Magic Item (Dungeons
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Magic Item (Dungeons
A magic item is any object that has magical powers inherent in it. These may act on their own or be the tools of the person or being whose hands they fall into. Magic items are commonly found in both folklore and modern fantasy. Their fictional appearance is as old as the Iliad in which Aphrodite's magical girdle is used by Hera as a love charm. Magic items often act as a plot device to grant magical abilities. They may give magical abilities to a person lacking in them, or enhance the power of a wizard. For instance, in J.R.R. Tolkien's ''The Hobbit'', the magic ring allows Bilbo Baggins to be instrumental in the quest, exceeding the abilities of the dwarves. Magic items are often, also, used as MacGuffins. The characters in a story must collect an arbitrary number of magical items, and when they have the full set, the magic is sufficient to resolve the plot. In video games, these types of items are usually collected in fetch quests. Fairy tales Certain kinds of fairy ta ...
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Why The Sea Is Salt
Why the Sea Is Salt (; the mill that grinds at the bottom of the sea) is a Norwegian fairy tale collected by Peter Christen Asbjørnsen and Jørgen Moe in their '' Norske Folkeeventyr''. Andrew Lang included it in '' The Blue Fairy Book'' (1889). Synopsis In the story a poor man begs for food from his rich brother on Christmas Eve. The brother promised him ham or bacon or a lamb (depending on the variant) if the poor man promised to a do a task in return. The poor brother promised; the rich one handed over the food and told him to go to Hel (in Lang's version, the Dead Men's Hall; in the Greek, the Devil's dam). Since he had promised, the poor brother set out. In the Norse variants, he meets an old man along the way. In some variants, the man begs from him, and he shares with the beggar. However, when the poor man is about to share the meat, the old man tells him that in Hel/Hell (or the hall), the dwarves there love that kind of meat but can never get any. The beggar instruct ...
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Fantasy Fiction
Fantasy is a genre of speculative fiction that involves supernatural or Magic (supernatural), magical elements, often including Fictional universe, imaginary places and Legendary creature, creatures. The genre's roots lie in oral traditions, which later became fantasy literature, fantasy literature and drama. From the twentieth century onward, it has expanded into various media, including film, television, graphic novels, manga, animation, and video games. The expression ''fantastic literature'' is often used for this genre by Anglophone literary critics. An archaic spelling for the term is ''phantasy''. Fantasy is generally distinguished from the genres of science fiction and horror fiction, horror by an absence of scientific or macabre themes, although these can occur in fantasy. In popular culture, the fantasy genre predominantly features settings that reflect the actual Earth, but with some sense of otherness. Characteristics Many works of fantasy use magic (paranorma ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG or TTRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the g ...
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Wand
A wand is a thin, light-weight rod that is held with one hand, and is traditionally made of wood, but may also be made of other materials, such as metal, bone or stone. Long versions of wands are often styled in forms of staves or sceptres, which could have large ornamentation on the top. In modern times, wands are usually associated with stage magic or supernatural magic, but there have been other uses, all stemming from the original meaning as a synonym of rod and virge. A stick that is used for reaching, pointing, drawing in the dirt, and directing other people, is one of the earliest and simplest of tools. History It is possible that wands were used by pre-historic peoples. It is mentioned that 'rods' (as well as rings) were found with Red Lady of Paviland in Britain. It is mentioned in ''Gower – A Guide to Ancient and Historic Monuments on the Gower Peninsula'' that these might have been wands and are depicted as such in a reconstruction drawing of the burial of t ...
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Seven-league Boots
Seven-league boots are an element in European folklore. The boots allow the person wearing them to take strides of seven leagues per step, resulting in great speed. The boots are often presented by a magical character to the protagonist to aid in the completion of a significant task. From the context of English language, "seven-league boots" originally arose as a translation from the French , popularised by Charles Perrault's fairy tales. Mentions of the legendary boots are found in: * France – Charles Perrault's '' Hop o' My Thumb''; Madame d'Aulnoy's '' The Bee and the Orange Tree''; Marcel Proust's ''In Search of Lost Time''. * Germany – The Brothers Grimm's '' Sweetheart Roland''; Adelbert von Chamisso's '' Peter Schlemiel''; Goethe's ''Faust'' (Mephistopheles uses them at the start of Part Two, Act Four); Wilhelm Hauff's '' Der Kleine Muck''. * Norway – Peter Christen Asbjørnsen and Jørgen Moe's '' Soria Moria Castle''. * Britain – Richard Doyle's '' Jack t ...
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Magic Carpet
A magic carpet, also called a flying carpet, is a legendary carpet and common trope in fantasy fiction. It is typically used as a form of transportation and can quickly or instantaneously carry its user(s) to their destination. In literature One of the stories in the ''One Thousand and One Nights'' relates how Prince Husain, the eldest son of Sultan of the Indies, travels to Bisnagar (Vijayanagara) in India and buys a magic carpet. This carpet is described as follows: "Whoever sitteth on this carpet and willeth in thought to be taken up and set down upon other site will, in the twinkling of an eye, be borne thither, be that place nearhand or distant many a day's journey and difficult to reach." The literary traditions of several other cultures also feature magical carpets, in most cases literally flying rather than instantly transporting their passengers from place to place. Solomon's carpet was reportedly made of green silk with a golden weft, long and wide: "when Solomon ...
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Potion
A potion is a liquid "that contains medicine, poison, or something that is supposed to have magic powers." It derives from the Latin word ''potio'' which refers to a drink or the act of drinking. The term philtre is also used, often specifically to describe a love potion, a potion that is believed to induce feelings of love or attraction in the one who drinks it. Throughout history, there have been several types of potions for a range of purposes. Reasons for taking potions have included curing an illness, Elixir of life, securing immortality, and trying to inspire love. These potions, while often ineffective or poisonous, occasionally had some degree of medicinal benefits depending on what they sought to fix and the type and amount of ingredients used. Common ingredients in historical potions included Lytta vesicatoria, Spanish fly, Solanaceae, nightshade plants, cannabis, and opium. During the 17th to 19th century, it was common in Europe to see peddlers offering potions fo ...
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Cloak Of Invisibility
A cloak of invisibility is an item that prevents the wearer from being seen. In folklore, mythology and fairy tales, a cloak of invisibility appears either as a magical item used by duplicitous characters or an item worn by a hero to fulfill a quest. It is a common theme in Welsh mythology and Germanic folklore, and may originate with the cap of invisibility seen in ancient Greek myths. The motif falls under "D1361.12 magic cloak of invisibility" in the Stith Thompson motif index scheme. In folklore Cloaks of invisibility are magical items found in folklore and fairy tales. Such cloaks are common in Welsh mythology; a "Mantle of Invisibility" is described in the tale '' Culhwch and Olwen'' (c. 1100) as one of King Arthur's most prized possessions.Stephens (1998) p. 479 The mantle is described again, and in more detail, in the '' Breuddwyd Rhonabwy,'' and is later listed as one of the Thirteen Treasures of the Island of Britain. A similar mantle appears in the Second Branch ...
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Magic Ring
A magic ring is a mythical, folkloric or fictional piece of jewelry, usually a Ring (jewellery), finger ring, that is purported to have Magic (supernatural), supernatural properties or powers. It appears frequently in fantasy and fairy tales. Magic rings are found in the folklore of every country where rings are worn. Some magic rings can endow the wearer with a variety of abilities including invisibility and immortality. Others can grant wishes or spells such as neverending love and happiness. Sometimes, magic rings can be cursed, as in the mythical ring that was recovered by Sigurð from the hoard of the Germanic dragon, worm Fáfnir in Norse mythology or the fictional ring that features in ''The Lord of the Rings''. More often, however, they are featured as forces for good, or as a neutral tool whose ethical status in the narrative derives from the character that uses it. A finger ring is a convenient choice for a magic item: It is ornamental, distinctive and often unique, a ...
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Sentient Weapon
A sentience, sentient weapon is a common plot device in many works of fantasy, mythology, and science fiction, and is related to the classic motif of the magic sword. Sentient weapons may be human, robotic, or Magic (fantasy), magical (as is the case with any non-technological weapons, such as a sword), but not all magic weapons are sentient. A sentient weapon may experience a morality, moral conflict from its specific nature as a weapon, or may function as the villain, which, through its intelligence, is able to gain power. Another possibility is that it assists the wielder, or is merely Neutrality (philosophy), neutral. In fantasy and mythology * Kullervo's Sword from the ''Kalevala'' * Anglachel – ''The Silmarillion'' * Stormbringer – The Elric Saga * Nightblood – ''Warbreaker'' (a.k.a. Sword Nimi – ''The Stormlight Archive'') * Kazid'hea – ''The Legend of Drizzt'' * Need – ''Mercedes Lackey bibliography#Vows and Honor, The Oathbound'' and subsequent novels * Sword ...
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