Dragon Warrior I
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Dragon Warrior I
titled ''Dragon Warrior'' when initially localized to North America, is a Role-playing video game, role-playing video game developed by Chunsoft for the Nintendo Entertainment System. It was released by Enix in Japan in 1986 and by Nintendo in North America in 1989. It is the first game in the ''Dragon Quest'' video game series. ''Dragon Quest'' has been Video game porting, ported and video game remake, remade for several video game platforms, including the MSX, MSX2, PC-9801, Super Famicom, Game Boy Color, Nintendo 3DS, PlayStation 4, mobile phones, and Nintendo Switch as of 2019. The player controls the hero character who is charged with saving the Kingdom of Alefgard and rescuing its princess from the evil Dragonlord. ''Dragon Warrior''s story became the second part in a trilogy, with several spinoff anime and manga series. ''Dragon Quest'' was created by Yuji Horii, inspired by previous role-playing games such as ''Wizardry'', ''Ultima (series), Ultima'', and his own 1983 ga ...
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Koichi Nakamura
is a Japanese video game designer. A programming prodigy, Nakamura gained fame while still in high school; in 1982, he entered Enix's first national programming contest and claimed runner-up prize with his entry, '' Door Door''. In 1984, he founded the video game company Chunsoft, where he remains its president. Early game development Nakamura was a member of the math club at Marugame High School in Kagawa Prefecture, Japan. There he wrote a version of the video game ''Galaxy Wars'' in the BASIC programming language on a Tandy TRS-80. In order to play games such as ''Galaxian'' that were ported to the NEC PC-8001 by Geimu Kyoujin from ''I/O'' magazine, Nakamura bought a PC-8001 using money he'd saved up by delivering newspapers. It was on that PC-8001 that he developed his program submissions. He submitted a machine code input tool to ''I/O'' magazine, which was published in the February 1981 issue as his debut publication, earning him ¥20,000 for his work. During spr ...
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PC Game
A personal computer game, also known as a PC game or computer game, is a type of video game played on a personal computer (PC) rather than a video game console or arcade machine. Its defining characteristics include: more diverse and user-determined gaming hardware and software; and generally greater capacity in input, processing, video and audio output. The uncoordinated nature of the PC game market, and now its lack of physical media, make precisely assessing its size difficult. In 2018, the global PC games market was valued at about $27.7 billion. Home computer games became popular following the video game crash of 1983, leading to the era of the "bedroom coder". In the 1990s, PC games lost mass-market traction to console games, before enjoying a resurgence in the mid-2000s through digital distribution on services such as Steam and GOG.com. Newzoo reports that the ''PC gaming sector'' is the third-largest category (and estimated in decline) across all platforms , with th ...
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The Portopia Serial Murder Case
, often translated to ''The Portopia Serial Murder Case'' in English, is an adventure game designed by Yuji Horii and published by Enix. It was first released on the NEC PC-6001 in June 1983, and has since been ported to other personal computers, the Nintendo Famicom, and mobile phone services. In the game, the player must resolve a murder mystery by searching for clues, exploring different areas, interacting with characters, and solving item-based puzzles. The game features first-person graphics, nonlinear gameplay, an open world, conversations with non-player characters, branching dialogue choices, suspect interrogations, nonlinear storytelling, and plot twists. The Famicom version also features a command menu system, point-and-click interface, and 3D dungeon maze. Upon its release, ''The Portopia Serial Murder Case'' was well received in Japan. It became an influential title, helping to define the visual novel genre as well as inspiring Japanese game designers such as Hideo ...
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