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Ludo (board Game)
Ludo (; ) is a Abstract strategy game, strategy-based board game for two to four players, in which the players race game, race their four from start to finish according to the rolls of a single dice, die. Like other cross and circle games, Ludo originated from the Indian game Pachisi. The game and its variations are popular in many countries and under various names. History Ludo has its origins in the Indian game of Pachisi, created in India in the sixth century CE. It was modified to use a cubic die with a die cup and patented as "Ludo" in England in 1896 by Alfred Coller.Coller eventually patented the game and sold it as "Royal Ludo". The board game Uckers, popular in the Royal Navy, is based on Ludo. Ludo board Special areas of the Ludo board are typically coloured bright yellow, green, red, and blue. Each player is assigned a colour and has four tokens in their colour. The board is normally square with a cross-shaped , with each arm of the cross having three columns of squ ...
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Board Game
A board game is a type of tabletop game that involves small objects () that are placed and moved in particular ways on a specially designed patterned game board, potentially including other components, e.g. dice. The earliest known uses of the term "board game" are between the 1840s and 1850s. While game boards are a necessary and sufficient condition of this genre, card games that do not use a standard deck of cards, as well as games that use neither cards nor a game board, are often colloquially included, with some referring to this genre generally as "table and board games" or simply "tabletop games". Eras Ancient era Board games have been played, traveled, and evolved in most cultures and societies throughout history Board games have been discovered in a number of archaeological sites. The oldest discovered gaming pieces were discovered in southwest Turkey, a set of elaborate sculptured stones in sets of four designed for a chess-like game, which were created during the ...
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Oxford University Press
Oxford University Press (OUP) is the publishing house of the University of Oxford. It is the largest university press in the world. Its first book was printed in Oxford in 1478, with the Press officially granted the legal right to print books by decree in 1586. It is the second-oldest university press after Cambridge University Press, which was founded in 1534. It is a department of the University of Oxford. It is governed by a group of 15 academics, the Delegates of the Press, appointed by the Vice Chancellor, vice-chancellor of the University of Oxford. The Delegates of the Press are led by the Secretary to the Delegates, who serves as OUP's chief executive and as its major representative on other university bodies. Oxford University Press has had a similar governance structure since the 17th century. The press is located on Walton Street, Oxford, Walton Street, Oxford, opposite Somerville College, Oxford, Somerville College, in the inner suburb of Jericho, Oxford, Jericho. ...
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Headache (board Game)
''Headache'' is a board game in which two to four players take turns moving cone-shaped pieces around a board until one player succeeds in capturing every other piece on the board. Gameplay and history Players initially take turns rolling the dice to determine who goes first, according to the highest roll. Turns pass to the left. Each player introduces their cones to the board, one at a time, using the appropriately-colored starting spot, during their first four turns. After all the cones have been introduced, the players then take turns moving one of their pieces (known as "cones" or "men") around the circular board. There are two parallel tracks that intersect regularly in eight places, marked with an "X"; crossing from track to track is allowed only at these intersections. All players are welcome to occupy any space on either track throughout the game, provided the die rolls allow. If a player's move results in their piece landing on top of another player's piece, it creates ...
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Aggravation (board Game)
''Aggravation'' is a board game for up to four players and later versions for up to six players, whose object is to be the first player to have all four playing pieces (usually represented by marbles) reach the player's home section of the board. The game's name comes from the action of capturing an opponent's piece by landing on its space, which is known as "aggravating". The name was coined by one of the creators, Louis Elaine, who did not always enjoy defeat. History and overview The name ''Aggravation'' was trademarked by BERL Industries, which filed its application on April 10, 1959. A contemporary patent filed by Howard P. Wilde, Sr. two months earlier, in February 1959, describes a game board "which may be played, with high interest, vexation and aggravation by two, three or four persons" but does not provide specific gameplay instructions for the cross-shaped track and central space. The 1959 Wilde patent, in turn, cites an earlier patent filed in 1921 by Isidor Paris for ...
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Jeu Des Petits Chevaux
''Jeu des petits chevaux'' () is a French cross and circle game, closely related to ludo Ludo (; ) is a Abstract strategy game, strategy-based board game for two to four players, in which the players race game, race their four from start to finish according to the rolls of a single dice, die. Like other cross and circle games, Ludo .... It consists of moving several pawns (called horses) to the home reserved for their color. Each player will receive between 1 and 3 horses in general. The first player to reach the last triangular square wins the game. Rules Two to four players each have one or more horse pawns, and play by rolling a dice in turn. A player must first roll a 6 with the dice to be able to remove a horse from his stable. He must then make it go through all the squares located on the periphery of the board, moving it forward by a number of squares equal to the result of the die. The pawns are advanced clockwise. There are different special cases. Thus, when ...
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Coppit
Coppit is a running-fight board game created in 1927 by Otto Maier Verlag which was originally called in (or Capture The Hat in English). It was renamed and has been re-released several times, most notably by the Spear's Games company in 1964. It is a game for two to six players and is based partly on luck with a die and partly on strategy. It is similar to the game Ludo and is nominally a children's game. The emblem on U-995, the world's only remaining German Type VIIC/41 submarine, features two ''Fang den Hut'' characters, as seen on the game's board. The game File:Fang den Hut board-04.svg, 2–4 players File:Fang den Hut board-06.svg, 2–6 players File:Coppit board-06.svg, 2–6 players (variant) Each player has four conical, or hat-shaped, playing pieces all of the same colour that start off in their home 'base'. The object is to move out of your base, capture, or 'cop', your opponent's pieces by landing on top of them, carry them back to your base, and 'imprison' the ...
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Mensch ärgere Dich Nicht
''Mensch ärgere Dich nicht'' (English: ''Man, Don't Get Angry'') is a German board game (but not a German-style board game), developed by Josef Friedrich Schmidt in 1907/1908. Some 70 million copies have been sold since its introduction in 1914 and it is played in many European countries. The name derives from the fact that a peg is sent back to the "out" field when another peg lands on it, similar to the later game '' Sorry!'' It is a cross and circle game with the circle collapsed onto the cross, similar to the Indian game Pachisi, the Colombian game Parqués, the American games '' Parcheesi'', '' Aggravation'', and '' Trouble'', the French game Jeu des petits chevaux, and the English game Ludo. Overview The most played variant of the game can be played by two, three or four players – one player per board side. The special one has a pattern for six players. Each player has four game pieces, which are in the "out" area when the game starts, and which must be brought ...
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Mens Erger Je Niet Bordspel 1
In ancient Roman religion, Mens, also known as Mens Bona (Latin for "Good Mind"), was the personification of thought, consciousness and the mind, and also of "right-thinking". The founding ''( dies natalis)'' of her temple in Rome was celebrated on June 8. A temple on the Capitoline Hill in Rome was vowed to Mens in 217 BC on advice from the Sibylline Books, after the defeat of Lake Trasimene, and was dedicated in 215 BC. In Latin poetry In Latin love elegy, Mens Bona is represented as a guardian against Desire (''Cupido'') and amorous pursuits. Propertius celebrated his escape from erotic bondage to his Cynthia by dedicating himself to the shrine of Mens Bona. Ovid depicted Cupid as leading Mens Bona as a captive in his triumphal parade.A D Melville trans., ''Ovid: The Love Poems'' (OUP 2008) p. 5 and p. 176 (Amores I.2.32-3) Legacy The Latin word ''mens'' expresses the idea of "mind" and is the origin of English words like ''mental'' and ''dementia''. The gifted-only organi ...
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Parqués
Parqués () is the Colombian version of a board game in the cross and circle family (the category that includes Pachisi). The game is described as a "random thinking" game: the moves depend on the roll of the dice but players must consider possible strategies before executing their move. The objective of the game is to advance all the pieces to the end. Once in the safety zone, players can use two dice until they are one space away from home, where they will then use just one die. Colombian culture Parqués is the Colombian version of Parcheesi, which itself is a version of Pachisi (which originated in India). The meaning of the word may be a translation of "Pachisi", also influenced by similar games such as Parcheesi. Parqués as a word in another context has no meaning. Although it could be argued that the game's origin is Spanish (from Parchís) due to the similarity between both games, there is wide agreement in Colombia that the game is completely Colombian. Parqués st ...
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Parchís
Parchís is a Spanish board game of the original from the Cross and Circle family. It is an adaptation of the Indian game Pachisi. Parchís was a very popular game in Spain at one point as well as in Europe and north Morocco - specifically Tangiers and Tetouan, and it is still popular especially among adults and seniors. Since it uses dice, Parchís is not usually regarded as an abstract strategy game like checkers or chess Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arran .... It does not depend entirely on luck either, since the four pawns under a player's command demand some sort of strategy. Parchís is license-free in Spain, so in stores it is just as easy to find as a deck of cards, and is usually cheaper. Although the original game allows up to four players and has 68 spac ...
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