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List Of Minor Apogee Software Video Games
The following is a list of the earliest, lesser-known video games published by Apogee Software. For a full listing of Apogee/3D Realms games, see list of 3D Realms games. Games Adventure Fun-Pak ''Adventure Fun-Pak'' is a collection of four video games created by Scott Miller and various independent developers who submitted their programs to Apogee for publication. Miller categorized these submissions by genre and released this collection and the companion ''Puzzle Fun-Pak'' as non-shareware commercial products. Each collection was sold as a single package distributed on one floppy disk. This software catalogue was distributed as a README text file accompanying early Apogee releases. Apogee re-released both collections as freeware on 28 May 2004. The following games are included:In-game instructions. 2004 freeware release. * ''Night Bomber'' is an artillery game in which the player attempts to destroy as many cities as possible by issuing orders to a gun to fire projectiles at ...
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3D Realms
3D Realms Entertainment ApS is a video game publisher based in Aalborg, Denmark. Scott Miller founded the company in his parents' home in Garland, Texas, in 1987 as Apogee Software Productions to release his game '' Kingdom of Kroz''. In the late 1980s and early 1990s, the company popularized a distribution model where each game consists of three episodes, with the first given away free as shareware and the other two available for purchase. '' Duke Nukem'' was a major franchise created by Apogee to use this model, and Apogee published Commander Keen and Wolfenstein 3D the same way. Apogee began using the brand name 3D Realms for its 3D games in 1994, and in 1996 rebranded the company itself to 3D Realms to focus on traditionally-published 3D titles. ''Duke Nukem 3D'' (1996) was released under this name to great success. 3D Realms largely ceased its publishing and development operations afterwards to focus on two extensively delayed games: ''Prey'' (2006), which was under devel ...
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Big Blue Disk
Softdisk was a software and Internet company based in Shreveport, Louisiana. Founded in 1981, its original products were disk magazines (which they termed "magazettes", for "magazine on diskette"). It was affiliated and partly owned by paper magazine ''Softalk'' at founding, but survived its demise. The company has been known by a variety of names, including ''Softdisk Magazette'', ''Softdisk Publishing'', ''Softdisk, Inc.'', ''Softdisk Internet Services'', ''Softdisk, L.L.C.'', and ''Magazines On Disk''. Softdisk is the former workplace of several of the founders of id Software. Publications Publications included ''Softdisk'' for the Apple II; ''Loadstar (magazine), Loadstar'' for the Commodore 64; ''Big Blue Disk'' (later ''On Disk Monthly'' and ''Softdisk PC''), ''The Gamer’s Edge'', and ''PC Business Disk'' for the IBM PC; ''Diskworld'' (later ''Softdisk for Mac'') and ''DTPublisher'' (specializing in desktop publishing) for the Apple Macintosh; ''Softdisk G-S'' for the ...
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Platform Game
A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, gliding through the air, or bouncing from springboards or trampolines. The genre started with the 1980 arcade video game ''Space Panic'', which has ladders but not jumping. ''Donkey Kong (arcade game), Donkey Kong'', released in 1981, established a template for what were initially called "climbing games". ''Donkey Kong'' inspired many clones and games with similar elements, such as ''Miner 2049er'' (1982) and ''Kangaroo (video game), Kangaroo'' (1982), while the Sega arcade game ''Congo Bongo'' (1983) adds a third dimension via I ...
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GNU General Public License
The GNU General Public Licenses (GNU GPL or simply GPL) are a series of widely used free software licenses, or ''copyleft'' licenses, that guarantee end users the freedom to run, study, share, or modify the software. The GPL was the first copyleft license available for general use. It was originally written by Richard Stallman, the founder of the Free Software Foundation (FSF), for the GNU Project. The license grants the recipients of a computer program the rights of the Free Software Definition. The licenses in the GPL series are all copyleft licenses, which means that any derivative work must be distributed under the same or equivalent license terms. The GPL is more restrictive than the GNU Lesser General Public License, and even more distinct from the more widely used permissive software licenses such as BSD, MIT, and Apache. Historically, the GPL license family has been one of the most popular software licenses in the free and open-source software (FOSS) domai ...
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Free Software
Free software, libre software, libreware sometimes known as freedom-respecting software is computer software distributed open-source license, under terms that allow users to run the software for any purpose as well as to study, change, distribute it and any adapted versions. Free software is a matter of liberty, not price; all users are legally free to do what they want with their copies of a free software (including profiting from them) regardless of how much is paid to obtain the program.Selling Free Software
(GNU)
Computer programs are deemed "free" if they give end-users (not just the developer) ultimate control over the software and, subsequently, over their devices. The right to study and modify a computer program entails that the source code—the preferred ...
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Source Code
In computing, source code, or simply code or source, is a plain text computer program written in a programming language. A programmer writes the human readable source code to control the behavior of a computer. Since a computer, at base, only understands machine code, source code must be Translator (computing), translated before a computer can Execution (computing), execute it. The translation process can be implemented three ways. Source code can be converted into machine code by a compiler or an assembler (computing), assembler. The resulting executable is machine code ready for the computer. Alternatively, source code can be executed without conversion via an interpreter (computing), interpreter. An interpreter loads the source code into memory. It simultaneously translates and executes each statement (computer science), statement. A method that combines compilation and interpretation is to first produce bytecode. Bytecode is an intermediate representation of source code tha ...
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Supernova (computer Game)
The following is a list of the earliest, lesser-known video games published by Apogee Software. For a full listing of Apogee/3D Realms games, see list of 3D Realms games. Games Adventure Fun-Pak ''Adventure Fun-Pak'' is a collection of four video games created by Scott Miller and various independent developers who submitted their programs to Apogee for publication. Miller categorized these submissions by genre and released this collection and the companion ''Puzzle Fun-Pak'' as non-shareware commercial products. Each collection was sold as a single package distributed on one floppy disk. This software catalogue was distributed as a README text file accompanying early Apogee releases. Apogee re-released both collections as freeware on 28 May 2004. The following games are included:In-game instructions. 2004 freeware release. * ''Night Bomber'' is an artillery game in which the player attempts to destroy as many cities as possible by issuing orders to a gun to fire projectiles at ...
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RMS Titanic
RMS ''Titanic'' was a British ocean liner that Sinking of the Titanic, sank in the early hours of 15 April 1912 as a result of striking Iceberg that struck the Titanic, an iceberg on her maiden voyage from Southampton, England, to New York City, United States. Of the Sinking of the Titanic#Casualties and survivors, estimated 2,224 passengers and crew aboard, approximately 1,500 died (estimates vary), making the incident one of List of accidents and disasters by death toll#Peacetime maritime, the deadliest peacetime sinkings of a single ship. ''Titanic'', operated by White Star Line, carried some of the wealthiest people in the world, as well as hundreds of emigrants from the British Isles, Scandinavia, and elsewhere in Europe who were seeking a new life in the United States and Canada. The disaster drew public attention, spurred major changes in maritime safety regulations, and inspired a Titanic in popular culture, lasting legacy in popular culture. It was the second time Whit ...
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Saved Game
A saved game (also called a game save, savegame, savefile, save point, or simply save) is a piece of digitally stored information about the progress of a player in a video game. From the earliest games in the 1970s onward, game platform hardware and memory improved, which led to bigger and more complex computer games, which, in turn, tended to take more and more time to play them from start to finish. This naturally led to the need to store in some way the progress, and how to handle the case where the player received a " game over". More modern games with a heavier emphasis on storytelling are designed to allow the player many choices that impact the story in a profound way later on, and some game designers do not want to allow more than one save game so that the experience will always be "fresh". Game designers allow players to prevent the loss of progress in the game (as might happen after a game over). Games designed this way encourage players to 'try things out', and on r ...
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Pascal (programming Language)
Pascal is an imperative and procedural programming language, designed by Niklaus Wirth as a small, efficient language intended to encourage good programming practices using structured programming and data structuring. It is named after French mathematician, philosopher and physicist Blaise Pascal. Pascal was developed on the pattern of the ALGOL 60 language. Wirth was involved in the process to improve the language as part of the ALGOL X efforts and proposed a version named ALGOL W. This was not accepted, and the ALGOL X process bogged down. In 1968, Wirth decided to abandon the ALGOL X process and further improve ALGOL W, releasing this as Pascal in 1970. On top of ALGOL's scalars and arrays, Pascal enables defining complex datatypes and building dynamic and recursive data structures such as lists, trees and graphs. Pascal has strong typing on all objects, which means that one type of data cannot be converted to or interpreted as another without explicit conversions ...
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Text Adventure
Interactive fiction (IF) is software simulating environments in which players use text Command (computing), commands to control Player character, characters and influence the environment. Works in this form can be understood as literary narratives, either in the form of Interactive narratives or Interactive narrations. These works can also be understood as a form of video game, either in the form of an adventure game or role-playing video game, role-playing game. In common usage, the term refers to text adventures, a type of adventure game where the entire interface can be "Text mode, text-only", however, graphical text adventure games, where the text is accompanied by graphics (still images, animations or video) still fall under the text adventure category if the main way to interact with the game is by typing text. Some users of the term distinguish between interactive fiction, known as "Puzzle-free", that focuses on narrative, and "text adventures" that focus on puzzles. Due ...
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