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Kolowis Awithlaknannai (Fighting Serpents)
Kolowis Awithlaknannai (also known as fighting serpents) is a two-player Abstract strategy game, strategy board game from the Zuni people, Zuni Native American Indians. It was described by Stewart Culin in his book ''Games of the North American Indians'' (1907), and may have been the first publication of the game. It was later described in R.C. Bell's book ''Board and Table Games from Many Civilizations'' (1969). R.C. Bell coined the term ''fighting serpents'', but provides no explanation for it. Perhaps the black and white pieces are laid out in the beginning of the game in such a way that it looks like two serpents fighting. The game is a relative of draughts and alquerque. Captures are done by jumping over pieces. The Spanish are thought to have brought the game of alquerque to America several centuries ago, and the game's development may have been influenced; however, there is no conclusive proof. Furthermore, the board is neither a square board or an alquerque board. The boar ...
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Proper Awithlaknannai Board
Proper may refer to: Mathematics * Proper map, in topology, a property of continuous function between topological spaces, if inverse images of compact subsets are compact * Proper morphism, in algebraic geometry, an analogue of a proper map for algebraic varieties * Proper transfer function, a transfer function in control theory in which the degree of the numerator does not exceed the degree of the denominator * Proper equilibrium, in game theory, a refinement of the Nash equilibrium * Proper subset * Proper space * Proper class * Complex random variable#Proper complex random variables, Proper complex random variable Other uses * Proper (liturgy), the part of a Christian liturgy that is specific to the date within the Liturgical Year * Proper frame, such system of reference in which object is stationary (non moving), sometimes also called a co-moving frame * Proper (heraldry), in heraldry, means depicted in natural colors * Proper Records, a UK record label * Proper (album), ' ...
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Abstract Strategy Game
An abstract strategy game is a type of strategy game that has minimal or no narrative theme, an outcome determined only by player choice (with minimal or no randomness), and in which each player has perfect information about the game. For example, Go is a pure abstract strategy game since it fulfills all three criteria; chess and related games are nearly so but feature a recognizable theme of ancient warfare; and Stratego is borderline since it is deterministic, loosely based on 19th-century Napoleonic warfare, and features concealed information. Definition Combinatorial games have no randomizers such as dice, no simultaneous movement, nor hidden information. Some games that do have these elements are sometimes classified as abstract strategy games. (Games such as '' Continuo'', Octiles, '' Can't Stop'', and Sequence, could be considered abstract strategy games, despite having a luck or bluffing element.) A smaller category of abstract strategy games manages to incorporate hidde ...
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Board Game
A board game is a type of tabletop game that involves small objects () that are placed and moved in particular ways on a specially designed patterned game board, potentially including other components, e.g. dice. The earliest known uses of the term "board game" are between the 1840s and 1850s. While game boards are a necessary and sufficient condition of this genre, card games that do not use a standard deck of cards, as well as games that use neither cards nor a game board, are often colloquially included, with some referring to this genre generally as "table and board games" or simply "tabletop games". Eras Ancient era Board games have been played, traveled, and evolved in most cultures and societies throughout history Board games have been discovered in a number of archaeological sites. The oldest discovered gaming pieces were discovered in southwest Turkey, a set of elaborate sculptured stones in sets of four designed for a chess-like game, which were created during the ...
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Zuni People
The Zuni (; formerly spelled ''Zuñi'') are Native American Pueblo peoples native to the Zuni River valley. The Zuni people today are federally recognized as the Zuni Tribe of the Zuni Reservation, New Mexico, and most live in the Pueblo of Zuni on the Zuni River, a tributary of the Little Colorado River, in western New Mexico, United States. The Pueblo of Zuni is south of Gallup, New Mexico. The Zuni tribe lived in multi level adobe houses. In addition to the reservation, the tribe owns trust lands in Catron County, New Mexico, and Apache County, Arizona. The Zuni call their homeland ''Halona Idiwan’a ''or Middle Place. The word ''Zuni'' is believed to derive from the Western Keres language ( Acoma) word ''sɨ̂‧ni'', or a cognate thereof. History Archaeology suggests that the Zuni have been farmers in the general area for 3,000 to 4,000 years. It is now thought that the Ancestral Zuni people inhabited the Zuni River valley from the last millennium B.C., when the ...
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Native American Indians
Native Americans (also called American Indians, First Americans, or Indigenous Americans) are the Indigenous peoples of the Americas, Indigenous peoples of the United States, particularly of the Contiguous United States, lower 48 states and Alaska. They may also include any Americans whose origins lie in any of the indigenous peoples of North or South America. The United States Census Bureau publishes data about "American Indians and Alaska Natives", whom it defines as anyone "having origins in any of the original peoples of North and South America ... and who maintains tribal affiliation or community attachment". The census does not, however, enumerate "Native Americans" as such, noting that the latter term can encompass a broader set of groups, e.g. Native Hawaiians, which it tabulates separately. The European colonization of the Americas from 1492 resulted in a Population history of Indigenous peoples of the Americas, precipitous decline in the size of the Native American ...
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Stewart Culin
Robert Stewart Culin (July 13, 1858 – April 8, 1929) was an American ethnographer and author interested in games, art and dress. Culin played a major role in the development of ethnography, first concentrating his efforts on studying the Asian-Americans workers in Philadelphia. His first published works were "The Practice of Medicine by the Chinese in America" and "China in America: A study in the social life of the Chinese in the eastern cities of the United States", both dated 1887. He believed that similarity in gaming demonstrated similarity and contact among cultures across the world. Early life Born Robert Stewart Culin, a son of Mina Barrett Daniel Culin and John Culin, in Philadelphia, Culin was schooled at Nazareth Hall. He entered his father's mercantile business after graduating from high school. While he had no formal education in anthropology, Culin played a role in the development of the field. His interest began with the Asian-American population of Philadel ...
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Draughts
Checkers (American English), also known as draughts (; Commonwealth English), is a group of strategy board games for two players which involve forward movements of uniform game pieces and mandatory captures by jumping over opponent pieces. Checkers is developed from alquerque. The term "checkers" derives from the checkered board which the game is played on, whereas "draughts" derives from the verb "to draw" or "to move". The most popular forms of checkers in Anglophone countries are American checkers (also called English draughts), which is played on an 8×8 checkerboard; Russian draughts, Turkish draughts and Armenian draughts, all of them on an 8×8 board; and international draughts, played on a 10×10 board – with the latter widely played in many countries worldwide. There are many other variants played on 8×8 boards. Canadian checkers and Malaysian/Singaporean checkers (also locally known as dam) are played on a 12×12 board. American checkers was weakly ...
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Alquerque
Alquerque (also known as al-qirkat from ) is a Abstract strategy game, strategy board game that is thought to have originated in the Middle East. It is considered to be the parent of draughts (US: checkers) and Fanorona and the diagonals of its grid are the predecessor of the checkering of the draughts board. History The game first appears in literature late in the 10th century when Abu al-Faraj al-Isfahani mentioned qirkat in his 24-volume work ''Kitab al-Aghani'' ("Book of Songs"). This work, however, made no direct mention of the rules of the game, most likely because it is poetry and they would have been common knowledge in the context the book originated in. In ''Board and Table Games from Many Civilizations'', Robert Charles Bell, R. C. Bell writes that "when the Moors invaded Spain they took El-quirkat with them". Rules are included in ''Libro de los juegos'' ("Book of games") commissioned by Alfonso X of Castile in the 13th century. Spain, Spanish settlers in New Mex ...
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Awithlaknannai Mosona
Awithlaknannai Mosona is a two-player strategy board game from the Zuni Native American Indian tribe of New Mexico, United States. It is unknown how old the game is. The game was described by Stewart Culin in his book "Games of the North American Indians Volume 2: Games of Skill" (1907). In this book, it was named Awithlaknan Mosona. Awithlaknannai Mosona resembles another Zuni board game called Kolowis Awithlaknannai (fighting serpents) with few minor differences. The former having a smaller board, and depending upon the variant, it also has less lines joining the intersection points. The rules are the same. Awithlaknannai Mosona belongs to the draughts and alquerque family of games as pieces hop over one another when capturing. It is actually more related to Alquerque, since the board is made up of intersection points and lines connecting them. It is thought that the Spanish had brought Alquerque to the American Southwest, and Awithlaknannai Mosona may have been an evolu ...
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Abstract Strategy Games
Abstract may refer to: *"Abstract", a 2017 episode of the animated television series ''Adventure Time (season 9)#ep262, Adventure Time'' * Abstract (album), ''Abstract'' (album), 1962 album by Joe Harriott * Abstract algebra, sets with specific operations acting on their elements * Abstract of title, a summary of the documents affecting the title to a parcel of land * Abstract (law), a summary of a legal document * Abstract (summary), in academic publishing * Abstract art, artistic works that do not attempt to represent reality or concrete subjects * ''Abstract: The Art of Design'', 2017 Netflix documentary series * Abstract music, music that is non-representational * Abstract object in philosophy * Abstract structure in mathematics * Abstract type in computer science * The property of an abstraction * Q-Tip (musician), also known as "The Abstract" * Abstract and concrete * Hydrogen atom abstraction, in chemistry See also

* Abstraction (other) {{Disambiguation ...
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Traditional Board Games
A tradition is a system of beliefs or behaviors (folk custom) passed down within a group of people or society with symbolic meaning or special significance with origins in the past. A component of cultural expressions and folklore, common examples include holidays or impractical but socially meaningful clothes (like court dress, lawyers' wigs or military officers' spurs), but the idea has also been applied to social norms and behaviors such as greetings, etc. Traditions can persist and evolve for thousands of years— the word ''tradition'' itself derives from the Latin word ''tradere'' literally meaning to transmit, to hand over, to give for safekeeping. While it is reportedly assumed that traditions have an ancient history, many traditions have been invented on purpose, whether it be political or cultural, over short periods of time. Various academic disciplines also use the word in a variety of ways. The phrase "according to tradition" or "by tradition" usually means that wh ...
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