Perpendicular Bisector
In geometry, bisection is the division of something into two equal or congruent parts (having the same shape and size). Usually it involves a bisecting line, also called a ''bisector''. The most often considered types of bisectors are the ''segment bisector'', a line that passes through the midpoint of a given segment, and the ''angle bisector'', a line that passes through the apex of an angle (that divides it into two equal angles). In three-dimensional space, bisection is usually done by a bisecting plane, also called the ''bisector''. Perpendicular line segment bisector Definition *The perpendicular bisector of a line segment is a line which meets the segment at its midpoint perpendicularly. *The perpendicular bisector of a line segment AB also has the property that each of its points X is equidistant from segment AB's endpoints: (D)\quad , XA, = , XB, . The proof follows from , MA, =, MB, and Pythagoras' theorem: :, XA, ^2=, XM, ^2+, MA, ^2=, XM, ^2+, MB, ^2=, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Normal Vector
In geometry, a normal is an object (e.g. a line, ray, or vector) that is perpendicular to a given object. For example, the normal line to a plane curve at a given point is the infinite straight line perpendicular to the tangent line to the curve at the point. A normal vector is a vector perpendicular to a given object at a particular point. A normal vector of length one is called a unit normal vector or normal direction. A curvature vector is a normal vector whose length is the curvature of the object. Multiplying a normal vector by results in the opposite vector, which may be used for indicating sides (e.g., interior or exterior). In three-dimensional space, a surface normal, or simply normal, to a surface at point is a vector perpendicular to the tangent plane of the surface at . The vector field of normal directions to a surface is known as '' Gauss map''. The word "normal" is also used as an adjective: a line ''normal'' to a plane, the ''normal'' component of a for ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Exterior Angle
In geometry, an angle of a polygon is formed by two adjacent sides. For a simple polygon (non-self-intersecting), regardless of whether it is convex or non-convex, this angle is called an internal angle (or interior angle) if a point within the angle is in the interior of the polygon. A polygon has exactly one internal angle per vertex. If every internal angle of a simple polygon is less than a straight angle ( radians or 180°), then the polygon is called convex. In contrast, an external angle (also called a turning angle or exterior angle) is an angle formed by one side of a simple polygon and a line extended from an adjacent side.Posamentier, Alfred S., and Lehmann, Ingmar. '' The Secrets of Triangles'', Prometheus Books, 2012. Properties * The sum of the internal angle and the external angle on the same vertex is radians (180°). * The sum of all the internal angles of a simple polygon is radians or degrees, where is the number of sides. The formula can be pro ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Incircle
In geometry, the incircle or inscribed circle of a triangle is the largest circle that can be contained in the triangle; it touches (is tangent to) the three sides. The center of the incircle is a triangle center called the triangle's incenter. An excircle or escribed circle of the triangle is a circle lying outside the triangle, tangent to one of its sides and tangent to the extensions of the other two. Every triangle has three distinct excircles, each tangent to one of the triangle's sides. The center of the incircle, called the incenter, can be found as the intersection of the three internal angle bisectors. The center of an excircle is the intersection of the internal bisector of one angle (at vertex , for example) and the external bisectors of the other two. The center of this excircle is called the excenter relative to the vertex , or the excenter of . Because the internal bisector of an angle is perpendicular to its external bisector, it follows that the center of t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pierre Wantzel
Pierre Laurent Wantzel (5 June 1814 in Paris – 21 May 1848 in Paris) was a French mathematician who proved that several ancient geometric problems were impossible to solve using only compass and straightedge. In a paper from 1837, Wantzel proved that the problems of # doubling the cube, and # trisecting the angle are impossible to solve if one uses only a compass and straightedge. In the same paper he also solved the problem of determining which regular polygons are constructible: # a regular polygon is constructible if and only if the number of its sides is the product of a power of two and any number of distinct Fermat primes (i.e. that the sufficient conditions given by Carl Friedrich Gauss Johann Carl Friedrich Gauss (; ; ; 30 April 177723 February 1855) was a German mathematician, astronomer, geodesist, and physicist, who contributed to many fields in mathematics and science. He was director of the Göttingen Observatory and ... are also necessary) The solution ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Angle Trisection
Angle trisection is a classical problem of straightedge and compass construction of ancient Greek mathematics. It concerns construction of an angle equal to one third of a given arbitrary angle, using only two tools: an unmarked straightedge and a Compass (drawing tool), compass. In 1837, Pierre Wantzel proved that the problem, as stated, is Proof of impossibility, impossible to solve for arbitrary angles. However, some special angles can be trisected: for example, it is trivial to trisect a right angle. It is possible to trisect an arbitrary angle by using tools other than straightedge and compass. For example, neusis construction, also known to ancient Greeks, involves simultaneous sliding and rotation of a marked straightedge, which cannot be achieved with the original tools. Other techniques were developed by mathematicians over the centuries. Because it is defined in simple terms, but complex to prove unsolvable, the problem of angle trisection is a frequent subject of pse ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Straightedge And Compass
In geometry, straightedge-and-compass construction – also known as ruler-and-compass construction, Euclidean construction, or classical construction – is the construction of lengths, angles, and other geometric figures using only an idealized ruler and a compass. The idealized ruler, known as a straightedge, is assumed to be infinite in length, have only one edge, and no markings on it. The compass is assumed to have no maximum or minimum radius, and is assumed to "collapse" when lifted from the page, so it may not be directly used to transfer distances. (This is an unimportant restriction since, using a multi-step procedure, a distance can be transferred even with a collapsing compass; see compass equivalence theorem. Note however that whilst a non-collapsing compass held against a straightedge might seem to be equivalent to marking it, the neusis construction is still impermissible and this is what unmarked really means: see Markable rulers below.) More formally, the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Supplementary Angle
In Euclidean geometry, an angle can refer to a number of concepts relating to the intersection of two straight lines at a point. Formally, an angle is a figure lying in a plane formed by two rays, called the '' sides'' of the angle, sharing a common endpoint, called the '' vertex'' of the angle. More generally angles are also formed wherever two lines, rays or line segments come together, such as at the corners of triangles and other polygons. An angle can be considered as the region of the plane bounded by the sides. Angles can also be formed by the intersection of two planes or by two intersecting curves, in which case the rays lying tangent to each curve at the point of intersection define the angle. The term ''angle'' is also used for the size, magnitude or quantity of these types of geometric figures and in this context an angle consists of a number and unit of measurement. Angular measure or measure of angle are sometimes used to distinguish between the measurement and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ray (geometry)
In geometry, a straight line, usually abbreviated line, is an infinitely long object with no width, depth, or curvature, an idealization of such physical objects as a straightedge, a taut string, or a ray of light. Lines are spaces of dimension one, which may be embedded in spaces of dimension two, three, or higher. The word ''line'' may also refer, in everyday life, to a line segment, which is a part of a line delimited by two points (its ''endpoints''). Euclid's ''Elements'' defines a straight line as a "breadthless length" that "lies evenly with respect to the points on itself", and introduced several postulates as basic unprovable properties on which the rest of geometry was established. ''Euclidean line'' and ''Euclidean geometry'' are terms introduced to avoid confusion with generalizations introduced since the end of the 19th century, such as non-Euclidean, projective, and affine geometry. Properties In the Greek deductive geometry of Euclid's ''Elements'', ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Equality (mathematics)
In mathematics, equality is a relationship between two quantities or Expression (mathematics), expressions, stating that they have the same value, or represent the same mathematical object. Equality between and is written , and read " equals ". In this equality, and are distinguished by calling them ''sides of an equation, left-hand side'' (''LHS''), and ''right-hand side'' (''RHS''). Two objects that are not equal are said to be distinct. Equality is often considered a primitive notion, meaning it is not formally defined, but rather informally said to be "a relation each thing bears to itself and nothing else". This characterization is notably circular ("nothing else"), reflecting a general conceptual difficulty in fully characterizing the concept. Basic properties about equality like Reflexive relation, reflexivity, Symmetric relation, symmetry, and Transitive relation, transitivity have been understood intuitively since at least the ancient Greeks, but were not symboli ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bisection Construction
In geometry, bisection is the division of something into two equal or congruent parts (having the same shape and size). Usually it involves a bisecting line, also called a ''bisector''. The most often considered types of bisectors are the ''segment bisector'', a line that passes through the midpoint of a given segment, and the ''angle bisector'', a line that passes through the apex of an angle (that divides it into two equal angles). In three-dimensional space, bisection is usually done by a bisecting plane, also called the ''bisector''. Perpendicular line segment bisector Definition *The perpendicular bisector of a line segment is a line which meets the segment at its midpoint perpendicularly. *The perpendicular bisector of a line segment AB also has the property that each of its points X is equidistant from segment AB's endpoints: (D)\quad , XA, = , XB, . The proof follows from , MA, =, MB, and Pythagoras' theorem: :, XA, ^2=, XM, ^2+, MA, ^2=, XM, ^2+, MB, ^2=, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |