Low-latency Queuing
Low-latency queuing (LLQ) is a network scheduling feature developed by Cisco to bring strict priority queuing (PQ) to class-based weighted fair queuing (CBWFQ). LLQ allows delay-sensitive data (such as voice) to be given preferential treatment over other traffic by letting the data to be dequeued and sent first. , Cisco IOS Software Releases 12.0 T Development Class-based weighted fair queuing (CB-WFQ) was initially released without the support of a priority queuing system, thus it could not guarantee the delay and (delay variation) requirements of real-time, interactive voice and video conversations. Since for CBWFQ, the weight for a[...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Network Scheduling
A network scheduler, also called packet scheduler, queueing discipline (qdisc) or queueing algorithm, is an arbiter on a node in a packet switching communication network. It manages the sequence of network packets in the transmit and receive queues of the protocol stack and network interface controller. There are several network schedulers available for the different operating systems, that implement many of the existing network scheduling algorithms. The network scheduler logic decides which network packet to forward next. The network scheduler is associated with a queuing system, storing the network packets temporarily until they are transmitted. Systems may have a single or multiple queues in which case each may hold the packets of one flow, classification, or priority. In some cases it may not be possible to schedule all transmissions within the constraints of the system. In these cases the network scheduler is responsible for deciding which traffic to forward and what get ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cisco Systems
Cisco Systems, Inc., commonly known as Cisco, is an American-based multinational corporation, multinational digital communications technology conglomerate (company), conglomerate corporation headquartered in San Jose, California. Cisco develops, manufactures, and sells networking hardware, software, telecommunications equipment and other high-technology services and products. Cisco specializes in specific tech markets, such as the Internet of Things (IoT), internet domain, domain security, videoconferencing, and energy management with List of Cisco products, leading products including Webex, OpenDNS, XMPP, Jabber, Duo Security, and Cisco Jasper, Jasper. Cisco is one of the List of largest technology companies by revenue, largest technology companies in the world ranking 74 on the Fortune 100 with over $51 billion in revenue and nearly 80,000 employees. Cisco Systems was founded in December 1984 by Leonard Bosack and Sandy Lerner, two Stanford University computer scientists who ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Priority Queuing
In computer science, a priority queue is an abstract data-type similar to a regular queue or stack data structure in which each element additionally has a ''priority'' associated with it. In a priority queue, an element with high priority is served before an element with low priority. In some implementations, if two elements have the same priority, they are served according to the order in which they were enqueued; in other implementations ordering of elements with the same priority remains undefined. While coders often implement priority queues with heaps, they are conceptually distinct from heaps. A priority queue is a concept like a list or a map; just as a list can be implemented with a linked list or with an array, a priority queue can be implemented with a heap or with a variety of other methods such as an unordered array. Operations A priority queue must at least support the following operations: * ''is_empty'': check whether the queue has no elements. * ''insert_ ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Weighted Fair Queuing
Weighted fair queueing (WFQ) is a network scheduling algorithm. WFQ is both a packet-based implementation of the generalized processor sharing (GPS) policy, and a natural extension of fair queuing (FQ). Whereas FQ shares the link's capacity in equal subparts, WFQ allows schedulers to specify, for each flow, which fraction of the capacity will be given. Weighted fair queuing is also known as packet-by-packet GPS (PGPS or P-GPS) since it approximates generalized processor sharing "to within one packet transmission time, regardless of the arrival patterns." Parametrization and fairness Like other GPS-like scheduling algorithms, the choice of the weights is left to the network administrator. There is no unique definition of what is "fair" (see for further discussion). By regulating the WFQ weights dynamically, WFQ can be utilized for controlling the quality of service, for example, to achieve guaranteed data rate. Proportionally fair behavior can be achieved by setting the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Jitter
In electronics and telecommunications, jitter is the deviation from true periodicity of a presumably periodic signal, often in relation to a reference clock signal. In clock recovery applications it is called timing jitter. Jitter is a significant, and usually undesired, factor in the design of almost all communications links. Jitter can be quantified in the same terms as all time-varying signals, e.g., root mean square (RMS), or peak-to-peak displacement. Also, like other time-varying signals, jitter can be expressed in terms of spectral density. Jitter period is the interval between two times of maximum effect (or minimum effect) of a signal characteristic that varies regularly with time. Jitter frequency, the more commonly quoted figure, is its inverse. ITU-T G.810 classifies jitter frequencies below 10 Hz as wander and frequencies at or above 10 Hz as jitter. Jitter may be caused by electromagnetic interference and crosstalk with carriers of other signals. Jitte ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Network Packet
In telecommunications and computer networking, a network packet is a formatted unit of data carried by a packet-switched network. A packet consists of control information and user data; the latter is also known as the '' payload''. Control information provides data for delivering the payload (e.g., source and destination network addresses, error detection codes, or sequencing information). Typically, control information is found in packet headers and trailers. In packet switching, the bandwidth of the transmission medium is shared between multiple communication sessions, in contrast to circuit switching, in which circuits are preallocated for the duration of one session and data is typically transmitted as a continuous bit stream. Terminology In the seven-layer OSI model of computer networking, ''packet'' strictly refers to a protocol data unit at layer 3, the network layer. A data unit at layer 2, the data link layer, is a '' frame''. In layer 4, the transport lay ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bandwidth (computing)
In computing, bandwidth is the maximum rate of data transfer across a given path. Bandwidth may be characterized as network bandwidth, data bandwidth, or digital bandwidth. This definition of ''bandwidth'' is in contrast to the field of signal processing, wireless communications, modem data transmission, digital communications, and electronics, in which ''bandwidth'' is used to refer to analog signal bandwidth measured in hertz, meaning the frequency range between lowest and highest attainable frequency while meeting a well-defined impairment level in signal power. The actual bit rate that can be achieved depends not only on the signal bandwidth but also on the noise on the channel. Network capacity The term ''bandwidth'' sometimes defines the net bit rate 'peak bit rate', 'information rate,' or physical layer 'useful bit rate', channel capacity, or the maximum throughput of a logical or physical communication path in a digital communication system. For example, bandwidth ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Class Of Service
Class of service (COS or CoS) is a parameter used in data and voice protocols to differentiate the types of payloads contained in the packet being transmitted. The objective of such differentiation is generally associated with assigning priorities to the data payload or access levels to the telephone call. Data services As related to network technology, COS is a 3-bit field that is present in an Ethernet frame header when 802.1Q VLAN tagging is present. The field specifies a priority value between 0 and 7, more commonly known as CS0 through CS7, that can be used by quality of service (QoS) disciplines to differentiate and shape/police network traffic. COS operates only on 802.1Q VLAN Ethernet at the data link layer (layer 2), while other QoS mechanisms (such as DiffServ, also known as DSCP) operate at the IP network layer (layer 3) or use a local QoS tagging system that does not modify the actual packet, such as Cisco's "QoS-Group". Network devices (i.e. routers, switches, et ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Quality Of Service
Quality of service (QoS) is the description or measurement of the overall performance of a service, such as a telephony or computer network, or a cloud computing service, particularly the performance seen by the users of the network. To quantitatively measure quality of service, several related aspects of the network service are often considered, such as packet loss, bit rate, throughput, transmission delay, availability, jitter, etc. In the field of computer networking and other packet-switched telecommunication networks, quality of service refers to traffic prioritization and resource reservation control mechanisms rather than the achieved service quality. Quality of service is the ability to provide different priorities to different applications, users, or data flows, or to guarantee a certain level of performance to a data flow. Quality of service is particularly important for the transport of traffic with special requirements. In particular, developers have introduced ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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QPPB
The QoS Policy Propagation via BGP, often abbreviated to QPPB, is a mechanism that allows propagation of quality of service (QoS) policy and classification by the sending party based on access lists, community lists, and autonomous system paths in the Border Gateway Protocol (BGP), thus helping to classify based on destination instead of source address. See also * Computer network * Traffic engineering (telecommunications) Traffic engineering can mean: * Traffic engineering (transportation), a branch of civil engineering * Teletraffic engineering Teletraffic engineering, telecommunications traffic engineering, or just traffic engineering when in context, is the appl ... External links ASR9000/XR: Implementing QOS policy propagation for BGP (QPPB)* Internet architecture {{compu-network-stub ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Streaming Media
Streaming media is multimedia that is delivered and consumed in a continuous manner from a source, with little or no intermediate storage in network elements. ''Streaming'' refers to the delivery method of content, rather than the content itself. Distinguishing delivery method from the media applies specifically to telecommunications networks, as most of the traditional media delivery systems are either inherently ''streaming'' (e.g. radio, television) or inherently ''non-streaming'' (e.g. books, videotape, audio CDs). There are challenges with streaming content on the Internet. For example, users whose Internet connection lacks sufficient bandwidth may experience stops, lags, or poor buffering of the content, and users lacking compatible hardware or software systems may be unable to stream certain content. With the use of buffering of the content for just a few seconds in advance of playback, the quality can be much improved. Livestreaming is the real-time delivery of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Traffic Shaping
Traffic shaping is a bandwidth management technique used on computer networks which delays some or all datagrams to bring them into compliance with a desired ''traffic profile''. Traffic shaping is used to optimize or guarantee performance, improve latency, or increase usable bandwidth for some kinds of packets by delaying other kinds. It is often confused with traffic policing, the distinct but related practice of packet dropping and packet marking. The most common type of traffic shaping is application-based traffic shaping. In application-based traffic shaping, fingerprinting tools are first used to identify applications of interest, which are then subject to shaping policies. Some controversial cases of application-based traffic shaping include bandwidth throttling of peer-to-peer file sharing traffic. Many application protocols use encryption to circumvent application-based traffic shaping. Another type of traffic shaping is route-based traffic shaping. Route-based ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |