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E-mu Synthesizers
E-mu Systems was a software synthesizer, audio interface, MIDI interface, and MIDI keyboard manufacturer. Founded in 1971 as a synthesizer maker, E-mu was a pioneer in samplers, sample-based drum machines and low-cost digital sampling music workstations. After its acquisition in 1993, E-mu Systems was a wholly owned subsidiary of Creative Technology, Ltd. In 1998, E-mu was combined with Ensoniq, another synthesizer and sampler manufacturer previously acquired by Creative Technology. E-mu was last based in Scotts Valley, California, on the outskirts of Silicon Valley. History 120px, VCA chip by SSM's competitor, Curtis Electromusic Specialties (CEM) E-mu Systems was founded in Santa Cruz, California by Dave Rossum, a University of California, Santa Cruz, UCSC student and two of his friends from Caltech, Steve Gabriel and Jim Ketcham, with the goal to build their own modular synthesizers. Scott Wedge, who would ultimately become president, joined later that summer. In 1972 ...
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Subsidiary
A subsidiary, subsidiary company, or daughter company is a company (law), company completely or partially owned or controlled by another company, called the parent company or holding company, which has legal and financial control over the subsidiary company. Unlike regional branches or divisions, subsidiaries are considered to be distinct entities from their parent companies; they are required to follow the laws of where they are incorporated, and they maintain their own executive leadership. Two or more subsidiaries primarily controlled by same entity/group are considered to be sister companies of each other. Subsidiaries are a common feature of modern business, and most multinational corporations organize their operations via the creation and purchase of subsidiary companies. Examples of holding companies are Berkshire Hathaway, Jefferies Financial Group, The Walt Disney Company, Warner Bros. Discovery, and Citigroup, which have subsidiaries involved in many different Industry (e ...
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Silicon Valley
Silicon Valley is a region in Northern California that is a global center for high technology and innovation. Located in the southern part of the San Francisco Bay Area, it corresponds roughly to the geographical area of the Santa Clara Valley. The term "Silicon Valley" refers to the area in which high-tech business has proliferated in Northern California, and it also serves as a general metonymy, metonym for California's high-tech business sector. The cities of Sunnyvale, California, Sunnyvale, Mountain View, California, Mountain View, Palo Alto, California, Palo Alto and Menlo Park, California, Menlo Park are frequently cited as the birthplace of Silicon Valley. Other major Silicon Valley cities are San Jose, California, San Jose, Santa Clara, California, Santa Clara, Redwood City, California, Redwood City and Cupertino, California, Cupertino. The San Jose Metropolitan Area has the third-highest GDP per capita in the world (after Zürich, Switzerland, and Oslo, Norway), accor ...
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Multitrack Recording
Multitrack recording (MTR), also known as multitracking, is a method of sound recording developed in 1955 that allows for the separate recording of multiple sound sources or of sound sources recorded at different times to create a cohesive whole. Multitracking became possible in the mid-1950s when the idea of simultaneously recording different audio channels to separate discrete ''tracks'' on the same reel-to-reel tape was developed. A ''track'' was simply a different channel recorded to its own discrete area on the tape whereby their relative sequence of recorded events would be preserved, and playback would be simultaneous or Synchronization, synchronized. A multitrack recorder allows one or more sound sources to different tracks to be simultaneously recorded, which may subsequently be processed and mixed separately. Take, for example, a band with vocals, guitars, a keyboard, bass, and drums that are to be recorded. The singer's microphone, the output of the guitars and keys, ...
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Digital Audio
Digital audio is a representation of sound recorded in, or converted into, digital signal (signal processing), digital form. In digital audio, the sound wave of the audio signal is typically encoded as numerical sampling (signal processing), samples in a continuous sequence. For example, in CD audio, samples are taken 44,100 Hertz, times per second, each with 16-bit audio bit depth, resolution. Digital audio is also the name for the entire technology of sound recording and reproduction using audio signals that have been encoded in digital form. Following significant advances in digital audio technology during the 1970s and 1980s, it gradually replaced comparison of analog and digital recording, analog audio technology in many areas of audio engineering, record production and telecommunications in the 1990s and 2000s. In a digital audio system, an analog signal, analog electrical signal representing the sound is converted with an analog-to-digital converter (ADC) into a digital ...
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Sound Blaster AWE32
The Sound Blaster AWE32 is an ISA sound card from Creative Technology. It is an expansion board for PCs and is part of the Sound Blaster family of products. The Sound Blaster AWE32, introduced in March 1994, was a near full-length ISA sound card, measuring 14 inches (356 mm) in length, due to the number of features included. Sound Blaster AWE32 Backward compatibility The AWE32's digital audio section was basically an entire Sound Blaster 16, and as such, was compatible with Creative's earlier Sound Blaster 2.0 (minus the C/MS audio chips.) Its specifications included 16-bit 44.1 kHz AD/ DA conversion with real-time on-board compression / decompression and the Yamaha OPL3 FM synthesizer chip. However, compatibility was not always perfect and there were situations where various bugs could arise in games. Many of the Sound Blaster AWE32 cards had codecs that supported bass, treble, and gain adjustments through Creative's included mixer software. There were many varian ...
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Creative Wave Blaster
The Wave Blaster was an add-on MIDI-synthesizer for Creative Sound Blaster 16 and Sound Blaster AWE32 family of PC soundcards. It was a sample-based synthesis General MIDI compliant synthesizer. For General MIDI scores, the Wave Blaster's wavetable-engine produced more realistic instrumental music than the SB16's onboard Yamaha-OPL3. The Wave Blaster attached to a SB16 through a 26-pin expansion-header, eliminating the need for extra cabling between the SB16 and the Wave Blaster. The SB16 emulated an MPU-401 UART, giving existing MIDI-software the option to send MIDI-sequences directly to the attached Wave Blaster, instead of driving an external MIDI-device. The Wave Blaster's analog stereo-output fed into a dedicated line-in on the SB16, where the onboard-mixer allowed equalization, mixing, and volume adjustment. The Wave Blaster port was adopted by other sound card manufacturers who produced both daughterboards and soundcards with the expansion-header: Diamond, Ensoniq ...
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Sound Card
A sound card (also known as an audio card) is an internal expansion card that provides input and output of audio signals to and from a computer under the control of computer programs. The term ''sound card'' is also applied to external audio interfaces used for professional audio applications. Sound functionality can also be integrated into the motherboard, using components similar to those found on plug-in cards. The integrated sound system is often still referred to as a ''sound card''. Sound processing hardware is also present on modern video cards with HDMI to output sound along with the video using that connector; previously they used a S/PDIF connection to the motherboard or sound card. Typical uses of sound cards or sound card functionality include providing the audio component for multimedia applications such as music composition, editing video or audio, presentation, education and entertainment (games) and video projection. Sound cards are also used for computer-b ...
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Hip Hop Music
Hip-hop or hip hop (originally disco rap) is a popular music Music genre, genre that emerged in the early 1970s from the African Americans, African-American community of New York City. The style is characterized by its synthesis of a wide range of musical techniques. Hip-hop includes rapping often enough that the terms can be used synonymously. However, "hip-hop" more properly denotes an entire hip-hop culture, subculture. Other key markers of the genre are the disc jockey, turntablism, scratching, beatboxing, and hip hop production, instrumental tracks. Cultural interchange has always been central to the hip-hop genre. It simultaneously borrows from its social environment while commenting on it. The hip-hop genre and culture emerged from block parties in ethnic minority neighborhoods of New York City, particularly The Bronx, Bronx. DJs began expanding the instrumental Break (music), breaks of popular records when they noticed how excited it would make the crowds. The extend ...
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E-mu SP-1200
The E-mu SP-1200 is a sampling drum machine designed by Dave Rossum and released in August 1987 by E-mu Systems. Like its predecessor, the SP-12, it was designed as a drum machine featuring user sampling. The distinctive character of its sound, often described as "warm," "dirty," and "gritty," and attributed to SP-1200's low 26.04 kHz sampling rate, 12-bit sampling resolution, drop-sample pitch-shifting, and analog SSM2044 filter chips (ICs), has sustained demand for the SP-1200 more than thirty-five years after its debut, despite the availability of digital audio workstations and samplers/ sequencers with superior technical specifications. The SP-1200 is associated with the golden age of hip hop. It enabled musicians to construct the bulk of a song within one piece of portable gear, a first for the industry, reducing production costs and increasing creative control for hip-hop artists. According to the '' Village Voice'', "The machine rose to such prominence that its s ...
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Read-only Memory
Read-only memory (ROM) is a type of non-volatile memory used in computers and other electronic devices. Data stored in ROM cannot be electronically modified after the manufacture of the memory device. Read-only memory is useful for storing software that is rarely changed during the life of the system, also known as firmware. Software applications, such as video games, for programmable devices can be distributed as ROM cartridge, plug-in cartridges containing ROM. Strictly speaking, ''read-only memory'' refers to hard-wired memory, such as diode matrix or a #Solid-state ROM, mask ROM integrated circuit (IC), that cannot be electronically changed after manufacture. Although discrete circuits can be altered in principle, through the addition of Jump wire, bodge wires and the removal or replacement of components, ICs cannot. Correction of errors, or updates to the software, require new devices to be manufactured and to replace the installed device. Floating-gate ROM semiconductor ...
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Sound Module
A sound module is an electronic musical instrument without a human-playable interface such as a piano-style musical keyboard. Sound modules have to be operated using an externally connected device, which is often a MIDI controller, of which the most common type is the musical keyboard. Another common way of controlling a sound module is through a sequencer, which is computer hardware or software designed to record and playback control information for sound-generating hardware. Connections between sound modules, controllers, and sequencers are generally made with MIDI (Musical Instrument Digital Interface), which is a standardized interface designed for this purpose. Sound modules are often rack-mountable, but are also produced in table-top form factor, particularly when the intended user is a DJ or record producer. The height of a sound module is often described in rack units. Small sound modules are mostly 1U in height, the larger models a multiplication e.g. 2U or 3U. De ...
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19-inch Rack
A 19-inch rack is a standardized frame or enclosure for mounting multiple electronic equipment modules. Each module has a front panel that is wide. The 19 inch dimension includes the edges or ''ears'' that protrude from each side of the equipment, allowing the module to be fastened to the rack frame with screws or bolts. Common uses include computer servers, telecommunications equipment and networking hardware, audiovisual production gear, professional audio equipment, and scientific equipment. Overview and history Equipment designed to be placed in a rack is typically described as rack-mount, rack-mount instrument, a rack-mounted system, a rack-mount chassis, subrack, rack cabinet, rack-mountable, or occasionally simply shelf. The height of the electronic modules is also standardized as multiples of or one rack unit or U (less commonly RU). The industry-standard rack cabinet is 42U tall; however, many data centers have racks taller than this. The term relay rack ...
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