Experience
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Experience
Experience refers to conscious events in general, more specifically to perceptions, or to the practical knowledge and familiarity that is produced by these processes. Understood as a conscious event in the widest sense, experience involves a subject to which various items are presented. In this sense, seeing a yellow bird on a branch presents the subject with the objects "bird" and "branch", the relation between them and the property "yellow". Unreal items may be included as well, which happens when experiencing hallucinations or dreams. When understood in a more restricted sense, only sensory consciousness counts as experience. In this sense, experience is usually identified with perception and contrasted with other types of conscious events, like thinking or imagining. In a slightly different sense, experience refers not to the conscious events themselves but to the practical knowledge and familiarity they produce. Hence, it is important that direct perceptual contact with the ex ...
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Consciousness
Consciousness, at its simplest, is awareness of a state or object, either internal to oneself or in one's external environment. However, its nature has led to millennia of analyses, explanations, and debate among philosophers, scientists, and theologians. Opinions differ about what exactly needs to be studied or even considered consciousness. In some explanations, it is synonymous with the mind, and at other times, an aspect of it. In the past, it was one's "inner life", the world of introspection, of private thought, imagination, and volition (psychology), volition. Today, it often includes any kind of cognition, experience, feeling, or perception. It may be awareness, awareness of awareness, metacognition, or self-awareness, either continuously changing or not. The disparate range of research, notions, and speculations raises a curiosity about whether the right questions are being asked. Examples of the range of descriptions, definitions or explanations are: ordered distinc ...
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Mood (psychology)
In psychology, a mood is an affective state. In contrast to emotions or feelings, moods are less specific, less intense and less likely to be provoked or instantiated by a particular stimulus or event. Moods are typically described as having either a positive or negative valence. In other words, people usually talk about being in a good mood or a bad mood. There are many different factors that influence mood, and these can lead to positive or negative effects on mood. Mood also differs from temperament or personality traits which are even longer-lasting. Nevertheless, personality traits such as optimism and neuroticism predispose certain types of moods. Long-term disturbances of mood such as clinical depression and bipolar disorder are considered mood disorders. Mood is an internal, subjective state, but it often can be inferred from posture and other behaviors. "We can be sent into a mood by an unexpected event, from the happiness of seeing an old friend to the anger of d ...
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Empiricism
In philosophy, empiricism is an epistemological view which holds that true knowledge or justification comes only or primarily from sensory experience and empirical evidence. It is one of several competing views within epistemology, along with rationalism and skepticism. Empiricists argue that empiricism is a more reliable method of finding the truth than purely using logical reasoning, because humans have cognitive biases and limitations which lead to errors of judgement. Empiricism emphasizes the central role of empirical evidence in the formation of ideas, rather than innate ideas or traditions. Empiricists may argue that traditions (or customs) arise due to relations of previous sensory experiences. Historically, empiricism was associated with the " blank slate" concept (''tabula rasa''), according to which the human mind is "blank" at birth and develops its thoughts only through later experience. Empiricism in the philosophy of science emphasizes evidence, especi ...
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Epistemology
Epistemology is the branch of philosophy that examines the nature, origin, and limits of knowledge. Also called "the theory of knowledge", it explores different types of knowledge, such as propositional knowledge about facts, practical knowledge in the form of skills, and knowledge by acquaintance as a familiarity through experience. Epistemologists study the concepts of belief, truth, and justification to understand the nature of knowledge. To discover how knowledge arises, they investigate sources of justification, such as perception, introspection, memory, reason, and testimony. The school of skepticism questions the human ability to attain knowledge while fallibilism says that knowledge is never certain. Empiricists hold that all knowledge comes from sense experience, whereas rationalists believe that some knowledge does not depend on it. Coherentists argue that a belief is justified if it coheres with other beliefs. Foundationalists, by contrast, maintain th ...
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Eidetic Variation
Bend Studio (formerly Blank, Berlyn & Co., Inc. and Eidetic, Inc.) is an American video game developer based in Bend, Oregon. Founded in 1992, the studio is best known for developing ''Bubsy 3D'', the ''Syphon Filter'' series, and ''Days Gone''. Since 2000, Bend Studio is a first-party developer for Sony Interactive Entertainment under PlayStation Studios. History Marc Blank and Michael Berlyn founded Bend Studio as Blank, Berlyn & Co. in 1992. Blank had been a founder and the product development director for Infocom, while Berlyn, an author of adventure games, had previously worked at Infocom before moving to Accolade, Inc., Accolade. Blank was approached by a California company after an employee had used Cornerstone (software), Cornerstone, a software package by Infocom, and remembered that the company also developed games. That company was looking to release a "sound-oriented game machine for cars", for which Blank suggested a series of sports games that would sound like ...
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Epoché
In Hellenistic philosophy, epoché (also epoche; pronounced or ; ) is suspension of judgment but also "withholding of assent". Pyrrhonism Epoché plays an important role in Pyrrhonism, the skeptical philosophy named after Pyrrho, who is regarded as the founder of ancient skepticism. The Pyrrhonists developed the concept of "epoché" to describe the state where all judgments about non-evident matters are suspended to induce a state of ataraxia (freedom from worry and anxiety). The Pyrrhonist philosopher Sextus Empiricus gives this definition: "Epoché is a state of the intellect on account of which we neither deny nor affirm anything." This concept is similarly employed in Academic Skepticism but without the objective of ataraxia. Pyrrhonism provides practitioners with techniques for achieving epoché through the use of the Ten Modes of Aenesidemus, the Five Modes of Agrippa, and the Pyrrhonist maxims. Pyrrhonism is mostly known today through the writings of the Pyrrhoni ...
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Phenomenology (philosophy)
Phenomenology is a philosophical study and movement largely associated with the early 20th century that seeks to Subjectivity_and_objectivity_(philosophy), objectively investigate the nature of subjective, consciousness, conscious experience. It attempts to describe the universal features of consciousness while avoiding assumptions about the external world, aiming to describe Phenomenon, phenomena as they appear, and to explore the meaning and significance of lived experience. This approach, while philosophical, has found many applications in qualitative research across different scientific disciplines, especially in the social sciences, humanities, Phenomenology (psychology), psychology, and cognitive science, but also in fields as diverse as health sciences, Phenomenology (architecture), architecture, and Human–computer interaction, human-computer interaction, among many others. The application of phenomenology in these fields aims to gain a deeper understanding of subjectiv ...
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Near-death Experience
A near-death experience (NDE) is a profound personal experience associated with death or impending death, which researchers describe as having similar characteristics. When positive, which the great majority are, such experiences may encompass a variety of sensations including detachment from the body, feelings of levitation, total serenity, security, warmth, joy, the experience of absolute dissolution, review of major life events, the presence of a light, and seeing dead relatives. While there are common elements, people's experiences and their interpretations of these experiences generally reflect their Culture, cultural, philosophy, philosophical, or religion, religious beliefs. NDEs usually occur during reversible clinical death. Explanations for NDEs vary from scientific to religious. Neuroscience research hypothesizes that an NDE is a wikt:subjective#Adjective, subjective hallucination, phenomenon resulting from "disturbed bodily multisensory integration" that occurs du ...
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Out-of-body Experience
An out-of-body experience (OBE or sometimes OOBE) is a phenomenon in which a person perceives the world as if from a location outside their physical body. An OBE is a form of autoscopy (literally "seeing self"), although this term is more commonly used to refer to the pathological condition of seeing a second self, or doppelgänger. The term ''out-of-body experience'' was introduced in 1943 by George Nugent Merle Tyrrell, G. N. M. Tyrrell in his book ''Apparitions'',G. N. M. Tyrrell, ''Apparitions'', Gerald Duckworth and Co. Ltd, London, 1943, pp. 149. and was adopted by researchers such as Celia Green, and Robert Monroe, as an alternative to belief-centric labels such as "astral projection" or "spirit walking". OBEs can be induced by Traumatic brain injury, traumatic brain injuries, sensory deprivation, near-death experiences, dissociative and psychedelic drugs, dehydration, sleep disorders, dreaming, and electrical stimulation of the brain, among other causes. It can also be d ...
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Religious Experience
A religious experience (sometimes known as a spiritual experience, sacred experience, mystical experience) is a subjectivity, subjective experience which is interpreted within a religious framework. The concept originated in the 19th century, as a defense against the growing rationalism of Western world, Western society. William James popularised the concept. In some religions, this is said to sometimes result in unverified personal gnosis. Many religious and mystical traditions see religious experiences (particularly the knowledge which comes with them) as revelations caused by divine agency rather than ordinary natural processes. They are considered real encounters with God or gods, or real contact with higher-order realities of which humans are not ordinarily aware. Skeptics may hold that religious experience is an evolved feature of the human brain amenable to normal scientific study. The commonalities and differences between religious experiences across different cultures ...
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Altered State Of Consciousness
An altered state of consciousness (ASC), also called an altered state of mind, altered mental status (AMS) or mind alteration, is any condition which is significantly different from a normal waking state. It describes induced changes in one's mental state, almost always temporary. A synonymous phrase is "altered state of awareness". History By 1892, the expression was in use in relation to hypnosis, though there is an ongoing debate as to whether hypnosis is to be identified as an ASC according to its modern definition. The next retrievable instance, by Max Mailhouse from his 1904 presentation to conference, however, is unequivocally identified as such, as it was in relation to epilepsy, and is still used today. In academia, the expression was used as early as 1966 by Arnold M. Ludwig and brought into common usage from 1969 by Charles Tart. Definitions There is no general definition of an altered state of consciousness, as any definitional attempt would first have to rely ...
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Choice
A choice is the range of different things from which a being can choose. The arrival at a choice may incorporate Motivation, motivators and Choice modelling, models. Freedom of choice is generally cherished, whereas a severely limited or artificially restricted choice can lead to discomfort with choosing, and possibly an unsatisfactory outcome. In contrast, a choice with excessively numerous options may lead to confusion, reduced satisfaction, regret of the alternatives not taken, and indifference in an unstructured existence; and the illusion that choosing an object or a course, necessarily leads to the control of that object or course, can cause psychological problems. Types One can distinguish four or five main types of decisions, although they can be expressed in different ways. Brian Tracy breaks them down into: # command decisions, which can only be made by you, as the "Commander in Chief", or owner of a company # delegated decisions, which may be made by anyone. Decisio ...
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