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List Of Cancelled Sega Genesis Games
This is a list of cancelled Sega Genesis video games. The Genesis, known as the Mega Drive outside of the United States, is a video game console released by Sega. This list documents all known games that were confirmed to be announced or in development for the Genesis at some point, but did not end up being released for it in any capacity. Games There are currently games on this list. Notes References {{Video game lists by platform * Genesis Genesis Genesis may refer to: Bible * Book of Genesis, the first book of the biblical scriptures of both Judaism and Christianity, describing the creation of the Earth and of mankind * Genesis creation narrative, the first several chapters of the Book o ...
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Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, it was distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It plays a List ...
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Sega CD
The Sega CD, released as the in most regions outside North America and Brazil, is a CD-ROM accessory for the Sega Genesis produced by Sega as part of the fourth generation of video game consoles. It was released on December 12, 1991, in Japan, October 15, 1992, in North America, and April 2, 1993, in Europe. The Sega CD plays CD games and adds hardware functionality such as a faster CPU and graphic enhancements such as sprite scaling and rotation. It can also play audio CDs and CD+G discs. Sega sought to match the capabilities of the competing PC Engine CD-ROM² System, and added an additional CPU and custom graphics chip. They partnered with JVC to design the Sega CD. Fearful of leaks, Sega refused to consult with Sega of America until the project was complete; Sega of America assembled parts from dummy units to obtain a functioning unit. The Sega CD was redesigned several times by Sega and licensed third-party developers. The main benefit of CD technology at the time ...
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Mean Machines
''Mean Machines'' was a multi-format video game magazine published between 1990 and 1992 in the United Kingdom. Origins In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generation of 8-bit computers like the Commodore 64, ZX Spectrum, Amstrad CPC and newly emerging 16-bit computers (the Atari ST and Commodore Amiga). Julian Rignall built and launched a consoles-oriented section of the magazine called ''Mean Machines''. The inaugural section was featured in the October 1987 issue of the magazine and largely covered games on 8-bit games systems like the Nintendo Entertainment System and Sega's Master System. It included features on newly emerging Japanese-only videogame systems such as NEC's PC Engine. Over the ensuing months, ''CVG'' increased its coverage of consoles and started a 'Mean Machines Megaclub'. At the same time, a new import gaming marketplace started to emerge fueled by demand for these new consoles. Small retailers ...
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Aliens (1990 Video Game)
is a 1990 run and gun video game developed and published for arcades by Konami. It is based on the 1986 film of the same title. Two players can play the game cooperatively in addition to single-player. Gameplay ''Aliens'' is primarily a side-scrolling shooter in which the player must defend against various Aliens, with certain parts of the game switching to a third-person rail shooter perspective. Players can play as either Ellen Ripley or Corporal Hicks, who both begin the game with a smart gun and can upgrade to other weapons such as flamethrowers and missile or grenade launchers. The player is given several health points, one of which is lost if the player is attacked by an Alien. The player loses a life if all the health points are lost, and the game ends if all the player's lives are depleted. Boss enemies are encountered at the end of each level, with the final boss being the Alien Queen, which the player fights with a power exoskeleton loader. A two-player mode is ...
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Realtime Associates
Realtime Associates is an American video game developer and publisher. The company was founded in 1986 by David Warhol and a group of ex- Mattel Electronics employees originally to create games for the Intellivision system. Since then, the company has developed and published over 90 games for systems including the PlayStation 2, Xbox, GameCube, Saturn, PlayStation, Nintendo 64, Super NES, Genesis, Pico, Nintendo Entertainment System, TurboGrafx-16, Game Boy, Game Gear, Game Boy Color, IBM PC compatibles, and Macintosh. In addition to its entertainment software portfolio, the company creates serious games and Games for Health, including HopeLab's Re-Mission. Games GameCube, PlayStation 2 and Xbox * '' Intellivision Lives!'' LeapPad * '' LeapTrack Series 1'' * '' LeapTrack Series 2'' Game Boy Color * '' All Star Baseball 2000'' * '' Barbie: Ocean Discovery'' * ''Caterpillar Construction Zone'' Nintendo 64 * '' Charlie Blast's Territory'' * '' Elmo's Letter Adventure'' * ''E ...
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Activision
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016. The company was founded as Activision, Inc. on October 1, 1979 in Sunnyvale, California, by former Atari game developers upset at their treatment by Atari in order to develop their own games for the popular Atari 2600 home video game console. Activision was the first independent, third-party, console video game developer. The video game crash of 1983, in part created by too many new companies trying to follow in Activision's footsteps without the expertise of Activision's founders, hurt Activision's position in console games and forced the company to diversify into games for home computers, including the acquisition of Infocom. ...
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Alien Vs Predator (SNES)
''Alien vs Predator'' is a 1993 beat 'em up video game for Super Nintendo Entertainment System, developed by Jorudan and published by Information Global Service in Japan and by Activision internationally. An arcade game of the same title was released by Capcom eight months later, but the two games are different and their storylines are unrelated to each other. Gameplay ''Alien vs Predator'' is a beat 'em up video game in which the player controls a Predator and must advance through various stages killing all of the Aliens. The player character may become temporarily invisible and may charge their energy weapons to destroy all onscreen enemies at once. Story The game is set on the planet Vega 4 in the city of New Shanghai. A work crew performing underground construction discovers a colony of Aliens which attack them and then quickly moved to the surface. The city is quickly overcome by the Aliens, but the citizens send out a distress signal to Earth which is also received b ...
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The Software Toolworks
The Software Toolworks (commonly abbreviated as Toolworks) was an American software and video game developer based in Novato, California. The company was founded by Walt Bilofsky in 1980 out of his Sherman Oaks garage, which he converted into an office, to develop software for the Heathkit H89 microcomputer. It quickly expanded into video games, releasing ''Airport'' and ''MyChess'' in 1980; other notable games include ''Chessmaster 2000'', ''Mavis Beacon Teaches Typing'', and ''Mario Is Missing!''. Toolworks merged with its distributor, Software Country, in 1986 and, after going public in 1988, acquired IntelliCreations, DS Technologies, and Mindscape. By 1994, Toolworks employed 600 people and had a revenue of . In May that year, it was acquired by Pearson plc for , which converted it to bear the Mindscape identity by November. History Early years (1979–1982) The Software Toolworks was founded by programmer Walt Bilofsky, who, after studying at Cornell University and ...
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Racing Video Game
Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic racing simulations and more fantastical arcade-style racing games. Kart racing games emerged in the 1990s as a popular sub-genre of the latter. Racing games may also fall under the category of sports video games. Sub-genres Arcade-style racing Arcade-style racing games put fun and a fast-paced experience above all else, as cars usually compete in unique ways. A key feature of arcade-style racers that specifically distinguishes them from simulation racers is their far more liberal physics. Whereas in real racing (and subsequently, the simulation equivalents) the driver must reduce their speed significantly to take most turns, arcade-style racing games generally encourage the player to "powerslide" the car to allow the player to keep up th ...
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CES 1994
CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event typically hosts presentations of new products and technologies in the consumer electronics industry. History The first CES was held in June 1967 in New York City. It was a spinoff from the Chicago Music Show, which, until then, had served as the main event for exhibiting consumer electronics. The event had 17,500 attenders and over 100 exhibitors; the kickoff speaker was Motorola chairman Bob Galvin. From 1978 to 1994, CES was held twice each year: once in January in Las Vegas known for ''Winter Consumer Electronics Show (WCES)'' and once in June in Chicago, known as ''Summer Consumer Electronics Show (SCES)''. The winter show was successfully held in Las Vegas in 1995 as planned. However, since the summer Chicago shows were beginning t ...
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Al Unser Jr
Alfred Unser Jr. (born April 19, 1962), nicknamed "Little Al", "Al Junior", or simply "Junior", is a retired American race car driver and two-time Indianapolis 500 winner. History Unser was born into a racing family in Albuquerque, New Mexico. He is the son of Al Unser and the nephew of Bobby Unser, both Indianapolis 500 winners themselves. The Unser family has won the Indy 500 a record nine times. Early career By the age of 11, Al Junior was racing sprint cars. After high school, he was already in the World of Outlaws series of sprint car racing. He soon moved into road racing, winning the Super Vee title in 1981 and the Can-Am title in 1982. Rising CART star In 1982, Unser made his debut on the CART circuit. He suffered personal tragedy when his sister Debbie was killed in a dune buggy accident, but this did not deter Unser; and a year later, he competed in his first Indianapolis 500, finishing 9th. However, hours after the race ended, Unser Jr. was issued a 2-lap pena ...
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Black Pearl Software
THQ Inc. was an American video game company based in Agoura Hills, California. It was founded in April 1990 by Jack Friedman, originally in Calabasas, and became a public company the following year through a reverse merger takeover. Initially working in the toy business, it expanded into the video game business through several acquisitions before shifting its focus away from toys entirely. THQ continued its trend of acquiring companies throughout the 2000s. The company published both internally created and externally licensed content in its product portfolio. THQ's internally created game series included ''Darksiders'', ''De Blob'', ''Destroy All Humans!'', ''MX vs. ATV'', ''Red Faction'', and ''Saints Row'', among others. The company also held exclusive, long-term licensing agreements with sports and entertainment content creators, such as Disney, DreamWorks Animation, Nickelodeon, and WWE. After years of financial struggles, stock value drop, and debt, THQ filed for Chapt ...
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