List Of Sunsoft Video Games ...
This is a list of video games developed or released by Sunsoft. Video games Cancelled References {{portalbar, Video games, Lists Sunsoft , is a Japanese electronics manufacturer, video game developer and publisher. They are known for their video games under the brand name Sunsoft. History In April 1971, Sun Electronics Corporation (alternatively called Sun Denshi) was founded i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sunsoft
, is a Japanese electronics manufacturer, video game developer and publisher. They are known for their video games under the brand name Sunsoft. History In April 1971, Sun Electronics Corporation (alternatively called Sun Denshi) was founded in Kōnan, Aichi as a manufacturer and vendor of electronics equipment. Electronic products, especially personal computers by the company with no relation to video games were initially released under the Suntac brand. The company went public on JASDAQ on March 20, 2002. The company moved their headquarters to Nagoya in 2018, while an office remained at Kōnan to handle its video games business. It still manufactures electronics equipment to this day, with products utilizing Internet of things, machine-to-machine and business intelligence technology. Video games Sun Corporation's history in video games began in October 1978 in arcades with two titles: ''Block Challenger'' and ''Block Perfect''. Sun Corporation had several arcade hits ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the United States beginning on 18 October 1985, followed by a nationwide launch on 27 September 1986. The NES was distributed in Europe, Australia, and parts of Asia throughout the 1980s under various names. As a third-generation console, it mainly competed with Sega's Master System. Nintendo president Hiroshi Yamauchi called for a simple, cheap console that could run arcade games on cartridges. The Famicom was designed by lead architect Masayuki Uemura, with its controller design reused from Nintendo's portable Game & Watch hardware. The western model was redesigned by Nintendo of America designers Lance Barr and Don James to resemble a video cassette recorder. Nintendo released add-ons such as the NES Zapper, a light gun for shootin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Super Boy Allan
is an educational video game developed by ASK Kodansha for the Family Computer Disk System, and published by Sunsoft in 1987. ''Super Boy Allan'' is the second installment in Sunsoft and Asmik's Intelligence Game trilogy. It is preceded by ''Adian no Tsue'' (1986), and followed by ''Chitei Tairiku Orudora'' (1987). In the game, Allan Colada journeys from his home in the foothills into the mountains to retrieve a remedy for his sister Leela's fever. Gameplay To progress through most game screens, the player must push, kick, or pull logs to clear a path to the exit, as well as to solve arithmetic equations and inequality statements involving fractions. The mechanics of the log-pushing puzzles are comparable to those in the '' Eggerland'' video game franchise, which in turn derive from ''Sokoban'' (1982). However, by using a rope (which are in limited supply), Allan can also pull a log away. Kicking a log toward an enemy defeats the enemy. The design of the game world is patter ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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System Sacom
, also known as System Sacom Sales Corp., is a Japanese company which sells electronic devices. They are more notable for their past, in which they developed video games. In the 1980s, they mainly published games for computers, but they changed focus to home consoles in the 1990s. Its head office is located in Tokyo. Sacom had particular success with their series, which had tremendous effect within the sound novel and visual novel genres. In the series, they tried to create a fusion of sound and the written word. When the Famicom Disk System was popular, Sacom was a member of Disk Original Group, DOG (Disk Original Group), of which Square (video game company), Square was a prominent member. System Sacom withdrew from the video game business in 1998. Currently, all System Sacom IPs are owned by D4 Enterprise. Games list For computer * ''DOME'' (PC-8801 / PC-9801 / X1 / FM-7 / MSX2 / MZ-2500 / X68000) * ''Shati'' (PC-8801) * ''Soft de Hard na Monogatari'' (PC-9801 / X68000) ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nintendo VS
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to produce handmade ''hanafuda'' playing cards. After venturing into various lines of business and becoming a public company, Nintendo began producing toys in the 1960s, and later video games. Nintendo developed its first arcade games in the 1970s, and distributed its first system, the Color TV-Game in 1977. The company became internationally dominant in the 1980s after the arcade release of ''Donkey Kong (1981 video game), Donkey Kong'' (1981) and the Nintendo Entertainment System, which launched outside of Japan alongside ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, including the Game Boy (1989), the Super Nintendo Entertainment Syste ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sky Kid
is a horizontally scrolling shooter arcade video game released by Namco was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ... in 1985. It runs on Namco Pac-Land hardware but with a video system like that used in ''Dragon Buster''. It is also the first game from Namco to allow two players to play simultaneously. The game was later released on the Nintendo Entertainment System, Famicom (brought to the American Nintendo Entertainment System by Sunsoft), and both this version for the Wii, Nintendo 3DS, and Wii U and the original arcade version for the Wii were later released on Nintendo's Virtual Console service, and for the Nintendo Switch and PlayStation 4 as part of Hamster Corporation, Hamster's Arcade Archives line of digital releases. The NES version was also ported to arcades for ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Wing Of Madoola
is a 1986 action-platform video game developed and published by Sunsoft for the Family Computer. It stars Lucia, a magic-wielding warrior of the Rameru clan. Darutos, a descendant of the Rameru line, found the Wing of Madoola statue and used it to build a demonic fortress and summon demons to conquer the world. Lucia must retrieve the statue and stop Darutos. Throughout the journey, the player explores and search for items and power-ups to increase Lucia's attributes, while fighting enemies and defeating bosses. ''The Wing of Madoola'' was designed by Kenji Sada, being his first project at Sunsoft after joining the company in 1986, and developed over the course of six months. Sada acted as the game's main programmer, planner, and team lead. He intended to make an action game and choose a female lead for the game, a decision he felt gave character to the title. Artist Kenji "Moriken" Mori acted as character designer. The music was composed by Naoki Kodaka, with assistance by sou ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Adian No Tsue
Sergei Ivanovich Adian, also Adyan (; ; 1 January 1931 – 5 May 2020), 4381, and hence for all multiples of those odd integers as well. The solution of the Burnside problem was certainly one of the most outstanding and deep mathematical results of the past century. At the same time, this result is one of the hardest theorems: just the inductive step of a complicated induction used in the proof took up a whole issue of volume 32 of Izvestiya, even lengthened by 30 pages. In many respects the work was literally carried to its conclusion by the exceptional persistence of Adian. In that regard it is worth recalling the words of Novikov, who said that he had never met a mathematician more ‘penetrating’ than Adian. In contrast to the Adian–Rabin theorem, the paper of Adian and Novikov in no way ‘closed’ the Burnside problem. Moreover, over a long period of more than ten years Adian continued to improve and simplify the method they had created and also to adapt the method for ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Family Computer Disk System
The commonly shortened to the Famicom Disk System, is a peripheral for Nintendo's Nintendo Entertainment System, Family Computer (Famicom) home video game console, released in Japan on February 21, 1986. The system uses proprietary floppy disks called "Disk Cards" for more affordable data storage and adds a high-fidelity sound channel to enhance audio in compatible Disk System games. To support the Disk System, Nintendo installed "Disk Writer" kiosks in stores across Japan that allowed customers to bring their Disk Cards and have new games rewritten onto them for a small fee, making it a cost-effective alternative to purchasing games on traditional RAM cartridges. Nintendo also offered similar disk rewriting services by mail. The Disk System was designed to enhance features already present in the base Famicom, offering better sound and cheaper, rewritable games. However, it came with drawbacks, including a high initial price for the device along with the storage medium's slowe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dead Zone (video Game)
is a text-based adventure video game developed and published by Sunsoft for the Famicom Disk System in Japan on November 20, 1986. Plot In the space calendar 0385, the Earth suffers from overpopulation and humans start to build space colonies. Cark, the protagonist, works for the Earth Federation's space development office. He is a brilliant engineer in space physics and is working for the Sirius third planet colony. He gets engaged to his girlfriend Mary, but they have to postpone their wedding. Five months later, Cark, accompanied by his robot Carry, decides to visit Mary and prepare the ceremony at last, but when he arrives at the space station where she is in, everything is quiet. Then a beam of light hits him. He wakes up sometimes later, inside a sort of underground graveyard, with pieces of dismantled robots surrounding him (including from Sunsoft's unreleased Nintendo Vs. Series title of the same name). Gameplay The player proceeds through the game by choosing from a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |