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Perils Of Man
''Perils of Man'' is a 2014 computer adventure game designed by Gene Mocsy and Bill Tiller and developed and published by IF Games. It follows protagonist Ana Eberling as she attempts to solve the mystery of her father's disappearance. As the plot unfolds, Ana discovers a dark family history and a powerful technology that has been hidden from the public for generations. ''Perils of Man'' was acclaimed by critics for its graphic design. Touch Arcade stated it was “A powerful set up for a storyline, it highlights on the emotions of grief, loss and fear, and does so incredibly well. It’s definitely worth experiencing one of the finest looking games to grace the iPad in some time.” The game contains elements of steampunk fiction and the art style has been likened to that of Tim Burton. Chapter 1 of the game was released for free on Apple's App Store in April 2014. The full game was released in 2015 and it is available for Mac and PC on the Apple's App Store and Steam. Gamep ...
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Bill Tiller
William Tiller is an American computer game designer, writer, and artist. At LucasArts, he was the lead artist and art director of ''The Dig (video game), The Dig'', the lead background artist on ''The Curse of Monkey Island'', and the lead artist on ''Indiana Jones and the Infernal Machine''. He created the games ''A Vampyre Story'' and ''Ghost Pirates of Vooju Island'' for Autumn Moon Entertainment, a studio he co-founded with Mike Kirchoff in 2002. He worked as a game designer on the iOS title ''Perils of Man''. Career Tiller was hired by LucasArts adventure games by Collette Michaud in 1992 as an animator for Brian Moriarty's version of ''The Dig (video game), The Dig''. He stayed with the project through all of its incarnations, and was ultimately the lead artist and art director on the final version of the game. He was the lead background artist of ''The Curse of Monkey Island'', and the lead artist of ''Indiana Jones and the Infernal Machine''. In 2001, he left LucasArts t ...
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TouchArcade
''TouchArcade'' (stylized as toucharcade) is a mobile games journalism website. It was launched in 2008 as a sister site of ''MacRumors'' by its founder Arnold Kim and Blake Patterson. ''TouchArcade'' also hosts a forum and a weekly podcast. Its operations were shut down in 2024. History ''TouchArcade'' was launched in 2008 as a blog by ''MacRumors'' founder Arnold Kim and Blake Patterson. The spinoff site "(tracked) the new games available for the iPhone and iPod Touch". It also included articles, reviews and a forum. Eli Hodapp became editor-in-chief in 2009. In 2012, ''TouchArcade'' released an iOS app which included mobile game listings. In June 2015, ''TouchArcade'' launched a Patreon for crowdfunded donations. Hodapp explained that mobile game journalism has been struggling as developers shifted towards in-app advertising, and that ad revenue for the website was plummeting. Hodapp stepped down from his position in 2019 to focus on his role as co-founder of GameC ...
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Video Games Featuring Female Protagonists
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades b ...
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Video Games Developed In Switzerland
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades bef ...
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Steampunk Video Games
Steampunk is a subgenre of science fiction that incorporates retrofuturistic technology and Applied arts, aesthetics inspired by, but not limited to, 19th-century Industrial Revolution, industrial steam engine, steam-powered machinery. Steampunk works are often set in an alternate history, alternative history of the Victorian era or the American frontier, where steam power remains in mainstream use, or in a fantasy world that similarly employs steam power. Steampunk features anachronism, anachronistic technologies or retrofuturistic inventions as people in the 19th century might have envisioned them — distinguishing it from Neo-Victorianism — and is likewise rooted in the era's perspective on fashion, culture, architectural style, and art. Such technologies may include fictional machines like those found in the works of H. G. Wells and Jules Verne. Other examples of steampunk contain alternative-history-style presentations of such technology as steam cannons, lighter-than-ai ...
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Point-and-click Adventure Games
Point and click are one of the actions of a computer user moving a pointer (computing WIMP), pointer to a certain location on a Visual display unit, screen (''pointing'') and then pressing a button on a Computer mouse, mouse or other pointing device (''click''). An example of point and click is in hypermedia, where users click on hyperlinks to navigate from document to document. User interfaces, for example graphical user interfaces, are sometimes described as "point-and-click interfaces", often to suggest that they are very easy to use, requiring that the user simply point to indicate their wishes. Describing software this way implies that the interface can be controlled solely through a pointing device with little or no input from the Computer keyboard, keyboard, as with many graphical user interfaces. In some systems, such as Internet Explorer, moving the pointer over a link (or other GUI widget, GUI control) and waiting for a split-second will cause a tooltip to be displayed. ...
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IOS Games
Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long and wide, with an area of . Population was 2,299 in 2021 (down from 3,500 in the 20th century). Ios is part of the Thira regional unit. Chora The Port of Ios is at the head of the Ormos harbour in the northwest. There is a path up the nearby hill to Chora, named after the Greek word for the main village on an island. Chora is a white and cycladic village, full of stairs and narrow paths that make it inaccessible for cars. Today, the main path through this village is completely taken over by tourism with restaurants, boutiques, bars and discothèques catering to visitors. Apart from the port and the village of Chora, Ios has a few small settlements that consist of groups of spread out houses in the background of major beaches (Theo ...
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Adventure Games
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, such as literature and film, encompassing a wide variety of genres. Most adventure games (text and graphic) are designed for a single player, since the emphasis on story and character makes multiplayer design difficult. '' Colossal Cave Adventure'' is identified by Rick Adams as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', '' Monkey Island'', '' Syberia'', and ''Myst''. Adventure games were initially developed in the 1970s and early 1980s as text-based interactive stories, using text parsers to translate the player's commands into actions. As personal computers became more powerful with better graphics, the graphic adventure-game format became pop ...
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2014 Video Games
Fourteen or 14 may refer to: * 14 (number), the natural number following 13 and preceding 15 * one of the years 14 BC, AD 14, 1914, 2014 Music * 14th (band), a British electronic music duo * ''14'' (David Garrett album), 2013 *''14'', an unreleased album by Charli XCX * "14" (song), a 2007 song by Paula Cole from ''Courage'' * "Fourteen", a 2000 song by The Vandals from '' Look What I Almost Stepped In...'' Other uses * ''Fourteen'' (film), a 2019 American film directed by Dan Sallitt * ''Fourteen'' (play), a 1919 play by Alice Gerstenberg * ''Fourteen'' (manga), a 1990 manga series by Kazuo Umezu * ''14'' (novel), a 2013 science fiction novel by Peter Clines * '' The 14'', a 1973 British drama film directed by David Hemmings * Fourteen, West Virginia, United States, an unincorporated community * Lot Fourteen, redevelopment site in Adelaide, South Australia, previously occupied by the Royal Adelaide Hospital * "The Fourteen", a nickname for NASA Astronaut Group 3 * Fourte ...
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148 Apps
148 may refer to: *148 (number), a natural number *AD 148, a year in the 2nd century AD *148 BC, a year in the 2nd century BC *148 (album), an album by C418 *148 (Meiktila) Battery Royal Artillery, a specialist Naval Gunfire Support Forward Observation unit within 29 Commando Regiment Royal Artillery of 3 Commando Brigade Royal Marines *148 (New Jersey bus), a New Jersey Transit bus route *148 Gallia, a main-belt asteroid *Tatra 148, a heavy truck *Fiat 148, a supermini car See also * List of highways numbered 148 The following highways are numbered 148: Argentina * National Route 148 (Argentina), National Route 148 Canada * New Brunswick Route 148 * Ontario Highway 148 * Prince Edward Island Route 148 * Quebec Route 148 Costa Rica * National Route 148 ( ...
* {{Number disambiguation ...
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Metacritic
Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999, and was acquired by Fandom, Inc. in 2022. Metacritic turns each critic and user review into respective percentage score. This can be done either by calculating the score from the rating given or by making a subjective decision based on the review's quality. Before averaging the scores, they are adjusted based on the critic's popularity, reputation, and the number of reviews they have written. The site also includes a summary from each review and links to the original source, using colors like green, yellow, or red to indicate the overall sentiment of the critics. Metacritic won two Webby Awards for excellence as an aggregation website. It is regarded as the foremost online rev ...
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Unity (game Engine)
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a MacOS, Mac OS X game engine. The engine has since been gradually extended to support a variety of Desktop computer, desktop, Mobile phone, mobile, Video game console, console, augmented reality, and virtual reality platforms. It is particularly popular for iOS and Android (operating system), Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development. The engine can be used to create Three-dimensional space, three-dimensional (3D) and Two-dimensional space, two-dimensional (2D) games, as well as interactive Computer simulation, simulations. The engine has been adopted by industries outside video gaming including film industry, film, automotive industry, automotive, architecture, engineering, construction, and the United States Armed Forces. History Unity ...
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