Densetsu No Starfy 2
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Densetsu No Starfy 2
is a platform video game developed by Tose and published by Nintendo for the Game Boy Advance in Japan on September 5, 2003. It is the second game in ''The Legendary Starfy'' series. It received its first official re-release on the Nintendo Classics service on July 12, 2024, in all regions for the first time along with the other GBA entries. Plot ''Densetsu no Starfy 2'' takes place shortly after its '' predecessor''. Stafy, known as Starfy in Western regions, is now back at Pufftop Palace, playing with his friend Moe. The series' main antagonist, Ogura, imprisoned inside the Magic Jar, unleashes his children into the sky. Ogura's children cause a series of thunderstorms and earthquakes that shake Pufftop Palace, causing the Magic Jar to shatter and release Ogura. Ogura captures Starfy's mother and flies away with Starfy in hot pursuit. Both he and Moe fall from Pufftop Palace to the ocean below. The duo mount an attack against Ogura and his children during the journey back t ...
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Tose (company)
(also called Tose Software) is a Japanese video game developer based in Kyoto. It is mostly known for developing Nintendo's Game & Watch ports and remakes#Game & Watch Gallery series, ''Game & Watch Gallery'' series, various ''Dragon Ball'' games, as well as contract work or assistance to other developers. Tose has developed or co-developed over 1,000 games since the company's inception in 1979, but is virtually never credited in the games themselves (an exception to this is ''Scarlet Nexus'' with Bandai Namco Entertainment, Bandai Namco, ''Game & Watch Gallery 4'' and The Legendary Starfy (series), ''The Legendary Starfy'' series, as Tose shares the copyright with Nintendo). Tose maintains a policy of having no creative input into the work they do, going so far as to refuse to put their names in the credits for most of the games they work on. As such, Tose has gained a reputation for being a "ghost developer". History Tose was established in November 1979 in Higashiyama-ku, Ky ...
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Television Commercial
A television advertisement (also called a commercial, spot, break, advert, or ad) is a span of television programming produced and paid for by an organization. It conveys a message promoting, and aiming to market, a product, service or idea. Advertisers and marketers may refer to television commercials as TVCs. Advertising revenue provides a significant portion of the funding for most privately owned television networks. During the 2010s, the number of commercials has grown steadily, though the length of each commercial has diminished. Advertisements of this type have promoted a wide variety of goods, services, and ideas ever since the early days of the history of television. The viewership of television programming, as measured by companies such as Nielsen Media Research in the United States, or BARB in the UK, is often used as a metric for television advertisement placement, and consequently, for the rates which broadcasters charge to advertisers to air within a given net ...
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Video Games Developed In Japan
Video games are a major industry in Japan, and the country is considered one of the most influential in video gaming. Japanese game development is often identified with the Golden age of arcade video games, golden age of video games and the country is home to many notable video game companies such as Nintendo, Sega, Bandai Namco Entertainment, Taito, Konami, Square Enix, Capcom, NEC, SNK, Koei Tecmo, Sony and formerly its branch Sony Interactive Entertainment, Sony Computer Entertainment. In 2022, Japan was the List of video games markets by country, third largest video game market in the world after the Video games in the United States, United States and Video games in China, China. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope (arcade game), Periscope'' was a major Video arcade, arcade hit in Japan, preceding several decades of succe ...
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Tose (company) Games
Tose may refer to: * Leonard Tose (1915–2003), businessman *Toše Proeski (1981–2007), Macedonian singer *Tose (company) (also called Tose Software) is a Japanese video game developer based in Kyoto. It is mostly known for developing Nintendo's Game & Watch ports and remakes#Game & Watch Gallery series, ''Game & Watch Gallery'' series, various ''Dragon Ball'' ga ..., Japanese video game developer *An alternate name for Thorsø, Norway {{disambiguation, surname ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in addition to multi-player modes. Most modern console games, PC games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The '' Unreal Tournament'' series is one example of such. History The earliest video games, such as '' Tennis for Two'' (1958), '' Spacewar!'' (1962), and '' Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as '' Speed Race'' (1974) and '' Space Invaders'' (1978). The reason for this, according to Raph Ko ...
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Platformers
A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, gliding through the air, or bouncing from springboards or trampolines. The genre started with the 1980 arcade video game ''Space Panic'', which has ladders but not jumping. ''Donkey Kong (arcade game), Donkey Kong'', released in 1981, established a template for what were initially called "climbing games". ''Donkey Kong'' inspired many clones and games with similar elements, such as ''Miner 2049er'' (1982) and ''Kangaroo (video game), Kangaroo'' (1982), while the Sega arcade game ''Congo Bongo'' (1983) adds a third dimension via I ...
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Nintendo Classics Games
is a Japanese multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to produce handmade ''hanafuda'' playing cards. After venturing into various lines of business and becoming a public company, Nintendo began producing toys in the 1960s, and later video games. Nintendo developed its first arcade games in the 1970s, and distributed its first system, the Color TV-Game in 1977. The company became internationally dominant in the 1980s after the arcade release of ''Donkey Kong'' (1981) and the Nintendo Entertainment System, which launched outside of Japan alongside ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, including the Game Boy (1989), the Super Nintendo Entertainment System (1991), the Nintendo DS (2004), the Wii (2006), and ...
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Game Boy Advance-only Games
A game is a structured type of play usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or video games) or art (such as games involving an artistic layout such as mahjong, solitaire, or some video games). Games have a wide range of occasions, reflecting both the generality of its concept and the variety of its play. Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who participates as a player. A toy and ...
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Game Boy Advance Games
A game is a structured type of play usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or video games) or art (such as games involving an artistic layout such as mahjong, solitaire, or some video games). Games have a wide range of occasions, reflecting both the generality of its concept and the variety of its play. Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who participates as a player. A ...
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2003 Video Games
3 (three) is a number, numeral and digit. It is the natural number following 2 and preceding 4, and is the smallest odd prime number and the only prime preceding a square number. It has religious and cultural significance in many societies. Evolution of the Arabic digit The use of three lines to denote the number 3 occurred in many writing systems, including some (like Roman and Chinese numerals) that are still in use. That was also the original representation of 3 in the Brahmic (Indian) numerical notation, its earliest forms aligned vertically. However, during the Gupta Empire the sign was modified by the addition of a curve on each line. The Nāgarī script rotated the lines clockwise, so they appeared horizontally, and ended each line with a short downward stroke on the right. In cursive script, the three strokes were eventually connected to form a glyph resembling a with an additional stroke at the bottom: ३. The Indian digits spread to the Caliphate in the 9th ...
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Kazuki Saya
Kazuki (written: , , , , , , , , or in hiragana) is a masculine Japanese given name. Notable people with the name include: *, Japanese wrestler *, Japanese anime director *, Japanese footballer *, Japanese actor *, Japanese footballer *, Japanese footballer *, Japanese baseball player *, Japanese actor and singer *, Japanese shogi player *, Japanese actor *, Japanese swimmer *, Japanese motorcycle racer *, Japanese racing driver *, Japanese ski jumper *, Japanese film director and screenwriter *, Japanese comedian *, Japanese footballer *, Japanese footballer *, Japanese footballer *, Japanese actor *, Japanese manga artist and game creator *, Japanese baseball player *, Japanese footballer *, Japanese mixed martial artist *, Japanese musician *, Japanese figure skater *, Japanese sumo wrestler *Kazuki Watanabe (other), multiple people *, Japanese conductor *Kazuki Yamaguchi (other), multiple people *, Japanese voice actor and actor *Kazuki Yazawa (born 1989), J ...
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