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Redundant Binary Representation
A redundant binary representation (RBR) is a numeral system that uses more bits than needed to represent a single binary digit so that most numbers have several representations. An RBR is unlike usual binary numeral systems, including two's complement, which use a single bit for each digit. Many of an RBR's properties differ from those of regular binary representation systems. Most importantly, an RBR allows addition without using a typical carry. When compared to non-redundant representation, an RBR makes bitwise logical operation slower, but arithmetic operations are faster when a greater bit width is used. Usually, each digit has its own sign that is not necessarily the same as the sign of the number represented. When digits have signs, that RBR is also a signed-digit representation. Conversion from RBR An RBR is a place-value notation system. In an RBR, digits are ''pairs'' of bits, that is, for every place, an RBR uses a pair of bits. The value represented by a redundant dig ...
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Numeral System
A numeral system is a writing system for expressing numbers; that is, a mathematical notation for representing numbers of a given set, using digits or other symbols in a consistent manner. The same sequence of symbols may represent different numbers in different numeral systems. For example, "11" represents the number ''eleven'' in the decimal or base-10 numeral system (today, the most common system globally), the number ''three'' in the binary or base-2 numeral system (used in modern computers), and the number ''two'' in the unary numeral system (used in tallying scores). The number the numeral represents is called its ''value''. Additionally, not all number systems can represent the same set of numbers; for example, Roman, Greek, and Egyptian numerals don't have a representation of the number zero. Ideally, a numeral system will: *Represent a useful set of numbers (e.g. all integers, or rational numbers) *Give every number represented a unique representation (or a ...
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Multiplication
Multiplication is one of the four elementary mathematical operations of arithmetic, with the other ones being addition, subtraction, and division (mathematics), division. The result of a multiplication operation is called a ''Product (mathematics), product''. Multiplication is often denoted by the cross symbol, , by the mid-line dot operator, , by juxtaposition, or, in programming languages, by an asterisk, . The multiplication of whole numbers may be thought of as repeated addition; that is, the multiplication of two numbers is equivalent to adding as many copies of one of them, the ''multiplicand'', as the quantity of the other one, the ''multiplier''; both numbers can be referred to as ''factors''. This is to be distinguished from term (arithmetic), ''terms'', which are added. :a\times b = \underbrace_ . Whether the first factor is the multiplier or the multiplicand may be ambiguous or depend upon context. For example, the expression 3 \times 4 , can be phrased as "3 ti ...
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Logical Disjunction
In logic, disjunction (also known as logical disjunction, logical or, logical addition, or inclusive disjunction) is a logical connective typically notated as \lor and read aloud as "or". For instance, the English language sentence "it is sunny or it is warm" can be represented in logic using the disjunctive formula S \lor W , assuming that S abbreviates "it is sunny" and W abbreviates "it is warm". In classical logic, disjunction is given a truth functional semantics according to which a formula \phi \lor \psi is true unless both \phi and \psi are false. Because this semantics allows a disjunctive formula to be true when both of its disjuncts are true, it is an ''inclusive'' interpretation of disjunction, in contrast with exclusive disjunction. Classical proof theoretical treatments are often given in terms of rules such as disjunction introduction and disjunction elimination. Disjunction has also been given numerous non-classical treatments, motivated by problems ...
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AND Gate
The AND gate is a basic digital logic gate that implements the logical conjunction (∧) from mathematical logic AND gates behave according to their truth table. A HIGH output (1) results only if all the inputs to the AND gate are HIGH (1). If any of the inputs to the AND gate are not HIGH, a LOW (0) is outputted. The function can be extended to any number of inputs by multiple gates up in a chain. Symbols There are three symbols for AND gates: the American (ANSI or 'military') symbol and the IEC ('European' or 'rectangular') symbol, as well as the deprecated DIN symbol. Additional inputs can be added as needed. For more information see the Logic gate symbols article. It can also be denoted as symbol "^" or "&". The AND gate with inputs ''A'' and ''B'' and output ''C'' implements the logical expression C = A \cdot B. This expression also may be denoted as C=A \wedge B or C=A \And B. As of Unicode 16.0.0, the AND gate is also encoded in the Symbols for Legacy Computing Su ...
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Booth Encoding
Booth's multiplication algorithm is a multiplication algorithm that multiplies two signed binary numbers in two's complement notation. The algorithm was invented by Andrew Donald Booth in 1950 while doing research on crystallography at Birkbeck College in Bloomsbury, London. Booth's algorithm is of interest in the study of computer architecture. The algorithm Booth's algorithm examines adjacent pairs of bits of the 'N'-bit multiplier ''Y'' in signed two's complement representation, including an implicit bit below the least significant bit, ''y''−1 = 0. For each bit ''y''''i'', for ''i'' running from 0 to ''N'' − 1, the bits ''y''''i'' and ''y''''i''−1 are considered. Where these two bits are equal, the product accumulator ''P'' is left unchanged. Where ''y''''i'' = 0 and ''y''''i''−1 = 1, the multiplicand times 2''i'' is added to ''P''; and where ''y''i = 1 and ''y''i−1 = 0, the multiplicand times 2''i'' is subtracted from ''P''. The final value of ''P'' is the sig ...
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Hardware Multiplier
A binary multiplier is an electronic circuit used in digital electronics, such as a computer, to multiply two binary numbers. A variety of computer arithmetic techniques can be used to implement a digital multiplier. Most techniques involve computing the set of ''partial products,'' which are then summed together using binary adders. This process is similar to long multiplication, except that it uses a base-2 ( binary) numeral system. History Between 1947 and 1949 Arthur Alec Robinson worked for English Electric, as a student apprentice, and then as a development engineer. Crucially during this period he studied for a PhD degree at the University of Manchester, where he worked on the design of the hardware multiplier for the early Mark 1 computer. However, until the late 1970s, most minicomputers did not have a multiply instruction, and so programmers used a "multiply routine" which repeatedly shifts and accumulates partial results, often written using loop unwinding. Main ...
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Operand
In mathematics, an operand is the object of a mathematical operation, i.e., it is the object or quantity that is operated on. Unknown operands in equalities of expressions can be found by equation solving. Example The following arithmetic expression shows an example of operators and operands: :3 + 6 = 9 In the above example, '+' is the symbol for the operation called addition. The operand '3' is one of the inputs (quantities) followed by the addition operator, and the operand '6' is the other input necessary for the operation. The result of the operation is 9. (The number '9' is also called the sum of the augend 3 and the addend 6.) An operand, then, is also referred to as "one of the inputs (quantities) for an operation". Notation Expressions as operands Operands may be nested, and may consist of expressions also made up of operators with operands. :(3 + 5) \times 2 In the above expression '(3 + 5)' is the first operand for the multiplication operator and '2' ...
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Redundant Binary Adder
Redundancy or redundant may refer to: Language * Redundancy (linguistics), information that is expressed more than once Engineering and computer science * Data redundancy, database systems which have a field that is repeated in two or more tables * Logic redundancy, a digital gate network containing circuitry that does not affect the static logic function * Redundancy (engineering), the duplication of critical components or functions of a system with the intention of increasing reliability * Redundancy (information theory), the number of bits used to transmit a message minus the number of bits of actual information in the message * Redundancy in total quality management, quality which exceeds the required quality level, creating unnecessarily high costs * The same task executed by several different methods in a user interface Biology * Codon redundancy, the redundancy of the genetic code exhibited as the multiplicity of three-codon combinations * Cytokine redundancy, a term in im ...
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Carry-save Adder
A carry-save adder is a type of digital adder, used to efficiently compute the sum of three or more binary numbers. It differs from other digital adders in that it outputs two (or more) numbers, and the answer of the original summation can be achieved by adding these outputs together. A carry save adder is typically used in a binary multiplier, since a binary multiplier involves addition of more than two binary numbers after multiplication. A big adder implemented using this technique will usually be much faster than conventional addition of those numbers. Motivation Consider the sum: 12345678 + 87654322 = 100000000 Using basic arithmetic, we calculate right to left, "8 + 2 = 0, carry 1", "7 + 2 + 1 = 0, carry 1", "6 + 3 + 1 = 0, carry 1", and so on to the end of the sum. Although we know the last digit of the result at once, we cannot know the first digit until we have gone through every digit in the calculation, passing the carry from each digit to the one on its left. ...
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Arithmetic Logic Unit
In computing, an arithmetic logic unit (ALU) is a Combinational logic, combinational digital circuit that performs arithmetic and bitwise operations on integer binary numbers. This is in contrast to a floating-point unit (FPU), which operates on floating point numbers. It is a fundamental building block of many types of computing circuits, including the central processing unit (CPU) of computers, FPUs, and graphics processing units (GPUs). The inputs to an ALU are the data to be operated on, called operands, and a code indicating the operation to be performed (opcode); the ALU's output is the result of the performed operation. In many designs, the ALU also has status inputs or outputs, or both, which convey information about a previous operation or the current operation, respectively, between the ALU and external status registers. Signals An ALU has a variety of input and output net (electronics), nets, which are the electrical conductors used to convey Digital signal (electroni ...
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−1
In mathematics, −1 (negative one or minus one) is the additive inverse of 1, that is, the number that when added to 1 gives the additive identity element, 0. It is the negative integer greater than negative two (−2) and less than  0. In mathematics Algebraic properties Multiplying a number by −1 is equivalent to changing the sign of the number – that is, for any we have . This can be proved using the distributive law and the axiom that 1 is the multiplicative identity: :. Here we have used the fact that any number times 0 equals 0, which follows by cancellation from the equation :. In other words, :, so is the additive inverse of , i.e. , as was to be shown. The square of −1 (that is −1 multiplied by −1) equals 1. As a consequence, a product of two negative numbers is positive. For an algebraic proof of this result, start with the equation :. The first equality follows from the above result, and the second follows from the definition of −1 as addi ...
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Additive Inverse
In mathematics, the additive inverse of an element , denoted , is the element that when added to , yields the additive identity, 0 (zero). In the most familiar cases, this is the number 0, but it can also refer to a more generalized zero element. In elementary mathematics, the additive inverse is often referred to as the opposite number, or its negative. The unary operation of arithmetic negation is closely related to '' subtraction'' and is important in solving algebraic equations. Not all sets where addition is defined have an additive inverse, such as the natural numbers. Common examples When working with integers, rational numbers, real numbers, and complex numbers, the additive inverse of any number can be found by multiplying it by −1. The concept can also be extended to algebraic expressions, which is often used when balancing equations. Relation to subtraction The additive inverse is closely related to subtraction, which can be viewed as an add ...
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