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List Of Pac-Man Clones
In video gaming, ''Pac-Man'' clones are unauthorized versions of Namco's popular maze chase arcade video game ''Pac-Man'' or games that wholesale borrow the design of ''Pac-Man''. The combined sales of counterfeit arcade machines sold nearly as many units as the original ''Pac-Man'', which had sold more than 300,000 machines. Like the original game, ''Pac-Man'' clones typically have the goal of clearing a maze of dots while eluding deadly adversaries. When special items are eaten, the protagonist consume the pursuers for a brief period. Clones may vary the audio/visual theme, use different maze layouts, slightly tweak features, or even invert elements such as filling the maze rather than emptying it, but they have the same general feel of ''Pac-Man''. ''The Giant List of Classic Game Programmers'' lists 60 ''Pac-Man'' clones released for various platforms. MobyGames lists 355 ''Pac-Man'' variants. Arcade clones '' Lock 'n' Chase'' (1981) was developed and published by Data Ea ...
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Video Game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with Sound, audio complement delivered through loudspeaker, speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides Touch, tactile sensations). Some video games also allow microphone and webcam inputs for voice chat in online gaming, in-game chatting and video game livestreaming, livestreaming. Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and PC game, comp ...
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Warren Keith Urbom
Warren Keith Urbom (December 17, 1925 – July 28, 2017) was a United States district judge of the United States District Court for the District of Nebraska. Education and career Born in Atlanta, Nebraska, Urbom was a Technical Sergeant in the United States Army during World War II, from 1944 to 1946. He received an Artium Baccalaureus from Nebraska Wesleyan University in 1950 and a Juris Doctor from the University of Michigan Law School in 1953. He was in private practice in Lincoln, Nebraska from 1953 to 1970. Federal judicial service On March 11, 1970, Urbom was nominated by President Richard Nixon to a seat on the United States District Court for the District of Nebraska vacated by Robert Van Pelt. Urbom was confirmed by the United States Senate on April 23, 1970, and received his commission on April 24, 1970. He served as chief judge from 1972 to 1986. He was also an adjunct instructor at the University of Nebraska–Lincoln College of Law from 1979 to 1990. He assumed ...
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Sierra Entertainment
Sierra Entertainment, Inc. (formerly On-Line Systems and Sierra On-Line, Inc.) was an American video game developer and Video game publisher, publisher founded in 1979 by Ken Williams (game developer), Ken and Roberta Williams. The company is known for pioneering the graphic adventure game genre, including the first such game, ''Mystery House''. It is known for its graphical adventure game series ''King's Quest'', ''Space Quest'', ''Police Quest'', ''Gabriel Knight'', ''Leisure Suit Larry'', and ''Quest for Glory'', and as the original publisher of Valve Corporation, Valve's ''Half-Life (series), Half-Life'' series. After seventeen years as an independent company, Sierra was acquired by CUC International in February 1996 to become part of CUC Software. However, CUC International was caught in an accounting scandal in 1998, and many of the original founders of Sierra including the Williamses left the company. Sierra remained as part of CUC Software as it was sold and renamed sev ...
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Jawbreaker (video Game)
''Jawbreaker'' is a Pac-Man clone, ''Pac-Man'' clone programmed by John Harris (software developer), John Harris for Atari 8-bit computers and published by On-Line Systems. Released in 1981 before an official version of ''Pac-Man'' was available, it was widely lauded by reviewers and became a major seller. The story of its creation and Harris's Atari 8-bit implementation of ''Frogger'' form a portion of Steven Levy's 1984 book, ''Hackers: Heroes of the Computer Revolution''. ''Jawbreaker'' was ported to the Apple II in 1981 and Harris's different take on the game for the Atari 2600 was released the following year. Legal issues resulted in the 2600 port being the template for subsequent versions—for the Commodore 64 and TI-99/4A—and sold confusingly as both ''Jawbreaker'' and ''Jawbreaker II''. Failed licensing and litigation In 1982, the initial Atari 800 version of ''Jawbreaker'' was so faithful to ''Pac-Man'' that the game (carelessly leaked by Harris himself) was assumed ...
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Apple II Family
Apple II ("apple two", stylized as Apple ] '') is a series of original Apple II model, which gave the series its name, was designed by Steve Wozniak">microcomputers manufactured by Apple Computer, Inc. from 1977 to 1993. The Apple II (original)">original Apple II model, which gave the series its name, was designed by Steve Wozniak and was first sold on June 10, 1977. Its success led to it being followed by the Apple II Plus, Apple IIe, Apple IIc, and Apple IIc Plus, with the 1983 IIe being the most popular. The name is trademarked with square brackets as Apple ][, then, beginning with the IIe, as Apple //. The Apple II was a major advancement over its predecessor, the Apple I, in terms of ease of use, features, and expandability. It became one of several recognizable and successful computers throughout the 1980s, although this was mainly limited to the US. It was aggressively marketed through volume discounts and manufacturing arrangements to educational institutio ...
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Gobbler (video Game)
''Gobbler'' is a 1981 clone of ''Pac-Man'' for the Apple II Apple II ("apple Roman numerals, two", stylized as Apple ][) is a series of microcomputers manufactured by Apple Computer, Inc. from 1977 to 1993. The Apple II (original), original Apple II model, which gave the series its name, was designed ..., published by On-Line Systems (later to become Sierra Entertainment). It was programmed by Olaf Lubeck who also wrote ''Cannonball Blitz'' (1982) for the Apple II, a clone of ''Donkey Kong (1981 video game), Donkey Kong''. Gameplay The player uses the arrow keys to move the character left and right, and the A and Z keys to move up or down. Each dot is worth five points, while pieces of fruit (cherries, an apple and a lime) are each worth 200. Consuming the white pellets makes the four ghosts vulnerable for a short time, during which they are colored green and can be eaten (earning 200 points for the first, 400 for the second, etc.). See also * Jawbreaker (video game), ...
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Atari 8-bit Computers
The Atari 8-bit computers, formally launched as the Atari Home Computer System, are a series of home computers introduced by Atari, Inc., in 1979 with the Atari 400 and Atari 800. The architecture is designed around the 8-bit MOS Technology 6502 CPU and three custom coprocessors which provide support for sprites, smooth multidirectional scrolling, four channels of audio, and other features. The graphics and sound are more advanced than most of its contemporaries, and video games are a key part of the software library. The 1980 first-person space combat simulator ''Star Raiders'' is considered the platform's killer app. The Atari 800 was positioned as a high-end model and the 400 as more affordable. The 400 has a pressure-sensitive, spillproof membrane keyboard and initially shipped with a non-upgradable of RAM. The 800 has a conventional keyboard, a second cartridge slot, and allows easy RAM upgrades to 48K. Both use identical 6502 CPUs at ( for PAL versions) and coprocess ...
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Text-based Game
A text game or text-based game is an electronic game that uses a text-based user interface, that is, the user interface employs a set of encodable characters, such as ASCII, instead of bitmap or vector graphics. Text-based games have been well documented since at least the 1960s, when teleprinters were interlaced with mainframe computers as a form of input, where the output was printed on paper. With that, notable titles were developed for those computers using the sprinter in the 1960s and 1970s and more numerous game titles have been developed for other video terminals since at least the mid-1970s, having reached their peak popularity in that decade and the 1980s, and continued as early online games into the mid-1990s. Although generally replaced in favor of video games that use non-textual graphics, text-based games continue to be written by independent developers. They have been the basis of instigating genres of video gaming, especially adventure and role-playing video g ...
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Kaypro
Kaypro Corporation was an American home and personal computer manufacturer based in Solana Beach, California, in the 1980s. The company was founded by Non-Linear Systems (NLS) to compete with the popular Osborne 1 portable microcomputer. Kaypro produced a line of rugged, luggable CP/M-based computers sold with an extensive software bundle which supplanted its competitors and quickly became one of the top-selling personal computer lines of the early 1980s. Kaypro was exceptionally loyal to its original customer base but slow to adapt to the changing computer market and the advent of IBM PC compatible technology. It faded from the mainstream before the end of the decade and was eventually forced into bankruptcy in 1992. History Kaypro began as Non-Linear Systems (NLS), a maker of electronic test equipment, founded in 1952 by Andrew Kay, the inventor of the digital voltmeter. In the 1970s, NLS was an early adopter of microprocessor technology, which enhanced the flexibility of pro ...
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CatChum
''CatChum'' is a text-only clone of ''Pac-Man'' written for the CP/M operating system and made to be operated on the early Kaypro line of luggable computers. CatChum was made within the limitations of Kaypro's early text-only computers. As a result, the maze is made from a series of dashes and other punctuation marks. The Pac-Man character is a letter C, which goes from upper to lower case intermittently (to simulate a chomping Pac-Man). The four ghosts are capital As (which turn to lowercase ms when the CatChum Pac-Man chomps a power-pellet, capital Ms when the effect is about to end), and the "fruits" are represented by dollar signs. One of the major down sides of this clone is that Kaypros of that era did not have the ability to flip the text characters. As a result, even when the character is chomping pellets on his left, for example, his chomping mouth is still on the right. There is no sound. Instead, flashing text messages appear every now and then saying things like "Get ...
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Cassette Tape
The Compact Cassette, also commonly called a cassette tape, audio cassette, or simply tape or cassette, is an analog audio, analog magnetic tape recording format for Sound recording and reproduction, audio recording and playback. Invented by Lou Ottens and his team at the Netherlands, Dutch company Philips, the Compact Cassette was released in August 1963. Compact Cassettes come in two forms, either containing content as a prerecorded cassette (''Musicassette''), or as a fully recordable "blank" cassette. Both forms have two sides and are reversible by the user. Although List of magnetic tape cartridges and cassettes, other tape cassette formats have also existed—for example the Microcassette—the generic term ''cassette tape'' is normally used to refer to the Compact Cassette because of its ubiquity. From 1983 to 1991 the cassette tape was the most popular Timeline of audio formats, audio format for new Record sales, music sales in the United States. Compact Cassettes con ...
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