Odysseus (role-playing Game)
''Odysseus'' is a role-playing game published by Fantasy Games Unlimited in 1980. Description ''Odysseus '' is a legendary/historical system, mixing the heroic and classical ages of ancient Greece. The game includes rules for character creation, combat, warship movement and combat, plus guidelines for campaigns and interference by the gods. Publication history ''Odysseus'' was designed by Marshall T. Rose and published by Fantasy Games Unlimited Fantasy Games Unlimited (FGU) is a publishing house for tabletop and role-playing games. The company has no in-house design teams and relies on submitted material from outside talent. History Founded in the summer of 1975 in Jericho, New York b ... in 1980 as a 32-page book and four cardstock sheets. Reception Elisabeth Barrington reviewed ''Odysseus'' in '' The Space Gamer'' No. 31. Barrington commented that "As new RP systems go, this one is above average. Only one book, and it is well-designed. Historical gamers specializing i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fantasy Games Unlimited
Fantasy Games Unlimited (FGU) is a publishing house for tabletop and role-playing games. The company has no in-house design teams and relies on submitted material from outside talent. History Founded in the summer of 1975 in Jericho, New York by Scott Bizar, the company's first publications were the wargames ''Gladiators'' and ''Royal Armies of the Hyborean Age''. Upon the appearance and popularity of ''Dungeons & Dragons'' from TSR, the company turned its attentions to role-playing games, seeking and producing systems from amateurs and freelancers, paying them 10% of the gross receipts. FGU also copyrighted their games in the name of the designer so that the designer would receive any additional royalties for licensed figurines and other uses. Rather than focusing on one line and supporting it with supplements, FGU produced a stream of new games. Because of the disparate authors, the rules systems were incompatible. FGU Incorporated published dozens of role-playing games. Fant ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ancient Greece
Ancient Greece ( el, Ἑλλάς, Hellás) was a northeastern Mediterranean civilization, existing from the Greek Dark Ages of the 12th–9th centuries BC to the end of classical antiquity ( AD 600), that comprised a loose collection of culturally and linguistically related city-states and other territories. Most of these regions were officially unified only once, for 13 years, under Alexander the Great's empire from 336 to 323 BC (though this excludes a number of Greek city-states free from Alexander's jurisdiction in the western Mediterranean, around the Black Sea, Cyprus, and Cyrenaica). In Western history, the era of classical antiquity was immediately followed by the Early Middle Ages and the Byzantine period. Roughly three centuries after the Late Bronze Age collapse of Mycenaean Greece, Greek urban poleis began to form in the 8th century BC, ushering in the Archaic period and the colonization of the Mediterranean Basin. This was followed by the age of Classica ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Marshall T
Marshall may refer to: Places Australia * Marshall, Victoria, a suburb of Geelong, Victoria Canada * Marshall, Saskatchewan * The Marshall, a mountain in British Columbia Liberia * Marshall, Liberia Marshall Islands * Marshall Islands, an island nation in the Pacific Ocean United States of America * Marshall, Alaska * Marshall, Arkansas * Marshall, California * Lotus, California, former name Marshall * Marshall Pass, a mountain pass in Colorado * Marshall, Illinois * Marshall, Indiana * Marshall, Michigan * Marshall, Minnesota * Marshall, Missouri * Marshall, New York * Marshall, North Carolina * Marshall, North Dakota * Marshall, Oklahoma * Marshall, Texas, the largest U.S. city named Marshall * Marshall, Virginia * Marshall, Wisconsin (other) ** Marshall, Dane County, Wisconsin ** Marshall, Richland County, Wisconsin ** Marshall, Rusk County, Wisconsin Businesses * Marshall of Cambridge, a British holding company encompassing aerospace, fleet management, property ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand we do it now" (after their first game, ''Stellar Conquest''). Initial issues were in a plain-paper digest format. By issue 17, it had grown to a full size bimonthly magazine, printed on slick paper. When Steve Jackson departed Metagaming to found his ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', '' Car Wars'', and ''G.E.V'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, sci-fi, and gothic horror. They also published the book '' Principia Discordia'', the sacred text of the Discordian religion. Raid by the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Different Worlds
''Different Worlds'' was an American role-playing games magazine published from 1979 to 1987. Scope ''Different Worlds'' published support articles, scenarios, and variants for various role-playing games including ''Dungeons & Dragons'', '' RuneQuest'', ''Traveller'', '' Call of Cthulhu'' and others; play techniques and strategies for players and gamemasters of role-playing games; reviews of games and miniatures; and reviews of current books and movies of interest to role-playing gamers. Notably, ''Different Worlds'' also featured early works by artists Steve Oliff, Bill Willingham, and Steve Purcell; ″Sword of Hollywood″, a regular film review column by Larry DiTillio from issue seven onward; the irregular autobiographical/interview feature ″My Life and Roleplaying″; and the industry scuttlebutt column ″A Letter from Gigi″ by the pseudonymous Gigi D'Arn. Publication history ''Different Worlds'' was launched in 1979 by Tadashi Ehara and Greg Stafford of Chaosiu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Lawrence Schick
Lawrence Schick is a game designer and writer associated with role-playing games. Early life and education Schick attended Kent State University in Ohio. Career Schick, as the head of design and development at TSR, brought aboard Tom Moldvay and David Cook and many other new employees as TSR continued to grow in the early 1980s. Schick created ''White Plume Mountain'' in 1979, an adventure module for the ''Advanced Dungeons & Dragons'' fantasy role-playing game, published by TSR in 1979; the adventure was incorporated into the Greyhawk setting after the publication of the ''World of Greyhawk Fantasy Game Setting'' (1980). ''White Plume Mountain'' was ranked the 9th greatest ''Dungeons & Dragons'' adventure of all time by ''Dungeon'' magazine in 2004; one judge, commenting on the ingenuity required to complete the adventure, described it as "the puzzle dungeon to end all puzzle dungeons." In 1981, he contributed to Chaosium's multi-system box set ''Thieves' World'' based on Ro ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fantasy Games Unlimited Games
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitio ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fantasy Role-playing Games
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ( ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |