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Morrigan Aensland
is a character and protagonist in Capcom's '' Darkstalkers'' series. Having debuted in 1994's '' Darkstalkers: The Night Warriors'', she has since appeared in every game in the series and in various related media and merchandise, as well as in multiple video games outside the ''Darkstalkers'' line, including most entries in both ''Marvel vs. Capcom'' and '' SNK vs. Capcom''. Morrigan is a succubus and a powerful princess (later queen) of the demon realm Makai, who is very vain and lives for little more than the excitement of battle, but slowly begins to take her royal responsibilities more seriously despite her obsessive fascination with the human world. She has a sister-like split part named Lilith and a rival named Demitri Maximoff, and her moveset is reminiscent of Ryu. Concept and creation Early in the development of '' Darkstalkers: The Night Warriors'', Capcom had decided to include two female characters: a cute female vampire and a catgirl with massive breasts, the l ...
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Capcom Fighting Collection
''Capcom Fighting Collection'' is a fighting game compilation by Capcom in celebration of the ''Street Fighter'' series' 35th anniversary. The collection includes arcade versions of ten fighting games originally released by Capcom between 1994 and 2003, including all five ''Darkstalkers'' games. It was released in June 2022 on Nintendo Switch, PlayStation 4, Windows, and Xbox One. A follow-up focusing on the ''Marvel vs. Capcom'' series, '' Marvel vs. Capcom Fighting Collection: Arcade Classics'', was released in 2024, while a direct sequel, '' Capcom Fighting Collection 2'', was released in 2025. Gameplay ''Capcom Fighting Collection'' is a compilation of arcade versions of ten fighting games originally developed and published by Capcom. Most prominently, all five arcade entries in the ''Darkstalkers'' franchise are included, marking the first time the full series was made available outside Japan. The collection also includes '' Red Earth'' for its first ever release outside a ...
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Fighting Game
The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage hand-to-hand combat, often with martial arts, but some may include weaponry. Battles are usually set in a fixed-size arena along a two-dimensional Plane (mathematics), plane, where characters navigate the plane horizontally by walking or dashing, and vertically by jumping. Some games allow limited movement in 3D space, such as ''Tekken (video game), Tekken'' and Soulblade while some are set in fully three-dimensional environments without restricting characters' movement, such as Power Stone (video game), ''Power Stone'' and ''Naruto: Ultimate Ninja Storm''; these are sometimes referred to as "3D arena" fighting games. The fighting game ...
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Iron Galaxy Studios
Iron Galaxy Studios, LLC is an American video game developer studio based in Chicago, Illinois, with additional studios in Orlando, Florida, and Nashville, Tennessee. Iron Galaxy often collaborates with publishers and developers to provide "technical consulting", port games to different platforms, co-development, lead development, and support. Iron Galaxy is most known for its lead development of ''Rumbleverse'' and ''Killer Instinct'' (2013 video game) Seasons 2 & 3, as well as its port work for PC and console games. History First projects Iron Galaxy was founded by Dave Lang in 2008 as a work-for-hire support and technical consulting studio. Lang had worked for Midway Games for several years before using his contacts at Capcom to get work porting games like ''Bionic Commando'' and ''Dark Void''. Lang eventually was able to gain the trust of Capcom and Iron Galaxy developed ''Street Fighter III: 3rd Strike Online Edition'', released in 2011. Capcom also hired Iron Galaxy ...
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Fighting Game
The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage hand-to-hand combat, often with martial arts, but some may include weaponry. Battles are usually set in a fixed-size arena along a two-dimensional Plane (mathematics), plane, where characters navigate the plane horizontally by walking or dashing, and vertically by jumping. Some games allow limited movement in 3D space, such as ''Tekken (video game), Tekken'' and Soulblade while some are set in fully three-dimensional environments without restricting characters' movement, such as Power Stone (video game), ''Power Stone'' and ''Naruto: Ultimate Ninja Storm''; these are sometimes referred to as "3D arena" fighting games. The fighting game ...
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Street Fighter Alpha
''Street Fighter Alpha: Warriors' Dreams'', known as in Japan, Asia, South America, and Oceania, is a 1995 fighting game developed and published by Capcom for Arcade video game, arcades. It was the first all new ''Street Fighter'' game produced by Capcom since the release of ''Street Fighter II'' in 1991 in video gaming, 1991. Plotwise, it serves as a prequel to ''Street Fighter II'' and thus features younger versions of established characters, as well as characters from the Street Fighter (video game), original ''Street Fighter'' and ''Final Fight (video game), Final Fight''. The game introduces several new features, expanding on the Super Combo system previously featured in ''Super Street Fighter II Turbo'', with graphics drawn in a similar art style to the one Capcom employed in ''Darkstalkers'' and ''X-Men: Children of the Atom (video game), X-Men: Children of the Atom''. After its arcade release, it was ported to PlayStation (console), PlayStation and Sega Saturn home consol ...
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