List Of Sound Chips
Sound chips come in different forms and use a variety of techniques to generate audio signals. This is a list of sound chips that were produced by a certain company or manufacturer, categorized by the sound generation of the chips. Programmable sound generators (PSG) Wavetable synthesis Frequency modulation (FM) synthesis Pulse-code modulation (PCM) sampling See also * List of sound card standards * List of Yamaha sound chips *Sound recording and reproduction Sound recording and reproduction is the electrical, Mechanical system, mechanical, electronic, or digital inscription and re-creation of sound waves, such as spoken voice, singing, instrumental music, or sound effects. The two main classes of ... References {{reflist External linksSound generators of the 1980s home computers- Has a list of chips, pictures, datasheets, etc. (Archive.org) Video game music technology ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sound Chip
A sound chip is an integrated circuit (chip) designed to produce audio signals through digital, analog or mixed-mode electronics. Sound chips are typically fabricated on metal–oxide–semiconductor (MOS) mixed-signal chips that process audio signals ( analog and digital signals, for both analog and digital data). They normally contain audio components such as oscillators, envelope controllers, samplers, filters, amplifiers, and envelope generators. History A number of sound synthesis methods for electronically producing sound were devised during the late 20th century. These include programmable sound generators (PSG), wavetable synthesis, and frequency modulation synthesis (FM synthesis). Such sound chips were widely used in arcade game system boards, video game consoles, home computers and digital synthesizers. Since the late-1990s, pulse-code modulation (PCM) sampling has been the standard for many sound chips, as used in the Intel High Definition Audio (IHD ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Atari AMY
Atari AMY, for additive musical synthesis, was a 64-oscillator additive synthesizer implemented as a single-IC sound chip. It was developed by Atari, Inc. as part of a new chipset, codenamed "Rainbow" that included a graphics processor and sprite generator. Rainbow was considered for use in the 16/32-bit workstation known as Sierra, which existed in prototype form circa 1983, but the Sierra project was bogged down in internal committee meetings. Rainbow development continued up until Atari's CED and HCD divisions were sold to Tramel Technology, which became Atari Corporation. For a time, AMY was slated to be included in the Atari 520ST, then an updated version of the Atari 65XE, the 65XEM, but development was discontinued. The technology was later sold, but when the new owners started to introduce it as a professional synthesizer, Atari sued, and work on the project ended. Description The AMY was based around a bank of 64 oscillators, which emit sine waves of a specified frequen ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Oric 1
Oric was a brand of home computers sold in the 1980s by Tangerine Computer Systems. Tangerine was based in the United Kingdom and sold their computers primarily in Europe. All computers in the Oric line were based on the MOS Technology 6502A microprocessor. With the success of the ZX Spectrum from Sinclair Research, Tangerine's backers suggested a home computer and Tangerine formed Oric Products International Ltd to develop the Oric-1. The computer was introduced in 1982. During 1983, approximately 160,000 Oric-1 computers were sold in the UK, plus another 50,000 in France (where it was the year's top-selling machine). This resulted in Oric being acquired and given funding for a successor model, the 1984 Oric Atmos. Oric was bought by Eureka, which produced the less successful Oric Telestrat (1986). Oric was dissolved the year the Telestrat was released. Eastern European legal clones of Oric machines were produced into the 1990s. Models Oric-1 Based on a 1 MHz MO ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Colour Genie
The EACA EG2000 Colour Genie was a computer produced by Hong Kong–based manufacturer EACA, and introduced in Germany in August 1982 by ''Trommeschläger Computer Service'' and ''Schmidtke Electronic''. It followed their earlier Video Genie I and II computers and was released around the same time as the business-oriented Video Genie. The Microsoft BASIC#TRS-80 Level II/III BASIC, LEVEL II BASIC was compatible with the Video Genie I and II and the TRS-80, except for graphic and sound commands; most of the routines for Video Genie I BASIC commands were left over in the Colour Genie's BASIC ROM. Programs were provided to load TRS-80 programs into the Colour Genie. Colour Genie disks could be read in a TRS-80 floppy disk drive and vice versa, editing the commands. The original Video Genies had been based upon (and broadly compatible with) the then-current TRS-80 Model I. As the Colour Genie was descended from this architecture, it was incompatible with Tandy's newer TRS-80 Color Co ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Motorola 6809
The Motorola 6809 ("''sixty-eight-oh-nine''") is an 8-bit microprocessor with some 16-bit features. It was designed by Motorola's Terry Ritter and Joel Boney and introduced in 1978. Although source compatible with the earlier Motorola 6800, the 6809 offered significant improvements over it and 8-bit contemporaries like the MOS Technology 6502, including a hardware multiplication instruction, 16-bit arithmetic, system and user stack registers allowing re-entrant code, improved interrupts, position-independent code, and an orthogonal instruction set architecture with a comprehensive set of addressing modes. The 6809 was among the most powerful 8-bit processors of its era. It was also among the most expensive; in 1981 single-unit quantities were compared to for a Zilog Z80 and for a 6502. It was launched when a new generation of 16-bit processors were coming to market, like the Intel 8086, and 32-bit designs were on the horizon, including Motorola's own 68000. It was not feature ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Scramble (video Game)
is a horizontally scrolling shooter arcade video game released by Konami in 1981. It was distributed by Leijac for manufacture in Japan and Stern in North America. It was the first side-scrolling shooter with forced scrolling and multiple distinct levels,Game Genres: Shmups Professor Jim Whitehead, January 29, 2007, Accessed June 17, 2008 and it established the foundation for a new genre. It was Konami's first major worldwide hit. In the United States, it sold 15,136 arcade cabinets within five months and became Stern's second best-selling game. ''Scramble'' was not ported to any major contemporary consoles or computers, but there were releases for the [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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DECO Cassette System
240px, DECO Cassette System loading screen The DECO Cassette System is an arcade system that was introduced by Data East in October 1980. It was the first standardised arcade system that allowed arcade owners to change games. Developed in 1979, it was released in Japan in 1980 and then North America in 1981. The arcade owner would buy a base cabinet, while the games were stored on standard audio cassette tapes. The arcade owner would insert the cassette and a key module into the cabinet. When the machine was powered on, the program from the tape would be copied into the cabinet's RAM chips; this process took about two to three minutes. Afterwards, the game could be played freely until the machine was powered off. Game list In bold characters are the video games that were also released in dedicated arcade cabinets. * 01: '' Highway Chase'' (also known as ''Mad Alien'') * 02: '' Sengoku Ninja Tai'' (also known as ''Ninja'') * 03: ''Manhattan'' * 04: '' Terranean'' * 05: '' Missi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Arcade System Board
An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-operated or accept other means of payment, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the early 2000s, arcade video games were the largest and most technologically advanced segment of the video game industry. Early prototypical entries ''Galaxy Game'' and ''Computer Space'' in 1971 established the principle operations for arcade games, and Atari, Inc., Atari's ''Pong'' in 1972 is recognized as the first successful commercial arcade video game. Improvements in computer technology and gameplay design led to a golden age of arcade video games, the exact dates of which are debated but range from the late 1970s to the early 1980s. This golden age includes ''Space Invaders'', ''Pac-Man'' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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AY-3-8910
The AY-3-8910 is a 3-voice programmable sound generator (PSG) designed by General Instrument (GI) in 1978, initially for use with their 16-bit CP1610 or one of the PIC1650 series of 8-bit microcomputers. The AY-3-8910 and its variants were used in many arcade games—Konami's ''Gyruss'' contains five—and Bally pinball machines as well as being the sound chip in the Intellivision and Vectrex video game consoles, and the Amstrad CPC, Oric-1, Colour Genie, Elektor TV Games Computer, MSX, Tiki 100 and later ZX Spectrum home computers. It was also used in the Mockingboard and Cricket sound cards for the Apple II and the Speech/Sound Cartridge for the TRS-80 Color Computer. After GI's spinoff of Microchip Technology in 1987, the chip was sold for a few years under the Microchip brand. It was also manufactured under license by Yamaha (with a selectable clock divider pin and a double-resolution and double-rate volume envelope table) as the YM2149F; the Atari ST uses thi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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General Instrument
General Instrument (GI) was an American electronics manufacturer based in Horsham, Pennsylvania, specializing in semiconductors and cable television equipment. They formed in New York City in 1923 as an electronics manufacturer. During the 1950s, the company began a series of acquisitions under the direction of Moses Shapiro. Among the more notable purchases was General Transistor in 1960, which led to GI becoming a major producer of transistors, and later, integrated circuits (ICs). By the late 1960s, the company was mostly depending on sales into the television industry, which was further bolstered by the 1967 purchase of Jerrold Electronics. The company changed markets continually. Through the 1970s they focused mostly on the off-track betting market through their purchase of American Totalisator, but this market faced significant competition in the late 1970s. At this time, GI became well known for their ICs including the CP1600 used in the Mattel Intellivision game con ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Atari Lynx
The Atari Lynx is a Fourth generation of video game consoles, fourth-generation handheld game console, hand-held game console released by Atari Corporation in September 1989 in North America and 1990 in Europe and Japan. It was the first handheld game console with a color liquid-crystal display. Powered by a 4 MHz 65C02 8-bit computing, 8-bit CPU and a custom 16-bit blitter, the Lynx was more advanced than Nintendo's monochrome Game Boy, released two months earlier. It also competed with Sega's Game Gear and NEC's TurboExpress, released the following year. The system was developed at Epyx by two former designers of the Amiga personal computers. The project was called the Handy Game or simply Handy. In 1991, Atari replaced the Lynx with a smaller model internally referred to as the Lynx II. Atari published a total of List of Atari Lynx games, 73 games for the Lynx before it was discontinued in 1995. History The Lynx system was originally developed by Epyx as the Handy Game. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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NMOS Logic
NMOS or nMOS logic (from N-type metal–oxide–semiconductor) uses n-type (-) MOSFETs (metal–oxide–semiconductor field-effect transistors) to implement logic gates and other digital circuits. NMOS transistors operate by creating an inversion layer in a p-type transistor body. This inversion layer, called the n-channel, can conduct electrons between n-type ''source'' and ''drain'' terminals. The n-channel is created by applying voltage to the third terminal, called the ''gate''. Like other MOSFETs, nMOS transistors have four modes of operation: cut-off (or subthreshold), triode, saturation (sometimes called active), and velocity saturation. NMOS AND-by-default logic can produce unusual glitches or buggy behavior in NMOS components, such as the 6502 "illegal opcodes" which are absent in CMOS 6502s. In some cases such as Commodore's VIC-II chip, the bugs present in the chip's logic were extensively exploited by programmers for graphics effects. For many years, NMOS ci ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |