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Doom 5
''Doom Eternal'' is a 2020 first-person shooter game developed by id Software and published by Bethesda Softworks. The sequel to ''Doom'' (2016), and the seventh game in the ''Doom'' series, it was released for PlayStation 4, Stadia, Windows, and Xbox One on March 20, 2020, with a port for Nintendo Switch released on December 8, 2020, and versions for PlayStation 5 and Xbox Series X/S released on June 29, 2021. Set some time after the events of the 2016 game, the story follows the Doom Slayer once again, on a mission to end Hell's consumption of Earth and foil the alien Khan Maykr's plans to exterminate humanity. Along with the single-player campaign, a multiplayer mode, Battlemode, was introduced. In this mode, players can either play as the Doom Slayer or as a demon, and fight until either the Doom Slayer defeats the demons, or vice versa. A horde mode was added in October 2021. ''The Ancient Gods'', a two-part standalone campaign DLC set after the events of the main game ...
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Id Software
id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: game programmer, programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack. id Software made important technological developments in video game technologies for the IBM PC compatible, PC (running MS-DOS and Microsoft Windows, Windows), including work done for the ''Wolfenstein'', ''Doom (franchise), Doom'', and ''Quake (series), Quake'' franchises at the time. id's work was particularly important in 3D computer graphics technology and in game engines that are used throughout the video game industry. The company was involved in the creation of the first-person shooter (FPS) genre: ''Wolfenstein 3D'' is often considered to be the first true FPS; ''Doom (1993 video game), Doom'' is a game that popularized the genre and PC gaming in general; and ''Quake (video game), Quake'' was id' ...
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First-person Shooter
A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through the eyes of the player character, main character. This genre shares multiple common traits with other shooter video games, shooter games, and in turn falls under the action games category. Since the genre's inception, advanced 3D computer graphics, 3D and 2.5D, pseudo-3D graphics have proven fundamental to allow a reasonable level of immersion in the three-dimensional space, game world, and this type of game helped pushing technology progressively further, challenging hardware developers worldwide to introduce numerous innovations in the field of graphics processing units. Multiplayer video game, Multiplayer gaming has been an integral part of the experience, and became even more prominent with the diffusion of internet connectivity in recen ...
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Energy Sword
A sword is an edged, bladed weapon intended for manual cutting or thrusting. Its blade, longer than a knife or dagger, is attached to a hilt and can be straight or curved. A thrusting sword tends to have a straighter blade with a pointed tip. A slashing sword is more likely to be curved and to have a sharpened cutting edge on one or both sides of the blade. Many swords are designed for both thrusting and slashing. The precise definition of a sword varies by historical epoch and geographic region. Historically, the sword developed in the Bronze Age, evolving from the dagger; the earliest specimens date to about 1600 BC. The later Iron Age sword remained fairly short and without a crossguard. The spatha, as it developed in the Late Roman army, became the predecessor of the European sword of the Middle Ages, at first adopted as the Migration Period sword, and only in the High Middle Ages, developed into the classical arming sword with crossguard. The word ''sword'' continues t ...
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BFG (weapon)
The BFG is a fictional weapon created by id Software. It is largely found in their first-person shooter video games '' Doom'' and '' Quake''. The abbreviation stands for "Big Fucking Gun", as described in Tom Hall's original ''Doom'' design document and in the user manual of '' Doom II: Hell on Earth''. The ''Quake II'' manual says it stands for "Big, Uh, Freakin' Gun". This euphemistic label implies the more profane name of the BFG. Another version of the name used in the '' Doom'' motion picture is "Bio Force Gun". The versions found in the ''Doom'' games are called "BFG 9000" and those in ''Quake'' "BFG 10K". Appearances ''Doom'' The weapon first appeared in the press beta release of ''Doom''. In that version, the BFG9000 released a cloud of 80 small plasma balls (randomly green or red) per shot, which could bounce off floors and ceilings. However, it was scrapped as developer John Romero stated that it "looked like Christmas" and severely slowed the game down due to the large ...
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First-person (video Games)
In video games, first-person (also spelled first person) is any perspective (visual), graphical perspective rendered from the viewpoint of the player character, or from the inside of a device or vehicle controlled by the player character. It is one of two perspectives used in the vast majority of video games, with the other being Third-person (video game), third-person, the graphical perspective from outside of any character (but possibly focused on a character); some games such as interactive fiction do not belong to either format. First-person can be used as sole perspective in games belonging of almost any Video game genre, genre; Role-playing video game#First-person party-based RPGs, first-person party-based RPGs and List of maze video games#First-person maze games, first-person maze games helped define the format throughout the 1980s, while first-person shooters (FPS) are a popular genre emerging in the 1990s in which the graphical perspective is an integral component of the ...
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Hell
In religion and folklore, hell is a location or state in the afterlife in which souls are subjected to punishment after death. Religions with a linear divine history sometimes depict hells as eternal destinations, such as Christianity and Islam, whereas religions with reincarnation usually depict a hell as an intermediary period between incarnations, as is the case in the Indian religions. Religions typically locate hell in another dimension or under Earth's surface. Other afterlife destinations include heaven, paradise, purgatory, limbo, and the underworld. Other religions, which do not conceive of the afterlife as a place of punishment or reward, merely describe an abode of the dead, the grave, a neutral place that is located under the surface of Earth (for example, see Kur, Hades, and Sheol). Such places are sometimes equated with the English word ''hell'', though a more correct translation would be "underworld" or "world of the dead". The ancient Mesopotamian, Greek, ...
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24th Annual D
Fourth or the fourth may refer to: * the ordinal form of the number 4 * ''Fourth'' (album), by Soft Machine, 1971 * Fourth (angle), an ancient astronomical subdivision * Fourth (music), a musical interval * ''The Fourth'', a 1972 Soviet drama See also * * * 1/4 (other) * 4 (other) * The fourth part of the world (other) * Forth (other) * Quarter (other) * Independence Day (United States) Independence Day, known colloquially as the Fourth of July, is a federal holiday in the United States which commemorates the ratification of the Declaration of Independence by the Second Continental Congress on July 4, 1776, establishing ...
, or The Fourth of July {{Disambiguation ...
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The Game Award For Game Of The Year
The Game Award for Game of the Year is an award presented annually by The Game Awards. It is given to a video game judged to deliver the best experience across creative and technical fields. The award is traditionally accepted by the game's directors or studio executives. The process begins with over 100 video game publications and websites, which collectively name six games as nominees. After the nominees are selected, the winner is chosen by a combined vote between the jury (90%) and public voting (10%). Since its inception, the award has been given to eleven video games. Publisher Sony Interactive Entertainment has won the award three times and been nominated a record thirteen times, while FromSoftware is the only developer with more than one win. Bethesda Softworks and Capcom are the most nominated companies without a win at four. The most recent winner is '' Astro Bot'' by Team Asobi. Process and history The Game Awards has a voting jury consisting of over 100 video ...
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The Game Awards 2020
The Game Awards 2020 was an award show that honored the best video games of 2020. It was produced and hosted by Geoff Keighley, and took place on December 10, 2020. The preshow ceremony was hosted by Sydnee Goodman. Unlike previous Game Awards, the show was broadcast virtually due to the COVID-19 pandemic; Keighley presented at a soundstage in Los Angeles, while musical performances took place virtually at stages in London and Tokyo. The show introduced the award's first Future Class, a list of individuals from the video game industry who best represent the future of video games, Innovation in Accessibility award, an award for games that featured notable accessibility options. The show was live streamed across 45 different platforms. It featured musical performances from the London Philharmonic Orchestra and Eddie Vedder, and presentations from celebrity guests, including Reggie Fils-Aimé, Gal Gadot, Brie Larson, and Keanu Reeves. ''The Last of Us Part II'' received the most no ...
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Horde Mode
Survival mode, or horde mode, is a game mode in a video game in which the player must continue playing for as long as possible without dying in an uninterrupted session while the game presents them with increasingly difficult waves of challenges. A variant of the mode requires that the player last for a certain finite amount of time or number of waves, after which victory is achieved and the mode ends. Survival mode has been compared to the gameplay of classic arcade games, where players face off against increasingly stronger waves of enemies. This mode was intended to give the game a definite and sometimes sudden ending, so that other players could then play the arcade game as well. Survival mode in tower defense games ''Rampart'', released in 1991, is the first prototypical survival game mode in tower defense games. Survival mode is particularly common among tower defense games, such as ''Plants vs. Zombies''. where the player must improve the defenses of a specific location in ...
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Doom Slayer
Doomguy or Doom Slayer is the protagonist of the ''Doom (franchise), Doom'' franchise by id Software. He was created by American video game designer John Romero and was introduced as the player character in the original 1993 video game ''Doom (1993 video game), Doom''. Within the ''Doom'' series, Doomguy is a demon hunter, demon hunting space marine dressed in green combat armor who rarely speaks on-screen. In ''Doom Eternal'', he is voiced by Matthew Waterson Check mark indicates role has been confirmed using screenshots of closing credits and other reliable sources. and Jason E. Kelley in that game's downloadable content ''The Ancient Gods: Part Two.'', followed by the 2025 prequel ''Doom: The Dark Ages''. A different character with a role similar to that of Doomguy was portrayed by Karl Urban in the Doom (film), 2005 film adaptation. Doomguy has appeared as a guest character in several other games, including ''Quake (series), Quake'' and ''Tony Hawk's, Tony Hawk's Pro Skater'' ...
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