Ghouls (video Game)
''Ghouls'' is a platform game written by David Hoskins and published in the UK by Micro Power. It was released on the Acorn Electron, BBC Micro, Commodore 64 and Amstrad CPC in 1984. Gameplay Ghouls is a platform game, set in a creepy mansion on top of a hill. The player character has the appearance of a Pac-Man sprite on legs and in a similarity to that game can also eat yellow dots for extra points. The main goal of the game however, is to obtain the treasure which is guarded by the deadly inhabitants of the mansion. The player must make their way through rooms such as ''Spectre's Lair'', ''Horrid Hall'', ''The Spider's Parlour'' and ''Death Tower''. Various in-game objects must be negotiated such as poison-smeared spikes, moving platforms, contracting floorboards, powerful springs and bouncing spiders. Reception The game was well received by the gaming press. ''The Micro User'' called the game "simple but effective". They were particularly impressed with the presentation of t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Acorn Electron
The Acorn Electron (nicknamed the Elk inside Acorn and beyond) was a lower-cost alternative to the BBC Micro educational/home computer, also developed by Acorn Computers Ltd, to provide many of the features of that more expensive machine at a price more competitive with that of the ZX Spectrum. It had 32 kilobytes of Random Access Memory, RAM, and its Read-only memory, ROM included BBC BASIC II together with the Acorn MOS, operating system. Announced in 1982 for a possible release the same year, it was eventually introduced on 25 August 1983 priced at £199. The Electron was able to save and load programs onto compact audio cassette, audio cassette via a supplied cable that connected it to any standard tape recorder that had the correct sockets. It was capable of bitmapped graphics, and could use either a television set, a colour (RGB) monitor or a monochrome monitor as its display. Several expansions were made available to provide many of the capabilities omitted from the BBC M ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pac-Man
originally called ''Puck Man'' in Japan, is a 1980 maze video game, maze action game, action video game developed and released by Namco for Arcade game, arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The player controls Pac-Man (character), Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored Ghosts (Pac-Man), ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to temporarily turn blue, allowing Pac-Man to eat them for bonus points. Game development began in early 1979, directed by Toru Iwatani with a nine-man team. Iwatani wanted to create a game that could appeal to women as well as men, because most video games of the time had themes of war or sports. Although the inspiration for the Pac-Man character was the image of a pizza with a slice removed, Iwatani has said he also rounded out the Japanese character for mouth, kuchi ( ja, wiktiona ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Micro Power Games
Micro may refer to: Measurement * micro- (μ), a metric prefix denoting a factor of 10−6 Places * Micro, North Carolina, town in U.S. People * DJ Micro, (born Michael Marsicano) an American trance DJ and producer *Chii Tomiya (都宮 ちい, born 1991), Japanese female professional wrestler, ring name Micro Arts, entertainment, and media * Micro (comics), often known as Micro, a character in Marvel Comics * ''Micro'' (novel), techno-thriller by Michael Crichton, published posthumously in 2011 * Micro (Thai band), a Thai rock band formed in 1983 * ''IEEE Micro'', a peer-reviewed scientific journal Brands and enterprises * Micro Cars, Sri Lankan automobile company, established 1995 * Micro Center, an American computer department store, established 1979 * Micro ISV (mISV or μISV), a term for a small independent software vendor * Micro Mobility Systems, Swiss company producing kickscooters Computing * ''Micro'', a mostly-obsolete term for a microcomputer, e.g.: **BBC Micro ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Commodore 64 Games
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: * List of Commodore 64 games (A–M) * List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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BBC Micro And Acorn Electron Games
#REDIRECT BBC Here i going to introduce about the best teacher of my life b BALAJI sir. He is the precious gift that I got befor 2yrs . How has helped and thought all the concept and made my success in the 10th board exam. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Amstrad CPC Games
Amstrad was a British electronics company, founded in 1968 by Alan Sugar at the age of 21. The name is a contraction of Alan Michael Sugar Trading. It was first listed on the London Stock Exchange in April 1980. During the late 1980s, Amstrad had a substantial share of the PC market in the UK. Amstrad was once a FTSE 100 Index constituent, but since 2007 has been wholly owned by Sky UK. , Amstrad's main business was manufacturing Sky UK interactive boxes. In 2010, Sky integrated Amstrad's satellite division as part of Sky so they could make their own set-top boxes in-house. The company had offices in Kings Road, Brentwood, Essex. History 1960s and 1970s Amstrad (also known as AMSTrad) was founded in 1968 by Alan Sugar at the age of 21, the name of the original company being AMS Trading (Amstrad) Limited, derived from its founder's initials (Alan Michael Sugar). Amstrad entered the market in the field of consumer electronics. During the 1970s they were at the forefro ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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1984 Video Games
Events January * January 1 – The Bornean Sultanate of Brunei gains full independence from the United Kingdom, having become a British protectorate in 1888. * January 7 – Brunei becomes the sixth member of the Association of Southeast Asian Nations (ASEAN). * January 10 ** The United States and the Vatican City, Vatican (Holy See) restore full diplomatic relations. ** The Victoria, Seychelles, Victoria Agreement is signed, institutionalising the Indian Ocean Commission. *January 24 – Steve Jobs launches the Macintosh 128K, Macintosh personal computer in the United States. February * February 3 ** Dr. John Buster and the research team at Harbor–UCLA Medical Center announce history's first embryo transfer from one woman to another, resulting in a live birth. ** STS-41-B: Space Shuttle Challenger, Space Shuttle ''Challenger'' is launched on the 10th Space Shuttle mission. * February 7 – Astronauts Bruce McCandless II and Robert L. Stewart make the first untethered spac ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Micro User
''The Micro User'' (titled ''BBC Micro User'' in the first three issues) was a British specialist magazine catering to users of the BBC Microcomputer series, Acorn Electron, Acorn Archimedes and, to a limited extent, the Cambridge Z88. It had a comprehensive mix of reviews of games, application software, and the latest Acorn computers; type-in programs (duplicated on a " cover disk" which was available separately), a correspondence page offering help with computer problems, and approachable technical articles on programming and the BBC Micro's internals. The magazine hosted the long-running ''Body Building'' series by Mike Cook, in which each article introduced a small electronics project that could be built and connected to one of the BBC Micro's I/O ports. The project could be ordered in kit form or fully assembled, or the reader could source the parts and design as the articles contained a circuit diagram. There were regular columns on adventure gaming from two successive c ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ghouls In-game Screenshot (Acorn Electron)
A ghoul ( ar, غول, ') is a demon-like being or monstrous humanoid. The concept originated in pre-Islamic Arabian religion, associated with graveyards and the consumption of human flesh. Modern fiction often uses the term to label a certain kind of undead monster. By extension, the word ghoul is also used in a derogatory sense to refer to a person who delights in the macabre or whose occupation directly involves death, such as a gravedigger or graverobber. Etymology Ghoul is from the Arabic ''ghūl'', from ''ghāla'', "to seize". In Arabic, the term is also sometimes used to describe a greedy or gluttonous individual. See also the etymology of gal and gala: "to cast spells," "scream," "crow," and its association with "warlike ardor," "wrath," and the Akkadian "gallu," which refer to demons of the underworld. The term was first used in English literature in 1786 in William Beckford's Orientalist novel ''Vathek'', which describes the ''ghūl'' of Arabic folklore. Th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Micro Power
Micro Power was a British company established in the early 1980s by former accountant Bob Simpson. The company was best known as a video game publisher, originally under the name Program Power. It also sold many types of computer hardware and software (both its own and third-party) through its Leeds 'showroom' or via mail order. Games From 1980 to 1987 the company published a number of video games and other software for various home computers. The earliest programs were released for the Acorn Atom but Micro Power is best remembered for its games for that machine's successor, Acorn's BBC Micro (with all but two of its post-Atom games running on that machine). A large selection of games that could be (and weren't considered 'too old') were ported to the Acorn Electron after its release in 1983 and most new games were now released for these 2 machines in 1984. A few were also ported to other 8-bit platforms including Commodore 64, Amstrad CPC and ZX Spectrum but these never achiev ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Electron User
''Electron User'' was a magazine targeted at owners of the Acorn Electron microcomputer. It was published by Database Publications of Stockport, starting in October 1983 and ending after 82 issues in July 1990. Initially it was included as a 16-page pullout supplement to '' The Micro User'' but after four such editions it became a standalone title and within a year had grown to an average length of around 64 pages. The focus was news stories, type-in programs and software reviews. It also contained cheat codes and a long-running column on adventure games initially by "Merlin" in a column entitled "Merlin's Cave" and subsequently by "Pendragon". Its advertisers included the top BBC/Electron games distributors of the day, such as Acornsoft and Superior Software. Often the April-dated edition of the magazine included an April Fools' Day joke, generally consisting of a short machine code type-in listing which claimed to do something extremely useful and of wide interest but whic ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Platform Game
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action game, action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other Acrobatics, acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in ''The Legend of Zelda'' series, fall outside of the genre. The genre started with the 1980 arcade video game, ''Space Panic'', which includes ladders, but not jumping. ''Donkey Kong (video game), Donkey Kong'', released in 1981, established a template for what were initially called "climb ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |