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Dragon's Lair (1983 Video Game)
''Dragon's Lair'' is an interactive film LaserDisc video game developed by Advanced Microcomputer Systems and published by Cinematronics in 1983, as the first game in the ''Dragon's Lair'' series. In the game, the protagonist Dirk the Daring is a knight attempting to rescue Princess Daphne from the evil dragon Singe who has locked the princess in the foul wizard Mordroc's castle. It featured animation by ex-Disney animator Don Bluth. Most other games of the era represented the character as a sprite, which consisted of a series of pixels displayed in succession. Due to hardware limitations of the era, artists were greatly restricted in the detail they could achieve using that technique; the resolution, framerate and number of frames were severely constrained. ''Dragon's Lair'' overcame those limitations by tapping into the vast storage potential of the LaserDisc, but imposed other limitations on the actual gameplay. The success of the game sparked numerous home ports, sequels and ...
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RDI Video Systems
RDI Video Systems (Rick Dyer Industries) was a video game company founded by Rick Dyer originally as Advanced Microcomputer Systems, and was well known for its Laserdisc video games, beginning with the immensely popular ''Dragon's Lair''. The company went bankrupt shortly after releasing the Halcyon gaming console. Games *'' Zzyzzyxx'' (1982) *''Dragon's Lair ''Dragon's Lair'' is a video game franchise created by Rick Dyer and Don Bluth. The series is famous for its Western animation-style graphics and complex decades-long history of being ported to many platforms and being remade into television a ...'' (1983) *'' Space Ace'' (1984) *'' Thayer's Quest'' (1984) (Released first for the Halcyon, and later in arcades) *''Raiders vs. Chargers'' (1985) (Released first for the Halcyon, and later in arcades as ''NFL Football'') *''Orpheus'', not released *''The Spirits of Whittier Mansion'', not released *''The Shadow of the Stars'', not released *''Voyage to the New World'', not ...
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Multiplayer Video Game
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. '' World of Warcraft'', '' Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports games (such as 1958's '' Tennis For Two'' and 1972's '' Pong'') ...
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1 Ratio
1 (one, unit, unity) is a number representing a single or the only entity. 1 is also a numerical digit and represents a single unit of counting or measurement. For example, a line segment of ''unit length'' is a line segment of length 1. In conventions of sign where zero is considered neither positive nor negative, 1 is the first and smallest positive integer. It is also sometimes considered the first of the infinite sequence of natural numbers, followed by  2, although by other definitions 1 is the second natural number, following  0. The fundamental mathematical property of 1 is to be a multiplicative identity, meaning that any number multiplied by 1 equals the same number. Most if not all properties of 1 can be deduced from this. In advanced mathematics, a multiplicative identity is often denoted 1, even if it is not a number. 1 is by convention not considered a prime number; this was not universally accepted until the mid-20th century. Additionally, 1 is the ...
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Video Game Remake
A video game remake is a video game closely adapted from an earlier title, usually for the purpose of modernizing a game with updated graphics for newer hardware and gameplay for contemporary audiences. Typically, a remake of such game software shares essentially the same title, fundamental gameplay concepts, and core story elements of the original game, although some aspects of the original game may have been changed for the remake. Remakes are often made by the original developer or copyright holder, and sometimes by the fan community. If created by the community, video game remakes are sometimes also called fangames and can be seen as part of the retro gaming phenomenon. Definition A remake offers a newer interpretation of an older work, characterized by updated or changed assets. For example, '' The Legend of Zelda: Ocarina of Time 3D'' and '' The Legend of Zelda: Majora's Mask 3D'' for the Nintendo 3DS are considered remakes of their original versions for the Nintendo 64, an ...
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Porting
In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally designed for (e.g., different CPU, operating system, or third party library). The term is also used when software/hardware is changed to make them usable in different environments. Software is ''portable'' when the cost of porting it to a new platform is significantly less than the cost of writing it from scratch. The lower the cost of porting software relative to its implementation cost, the more portable it is said to be. Etymology The term "port" is derived from the Latin '' portāre'', meaning "to carry". When code is not compatible with a particular operating system or architecture, the code must be "carried" to the new system. The term is not generally applied to the process of adapting software to run with less memory on the sam ...
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LaserDisc
The LaserDisc (LD) is a home video format and the first commercial optical disc storage medium, initially licensed, sold and marketed as DiscoVision, MCA DiscoVision (also known simply as "DiscoVision") in the United States in 1978. Its diameter typically spans . Unlike most optical disc standards, LaserDisc is not fully Digital data, digital, and instead requires the use of analog video signals. Although the format was capable of offering higher-quality video and audio than its consumer rivals—VHS and Betamax videotape—LaserDisc never managed to gain widespread use in North America, largely due to high costs for the players and the inability to record TV programmes. It eventually did gain some traction in that region and became somewhat popular in the 1990s. It was not a popular format in Europe and Australia. By contrast, the format was much more popular in Japan and in the more affluent regions of Southeast Asia, such as Hong Kong, Singapore and Malaysia, and was the ...
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Sprite (computer Graphics)
Sprite commonly refers to: * Sprite (drink), a lemon-lime beverage produced by the Coca-Cola Company * Sprite (computer graphics), a smaller bitmap composited onto another by hardware or software * Sprite (folklore), a type of legendary creature including elves, fairies, and pixies Sprite may also refer to: Comics * Sprite (Eternal), a fictional member of the race of Eternals in the Marvel Universe * ''Sprite'' (manga), a 2009 Japanese manga series *Sprite, alias of the Marvel Comics character Kitty Pryde *Sprite comic, a webcomic that consists primarily of computer sprites from video games Computing and technology * Sprite (operating system), an operating system developed at the University of California, Berkeley * SPRITE (spacecraft), a proposed Saturn atmospheric probe mission * SPRITE infrared detector, a specialist detector device using a process known as signal processing in the element * De Havilland Sprite, a British rocket engine Vehicles * Sprite (motorcycle ...
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The Walt Disney Company
The Walt Disney Company, commonly known as Disney (), is an American multinational mass media and entertainment industry, entertainment conglomerate (company), conglomerate headquartered at the Walt Disney Studios (Burbank), Walt Disney Studios complex in Burbank, California. Disney was originally founded on October 16, 1923, by brothers Walt Disney, Walt and Roy O. Disney as the Disney Brothers Studio; it also operated under the names the Walt Disney Studio and Walt Disney Productions before changing its name to the Walt Disney Company in 1986. Early on, the company established itself as a leader in the Animation, animation industry, with the creation of the widely popular character Mickey Mouse, who is the company's mascot, and the start of Animation, animated films. After becoming a major success by the early 1940s, the company started to diversify into Live action, live-action films, television, and Amusement park, theme parks in the 1950s. Following Walt's death in 1966, ...
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Princess Daphne (character)
Princess Daphne is a fictional character from the ''Dragon's Lair'' series of video games. She was created and designed by Rick Dyer and Don Bluth and introduced in the original ''Dragon's Lair'' in 1983. In the games, Princess Daphne is the beautiful daughter of King Aethelred and an unnamed queen. She serves as the series' damsel in distress. A beautiful maiden coveted by many princes and knights, her heart belongs to the kingdom's champion, Dirk the Daring. Appearances In the original ''Dragon's Lair'' game, Princess Daphne is kidnapped by the dragon Singe and imprisoned in a large crystal orb. Singe commanded King Aethelred to surrender his kingdom before sunset or the princess would die. Daphne appears in the final level of the game, giving Dirk directions to use the magic sword and slay the dragon. The story has been described by ''Crash'' as "a cross between an Arthurian romance and '' George and the Dragon''". In '' Dragon's Lair: Escape from Singe's Castle'', the just-r ...
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Interactive Film
An interactive film is a video game or other interactive media that has characteristics of a cinematic film. In the video game industry, the term refers to a movie game, a video game that presents its gameplay in a cinematic, scripted manner, often through the use of full-motion video of either animated or live-action footage. In the film industry, the term "interactive film" refers to interactive cinema, a film where one or more viewers can interact with the film and influence the events that unfold in the film. Design This genre came about with the invention of laserdiscs and laserdisc players, the first nonlinear or random access video play devices. The fact that a laserdisc player could jump to and play any chapter instantaneously (rather than proceed in a linear path from start to finish like videotape) meant that games with branching plotlines could be constructed from out-of-order video chapters, in much the same way as ''Choose Your Own Adventure'' books are const ...
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Zilog Z80
The Z80 is an 8-bit computing, 8-bit microprocessor introduced by Zilog as the startup company's first product. The Z80 was conceived by Federico Faggin in late 1974 and developed by him and his 11 employees starting in early 1975. The first working samples were delivered in March 1976, and it was officially introduced on the market in July 1976. With the revenue from the Z80, the company built its own Semiconductor fabrication plant, chip factories and grew to over a thousand employees over the following two years. The Zilog Z80 is a backward compatible, software-compatible extension and enhancement of the Intel 8080 and, like it, was mainly aimed at embedded systems. Although used in that role, the Z80 also became one of the most widely used central processing unit, CPUs in desktop computers and home computers from the 1970s to the mid-1980s. It was also common in military applications, musical equipment such as synthesizers (like the Roland Jupiter-8), and coin-operated a ...
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Rick Dyer (video Game Designer)
Rick Dyer is an American video game designer and writer best known for creating ''Dragon's Lair''. He founded RDI Video Systems, the developer of ''Dragon's Lair'', '' Space Ace'', and also '' Thayer's Quest'', which was a conversion kit for ''Dragon's Lair''. Dyer next designed the video games '' Kingdom: The Far Reaches'' and ''Kingdom II: Shadoan'', the former being a remake of ''Thayer's Quest'' and the latter a new game based on it. Dyer is also known for being the person responsible for RDI Video System's Halcyon gaming console, named after the '' 2001: A Space Odyssey'' AI 'HAL 9000'. He also appeared on multiple news networks for the technological advances the LaserDisc system offered between 1983 and 1985 as the figurehead for RDI systems. Despite the TV appearances and being branded as 'David' among videogame companies in a David and Goliath comparison, Rick Dyer Industries (RDI) Systems went out of business in 1985 and the console was never released. In the late 1980s ...
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