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Sandbox
A sandbox is a sandpit, a wide, shallow playground construction to hold sand, often made of wood or plastic. Sandbox or sand box may also refer to: Arts, entertainment, and media * Sandbox (band), a Canadian rock music group * Sandbox (Guided by Voices album), ''Sandbox'' (Guided by Voices album), 1987 * Sandbox (Michael Houser album), ''Sandbox'' (Michael Houser album), 2006, or the title track * Sandbox Theatre, an experimental theatre group in Minneapolis, Minnesota * The Sandbox (play), ''The Sandbox'' (play), a 1960 one-act play by Edward Albee Video gaming * Sandbox game, a genre or ''mode'' of some video games for open-ended, nonlinear play * The Sandbox (2012 video game), ''The Sandbox'' (2012 video game), a 2012 game for mobile phones * S&box (game engine), an in-development game engine by Facepunch Studios * Sandbox Studios, a computer- and video-game developer * The Sandbox (company), a metaverse platform developer * Sandbox (video game editor), a game level ed ...
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Sandbox Game
A sandbox game is a video game with a gameplay element that provides players a great degree of creativity to interact with, usually without any predetermined goal, or with a goal that the players set for themselves. Such games may lack any objective, and are sometimes referred to as non-games or software toys. Very often, sandbox games result from these creative elements being incorporated into other genres and allowing for emergent gameplay. Sandbox games are often associated with an open world concept which gives the players freedom of movement and progression in the game's world. The term "sandbox" derives from the nature of a sandbox that lets people create nearly anything they want within it. Early sandbox games came out of space trading and combat games like ''Elite'' (1984) and city-building simulations and tycoon games like ''SimCity'' (1989). The releases of ''The Sims'' and '' Grand Theft Auto III'' in 2000 and 2001, respectively, demonstrated that games with highl ...
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Sandbox (computer Security)
In computer security, a sandbox is a security mechanism for separating running programs, usually in an effort to mitigate system failures and/or software vulnerabilities from spreading. The sandbox metaphor derives from the concept of a child's sandbox—a play area where children can build, destroy, and experiment without causing any real-world damage. It is often used to kill untested or untrusted programs or code, possibly from unverified or untrusted third parties, suppliers, users or websites, without risking harm to the host machine or operating system. A sandbox typically provides a tightly controlled set of resources for guest programs to run in, such as storage and memory scratch space. Network access, the ability to inspect the host system, or read from input devices are usually disallowed or heavily restricted. In the sense of providing a highly controlled environment, sandboxes may be seen as a specific example of virtualization. Sandboxing is frequently used to t ...
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Sandbox Effect
The sandbox effect (or sandboxing) is a theory about the way Google ranks web pages in its index. It is the subject of much debate—its existence has been written about since 2004, but not confirmed, with several statements to the contrary. Description According to the theory of the sandbox effect, links that may normally be weighted by Google's ranking algorithm but don't improve the position of a webpage in Google's index, could be subjected to filtering to prevent their full impact. Some observations have suggested that two important factors causing this filter are the active age of a domain and the competitiveness of the keywords used in links. Active age of a domain should not be confused with the date of registration on a domain's WHOIS record, but instead refers to the time when Google first indexed pages on the domain. Keyword competitiveness refers to the search frequency of a word on Google search, with observation suggesting that the higher the search frequency of a ...
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Sandbox (video Game Editor)
CryEngine (stylized as CRYENGINE) is a game engine designed by the German game developer Crytek. It has been used in all of their titles with the initial version being used in ''Far Cry'', and continues to be updated to support new consoles and hardware for their games. It has also been used for many third-party games under Crytek's licensing scheme, including '' Sniper: Ghost Warrior 2'' and ''SNOW''. Warhorse Studios uses a modified version of the engine for their medieval RPG '' Kingdom Come: Deliverance''. Ubisoft maintains an in-house, heavily modified version of CryEngine from the original ''Far Cry'' called Dunia, which is used in their later iterations of the ''Far Cry'' series. The Dunia engine would in turn be further modified and used in games such as ''The Crew 2''. According to various anonymous reports in April 2015, CryEngine was licensed to Amazon for $50–70 million. Consequently, in February 2016, Amazon released its own reworked and extended version of CryEn ...
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The Sandbox (company)
TSB Gaming (formerly known as Pixowl), doing business and commonly known as The Sandbox, is a metaverse platform developer. Founded in 2011, the company is now a subsidiary of the Hong Kong-based Animoca Brands. The company's chief product is ''The Sandbox'', a 3D blockchain game platform released in 2021 as a sequel to The Sandbox (2012 video game), the 2D world-building mobile game developed by the company in 2012. ''The Sandbox'' is free-to-play, with in-game purchases available through an Ethereum-based cryptocurrency called SAND. History Early mobile games The Sandbox was founded as Pixowl in May 2011 by game designer Adrien Duermaël and entrepreneurs Arthur Madrid and Sébastien Borget. The year before, with his wife Laurel Duermaël, a comic book illustrator, Duermaël had created ''Doodle Grub'', a simple game that utilizes Accelerometer#Consumer electronics, accelerometers in smartphones to allow the user to direct a Snake (video game genre), snake-like character i ...
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Sandbox (software Development)
A sandbox is a testing environment that isolates untested code changes and outright experimentation from the production environment or repository in the context of software development, including web development, automation, revision control, configuration management (see also change management), and patch management. Sandboxing protects "live" servers and their data, vetted source code distributions, and other collections of code, data and/or content, proprietary or public, from changes that could be damaging to a mission-critical system or which could simply be difficult to revert, regardless of the intent of the author of those changes. Sandboxes replicate at least the minimal functionality needed to accurately test the programs or other code under development (e.g. usage of the same environment variables as, or access to an identical database to that used by, the stable prior implementation intended to be modified; there are many other possibilities, as the specific fun ...
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The Sandbox (2012 Video Game)
''The Sandbox'' is a 2D sandbox game for mobile phones (iOS and Android) and Microsoft Windows, developed by the game studio Pixowl and released on May 15, 2012. It was released for PC on Steam on June 19, 2015. A sequel, ''The Sandbox Evolution'', was later released on the same platforms. The brand was acquired by Animoca Brands in 2018, and its name was used for a blockchain-based 3D open world game of the same name that launched on November 29, 2021. Gameplay The player takes the role of "Deity apprentice" and sets about crafting their own universe through the exploration of resources such as water, soil, lightning, lava, sand and glass. The user is given a single 2D screen as their canvas, and applies these resources as pixels. Once added to the screen, these resources interact in various ways, such as water mixing with sand to create mud, and lava burning other objects. The game also includes more complex elements such as humans, wildlife, and mechanical contraptions. ...
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Hura Crepitans
''Hura crepitans'', the sandbox tree, also known as possumwood, monkey no-climb, assacu (from Tupi ''asaku'') and jabillo, is an evergreen tree in the family Euphorbiaceae, native to tropical regions of North and South America including the Amazon rainforest. It is also present in parts of Tanzania, where it is considered an invasive species. Because its fruits explode when ripe, it has also received the colloquial nickname the dynamite tree. Description The sandbox tree can grow to in height, and up to in girth at above the ground; its large ovate leaves grow to wide. The trees are monoecious, with red, un-petaled flowers. Male flowers grow on long spikes, while female flowers grow alone in leaf axils. The trunk is covered in long, sharp spikes that secrete poisonous sap. The sandbox tree's fruits are large, pumpkin-shaped capsules, long, diameter, with 16 carpels arranged radially. Its seeds are flattened and about diameter. The capsules explode when ripe, splitting ...
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Sandpit
A sandpit (most Commonwealth countries) or sandbox (US and Canada) is a low, wide container or shallow depression filled with soft (beach) sand in which children can play. Sharp sand (as used in the building industry) is not suitable for such use. Many homeowners with children build sandpits in their backyards because, unlike most playground equipment, they can be easily and cheaply constructed. History German sand gardens were the first organization of children's play in public spaces. The German "sand gardens" were an 1850 offshoot of Friedrich Fröbel's work on kindergartens. Sand gardens were introduced to America by Marie Elizabeth Zakrzewska, starting in her home city of Boston. Inspired by the German sand gardens she observed while visiting Berlin in the summer of 1885. Joseph Lee from Boston is considered the "founder of the playground movement." Physical description The "pit", or "box" itself is simply a container for storing the sand so that it does not spre ...
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Sandbox (locomotive)
A sandbox is a container on most locomotives, multiple units and trams that holds sand, which is dropped on the rail in front of the driving wheels in wet and slippery conditions and on steep grades to improve traction. Sand delivery The sand may be delivered by gravity, by a steam-blast (steam locomotives) or by compressed air. Sanding requires that the sand be dry so that it runs freely. Locomotives use multiple sandboxes, so that their delivery pipes could be short and nearly vertical. Engine sheds in the UK were equipped with sand drying stoves, so that sandboxes could be refilled each morning with dry sand. Steam locomotives in the US had a single sandbox, called a sand dome, atop the boiler where the rising heat helped to dry the sand. Even with this arrangement, sand pipes tended to clog, and by the 1880s, pneumatic sanding systems were being proposed. Steam sanding The development of steam sanding was influential on locomotive design. As the sand could then be blown ho ...
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S&box (game Engine)
''S&box'' (pronounced Sandbox) is an upcoming game engine and platform developed by Facepunch Studios, intended to be a spiritual successor to ''Garry's Mod''. It aims to surpass ''Garry's Mod'' rather than simply being a modern version of it. The platform is designed to allow users to create, share, and play a variety of games and experiences. History In September 2015, Garry Newman, the creator of ''Garry's Mod'', first mentioned that a sequel was in development. In September 2017, Facepunch Studios officially unveiled ''S&box'' as a prototype. This early version was built using the Unreal Engine 4 (UE4), incorporating a hotloading C# layer. The developers used UE4 for core features like rendering, networking, and physics. At this point, it was uncertain whether S&box would be released as a moddable platform or used internally by Facepunch. In March 2020, it was suggested that ''S&box'' was the ''Garry's Mod'' sequel. However, the project was put on hold while the tea ...
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The Sandbox (play)
''The Sandbox'' is a one-act play by American playwright Edward Albee, first performed in 1959. The play explores themes of familial relationships, neglect, and the emotional detachment of modern society. It focuses on the interactions between an elderly woman, her adult children, and a symbolic young man, highlighting issues such as the dehumanization of the elderly and the contrast between outward appearances and inner emotional realities. The play uses absurdist elements and dark humor to comment on the shallow nature of family dynamics and societal values. Through its symbolic setting and characters, ''The Sandbox'' reflects Albee’s critique of modern American life. The play centers on a family consisting of a domineering mother (Mommy), her passive husband (Daddy), and their elderly, neglected mother (Grandma). Productions The first performance was on April 15, 1960 in the Jazz Gallery in New York City. The show was staged by Lawrence Arrick, original music by William F ...
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