Mr. Driller (video Game)
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Mr. Driller (video Game)
is a 1999 puzzle game, puzzle video game developed and published by Namco, originally released as an arcade game on Namco System 11 and System 12, System 12 hardware before being ported to various home and portable systems. Controlling Susumu Hori, the titular "Mr. Driller", the player must dig their way to the bottom of the screen by destroying colored blocks that litter the playfield. Blocks will be cleared if four or more are touching each other, which can be used to cause chain reactions. Susumu has a constantly-depleting oxygen meter that can be refilled by collecting air capsules found throughout stages. ''Mr. Driller'' was designed by Yasuhito Nagaoka and produced by Hideo Yoshizawa, best known for his work on ''Klonoa: Door to Phantomile'' and the ''Ninja Gaiden'' series. It was intended as the third entry in Namco's ''Dig Dug'' series, tentatively titled ''Dig Dug 3''. Originally meant to be exclusive to home consoles, it was instead made an arcade game to help increase s ...
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Namco
was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential companies in the coin-op and arcade game industry, producing multi-million-selling game franchises such as '' Pac-Man'', ''Galaxian'', '' Tekken'', '' Tales'', '' Ridge Racer'', and '' Ace Combat''. The name ''Namco'' comes from ''Nakamura Manufacturing Company'', derived from Namco's founder, Masaya Nakamura. In the 1960s, Nakamura Manufacturing built electro-mechanical arcade games such as the 1965 hit ''Periscope''. It entered the video game industry after acquiring the struggling Japanese division of Atari in 1974, distributing games such as '' Breakout'' in Japan. The company renamed itself Namco in 1977 and published '' Gee Bee'', its first original video game, a year later. Among Namco's first major hits was the fixed shooter '' ...
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Puzzle Game
A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to find the solution of the puzzle. There are different genres of puzzles, such as crossword puzzles, word-search puzzles, number puzzles, relational puzzles, and logic puzzles. The academic study of puzzles is called enigmatology. Puzzles are often created to be a form of entertainment but they can also arise from serious mathematical or logical problems. In such cases, their solution may be a significant contribution to mathematical research. Etymology The ''Oxford English Dictionary'' dates the word ''puzzle'' (as a verb) to the 16th century. Its earliest use documented in the ''OED'' was in a book titled ''The Voyage of Robert Dudley...to the West Indies, 1594–95, narrated by Capt. Wyatt, by himself, and by Abram Kendall, master'' (published circa 1595). The word later came to be us ...
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LiberoGrande
''LiberoGrande'' is a 1997 association football video game developed and published by Namco for arcades. It was converted for the PlayStation in 1998. A typical arcade football game in its nature, ''LiberoGrande'' introduced a novelty factor previously found in Namco's ''Top Striker'' for the Nintendo Entertainment System: the ability to play as just one player, instead of controlling the whole team, always swapping for players nearer the ball. This idea was later used by Konami in ''Winning Eleven'' / ''Pro Evolution Soccer'' titles in the Become a Legend mode, and by EA Sports in its various sports game franchises with the name Be a Pro. Gameplay The player starts to choose one of the star players, and then a national team. Each star player, based on a real football player but with changed names, except for initials (Zinedine Zidane is Zenon Zadkine, for instance) is rated in both ball skill, speed and shooting abilities. In addition to the original arcade mode, the home rel ...
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Fighting Game
The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage hand-to-hand combat, often with martial arts, but some may include weaponry. Battles are usually set in a fixed-size arena along a two-dimensional Plane (mathematics), plane, where characters navigate the plane horizontally by walking or dashing, and vertically by jumping. Some games allow limited movement in 3D space, such as ''Tekken (video game), Tekken'' and Soulblade while some are set in fully three-dimensional environments without restricting characters' movement, such as Power Stone (video game), ''Power Stone'' and ''Naruto: Ultimate Ninja Storm''; these are sometimes referred to as "3D arena" fighting games. The fighting game ...
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Tecmo
was a Japanese video game company founded in 1967. It had its headquarters in the Kudankita district of Tokyo. Its subsidiary, Tecmo Inc, was located in Torrance, California. Prior to 1986, Tecmo was formerly known as Tehkan. Tecmo is known for the ''Captain Tsubasa'', ''Dead or Alive (series), Dead or Alive'', ''Deception (video game series), Deception'', ''Fatal Frame'', ''Gallop Racer'', ''Monster Rancher (series), Monster Rancher'', ''Ninja Gaiden'', ''Rygar (arcade game), Rygar'', ''Star Force'' and ''Tecmo Bowl'' video game series. When it was still called Tehkan, the company released arcade games such as ''Bomb Jack'', ''Gridiron Fight'' and ''Tehkan World Cup''. In 2009, Tecmo merged with Koei to form the holding company Koei Tecmo, Tecmo Koei Holdings and was operated as a subsidiary until April 2010 when Tecmo was dissolved. Its brand continued to be used until 2016. Its video game franchises are now owned and published by Koei Tecmo Games. History The company was fou ...
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SIE Worldwide Studios
PlayStation Studios (formerly SCE Worldwide Studios and SIE Worldwide Studios) is a division of Sony Interactive Entertainment (SIE) that oversees the video game development at the studios owned by SIE. The division was established as SCE Worldwide Studios in September 2005 and rebranded as PlayStation Studios in 2020 to include the PlayStation brand. History On September 14, 2005, Sony Computer Entertainment (SCE, now known as Sony Interactive Entertainment), the video game arm of Sony, announced the formation of SCE Worldwide Studios earlier that month, combining all studios SCE owned at the time. Phil Harrison was appointed as the division's president; he resigned in February 2008. Kazuo Hirai became acting president, succeeded by Shuhei Yoshida in May 2008. When Yoshida moved to lead the indie game development of SIE, Hermen Hulst, previously of SIE's Guerrilla Games studio, became the president of SIE Worldwide Studios in November 2019. The studios productions are gen ...
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Columns (video Game)
is a match-three puzzle video game designed by Jay Geertsen and released in 1990. Originally developed for the Motorola 68000-based HP 9000 running HP-UX, it was ported to Mac and MS-DOS before being released commercially by Sega who ported it to arcades and then to several Sega consoles. The game was subsequently ported to other home computers, including the Atari ST. Gameplay ''Columns'' was one of the many tile-matching puzzle games to appear after the great success of ''Tetris'' in the late 1980s. The game itself is enclosed within a tall, rectangular playing area. Columns of three different symbols (such as differently-colored jewels) appear, one at a time, at the top of the well and fall to the bottom, landing either on the floor or on top of previously fallen "columns". While a column is falling, the player can move it left and right, and can also cycle the positions of the symbols within it. After a column lands, if three or more of the same symbols are connected in ...
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PlayStation Classic
The PlayStation Classic is a dedicated video game console by Sony Interactive Entertainment that emulates games originally released on its 1994 PlayStation console. It was announced in September 2018 at the Tokyo Game Show, and released on December 3, 2018, the 24th anniversary of the release of the original. The console has been compared to competitor Nintendo's prior releases of the NES Classic Edition and Super NES Classic Edition mini consoles. The console received generally negative reviews from critics, with criticism for its weak game library, inclusion of the original PlayStation controller instead of later, upgraded revisions, use of PAL versions for certain games, and high price tag, though the console's design did attract praise. Specifications The PlayStation Classic ships with two replica PlayStation controllers (the original model without the analog sticks and vibration), an HDMI cable, and a USB Micro-A to standard USB-A cable. An AC adapter for the console is so ...
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PlayStation Store
PlayStation Store (PS Store) is a digital distribution service for users of Sony's PlayStation 3, PlayStation Vita, PlayStation 4 and PlayStation 5 game consoles via PlayStation Network. The store offers a range of downloadable content both for purchase and available free of charge. Available content includes full games, add-on content, playable demos, themes and game/movie trailers. History Following feedback from many PlayStation Network users, a redesigned version of PlayStation Store was launched on April 15, 2008, via a firmware update. The new design was OS based rather than the previous Store's web based design enabling the Store to process information more quickly. A minor update to the store was released during Sony's E3 2009 press conference. This update makes the top page rotate pictures (including their links) regularly, and changes the navigation sounds. A major redesign of PlayStation Store was announced in September 2012, bringing with it a revised navig ...
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Masaya Nakamura (businessman)
Masaya Nakamura (; 24 December 192522 January 2017) was a Japanese businessman and the founder of Namco. He was the company's president up until 2002, where he took a ceremonial role in its management. Following the formation of Bandai Namco Holdings, Nakamura would retain an honorary position in the video game division, Bandai Namco Entertainment. Born in Yokohama, Nakamura graduated from the Yokohama Institute of Technology in 1948, having earned a degree in shipbuilding. Nakamura would found his own company in 1955, Nakamura Seisakusho, Ltd., which produced pop-cork guns and coin-operated mechanical rides for Japanese department store rooftops. In 1974, Nakamura purchased the Japanese division of Atari from Nolan Bushnell, seeing it as a perfect opportunity to get into the market, and were allowed to release the company's games in Japan. His company would be renamed to "Namco" in 1977, and a year later would release its first video game produced in-house. Under Nakamura's le ...
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Dig Dug
is a maze arcade video game released by Namco in 1982. It was distributed in North America by Atari, Inc. The player digs underground tunnels to attack enemies in each level, by either inflating them to bursting or crushing them underneath rocks. ''Dig Dug'' was planned and designed by Masahisa Ikegami, with help from '' Galaga'' creator Shigeru Yokoyama. It was programmed for the Namco Galaga arcade board by Shouichi Fukatani, who worked on many of Namco's earlier arcade games, along with Toshio Sakai. Music was composed by Yuriko Keino, including the character movement jingle at executives' request, as her first Namco game. Namco heavily marketed it as a "strategic digging game". Upon release, ''Dig Dug'' was well received by critics for its addictive gameplay, cute characters, and strategy. During the golden age of arcade video games, it was globally successful, including as the second highest-grossing arcade game of 1982 in Japan. It prompted a long series of sequels and s ...
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Ninja Gaiden
is a media franchise based on action video games by Tecmo featuring the ninja Ryu Hayabusa as its protagonist. The series was originally known as in Japan. The word " gaiden" in the North American ''Ninja Gaiden'' title means "side story" in Japanese. The original arcade version, first two Nintendo Entertainment System games and Game Boy game were released as ''Shadow Warriors'' in PAL regions. As of 2008, the series had shipped over 7.7 million units worldwide. The series gained popularity on the NES for its tight action-platform gameplay, catchy music and, according to G4's ''X-Play'', for being the first console game to have the story presented in cinematic cutscenes. The 8-bit trilogy was enhanced for the 16-bit Super Nintendo Entertainment System in 1995. Sega released two ''Ninja Gaiden'' games for the Game Gear and Master System, the latter only for PAL regions. The original series' setting of said universe is a retro-futuristic version of the 1980s. A new game, titled ...
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