Lemke's Algorithm
In mathematical optimization, Lemke's algorithm is a procedure for solving linear complementarity problems, and more generally mixed linear complementarity problems. It is named after Carlton E. Lemke. Lemke's algorithm is of pivoting or basis-exchange type. Similar algorithms can compute Nash equilibria In game theory, the Nash equilibrium, named after the mathematician John Nash, is the most common way to define the solution of a non-cooperative game involving two or more players. In a Nash equilibrium, each player is assumed to know the equ ... for two-person matrix and bimatrix games. References * * (Available for download at the website of ProfessoKatta G. Murty) External links Chris Hecker's GDC presentation on MLCPs and LemkeLinear Complementarity and Mathematical (Non-linear) Programming* Siconos/Numerics open-source GPL implementation in C of Lemke's algorithm and other methods to solve LCPs and MLCPs Optimization algorithms and methods {{algorith ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mathematical Optimization
Mathematical optimization (alternatively spelled ''optimisation'') or mathematical programming is the selection of a best element, with regard to some criterion, from some set of available alternatives. It is generally divided into two subfields: discrete optimization and continuous optimization. Optimization problems of sorts arise in all quantitative disciplines from computer science and engineering to operations research and economics, and the development of solution methods has been of interest in mathematics for centuries. In the more general approach, an optimization problem consists of maxima and minima, maximizing or minimizing a Function of a real variable, real function by systematically choosing Argument of a function, input values from within an allowed set and computing the Value (mathematics), value of the function. The generalization of optimization theory and techniques to other formulations constitutes a large area of applied mathematics. More generally, op ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Algorithm
In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can perform automated deductions (referred to as automated reasoning) and use mathematical and logical tests to divert the code execution through various routes (referred to as automated decision-making). Using human characteristics as descriptors of machines in metaphorical ways was already practiced by Alan Turing with terms such as "memory", "search" and "stimulus". In contrast, a heuristic is an approach to problem solving that may not be fully specified or may not guarantee correct or optimal results, especially in problem domains where there is no well-defined correct or optimal result. As an effective method, an algorithm can be expressed within a finite amount of spac ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Linear Complementarity Problem
In mathematical optimization theory, the linear complementarity problem (LCP) arises frequently in computational mechanics and encompasses the well-known quadratic programming as a special case. It was proposed by Cottle and Dantzig in 1968. Formulation Given a real matrix ''M'' and vector ''q'', the linear complementarity problem LCP(''q'', ''M'') seeks vectors ''z'' and ''w'' which satisfy the following constraints: * w, z \geqslant 0, (that is, each component of these two vectors is non-negative) * z^Tw = 0 or equivalently \sum\nolimits_i w_i z_i = 0. This is the complementarity condition, since it implies that, for all i, at most one of w_i and z_i can be positive. * w = Mz + q A sufficient condition for existence and uniqueness of a solution to this problem is that ''M'' be symmetric positive-definite. If ''M'' is such that has a solution for every ''q'', then ''M'' is a Q-matrix. If ''M'' is such that have a unique solution for every ''q'', then ''M'' is a P-mat ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mixed Linear Complementarity Problem
In mathematical optimization theory, the mixed linear complementarity problem, often abbreviated as MLCP or LMCP, is a generalization of the linear complementarity problem to include free variables In mathematics, and in other disciplines involving formal languages, including mathematical logic and computer science, a free variable is a notation (symbol) that specifies places in an expression where substitution may take place and is no .... References Complementarity problemsAlgorithms for complementarity problems and generalized equationsAn Algorithm for the Approximate and Fast Solution of Linear Complementarity Problems Linear algebra Mathematical optimization {{mathanalysis-stub ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Carlton E
Carlton may refer to: People * Carlton (name), a list of those with the given name or surname * Carlton (singer), English soul singer Carlton McCarthy * Carlton, a pen name used by Joseph Caldwell (1773–1835), American educator, Presbyterian minister, mathematician and astronomer Places Australia * Carlton, New South Wales, a suburb of Sydney * Carlton, Tasmania, a locality in Tasmania * Carlton, Victoria, a suburb of Melbourne Canada * Carlton, Edmonton, Alberta, a neighbourhood * Carlton, Saskatchewan, a hamlet * Fort Carlton, a Hudson's Bay Company fur trading post built in 1810, near present-day Carlton, Saskatchewan * Carlton Trail, a historic trail near Fort Carlton * Carlton Street, Toronto, Ontario England * Carlton, Bedfordshire, a village * Carlton, Cambridgeshire, a village * Carlton, County Durham, a village and civil parish * Carlton, Leicestershire, a village * Carlton, Nottinghamshire, a suburb to the east of Nottingham ** The Carlton Acade ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pivot Element
The pivot or pivot element is the element of a matrix, or an array, which is selected first by an algorithm (e.g. Gaussian elimination, simplex algorithm, etc.), to do certain calculations. In the case of matrix algorithms, a pivot entry is usually required to be at least distinct from zero, and often distant from it; in this case finding this element is called pivoting. Pivoting may be followed by an interchange of rows or columns to bring the pivot to a fixed position and allow the algorithm to proceed successfully, and possibly to reduce round-off error. It is often used for verifying row echelon form. Pivoting might be thought of as swapping or sorting rows or columns in a matrix, and thus it can be represented as multiplication by permutation matrices. However, algorithms rarely move the matrix elements because this would cost too much time; instead, they just keep track of the permutations. Overall, pivoting adds more operations to the computational cost of an algorithm. T ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Matroid
In combinatorics, a branch of mathematics, a matroid is a structure that abstracts and generalizes the notion of linear independence in vector spaces. There are many equivalent ways to define a matroid axiomatically, the most significant being in terms of: independent sets; bases or circuits; rank functions; closure operators; and closed sets or flats. In the language of partially ordered sets, a finite matroid is equivalent to a geometric lattice. Matroid theory borrows extensively from the terminology of both linear algebra and graph theory, largely because it is the abstraction of various notions of central importance in these fields. Matroids have found applications in geometry, topology, combinatorial optimization, network theory and coding theory. Definition There are many equivalent (cryptomorphic) ways to define a (finite) matroid.A standard source for basic definitions and results about matroids is Oxley (1992). An older standard source is Welsh (1976). See Bryla ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Exchange Algorithm
A greedy algorithm is any algorithm that follows the problem-solving heuristic of making the locally optimal choice at each stage. In many problems, a greedy strategy does not produce an optimal solution, but a greedy heuristic can yield locally optimal solutions that approximate a globally optimal solution in a reasonable amount of time. For example, a greedy strategy for the travelling salesman problem (which is of high computational complexity) is the following heuristic: "At each step of the journey, visit the nearest unvisited city." This heuristic does not intend to find the best solution, but it terminates in a reasonable number of steps; finding an optimal solution to such a complex problem typically requires unreasonably many steps. In mathematical optimization, greedy algorithms optimally solve combinatorial problems having the properties of matroids and give constant-factor approximations to optimization problems with the submodular structure. Specifics Greedy algorith ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nash Equilibrium
In game theory, the Nash equilibrium, named after the mathematician John Nash, is the most common way to define the solution of a non-cooperative game involving two or more players. In a Nash equilibrium, each player is assumed to know the equilibrium strategies of the other players, and no one has anything to gain by changing only one's own strategy. The principle of Nash equilibrium dates back to the time of Cournot, who in 1838 applied it to competing firms choosing outputs. If each player has chosen a strategy an action plan based on what has happened so far in the game and no one can increase one's own expected payoff by changing one's strategy while the other players keep their's unchanged, then the current set of strategy choices constitutes a Nash equilibrium. If two players Alice and Bob choose strategies A and B, (A, B) is a Nash equilibrium if Alice has no other strategy available that does better than A at maximizing her payoff in response to Bob choosing B, and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Normal-form Game
In game theory, normal form is a description of a ''game''. Unlike extensive form, normal-form representations are not graphical ''per se'', but rather represent the game by way of a matrix. While this approach can be of greater use in identifying strictly dominated strategies and Nash equilibria, some information is lost as compared to extensive-form representations. The normal-form representation of a game includes all perceptible and conceivable strategies, and their corresponding payoffs, for each player. In static games of complete, perfect information, a normal-form representation of a game is a specification of players' strategy spaces and payoff functions. A strategy space for a player is the set of all strategies available to that player, whereas a strategy is a complete plan of action for every stage of the game, regardless of whether that stage actually arises in play. A payoff function for a player is a mapping from the cross-product of players' strategy spaces to th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Siconos
SICONOS is an Open Source scientific software primarily targeted at modeling and simulating non-smooth dynamical systems (NSDS): * Mechanical systems (Rigid body or solid) with Unilateral contact and Coulomb friction as we find in Non-smooth mechanics, Contact dynamics or Granular material. * Switched Electrical Circuit such as Power converter, Rectifier, Phase-locked loop (PLL) or Analog-to-digital converter * Sliding mode control systems Other applications are found in Systems and Control (hybrid systems, differential inclusions, optimal control with state constraints), Optimization ( Complementarity problem and Variational inequality) Biology Gene regulatory network, Fluid Mechanics and Computer graphics, etc. Components The software is based on 3 main components * Siconos/Numerics (C API). Collection of low-level algorithms for solving basic Algebra and optimization problems arising in the simulation of nonsmooth dynamical systems ** Linear complementarity problem (LCP) ** ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |