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Memory Management (operating Systems)
In operating systems, memory management is the function responsible for managing the computer's primary memory. The memory management function keeps track of the status of each memory location, either ''allocated'' or ''free''. It determines how memory is allocated among competing processes, deciding which gets memory, when they receive it, and how much they are allowed. When memory is allocated it determines which memory locations will be assigned. It tracks when memory is freed or ''unallocated'' and updates the status. This is distinct from application memory management, which is how a process manages the memory assigned to it by the operating system. Memory management techniques Single contiguous allocation ''Single allocation'' is the simplest memory management technique. All the computer's memory, usually with the exception of a small portion reserved for the operating system, is available to a single application. MS-DOS is an example of a system that allocates memory ...
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Operating System
An operating system (OS) is system software that manages computer hardware and software resources, and provides common daemon (computing), services for computer programs. Time-sharing operating systems scheduler (computing), schedule tasks for efficient use of the system and may also include accounting software for cost allocation of Scheduling (computing), processor time, mass storage, peripherals, and other resources. For hardware functions such as input and output and memory allocation, the operating system acts as an intermediary between programs and the computer hardware, although the application code is usually executed directly by the hardware and frequently makes system calls to an OS function or is interrupted by it. Operating systems are found on many devices that contain a computerfrom cellular phones and video game consoles to web servers and supercomputers. , Android (operating system), Android is the most popular operating system with a 46% market share, followed ...
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Initial Program Load
In computing, booting is the process of starting a computer as initiated via hardware such as a physical button on the computer or by a software command. After it is switched on, a computer's central processing unit (CPU) has no software in its main memory, so some process must load software into memory before it can be executed. This may be done by hardware or firmware in the CPU, or by a separate processor in the computer system. On some systems a power-on reset (POR) does not initiate booting and the operator must initiate booting after POR completes. IBM uses the term Initial Program Load (IPL) on someE.g., System/360 through IBM Z, RS/6000 and System/38 through IBM Power Systems product lines. Restarting a computer also is called ''rebooting'', which can be "hard", e.g. after electrical power to the CPU is switched from off to on, or "soft", where the power is not cut. On some systems, a soft boot may optionally clear RAM to zero. Both hard and soft booting can be in ...
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OS/VS1
Operating System/Virtual Storage 1, or OS/VS1, is a discontinued IBM mainframe computer operating system designed to be run on IBM System/370 hardware. It was the successor to the Multiprogramming with a Fixed number of Tasks (MFT) option of System/360's operating system OS/360. OS/VS1, in comparison to its predecessor, supported virtual memory (then called ''virtual storage''). OS/VS1 was generally available during the 1970s and 1980s, and it is no longer supported by IBM. Description OS/VS1 was OS/360 MFT II with a single virtual address space; by comparison, OS/VS2 SVS was OS/360 MVT with a single virtual address space. OS/VS1 was often installed on mid-range IBM mainframe systems, such as the System/370 Model 145 and, later, the System/370 Model 148. OS/VS1 was intended to manage a medium-sized work load (for the 1970s) consisting only of batch processing applications, running within a fixed number of operating system partitions via the batch job management system Job En ...
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IBM I
IBM i (the ''i'' standing for ''integrated'') is an operating system developed by IBM for IBM Power Systems. It was originally released in 1988 as OS/400, as the sole operating system of the IBM AS/400 line of systems. It was renamed to i5/OS in 2004, before being renamed a second time to IBM i in 2008. It is an evolution of the IBM System/38, System/38 Control Program Facility, CPF operating system, with compatibility layers for IBM System/36, System/36 System Support Program, SSP and IBM AIX, AIX applications. It inherits a number of distinctive features from the System/38 platform, including the System/38#Machine Interface, Machine Interface which provides hardware independence, the implementation of object-based addressing on top of a single-level store, and the tight integration of a relational database into the operating system. History Origin OS/400 was developed alongside the AS/400 hardware platform beginning in December 1985. Development began in the aftermath of the ...
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Single Address Space Operating System
In computer science, a single address space operating system (or SASOS) is an operating system that provides only one globally shared address space for all processes. In a single address space operating system, numerically identical (virtual memory) logical addresses in different processes all refer to exactly the same byte of data. In a traditional OS with private per-process address space, memory protection is based on address space boundaries ("address space isolation"). Single address-space operating systems make translation and protection orthogonal, which in no way weakens protection. The core advantage is that pointers (i.e. memory references) have global validity, meaning their meaning is independent of the process using it. This allows sharing pointer-connected data structures across processes, and making them persistent, i.e. storing them on backup store. Some processor architectures have direct support for protection independent of translation. On such architectures, ...
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Memory Management Unit
A memory management unit (MMU), sometimes called paged memory management unit (PMMU), is a computer hardware unit that examines all references to computer memory, memory, and translates the memory addresses being referenced, known as virtual memory addresses, into physical addresses in main memory. In modern systems, programs generally have addresses that access the theoretical maximum memory of the computer architecture, 32 or 64 bits. The MMU maps the addresses from each program into separate areas in physical memory, which is generally much smaller than the theoretical maximum. This is possible because programs rarely use large amounts of memory at any one time. Most modern operating systems (OS) work in concert with an MMU to provide virtual memory (VM) support. The MMU tracks memory use in fixed-size blocks known as ''pages''. If a program refers to a location in a page that is not in physical memory, the MMU sends an interrupt to the operating system. The OS selects a ...
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Page (computer Memory)
A page, memory page, or virtual page is a fixed-length contiguous block of virtual memory, described by a single entry in a page table. It is the smallest unit of data for memory management in an operating system that uses virtual memory. Similarly, a page frame is the smallest fixed-length contiguous block of physical memory into which memory pages are mapped by the operating system. A transfer of pages between main memory and an auxiliary store, such as a hard disk drive, is referred to as paging or swapping. Explanation Computer memory is divided into pages so that information can be found more quickly. The concept is named by analogy to the pages of a printed book. If a reader wanted to find, for example, the 5,000th word in the book, they could count from the first word. This would be time-consuming. It would be much faster if the reader had a listing of how many words are on each page. From this listing they could determine which page the 5,000th word appears on, and h ...
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Address Space
In computing, an address space defines a range of discrete addresses, each of which may correspond to a network host, peripheral device, disk sector, a memory cell or other logical or physical entity. For software programs to save and retrieve stored data, each datum must have an address where it can be located. The number of address spaces available depends on the underlying address structure, which is usually limited by the computer architecture being used. Often an address space in a system with virtual memory corresponds to a highest level translation table, e.g., a segment table in IBM System/370. Address spaces are created by combining enough uniquely identified qualifiers to make an address unambiguous within the address space. For a person's physical address, the ''address space'' would be a combination of locations, such as a neighborhood, town, city, or country. Some elements of a data address space may be the same, but if any element in the address is different, ad ...
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Time-sharing
In computing, time-sharing is the Concurrency (computer science), concurrent sharing of a computing resource among many tasks or users by giving each Process (computing), task or User (computing), user a small slice of CPU time, processing time. This quick switch between tasks or users gives the illusion of Parallel computing, simultaneous execution. It enables computer multitasking, multi-tasking by a single user or enables multiple-user sessions. Developed during the 1960s, its emergence as the prominent model of computing in the 1970s represented a major technological shift in the history of computing. By allowing many users to interact concurrent computing, concurrently with a single computer, time-sharing dramatically lowered the cost of providing computing capability, made it possible for individuals and organizations to use a computer without owning one, and promoted the Interactive computing, interactive use of computers and the development of new interactive application ...
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Time Sharing Option
Time Sharing Option (TSO) is an interactive time-sharing environment for IBM mainframe operating systems, including OS/360 MVT, OS/VS2 (SVS), MVS, OS/390, and z/OS. Use In computing, time-sharing is a design technique that allows many people to use a computer system concurrently and independently—without interfering with each other. Each TSO user is isolated; it appears to each one that they are the only user of the system. TSO is most commonly used by mainframe system administrators and programmers. It provides: * A text editor * Batch job support, including completion notification * Debuggers for some programming languages used on System/360 and later IBM mainframes * Support for other vendors' end-user applications, for example for querying IMS and DB2 databases TSO interacts with users in either a line-by-line mode or in a full screen, menu-driven mode. In the line-by-line mode, the user enters commands by typing them in at the keyboard; in turn, the system interp ...
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Computer Data Storage
Computer data storage or digital data storage is a technology consisting of computer components and Data storage, recording media that are used to retain digital data. It is a core function and fundamental component of computers. The central processing unit (CPU) of a computer is what manipulates data by performing computations. In practice, almost all computers use a storage hierarchy, which puts fast but expensive and small storage options close to the CPU and slower but less expensive and larger options further away. Generally, the fast technologies are referred to as "memory", while slower persistent technologies are referred to as "storage". Even the first computer designs, Charles Babbage's Analytical Engine and Percy Ludgate's Analytical Machine, clearly distinguished between processing and memory (Babbage stored numbers as rotations of gears, while Ludgate stored numbers as displacements of rods in shuttles). This distinction was extended in the Von Neumann archite ...
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Coalescing (computer Science)
In computer science, coalescing is a part of memory management in which two adjacent free blocks of computer memory are merged. When a program no longer requires certain blocks of memory, these blocks of memory can be freed. Without coalescing, these blocks of memory stay separate from each other in their original requested size, even if they are next to each other. If a subsequent request for memory specifies a size of memory that cannot be met with an integer number of these (potentially unequally-sized) freed blocks, these neighboring blocks of freed memory cannot be allocated for this request. Coalescing alleviates this issue by setting the neighboring blocks of freed memory to be contiguous without boundaries, such that part or all of it can be allocated for the request. Among other techniques, coalescing is used to reduce external fragmentation, but is not totally effective. Coalescing can be done as soon as blocks are freed, or it can be deferred until some time later (kn ...
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