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Java (programming Language)
Java is a High-level programming language, high-level, General-purpose programming language, general-purpose, Memory safety, memory-safe, object-oriented programming, object-oriented programming language. It is intended to let programmers ''write once, run anywhere'' (Write once, run anywhere, WORA), meaning that compiler, compiled Java code can run on all platforms that support Java without the need to recompile. Java applications are typically compiled to Java bytecode, bytecode that can run on any Java virtual machine (JVM) regardless of the underlying computer architecture. The syntax (programming languages), syntax of Java is similar to C (programming language), C and C++, but has fewer low-level programming language, low-level facilities than either of them. The Java runtime provides dynamic capabilities (such as Reflective programming, reflection and runtime code modification) that are typically not available in traditional compiled languages. Java gained popularity sh ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
Programming Paradigm
A programming paradigm is a relatively high-level way to conceptualize and structure the implementation of a computer program. A programming language can be classified as supporting one or more paradigms. Paradigms are separated along and described by different dimensions of programming. Some paradigms are about implications of the execution model, such as allowing Side effect (computer science), side effects, or whether the sequence of operations is defined by the execution model. Other paradigms are about the way code is organized, such as grouping into units that include both state and behavior. Yet others are about Syntax (programming languages), syntax and Formal grammar, grammar. Some common programming paradigms include (shown in hierarchical relationship): * imperative programming, Imperative code directly controls Control flow, execution flow and state change, explicit statements that change a program state ** procedural programming, procedural organized as function (c ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Simula67
Simula is the name of two simulation programming languages, Simula I and Simula 67, developed in the 1960s at the Norwegian Computing Center in Oslo, by Ole-Johan Dahl and Kristen Nygaard. Syntactically, it is an approximate superset of ALGOL 60, and was also influenced by the design of SIMSCRIPT. Simula 67 introduced objects, classes, inheritance and subclasses, virtual procedures, coroutines, and discrete event simulation, and featured garbage collection. Other forms of subtyping (besides inheriting subclasses) were introduced in Simula derivatives. Simula is considered the first object-oriented programming language. As its name suggests, the first Simula version by 1962 was designed for doing simulations; Simula 67 though was designed to be a general-purpose programming language and provided the framework for many of the features of object-oriented languages today. Simula has been used in a wide range of applications such as simulating very-large-scale integ ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Niklaus Wirth
Niklaus Emil Wirth ( IPA: ) (15 February 1934 – 1 January 2024) was a Swiss computer scientist. He designed several programming languages, including Pascal, and pioneered several classic topics in software engineering. In 1984, he won the Turing Award, generally recognized as the highest distinction in computer science, "for developing a sequence of innovative computer languages". Early life and education Niklaus Emil Wirth was born in Winterthur, Switzerland, on 15 February 1934. He was the son of Hedwig (née Keller) and Walter Wirth, a high school teacher. Wirth studied electronic engineering at the Federal Institute of Technology, Zürich (ETH Zürich) from 1954 to 1958, graduating with a Bachelor of Science (B.S.) degree. In 1960, he earned a Master of Science (M.Sc.) from Université Laval in Quebec. Then in 1963, he was awarded a PhD in electrical engineering and computer science (EECS) from the University of California, Berkeley, supervised by computer design pione ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
Oberon (programming Language)
Oberon is a general-purpose programming language first published in 1987 by Niklaus Wirth and the latest member of the Wirthian family of ALGOL-like languages ( Euler, ALGOL W, Pascal, Modula, and Modula-2). Oberon was the result of a concentrated effort to increase the power of Modula-2, the direct successor of Pascal, and simultaneously to reduce its complexity. Its principal new feature is the concept of data type extension of record types. It permits constructing new data types on the basis of existing ones and to relate them, deviating from the dogma of strict static typing of data. Type extension is Wirth's way of inheritance reflecting the viewpoint of the parent site. Oberon was developed as part of the implementation of an operating system, also named Oberon at ETH Zurich in Switzerland. The name was inspired both by the Voyager space probe's pictures of the moon of the planet Uranus, named Oberon, and because Oberon is famous as the king of the elves. Obero ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Modula-3
Modula-3 is a programming language conceived as a successor to an upgraded version of Modula-2 known as Modula-2+. It has been influential in research circles (influencing the designs of languages such as Java, C#, Python and Nim), but it has not been adopted widely in industry. It was designed by Luca Cardelli, James Donahue, Lucille Glassman, Mick Jordan (before at the Olivetti Software Technology Laboratory), Bill Kalsow and Greg Nelson at the Digital Equipment Corporation (DEC) Systems Research Center (SRC) and the Olivetti Research Center (ORC) in the late 1980s. Modula-3's main features are modularity, simplicity and safety while preserving the power of a systems-programming language. Modula-3 aimed to continue the Pascal tradition of type safety, while introducing new constructs for practical real-world programming. In particular Modula-3 added support for generic programming (similar to templates), multithreading, exception handling, garbage collection, o ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Mesa (programming Language)
Mesa is a programming language developed in the mid 1970s at the Xerox Palo Alto Research Center in Palo Alto, California, United States. The language name was a pun based upon the programming language catchphrases of the time, because Mesa is a "high level" programming language. Mesa is an ALGOL-like language with strong support for modular programming. Every library module has at least two source files: a ''definitions'' file specifying the library's interface plus one or more ''program'' files specifying the implementation of the procedures in the interface. To use a library, a program or higher-level library must "import" the definitions. The Mesa compiler type-checks all uses of imported entities; this combination of separate compilation with type-checking was unusual at the time. Mesa introduced several other innovations in language design and implementation, notably in the handling of software exceptions, thread synchronization, and incremental compilation. Mesa ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Eiffel (programming Language)
Eiffel is an object-oriented programming language designed by Bertrand Meyer (an object-orientation proponent and author of '' Object-Oriented Software Construction'') and Eiffel Software. Meyer conceived the language in 1985 with the goal of increasing the reliability of commercial software development. The first version was released in 1986. In 2005, the International Organization for Standardization (ISO) released a technical standard for Eiffel. The design of the language is closely connected with the Eiffel programming method. Both are based on a set of principles, including design by contract, command–query separation, the uniform-access principle, the single-choice principle, the open–closed principle, and option–operand separation. Many concepts initially introduced by Eiffel were later added into Java, C#, and other languages. New language design ideas, particularly through the Ecma/ ISO standardization process, continue to be incorporated into the Eiffe ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Java Annotation
In the Java computer programming language, an annotation is a form of syntactic metadata that can be added to Java source code. Class (computer programming), Classes, Method (computer programming), methods, Variable (computer science), variables, Parameter (computer programming), parameters and Java packages may be annotated. Like Javadoc tags, Java annotations can be read from source files. Unlike Javadoc tags, Java annotations can also be embedded in and read from Java class files generated by the Java compiler. This allows annotations to be retained by the Java virtual machine at Run time (program lifecycle phase), run-time and read via reflection (computer science), reflection. It is possible to create meta-annotations out of the existing ones in Java. History The Java (software platform), Java platform has various ''ad-hoc'' annotation mechanisms—for example, the ''transient'' modifier, or the ''@Deprecated'' javadoc tag. The Java Specification Request JSR-175 introduc ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Variadic Function
In mathematics and in computer programming, a variadic function is a function of indefinite arity, i.e., one which accepts a variable number of arguments. Support for variadic functions differs widely among programming languages. The term ''variadic'' is a neologism, dating back to 1936/1937. The term was not widely used until the 1970s. Overview There are many mathematical and logical operations that come across naturally as variadic functions. For instance, the summing of numbers or the concatenation of strings or other sequences are operations that can be thought of as applicable to any number of operands (even though formally in these cases the associative property is applied). Another operation that has been implemented as a variadic function in many languages is output formatting. The C function and the Common Lisp function are two such examples. Both take one argument that specifies the formatting of the output, and ''any number'' of arguments that provide the value ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Object Type (object-oriented Programming)
In computer science, boxing (a.k.a. wrapping) is the transformation of placing a primitive type within an object so that the value can be used as a reference. Unboxing is the reverse transformation of extracting the primitive value from its wrapper object. Autoboxing is the term for automatically applying boxing and/or unboxing transformations as needed. Boxing Boxing's most prominent use is in Java where there is a distinction between reference and value types for reasons such as runtime efficiency and syntax and semantic issues. In Java, a can only store values of type . One might desire to have a of , but this is not directly possible. Instead Java defines primitive wrapper classes corresponding to each primitive type: and , and , and , etc. One can then define a using the boxed type and insert values into the list by boxing them as objects. (Using generic parameterized types introduced in J2SE 5.0, this type is represented as .) On the other hand, C# has no p ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Foreach Loop
In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. is usually used in place of a standard loop statement. Unlike other loop constructs, however, loops usually maintain no explicit counter: they essentially say "do this to everything in this set", rather than "do this times". This avoids potential off-by-one errors and makes code simpler to read. In object-oriented languages, an iterator, even if implicit, is often used as the means of traversal. The statement in some languages has some defined order, processing each item in the collection from the first to the last. The statement in many other languages, especially array programming languages, does not have any particular order. This simplifies loop optimization in general and in particular allows vector processing of items in the collection concurrently. Syntax Syntax varies among languages. Most use the simple word for, although other use t ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
C Sharp (programming Language)
C# ( pronounced: C-sharp) ( ) is a general-purpose high-level programming language supporting multiple paradigms. C# encompasses static typing, strong typing, lexically scoped, imperative, declarative, functional, generic, object-oriented (class-based), and component-oriented programming disciplines. The principal inventors of the C# programming language were Anders Hejlsberg, Scott Wiltamuth, and Peter Golde from Microsoft. It was first widely distributed in July 2000 and was later approved as an international standard by Ecma (ECMA-334) in 2002 and ISO/ IEC (ISO/IEC 23270 and 20619) in 2003. Microsoft introduced C# along with .NET Framework and Microsoft Visual Studio, both of which are technically speaking, closed-source. At the time, Microsoft had no open-source products. Four years later, in 2004, a free and open-source project called Microsoft Mono began, providing a cross-platform compiler and runtime environment for the C# programming language. A decad ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |