Nifflas
Nicklas Nygren (born 6 January 1983), better known as Nifflas, is an independent Swedish video game developer. He is known for his freeware '' Knytt'' game series along with another freeware game, '' Within a Deep Forest''. He has lived in Umeå, Sweden, and Copenhagen, Denmark. Ludography ''Within a Deep Forest (2006)'' ''Within a Deep Forest'' is a freeware game, taking place in the year 2500, after a devastating war has left the Earth a desolate wasteland. One of the survivors, the infamous and notorious Dr. Cliché, creates a time machine that enables him to travel many hundreds of years back in time in order to complete his most dastardly deed, the building of an underwater laboratory in which he has placed the most powerful bomb the world has yet known. As the game starts, the bomb has been activated, and the world lies in grave danger. The bomb is in fact Dr. Cliché's second attempt as "his first attempt failed and instead lead to the creation of a ball, although, no ord ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Knytt
''Knytt'' is a 2006 indie platform video game developed and published by Nifflas. It was released as freeware for Microsoft Windows. The game's protagonist, also called Knytt, is abducted from his home planet by an alien, and subsequently crash-lands on a different world. He must search for missing parts to repair the ship so that he can leave the planet. The game was positively received by critics. It was followed up by two sequels, '' Knytt Stories'' and '' Knytt Underground''. Gameplay The game consists purely of exploration, without combat, switches, or puzzles. The player must control Knytt to find 11 lost components for the spacecraft. Development The Knytt character was designed by Nifflas' ex-girlfriend, who named it after the character ''Knyttet'' (Toffle) from the book '' Who Will Comfort Toffle?'' by Tove Jansson. Reception ''Edge'' called ''Knytt'' their "Internet Game of the Month", describing it as a "sprawling 2D wonderland" with "curiously charismatic ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Within A Deep Forest
''Within a Deep Forest'' is a platformer developed and published by Nifflas. It was released as freeware in 2006 for Windows, and is a spiritual sequel to his previous games, ''#Modarchive Story'' and ''#Modarchive Story 2.'' The main character is an intelligent ball that is trying to stop the mad scientist Dr. Cliché from destroying the world. The game was praised by critics for its gameplay, as well as its minimalist graphics and sound. Gameplay The player takes control of a bouncing ball known as the "Blue Ball" that can transform into various different ball types, which are obtained throughout the game. This includes the Glass Ball, which is immune to lasers but can break if impacting a surface too quickly, and the Pathetic Ball, which has diminished abilities. Plot The evil Dr. Cliché created two bombs in order to permanently freeze the world, though the first failed and created a ball-like being, that endeavors to stop the second from being detonated. Reception ''R ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Chris Schlarb
Chris Schlarb (born July 10, 1977) is an American composer, songwriter, record producer, and guitarist. He is best known as the founder and leader of the Psychic Temple cult. Career In 1998, Schlarb co-founded the free improvisation ensemble Create (!). Schlarb founded the record label Sounds Are Active in 1999. Sounds Are Active released over 50 albums and produced the Sean Carnage rockumentary '' 40 Bands 80 Minutes!'' (2006). Schlarb's first solo album, ''Twilight and Ghost Stories'' (2007), was the result of recordings sourced from musicians across the US as well as his own home recordings of instruments, rainfall, and traffic. National Public Radio named ''I Heart Lung's'' ''Interoceans'' (2008) one of their ''Top 5 Jazz Albums of 2008.'' In 2009, Schlarb collaborated with Swedish video game developer Nifflas on ''NightSky''. Schlarb composed forty tracks of original music for ''NightSky'' which was nominated for the Independent Games Festival’s Seumas McNally Grand ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Who Will Comfort Toffle?
''Who Will Comfort Toffle?'' is the second picture book in the Moomin series by Tove Jansson. It was first published in 1960. It was first translated into English by Kingsley Hart. Plot The lonely Toffle leaves his home to look for friends, eventually finding the Miffle and rescuing her from The Groke. Later versions An audiobook version of the story was released as an LP album in 1978 by the Swedish acid/psych progg duo of Peter Lundblad and Torbjörn Eklund. An animated film featuring the music from the audiobook was also made by Johan Hagelbäck in 1980, and a children's play followed. In 2006 the main character (Knytt in Swedish) was featured in the indie game series, ''Knytt ''Knytt'' is a 2006 indie platform video game developed and published by Nifflas. It was released as freeware for Microsoft Windows. The game's protagonist, also called Knytt, is abducted from his home planet by an alien, and subsequently cra ...''. The series consisted of 3 releases and one ex ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Game Engine
A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" used more widely in the software industry. ''Game engine'' can also refer to the development software supporting this framework, typically a suite of tools and features for developing games. Developers can use game engines to construct games for video game consoles and other types of computers. The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video support for cinematics. Game engine implementers often economize on the process of game developme ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Source Port
A source port is a software project based on the source code of a game engine that allows the game to be played on operating systems or computing platforms with which the game was not originally compatible. Description Source ports are often created by fans after the original developer hands over the maintenance support for a game by releasing its source code to the public (see List of commercial video games with later released source code). In some cases, the source code used to create a source port must be obtained through reverse engineering, in situations where the original source was never formally released by the game's developers. The term was coined after the release of the source code to Doom. Due to copyright issues concerning the sound library used by the original DOS version, id Software released only the source code to the Linux version of the game. Since the majority of Doom players were DOS users the first step for a fan project was to ''port'' the Linux ''sou ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Video Game Remake
A video game remake is a video game closely adapted from an earlier title, usually for the purpose of modernizing a game with updated graphics for newer hardware and gameplay for contemporary audiences. Typically, a remake of such game software shares essentially the same title, fundamental gameplay concepts, and core story elements of the original game, although some aspects of the original game may have been changed for the remake. Remakes are often made by the original developer or copyright holder, and sometimes by the fan community. If created by the community, video game remakes are sometimes also called fangames and can be seen as part of the retro gaming phenomenon. Definition A remake offers a newer interpretation of an older work, characterized by updated or changed assets. For example, '' The Legend of Zelda: Ocarina of Time 3D'' and '' The Legend of Zelda: Majora's Mask 3D'' for the Nintendo 3DS are considered remakes of their original versions for the Ninten ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
C Programming Language
C (''pronounced'' '' – like the letter c'') is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted Central processing unit, CPUs. It has found lasting use in operating systems code (especially in Kernel (operating system), kernels), device drivers, and protocol stacks, but its use in application software has been decreasing. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the most widely used programming langu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
PlayStation Network
PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartphones, tablets, Blu-ray players and high-definition televisions. It succeeded Sony Entertainment Network in 2015 and this service is the account for PlayStation consoles, accounts can store games and other content. PlayStation Network's services are dedicated to an online marketplace (PlayStation Store), a premium subscription service for enhanced gaming and social features (PlayStation Plus), music streaming (PlayStation Music, based on Spotify), and formerly a cloud gaming service ( PlayStation Now; folded into PlayStation Plus Premium in June 2022). The service is available in 73 territories. History Launched in the year 2000, Sony's second home console, the PlayStation 2, had rudimentary online features in select games via its onlin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
PlayStation
is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists of handhelds, online services, magazines, and other forms of media. The brand began with the first PlayStation home console released in Japan in 1994 and worldwide the following year, which became the first console of any type to ship over 100 million units, which made PlayStation a globally recognized brand. Since then there have been numerous newer consoles—the most recent being the PlayStation 5 released in 2020—while there have also been a series of handheld consoles and a number of other electronics such as a media center and a smartphone. The main series of controllers utilized by the PlayStation series is the DualShock, a line of vibration-feedback gamepads. SIE also operate numerous online services like PlayStation Net ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Source Code
In computing, source code, or simply code or source, is a plain text computer program written in a programming language. A programmer writes the human readable source code to control the behavior of a computer. Since a computer, at base, only understands machine code, source code must be Translator (computing), translated before a computer can Execution (computing), execute it. The translation process can be implemented three ways. Source code can be converted into machine code by a compiler or an assembler (computing), assembler. The resulting executable is machine code ready for the computer. Alternatively, source code can be executed without conversion via an interpreter (computing), interpreter. An interpreter loads the source code into memory. It simultaneously translates and executes each statement (computer science), statement. A method that combines compilation and interpretation is to first produce bytecode. Bytecode is an intermediate representation of source code tha ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |