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Part Number
A part number (often abbreviated PN, P/N, part no., or part #) is an identifier of a particular part design or material used in a particular industry. Its purpose is to simplify reference that item. A part number unambiguously identifies a part design within a single corporation, sometimes across several corporations. For example, when specifying a screw, it is easier to refer to "HSC0424PP" than saying "Hardware, screw, machine, 4-40, 3/4" long, pan head, Phillips". In this example, "HSC0424PP" is the part number. It may be prefixed in database fields as "PN HSC0424PP" or "P/N HSC0424PP". The "Part Number" term is often used loosely to refer to items or components (assemblies or parts), and it's equivalent to "Item Number", and overlaps with other terms like SKU (Stock Keeping Unit). The part design versus instantiations of it As a part number is an identifier of a part ''design'' (independent of its instantiations), a serial number is a unique identifier of ''a p ...
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Code
In communications and information processing, code is a system of rules to convert information—such as a letter, word, sound, image, or gesture—into another form, sometimes shortened or secret, for communication through a communication channel or storage in a storage medium. An early example is an invention of language, which enabled a person, through speech, to communicate what they thought, saw, heard, or felt to others. But speech limits the range of communication to the distance a voice can carry and limits the audience to those present when the speech is uttered. The invention of writing, which converted spoken language into visual symbols, extended the range of communication across space and time. The process of encoding converts information from a source into symbols for communication or storage. Decoding is the reverse process, converting code symbols back into a form that the recipient understands, such as English, Spanish, etc. One reason for coding is ...
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Reflection Symmetry
In mathematics, reflection symmetry, line symmetry, mirror symmetry, or mirror-image symmetry is symmetry with respect to a Reflection (mathematics), reflection. That is, a figure which does not change upon undergoing a reflection has reflectional symmetry. In Two-dimensional space, two-dimensional space, there is a line/axis of symmetry, in Three-dimensional space, three-dimensional space, there is a plane (mathematics), plane of symmetry. An object or figure which is indistinguishable from its transformed image is called mirror image, mirror symmetric. Symmetric function In formal terms, a mathematical object is symmetric with respect to a given mathematical operation, operation such as reflection, Rotational symmetry, rotation, or Translational symmetry, translation, if, when applied to the object, this operation preserves some property of the object. The set of operations that preserve a given property of the object form a group (algebra), group. Two objects are symmetr ...
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Electroplating
Electroplating, also known as electrochemical deposition or electrodeposition, is a process for producing a metal coating on a solid substrate through the redox, reduction of cations of that metal by means of a direct current, direct electric current. The part to be coated acts as the cathode (negative electrode) of an electrolytic cell; the electrolyte is a solution (chemistry), solution of a salt (chemistry), salt whose cation is the metal to be coated, and the anode (positive electrode) is usually either a block of that metal, or of some inert electrical conductor, conductive material. The current is provided by an external power supply. Electroplating is widely used in industry and decorative arts to improve the surface qualities of objects—such as resistance to abrasion (mechanical), abrasion and corrosion, lubrication, lubricity, reflectivity, electrical conductivity, or appearance. It is used to build up thickness on undersized or worn-out parts and to manufacture metal ...
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Plain Bearing
file:NYC 100-driving-axle-friction-bearing.jpg, Plain bearing on a 1906 S-Motor locomotive showing the axle, bearing, oil supply and oiling pad file:Linear-table with detail numbered.png, A sliding table with four cylindrical bearings file:GWR Spoked wagon wheels.jpg, A Wheelset (rail transport), wheelset from a Great Western Railway (GWR) wagon showing a plain, or journal, bearing end A plain bearing, or more commonly sliding contact bearing and slide bearing (in railroading sometimes called a solid bearing, journal bearing, or friction bearing), is the simplest type of bearing (mechanical), bearing, comprising just a bearing surface and no rolling elements. Therefore, wikt:journal#Noun, the part of the Axle, shaft in contact with the bearing slides over the bearing surface. The simplest example of a plain bearing is a shaft rotating in a hole. A simple linear bearing can be a pair of flat surfaces designed to allow motion; e.g., a drawer and the slides it rests on or the way (mac ...
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Machine Screw
A screw is an externally helical threaded fastener capable of being tightened or released by a twisting force (torque) to the head. The most common uses of screws are to hold objects together and there are many forms for a variety of materials. Screws might be inserted into holes in assembled parts or a screw may form its own thread. The difference between a screw and a bolt is that the latter is designed to be tightened or released by torquing a nut. The screw head on one end has a slot or other feature that commonly requires a tool to transfer the twisting force. Common tools for driving screws include screwdrivers, wrenches, coins and hex keys. The head is usually larger than the body, which provides a '' bearing surface'' and keeps the screw from being driven deeper than its length; an exception being the ''set screw'' (aka grub screw). The cylindrical portion of the screw from the underside of the head to the tip is called the ''shank''; it may be fully or part ...
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Extensibility
Extensibility is a software engineering and systems design principle that provides for future growth. Extensibility is a measure of the ability to extend a system and the level of effort required to implement the extension. Extensions can be through the addition of new functionality or through modification of existing functionality. The principle provides for enhancements without impairing existing system functions. An extensible system is one whose internal structure and dataflow are minimally or not affected by new or modified functionality, for example recompiling or changing the original source code might be unnecessary when changing a system’s behavior, either by the creator or other programmers. Because software systems are long lived and will be modified for new features and added functionalities demanded by users, extensibility enables developers to expand or add to the software’s capabilities and facilitates systematic reuse. Some of its approaches include facilit ...
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Glyph
A glyph ( ) is any kind of purposeful mark. In typography, a glyph is "the specific shape, design, or representation of a character". It is a particular graphical representation, in a particular typeface, of an element of written language. A grapheme, or part of a grapheme (such as a diacritic), or sometimes several graphemes in combination (a composed glyph) can be represented by a glyph. Glyphs, graphemes and characters In modern English, symbols like letters and numerical digits are each both single graphemes and single glyphs. In most languages written in any variety of the Latin alphabet except English, the use of diacritics to signify a sound mutation is common. For example, the grapheme requires two glyphs: the basic and the grave accent . In general, a diacritic is regarded as a glyph, even if it is contiguous with the rest of the character like a cedilla in French, Catalan or Portuguese, the ogonek in several languages, or the stroke on a Polish . Altho ...
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Character (symbol)
A character is a semiotic sign, symbol, grapheme, or glyph typically a letter, a numerical digit, an ideogram, a hieroglyph, a punctuation mark or another typographic mark. History The Ancient Greek word () is an agent noun of the verb () with a meaning "to sharpen, to whet", and also "to make cake", from a Proto-Indo-European root "cut" also continued in Irish and English ''gash'', which is perhaps an early loan ultimately from the same Greek root. A haracteeris thus an "engraver", originally in the sense of a craftsman, but then also used for a tool used for engraving, and for a stamp for minting coins. From the stamp, the meaning was extended to the stamp impression, Plato using the noun in the sense of "engraved mark". In Plutarch, the word could refer to a figure or letter. Lucian uses it of hieroglyphs as opposed to Greek ''grammata''. Metaphorically, it could refer to a distinctive mark, Herodotus used it of a particular dialect, or of a characteristic m ...
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Dash
The dash is a punctuation mark consisting of a long horizontal line. It is similar in appearance to the hyphen but is longer and sometimes higher from the baseline. The most common versions are the endash , generally longer than the hyphen but shorter than the minus sign; the emdash , longer than either the en dash or the minus sign; and the horizontalbar , whose length varies across typefaces but tends to be between those of the en and em dashes. Typical uses of dashes are to mark a break in a sentence, to set off an explanatory remark (similar to parenthesis), or to show spans of time or ranges of values. The em dash is sometimes used as a leading character to identify the source of a quoted text. History In the early 17th century, in Okes-printed plays of William Shakespeare, dashes are attested that indicate a thinking pause, interruption, mid-speech realization, or change of subject. The dashes are variously longer (as in '' King Lear'' reprinted 1619) or ...
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Hyphen
The hyphen is a punctuation mark used to join words and to separate syllables of a single word. The use of hyphens is called hyphenation. The hyphen is sometimes confused with dashes (en dash , em dash and others), which are wider, or with the minus sign , which is also wider and usually drawn a little higher to match the crossbar in the plus sign . As an Orthography, orthographic concept, the hyphen is a single entity. In character encoding for use with computers, it is represented in Unicode by any of several character (computing), characters. These include the dual-use hyphen-minus, the soft hyphen, the #Nonbreaking hyphens, nonbreaking hyphen, and an unambiguous form known familiarly as the "Unicode hyphen", shown at the top of the infobox on this page. The character most often used to represent a hyphen (and the one produced by the key on a keyboard) is called the "hyphen-minus" by Unicode, deriving from the original ASCII standard, where it was called "hyphen(minus)". ...
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Character Encoding
Character encoding is the process of assigning numbers to graphical character (computing), characters, especially the written characters of human language, allowing them to be stored, transmitted, and transformed using computers. The numerical values that make up a character encoding are known as code points and collectively comprise a code space or a code page. Early character encodings that originated with optical or electrical telegraphy and in early computers could only represent a subset of the characters used in written languages, sometimes restricted to Letter case, upper case letters, Numeral system, numerals and some punctuation only. Over time, character encodings capable of representing more characters were created, such as ASCII, the ISO/IEC 8859 encodings, various computer vendor encodings, and Unicode encodings such as UTF-8 and UTF-16. The Popularity of text encodings, most popular character encoding on the World Wide Web is UTF-8, which is used in 98.2% of surve ...
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