in sound recording and reproduction, broadcasting, live sound reinforcement and some instrument amplifiers. A dedicated electronic hardware unit or audio software that applies compression is called a compressor. In the 2000s, compressors became available as software plugins that run in digital audio workstation software. In recorded and live music, compression parameters may be adjusted to change the way they affect sounds. Compression and limiting are identical in process but different in degree and perceived effect. A limiter is a compressor with a high ratio and, generally, a short attack time. Compression is used to improve performance and clarity in public address systems, as an effect and to improve consistency in m ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Generation Loss
Generation loss is the loss of quality between subsequent copies or transcodes of data. Anything that reduces the quality of the representation when copying, and would cause further reduction in quality on making a copy of the copy, can be considered a form of generation loss. File size increases are a common result of generation loss, as the introduction of artifacts may actually increase the entropy of the data through each generation. Analog generation loss In analog systems (including systems that use digital recording but make the copy over an analog connection), generation loss is mostly due to noise and bandwidth issues in cables, amplifiers, mixers, recording equipment and anything else between the source and the destination. Poorly adjusted distribution amplifiers and mismatched impedances can make these problems even worse. Repeated conversion between analog and digital can also cause loss. Generation loss was a major consideration in complex analog audio and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Vinyl Record
A phonograph record (also known as a gramophone record, especially in British English) or a vinyl record (for later varieties only) is an analog signal, analog sound Recording medium, storage medium in the form of a flat disc with an inscribed, modulated spiral groove. The groove usually starts near the outside edge and ends near the center of the disc. The stored sound information is made audible by playing the record on a phonograph (or "gramophone", "turntable", or "record player"). Records have been produced in different formats with playing times ranging from a few minutes to around 30 minutes per side. For about half a century, the discs were commonly made from shellac and these records typically ran at a rotational speed of 78 rpm, giving it the nickname "78s" ("seventy-eights"). After the 1940s, "vinyl" records made from polyvinyl chloride (PVC) became standard replacing the old 78s and remain so to this day; they have since been produced in various sizes and speeds, mos ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Digital Data
Digital data, in information theory and information systems, is information represented as a string of Discrete mathematics, discrete symbols, each of which can take on one of only a finite number of values from some alphabet (formal languages), alphabet, such as letters or digits. An example is a text document, which consists of a string of alphanumeric characters. The most common form of digital data in modern information systems is ''binary data'', which is represented by a string of binary digits (bits) each of which can have one of two values, either 0 or 1. Digital data can be contrasted with ''analog data'', which is represented by a value from a continuous variable, continuous range of real numbers. Analog data is transmitted by an analog signal, which not only takes on continuous values but can vary continuously with time, a continuous real-valued function of time. An example is the air pressure variation in a sound wave. The word ''digital'' comes from the same sour ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Print-through
Print-through is a generally undesirable effect that arises in the use of magnetic tape for storing analog information, in particular music, caused by contact transfer of signal patterns from one layer of tape to another as it sits wound concentrically on a reel. Explanation Print-through is a category of noise caused by contact transfer of signal patterns from one layer of tape to another after it is wound onto a reel. Print-through can take two forms: # thermo-remanent magnetization induced by temperature, and # anhysteretic magnetization caused by an external magnetic field. The former is unstable over time and can be easily erased by rewinding a tape and letting it sit so that the patterns formed by the contact of upper and lower layers begin to erase each other and form new patterns with the repositioning of upper/lower layers after rewinding. This type of contact printing begins immediately after a recording and increases over time at a rate dependent on the temperatur ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |