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List Of Massively Multiplayer Online Real-time Strategy Games
This is a selected list of massively multiplayer online real-time strategy games. MMORTSs are large multi-user games that take place in perpetual online worlds with hundreds or thousands of other players. Business models MMORTSs today use a wide range of business models, from completely free of charge (no strings attached) or advertise funded to various kinds of payment plans. This list uses the following terms. *Free-to-play (F2P) means that there might be a cost to purchase the software but there is no subscription charge or added payments needed to access game content. *Pay-to-play means that players must pay, usually by monthly subscription, in order to play the game. *Freemium means that the majority of game content is available for free but players can pay for extra content or added perks. *Absolutely Free means that the game is completely free to play with no option to pay for any extra content or services whatsoever. List of notable MMORTSs See also * List of massiv ...
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Massively Multiplayer Online Real-time Strategy Games
Massively multiplayer online real-time strategy game (MMORTS) mixes the genres of real-time strategy and massively multiplayer online games, possibly in the form of web browser-based games, in which a very large number of players interact with one another within a virtual world. Players often assume the role of a general, king, or other type of figurehead leading an army into battle while maintaining the resources needed for such warfare. The titles are often based in a sci-fi or fantasy universe and are distinguished from single or small-scale multiplayer RTSes by the number of players and common use of a persistent world, generally hosted by the game's publisher, which continues to evolve even when the player is offline. Economics Many MMORTSs feature living economies. Virtual items and currency have to be gained through play and have definite value for players. Such a virtual economy can be analyzed (using data logged by the game) and has value in economic research; more sig ...
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Fantasy
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror fiction, horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient mythology, myths and legends to many recent and popular works. Traits Most fantasy uses magic (paranormal), magic or other supernatural elements as a main Plot (narrative), ...
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Mudcraft
''Mudcraft'' is a web-based shockwave real-time strategy single player game developed by students at Michigan State University. In the RTS genre, it uses gender-neutral gameplay designed for both core and casual gamers. Players control mud people, attempting to create structures and more mud people, as well as stay alive despite the elements and animals. The gameplay is similar to games such as ''StarCraft'' and ''Warcraft'', thus the "craft" suffix. The biggest difference is a lack of violence. ''Mudcraft'' was nominated for the 2005 Independent Games Festival The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ... Competition, 2005 Independent Games Festival Entrants won the "Future Game Talent Award" at the Future Play 2005 International Conference, the "Outstanding Media Project in ...
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Mankind (video Game)
''Mankind'' was a massively multiplayer online real-time strategy (MMORTS) computer game. Gameplay Equipped with one construction unit, a ''Vibz''-type starship, and a small amount of credits, players start out in a guarded star system ("Imperial system") to eventually create their own empire. Typical first steps in ''Mankind'' consist of building a small base on one of the nearby planets and mining available resources which could either be sold or used to construct further units. Later, a player can leave the safety of the Imperial systems behind and colonize his own star system. Environments Planet surfaces as well as the space in star systems are realized as separate two-dimensional square game maps, called "environments" in game jargon. While space maps have borders, planetary maps are virtually borderless - units leaving the map at the eastern border reappear in the west, those leaving in the north reappear in the south. Each environment can contain player units and insta ...
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Lord Of Ultima
''Lord of Ultima'' was a free-to-play, browser-based, massively multiplayer real-time strategy (MMORTS) video game by Electronic Arts. The game started a beta test on April 20, 2010 and was developed by EA Phenomic. While it is, technically, part of the Ultima series of games, there was very little actual connection to the other games in the series. The game was a 2D strategy game similar to Evony. Though the game was nominally free, players could purchase "Funds" for real-world money, providing the game with its revenue stream. The "Funds" could be used for three types of enhancements: improved user-interface features through the purchase of "ministers" which reduce micro-management of resources; "artifacts" which provide increased resources and can speed completion of commands; and protection from player attacks. The game used pure JavaScript Web technology, and was not based on Adobe Flash Adobe Flash (formerly Macromedia Flash and FutureSplash) is a multimedi ...
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Imperia Online
''Imperia Online'' is a persistent, browser-based, massively multiplayer, online real-time strategy game developed by the Bulgarian game production company Imperia Online JSC. It was originally released on 23 August 2005. Set in a medieval world, Imperia Online is a predominantly militaristic strategy game. Imperia Online has been translated into 30 languages and has over 40 million registered users. The game is currently in its seventh version, but there are still active previous realms (such as Version 5). Gameplay Imperia Online is set in the Medieval times. The current version is 7, although there are still active version 5 realms as well. Each player starts the game as the emperor of an undeveloped ''Province''. The Province can be developed by constructing - and later upgrading – various economic and military buildings amongst which resource-generating buildings as well as universities, used for researching key technologies. Recruiting and training military units allow ...
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Illyriad
Illyriad is a Free-to-play, free to play massively multiplayer online game, massively multiplayer online Persistent browser-based game, persistent browser-based game, browser-based MMORTS, strategy game developed by the UK software company Illyriad Games Ltd, the company's first full online strategy game,About Illyriad Games Ltd
first released in beta in 2010, and launched in 2011. Unlike many browser games, there is no set goal. The game is played on an infinite-round basis—there are no resets planned. Illyriad was showcased in the Mozilla Labs 2010 Game On GalleryMozilla Game On 2010
Mo ...
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Ikariam
''Ikariam'' is a browser-based massively multiplayer online game of the strategy genre produced and maintained by German-based Gameforge AG. The game is set in the era of classical Greece in an archipelago, with players being made ruler of a small town, which they must expand and lead. ''Ikariam'' has received generally positive reviews. Gameplay ''Ikariam'' has been compared to the ''Civilization'' series created by Sid Meier and to the ''Travian'' series. The aim of the game is to expand the town which is controlled by the player, to gather resources and conquer or placate other players. The game can be played for short periods of time; building and researching takes place in real time so the player can return later and assign the town's inhabitants new tasks. The town's inhabitants pay taxes to the player or can be sent to gather resources instead. The game world is split into islands, each of which can support up to 16 (or up to 17 if the player purchases ambrosia) playe ...
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Happy Farm
''Happy Farm'' was a social network game and massively multiplayer online game based on farm management simulation. It was played predominantly by users in Mainland China and Taiwan, and was the most popular in terms of players; At the height of its popularity, there were 23 million daily active users, logging on to the game at least every 24 hours. ''Happy Farm'' was developed by Chinese social game developer 5 Minutes. Its development was complete in May 2008, testing was complete in July the same year, and the game was released in late 2008. It allows players to grow crops, trade with others, sell produce, and steal from neighbors. The game was influenced by the Japanese RPG series '' Story of Seasons''. Happy Farm was discontinued as of September 25, 2017. Impact At the height of its popularity, there were 23 million daily active users, logging on to the game at least every 24 hours. Approximately 15 million urban white-collar workers were estimated to have spent more than f ...
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Evony
''Evony'' (formerly known as ''Civony'') is an Adobe Flash-based multiplayer online game by American developer Evony LLC with graphic elements reminiscent of other similar real time games and is set in the European medieval time period. Two browser-based versions (Age 1 and Age 2) as well as a mobile version (The King's Return) exist. Gameplay ''Evony'' is set in a persistent world during the medieval time period in which the player assumes the role of a lord or lady of a city or alliance. A new player is given "beginner's protection," which prevents other players from attacking their cities for a total of 7 days or until a player upgrades the town hall to level 5 or higher. This gives new players the opportunity to accumulate a few resources and troops and get accustomed to the game before other players can attack them. The player sets tax rate, production and construction. The resources in the game are gold, food, lumber, stone, and iron, and the city's idle population. As wit ...
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End Of Nations
''End of Nations'' is an unreleased multiplayer online battle arena video game for Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv .... It was being developed in-house by Trion Worlds, combining the aesthetics and tone of the sci-fi genre and put it in a multiplayer online battle arena (MOBA) game. It is presumed cancelled. Gameplay Plot Pierre Frenay was a member of the French Resistance during World War II who saw the United Nations (UN) and the world governments as useless in preventing conflict and suffering. As such, he founded a secret organization to undermine and destabilize the governments of the world, which operated within the UN itself. Through terrorist attacks, assassinations, and orchestrated disasters, the organization hoped to discredit a ...
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