God Eater 2
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God Eater 2
is a video game developed by Shift and published by Bandai Namco Entertainment on November 14, 2013, in Japan for PlayStation Vita and PlayStation Portable. It is a sequel to ''God Eater''. It features a new setting, as well as new protagonists, new monsters, and new weapons. An expansion titled ''God Eater 2: Rage Burst'' was released in Japan on the PlayStation Vita and PlayStation 4. It was released in Western territories in summer 2016 with North American and European divisions of Bandai Namco Entertainment publishing the game on PlayStation 4, PlayStation Vita, and Microsoft Windows. Gameplay In comparison to ''Gods Eater Burst'', there are new features and additions such as the four new weapons, the Boost Hammer, Charge Spear, the Variant Scythe and the Shotgun. The Boost Hammer is a hammer fitted with a rocket booster. The Charge Spear is a large spear that can be "charged" to form a sharpened organic blade. The Variant Scythe is a large scythe that can extend for a long ...
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Shift (company)
Shift GmbH (styled as SHIFT) is a German smartphone and phablet manufacturer with its headquarters with design and development department in Wabern in Northern Hesse Germany and Production in China. The company focuses on fairness in manufacturing and sustainability through a modular design. Products Its smartphone products are called shiftphones. Following the same principles as the phones, a modular 13.3" tablet is also in the works, scheduled for release in 2022. It uses a Tiger Lake i5-processor, features a swappable battery and two M.2 slots, and will support Windows 10 and Linux. History Shift has been developing smartphones since 2014. In the beginning, brothers Carsten and Samuel Waldeck realized the project SHIFT7 through German crowdfunding platform . The brothers founded Shift GmbH, a company with limited liability regulated under German law. Further Shiftphones were launched with model series SHIFT4 and SHIFT5 in 2015. The foundation of Shift was preceded ...
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Interview
An interview is a structured conversation where one participant asks questions, and the other provides answers.Merriam Webster DictionaryInterview Dictionary definition, Retrieved February 16, 2016 In common parlance, the word "interview" refers to a one-on-one conversation between an ''interviewer'' and an ''interviewee''. The interviewer asks questions to which the interviewee responds, usually providing information. That information may be used or provided to other audiences immediately or later. This feature is common to many types of interviews – a job interview or interview with a witness to an event may have no other audience present at the time, but the answers will be later provided to others in the employment or investigative process. An interview may also transfer information in both directions. Interviews usually take place face-to-face, in person, but the parties may instead be separated geographically, as in videoconferencing or telephone interviews. Int ...
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Marvelous (company)
is a Japanese video game developer and Video game publisher, publisher, and anime producer. The company was founded in 1997 but formed in its current state in October 2011 by the merger of the original Marvelous Entertainment with AQ Interactive, and Marvelous Entertainment#Marvelous Liveware Inc., Liveware. History The announcement of merging Marvelous Entertainment Inc., AQ Interactive, Inc., Liveware Inc. in to Marvelous AQL Inc. on October 1, 2011 was originally proposed by Marvelous Entertainment Inc., and went effective on May 10, 2011. The plan would make Marvelous Entertainment Inc. the sole surviving entity after the merger, with Marvelous Entertainment Inc. renamed to Marvelous AQL Inc. on merger day. On December 22, 2011, MarvelousAQL Inc. announced the establishment of the overseas business department, with investment from Checkpoint Studios Inc., replacing the global strategy room, which dissolved on January 1, 2012. On October 25, 2012, MarvelousAQL Inc. annou ...
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Nintendo Switch
The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the Wii U and competed with Sony Interactive Entertainment, Sony's PlayStation 4 and Microsoft's Xbox One; it also competes with the Ninth generation of video game consoles, ninth generation consoles, the PlayStation 5 and Xbox Series X and Series S, Xbox Series X/S. The Switch is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for home video game console, home console use or used as a handheld game console, portable device, making it a Video game console#Hybrid video game consoles, hybrid console. Its wireless Joy-Con controllers function as two halves of a standard controller and alternatively as individual controllers, featuring buttons, directional analog sticks for user input, motion sensing, and tactile ...
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Dragon's Crown
''Dragon's Crown'' is a 2013 action role-playing game developed by Vanillaware for the PlayStation 3 and PlayStation Vita. The game was published in Japan and North America by Atlus and in PAL regions by NIS America. A high-definition port for PlayStation 4, ''Dragon's Crown Pro'', was released by Atlus in 2018. Players navigate environments from a side-scrolling perspective, choosing from six character classes to fight in the style of a beat 'em up and acquiring loot through repeated dungeon exploration. The storyline follows adventurers as they journey across Hydeland and become involved in the search for the magical Dragon's Crown. Director and lead artist George Kamitani originally planned ''Dragon's Crown'' as a Dreamcast sequel to the 1997 Sega Saturn title '' Princess Crown''. Following Vanillaware's successes with '' Odin Sphere'' and '' Muramasa: The Demon Blade'', Kamitani restarted the project. Originally set to be published by UTV Ignition Entertainment, that comp ...
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PlayStation Vita TV
The PlayStation TV (abbreviated to PS TV), known in Japan and other parts of Asia as the PlayStation Vita TV or PS Vita TV, is a microconsole, and a non-handheld variant of the PlayStation Vita handheld game console. It was released in Japan on November 14, 2013, and Europe and Australia on November 14, 2014. Controlled with either the DualShock 3 or DualShock 4 controllers, the PS TV is capable of playing many PlayStation Vita games and applications, either through physical cartridges or downloaded through the PlayStation Store. However, not all content is compatible with the device, since certain features in the PS Vita such as the gyroscope and microphone are not available on the PS TV. Nevertheless, the PS TV is able to emulate touch input for both the Vita's front and rear touchpads using the PS3 and PS4 controller. In Japan, "PlayStation TV" was the name given to PlayStation 3 retail kiosks from 2006 to 2014, which consisted of a PS3 unit, an LCD monitor and a number of c ...
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Pro Evolution Soccer 2014
''Pro Evolution Soccer 2014'' (officially abbreviated as ''PES 2014'', also known in Asia as ''World Soccer: Winning Eleven 2014'' and ''World Soccer: Winning Eleven 2014 - Aoki Samurai no Chousen'' in Japan only) is an association football video game developed and published by Konami for Microsoft Windows, Nintendo 3DS, PlayStation 2, PlayStation 3, PlayStation Portable, and Xbox 360 in 2013. The cover art for the game was the first in the series not to feature a football player since '' Pro Evolution Soccer 3'' was released in 2003, although a later version was released with football players on the cover. ''PES 2014'' was the last game to be released on the PlayStation 2 and PlayStation Portable in Europe. It was succeeded by '' Pro Evolution Soccer 2015''. Gameplay ''Pro Evolution Soccer 2014'' was developed with six key elements meant to define the physics and the features of the game. ''PES 2014'' centers everything on the ball: how it moves, and how players use it. Physics ...
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Ghosts
In folklore, a ghost is the soul or spirit of a dead person or non-human animal that is believed by some people to be able to appear to the living. In ghostlore, descriptions of ghosts vary widely, from an invisible presence to translucent or barely visible wispy shapes to realistic, lifelike forms. The deliberate attempt to contact the spirit of a deceased person is known as necromancy, or in spiritism as a ''séance''. Other terms associated with it are apparition, haunt, haint, phantom, poltergeist, shade, specter, spirit, spook, wraith, demon, and ghoul. The belief in the existence of an afterlife, as well as manifestations of the spirits of the dead, is widespread, dating back to animism or ancestor worship in pre-literate cultures. Certain religious practices—funeral rites, exorcisms, and some practices of spiritualism and ritual magic—are specifically designed to rest the spirits of the dead. Ghosts are generally described as solitary, human-like essences, though ...
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